![Image](http://images.easyart.com/imagecache/3/0/si-303267.jpg_maxdim-400_resize-yes.jpg)
Players:
Qantaga - England (Blue)
Vorret - Spain(Red)
El Guapo - Dutch(Orange)
Isgrimnur - Italy(Black)
Grundbegriff - France(White)
SpaceLord - Portugal (Yellow)
Moderator: Zaxxon
Sorry to be the bottleneck. It'll take me a bit to read the rulebook and thread, but I'll submit cards as soon as I can do so non-randomly.SpaceLord wrote:We're waiting on Grund to send in his 4 Endeavor card selections, then we can begin.
I'd check out my "Opening Moves" post above. If you're reading the rulebook, here's a few things:Grundbegriff wrote:Sorry to be the bottleneck. It'll take me a bit to read the rulebook and thread, but I'll submit cards as soon as I can do so non-randomly.SpaceLord wrote:We're waiting on Grund to send in his 4 Endeavor card selections, then we can begin.
The misuse of apostrophes in the rulebook is irksome. Hire a proofreader, people."A colony offers the following benefit's to it's owner:"
Grundbegriff wrote:The misuse of apostrophes in the rulebook is irksome. Hire a proofreader, people."A colony offers the following benefit's to it's owner:"
Not until the number of misused punctuation marks exceeds the Native Power of the sentence fragment.Qantaga wrote:So, you are implying that the benefit does not in fact possess the to it is owner?Grundbegriff wrote:The misuse of apostrophes in the rulebook is irksome. Hire a proofreader, people."A colony offers the following benefit's to it's owner:"
Grundbegriff wrote:Not until the number of misused punctuation marks exceeds the Native Power of the sentence fragment.Qantaga wrote:So, you are implying that the benefit does not in fact possess the to it is owner?Grundbegriff wrote:The misuse of apostrophes in the rulebook is irksome. Hire a proofreader, people."A colony offers the following benefit's to it's owner:"
Yes, the West Indies are adjacent to Guyanas.Grundbegriff wrote:
Q1:
The rules state that the West Indies are adjacent to New France, and that the Guyanas are adjacent to New Spain.
New France is obviously adjacent to New Spain.
Are the West Indies adjacent to the Guyanas?
Q2:
"The player with the First Player token starts every phase and round...."
In phase 4, the Naval Forces phase, recruitment takes place "Starting with the First Player and going around...."
However, in phase 3, the First Player phase, the current First Player gives the FP token either to the next player in clockwise rotation or to the player with the most monopolies.
So does the Naval Forces phase start with the current turn's original First Player (regardless of phase 3), or does it start with the current turn's new First Player (if a new one is identified in phase 3)?
(If phase 4 refers to the new FP, then the current turn's original FP might never enjoy his turn advantage in the Naval Forces phase.)
You're correct.Grundbegriff wrote:I assume track improvement must go space by space. For example, I assume it's not permitted to move from 0 to 2 in Seafaring simply by paying 3 in a single turn.
If that is correct, then I'll use my Scientist to spend 1 on Seafaring.
It's funny that the instructions emphasize that "It's usually good to go first throughout the game."SpaceLord wrote:And yes, it's possible to not get a first player turn long enough to go through a Naval Forces phase. It's actually a disadvantage to go first, since you might skip building as the last player if your "enemies" do. Regardless, if players have money, it's almost automatic to sacrifice at least one Treasury for more Naval power.
It's not a 'hard' disadvantage to go first, you can basically cause everyone else to feel obligated to spend money during Naval Forces. However, during the main Endeavor phase, you'll have quite a bit of info on what everyone else is planning to do that action. When someone is close to victory, turn order becomes imperative, because you can potentially win or prevent someone from winning with your action.Grundbegriff wrote:It's funny that the instructions emphasize that "It's usually good to go first throughout the game."SpaceLord wrote:And yes, it's possible to not get a first player turn long enough to go through a Naval Forces phase. It's actually a disadvantage to go first, since you might skip building as the last player if your "enemies" do. Regardless, if players have money, it's almost automatic to sacrifice at least one Treasury for more Naval power.
FIX THE APOSTROPHE PROBLEM!!!SpaceLord wrote:I agree the original rules contain lots of typos/sentence snafus. I'm actually helping edit the 2nd edition rules.
Each of them is a single Prestige when successfully Explored, and they're adjacent to many other territories, giving a +1 to Explore those territories. They're not great by any means.Grundbegriff wrote:What is the point of places on the board, such as Congo and Amazonia that have a difficulty (6 in each case) but no resources and no native power?
Yes.Grundbegriff wrote:The adjacency bonus of +1 doesn't stack, right? No point in aiming for multiple adjacency?
Yes, it stacks, or yes, it doesn't stack. Yes there's a point, or yes, there's no point?SpaceLord wrote:Yes.Grundbegriff wrote:The adjacency bonus of +1 doesn't stack, right? No point in aiming for multiple adjacency?