A character in very hot conditions (above 90° F) must make a Fortitude saving throw each hour (DC 15, +1 for each previous check) or take 1d4 points of nonlethal damage. Characters wearing heavy clothing or armor of any sort take a -4 penalty on their saves.
DC 16
DC 17
DC 18
Survival:
Survival 1
1d20+11
10+11 = 21 +2 =23, 8 characters (4 other players, 4 npc)
Survival 2
1d20+11
18+11 = 29 +2 =31, 16 characters
Survival 3
1d20+11
11+11 = 22 +2 =24, 9 characters
GrandMof wrote:I have the survival skill as i'm a hunter and will try to help with some rolls:
Survival 1
1d20+5
5+5= 10
Survival 2
1d20+5
12+5= 17
Survival 3
1d20+5
18+5= 23
Aid Another
You can help another character achieve success on his or her skill check by making the same kind of skill check in a cooperative effort. If you roll a 10 or higher on your check, the character you are helping gets a +2 bonus to his or her check
If you will note the Blue rolls adjusted above, your help has allowed the NPCs to have the bonus as well.
ALL SAVES ARE AT +2 FROM SURVIVAL ROLLS
Grafvolluth wrote:Fort1
1d20+4
2+4 = 6
Fort2
1d20+4
4+4 = 8
Fort2
1d20+4
7+4 = 11
Take 1, 2, 2 = 5 nonlethal damage, Graf
Hyena wrote:14+5= 19
13+5= 18
15+5= 20
Hyena is unaffected by the heat.
Arnir wrote:My next 3. 1d20 + 2 +4 -4 so I'm leaving out the fours. If I'm not supposed to be adding +2 from the survival bonus, take 2 off each roll.
12+2=14
3+2 = 5
16+2 = 18
Take 2, 2 = 4 nonlethal damage, Arnir
GrandMof wrote:Fort 1
1d20+5
18+5= 23 +2 -4 = 21
Fort 2
1d20+5
5+5=10 +2 -4 = 8
Fort 3
1d20+5
20+5=25 +2 -4 = 23
I'm going to assume that since i'm wearing light armor that the -4 penalty does not apply to me (if i'm wrong about that then please let me know).
heat saves wrote:armor of any sort take a -4 penalty
Take 3 nonlethal damage, GrandMof
coopasonic wrote:Roll(1d20)+2:
11,+2
Total:13
Roll(1d20)+2:
11,+2
Total:13
Roll(1d20)+2:
15,+2
Total:17
Do your rolls include the +2 for Survival and -4 for Armor?
Assuming it includes the -4, but not the +2 you will fail the first and second.
If it includes both you will also fail the third.
Take 2, 2 = 4 nonlethal damage... +1 = 5 if you had already factored the +2 survival bonus and the -4 armor penalty, coopasonic
Jerrod - save, fail, fail =
5 nonlethal damage
Derek - save, save, fail =
1 nonlethal damage
Yngma - save, save, save
Sepha - save, fail, save =
4 nonlethal damage (7 total)
As the sun sinks lower the oppressive heat tapers off, allowing some measure of comfort.