Puerto Rico, Game 01: Transit of Venus: GAME OVER

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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

PROSPECTOR

+2 doubloons


End of the governorship of CR...LM up next after everything has been cycled through and set up.

I'll go ahead and start working on summarizing everything to move it forward.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

GOVERNORSHIP OF CR SUMMARY

-CR-
-Trader – sells 1 sugar for 3 Doubloons

LM –
-Propsect – 2 Doubloons

QANTAGA

-Mayor
+1 dubloon
1 settler to Quarry
1 settler to Sugar plantation

------ElG - colonist on my small market,
MOVE - 1colonist from indigo plantation & indigo plant to sugar plantation and sugar mill

-----NEWC – 1 colonist on Large Market
--- --CR - one to corn; 1 from coffee and add to other corn
-----LM - one the indigo production building.
COLONIST COUNT - 5 colonists get on the boat
53 remain in supply (That seems high)

ELGUAPO - - I'll choose builder,
- factory FOR 8 doubloons - 1 quarry -1 builder's privilege = 6 doubloons. HAS 0 DOUBLOONS REMAINING
-----NEWCASTLE – small indigo plant (has quarry) so it’s free
-----CR –Coffee Roaster for 6. HAS 1 dublinz.
----LM - Wharf for 8 +1 for Quarry. Leaving me broke
-----Q – NO BUILDING

NEWCASTLE – Prospector + 2 doubloons

ROLES USED
Builder (+0)EG
Captain (+0)
Craftsman (+0)
Mayor (+1)Q
Prospector (+1) LM
Prospector (+1) NC
Settler (+0)
Trader(+0) CR
Last edited by Newcastle on Sun Jun 17, 2012 11:06 am, edited 1 time in total.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

I think the above is correct. I'll go ahead and start modifying the boards and positions.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

FOR PICTORIAL PURPOSES ONLY
(dont rely on the COUNTS HERE; JUST FOR THE RULES INFO)

Grundbegriff wrote:Enlarge ImageEnlarge Image
Enlarge ImageEnlarge Image
Enlarge ImageEnlarge Image
Enlarge ImageEnlarge Image
Enlarge Image
End of Round 07, the second Governorship of Newcastle.

Banked doubloons are in stacks of 10 or spread, so that's 37
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

i think the following is correct. Please correct me if i am wrong

Start of Round 09:

Victory Point Chips: obfuscated
Doubloons: 51 (37 previous +14 returned)
Colonists in supply: 53
Colonists on inbound ship: 5
Coffee crates in supply: 9
Tobacco crates in supply: 5
Sugar crates in supply: 11
Indigo crates in supply: 8
Corn crates in supply: 9
Trade House: 1_____2______3_____4____

Ships:
0/6
0/7
Tobacco 4/8

°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
The number on the left is the price in doubloons. For worker capacity and VP value, see the BUILDINGS section above.
As these are acquired, I'll put them under erasure and mark them with the initial of the owner EG, N, C, LM, or Q.

Bank Board
Column 1
(1) [small indigo plantLM] [small indigo plant EG] [small indigo plantC] [small indigo plant]N
(2) [small sugar millC] [small sugar millQ] [small sugar mill LM] [small sugar mill EG]
(1)[small market Q] [small market EG]
(2) [hacienda] [hacienda]
(2) [construction hut] [construction hut]
(3) [small warehouse N] [small warehouse C]
Column 2
(3) [large indigo plant LM][large indigo plant] [large indigo plant]
(4) [large sugar mill] [large sugar mill] [large sugar mill]
(4) [hospice LM] [hospice]
(5) [office Q] [office N]
(5) [large market N][large market]
(6) [large warehouse] [large warehouse]
Column 3
(5) [tobacco storage N] [tobacco storage EG][tobacco storage]
(6) [coffee roaster] CR[coffee roaster] [coffee roaster]
(7) [university] [university]
(8) [factory]ELG [factory]
(8) [harbor] [harbor]
(9) [wharf] LM [wharf]
Column 4
(10) [guild hall]
(10) [residence]
(10) [fortress]
(10) [customs house]
(10) [city hall]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
Plantations and Quarries Available
Plantations:
• tobacco
• corn
• corn
• tobacco
• coffee
• coffee

Quarries:
• Quarry EG
• Quarry N
• Quarry LM
• Quarry Q
• Quarry
• Quarry
• Quarry
• Quarry

• Builder (+0)
• Captain (+1)
• Craftsman (+1)
• Mayor (+0)
• Prospector (+0)
• Prospector (+0)
• Settler (+1)
• Trader (+0)
Last edited by Newcastle on Sun Jun 17, 2012 11:42 am, edited 3 times in total.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

1: El Guapo
Victory Points: ???
Doubloons: 00
Idle Colonists: 00
Employed Colonists: 08
Crates on Hand: Corn: 00, Indigo: 01, Sugar: 00, Tobacco: 00, Coffee:00
Plantations and workers:
[indigo______________0] [tobacco_____________1] [sugar______________1] [corn________________0]
[____________________] [tobacco_____________1] [____________________] [____________________]
[____________________] [tobacco_____________0] [____________________] [quarry______________1]
Buildings and workers:
[small indigo plant_____0] [tobacco storage_____2] [small sugar mill______1] [Factory_____________0]
[____________________] [____________________] [____________________] [____________________]
[____________________] [____________________] [____________________] [small market_________1]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

2: Newcastle

Victory Points: ???
Doubloons: 03
Idle Colonists: 00
Employed Colonists: 07
Crates on Hand: Corn: 00, Indigo: 00, Sugar: 00, Tobacco: 00, Coffee:00
Plantations and workers:
[tobacco_____________1] [indigo______________0] [coffee_______________] [corn_______________1]
[tobacco_____________0] [____________________] [____________________] [sugar_______________0]
[____________________] [____________________] [____________________] [quarry______________1]
Buildings and workers:
[tobacco storage______1] [Sm Indigo___________0] [____________________] [large market_________1]
[____________________] [____________________] [____________________] [office_______________1]
[____________________] [____________________] [____________________] [small warehouse______1]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

3: Chaosraven

Victory Points: ???
Doubloons: 01
Idle Colonists: 00
Employed Colonists: 07
Crates on Hand: Corn: 00, Indigo: 01, Sugar: 00, Tobacco: 00, Coffee:00
Plantations and workers:
[indigo______________1] [sugar_______________1] [coffee______________0] [corn_______________1]
[____________________] [sugar_______________0] [____________________] [corn_______________1]
[____________________] [____________________] [_____________________] [corn_______________1]
Buildings and workers:
[small indigo plant____1] [small sugar mill______1] [Coffee Roaster_________0] [____________________]
[____________________] [____________________] [____________________] [____________________]
[____________________] [____________________] [____________________] [small warehouse______1]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

4: LordMortis
Victory Points: ???
Doubloons: 00
Idle Colonists: 00
Employed Colonists: 09
Crates on Hand: Corn: 00, Indigo: 01, Sugar: 00, Tobacco: 00, Coffee:00
Plantations and workers:
[indigo______________1] [indigo______________0] [____________________] [corn________________1]
[indigo______________1] [____________________] [____________________] [corn________________1]
[indigo______________0] [____________________] [____________________] [quarry______________1]
Buildings and workers:
[small indigo plant_____1] [small sugar mill______0] [____________________] [___________________]
[large indigo plant_____3] [____________________] [____________________] [____________________]
[____________________] [____________________] [Wharf______________0] [hospice_____________1]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

5: Qantaga
Victory Points: ???
Doubloons: 04
Idle Colonists: 00
Employed Colonists: 09
Crates on Hand: Corn: 01, Indigo: 00, Sugar: 00, Tobacco: 00, Coffee:00
Plantations and workers:
[sugar_______________1] [coffee______________1] [____________________][corn________________1]
[sugar_______________1] [coffee______________1] [____________________] [____________________]
[sugar_______________0] [____________________] [____________________] [quarry______________1]
Buildings and workers:
[small sugar mill______1] [____________________] [____________________] [____________________]
[____________________] [____________________] [____________________] [small market________1]
[____________________] [____________________] [____________________] [office______________1]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
Last edited by Newcastle on Sun Jun 17, 2012 12:37 pm, edited 1 time in total.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

Governor's LM's turn (once board has been proofed and folks ok my work)
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Chaosraven »

Sold my sugar, sadly.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Post by LordMortis »

Settle for a manned corn and a doubloon

• Builder (+0)
• Captain (+1)
• Craftsman (+1)
• Mayor (+0)
• Prospector (+0)
• Prospector (+0)
• Settler (+1) LM
• Trader (+0)

Plantations and Quarries Available
Plantations:
• tobacco
• corn
• corn
• tobacco
• coffee
• coffee
Last edited by LordMortis on Sun Jun 17, 2012 1:32 pm, edited 1 time in total.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Qantaga »

Corn
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Re: Puerto Rico, Game 01: Transit of Venus

Post by El Guapo »

I'll take coffee.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

COFFEE
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Chaosraven »

Apparently I take Tobacco.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Post by bb2112 »

The remaining tobacco from this round gets discarded. The Plantations flip, there are only three, so the rest get shuffled and I draw the next three randomly from the pile.
  • coffee
  • coffee
  • sugar
  • indigo
  • tobacco
  • indigo
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Re: Puerto Rico, Game 01: Transit of Venus

Post by El Guapo »

And now I believe it's Qantaga's turn to choose an action.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Qantaga »

• Builder (+0) Q
• Captain (+1)
• Craftsman (+1)
• Mayor (+0)
• Prospector (+0)
• Prospector (+0)
• Settler (+1) LM
• Trader (+0)


Builder

Coffee Roaster for 6 (4 + privilege + quarry).
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That you have but slumber'd here while these visions did appear
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Re: Puerto Rico, Game 01: Transit of Venus

Post by El Guapo »

Image

No builds for me.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

PASS
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

I am going to go out on a limb here (well not really) and say that both LM & CR will be passing. There is nothing to buy for 1 doubloon, which is all they can muster.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by LordMortis »

I don't see anything chaosraven can get and with newcastle passing, it looks like I can buy a construction hut for 1 Doubloon +1 quarry, leaving me with 0 doubloons.

We should wait for chaosraven in case I am missing something.

I'd probably wait for chaosraven before El Guapo goes, if only because it's easy for me to miss stuff that isn't my playboard. (Heck, I don't even know how many VPs I have :oops: )
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Re: Puerto Rico, Game 01: Transit of Venus

Post by El Guapo »

I'm pretty sure I know what I'm doing, but I'll wait for CR and LM then.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by LordMortis »

I'm ready to go. CR can't stop me from buying my construction hut.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by El Guapo »

Ok so LM builds his construction hut. Chaosraven has 1 doubloons and no quarry, so he has to pass, so I'll go ahead and do my action (it's not dependent on what CR would do anyhow).

I'll choose mayor. I'll put 1 new colonist on my factory, and my bonus colonist on corn.I will then move 1 colonist from a tobacco plantation to my indigo plantation, and 1 from the tobacco storage to the small indigo plant.

So to sum up, 1 colonist on the following plantations: indigo, tobacco, sugar, and corn; and 1 colonist on each of the following buildings: indigo plant, tobacco storage, sugar mill, small market, quarry, and factory.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by LordMortis »

(Out of order, knowing that the rest of us get one colonist to place) I place my new worker on my Wharf and move one worker from my large Indigo Plant to my Construction Hut, looking like this:

Plantations and workers:
[indigo______________1] [indigo______________0] [____________________] [corn________________1]
[indigo______________1] [____________________] [____________________] [corn________________1]
[indigo______________0] [____________________] [quarry______________1] [corn________________1]
Buildings and workers:
[small indigo plant_____1] [small sugar mill______0] [____________________] [___________________]
[large indigo plant_____2] [____________________] [____________________] [____________________]
[____________________] [Construction Hut_____1] [Wharf______________1] [hospice_____________1]

12 colonists total.
Two slots are open in my buildings for the colonist refill. (One in the Large Indigo and one in Small Sugar Mill)
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Re: Puerto Rico, Game 01: Transit of Venus

Post by El Guapo »

That's a better way to sum up, I suppose. My board should now look like this:
Plantations and workers:
[indigo______________1] [tobacco_____________1] [sugar______________1] [corn________________1]
[____________________] [tobacco_____________0] [____________________] [____________________]
[____________________] [tobacco_____________0] [____________________] [quarry______________1]
Buildings and workers:
[small indigo plant_____1] [tobacco storage_____1] [small sugar mill______1] [Factory_____________1]
[____________________] [____________________] [____________________] [____________________]
[____________________] [____________________] [____________________] [small market_________1]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Qantaga »

Also out of turn, but I'll be offline for a couple hours:

Place colonist in Coffee Roaster to make my total look thusly:

5: Qantaga

Plantations and workers:
[sugar_______________1] [coffee______________1] [____________________][corn________________1]
[sugar_______________1] [coffee______________1] [____________________][corn________________0]
[sugar_______________0] [_____________________] [____________________][quarry______________1]
Buildings and workers:
[small sugar mill______1] [coffee roaster______1] [____________________] [____________________]
[____________________] [____________________] [____________________] [small market________1]
[____________________] [____________________] [____________________] [office______________1]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
Last edited by Qantaga on Mon Jun 18, 2012 11:52 am, edited 1 time in total.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

1 on tobacco storage
[tobacco_____________1] [indigo______________0] [coffee_______________] [corn_______________1]
[tobacco_____________0] [____________________] [____________________] [sugar_______________0]
[____________________] [____________________] [____________________] [quarry______________1]
Buildings and workers:
[tobacco storage______2] [Sm Indigo___________0] [____________________] [large market_________1]
[____________________] [____________________] [____________________] [office_______________1]
[____________________] [____________________] [____________________] [small warehouse______1]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
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Re: Puerto Rico, Game 01: Transit of Venus

Post by LordMortis »

Qantaga wrote:Also out of turn, but I'll be offline for a couple hours:

Place colonist in Coffee Roaster to make my total look thusly:

5: Qantaga

Plantations and workers:
[sugar_______________1] [coffee______________1] [____________________][corn________________1]
[sugar_______________1] [coffee______________1] [____________________][corn________________1]
[sugar_______________0] [_____________________] [____________________][quarry______________1]
Buildings and workers:
[small sugar mill______1] [coffee roaster______1] [____________________] [____________________]
[____________________] [____________________] [____________________] [small market________1]
[____________________] [____________________] [____________________] [office______________1]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
I like that you are posting out of order. That way I can ask if you intend to leave 2 sugar plantations manned with only one production building slot, while also leaving a coffee production slot open. You may have a reason for what you are doing but this makes more production.

Currently you produce 2 corn, 1 coffee, 1 sugar.

If you change you can produce 2 corn, 2 coffee, 1 sugar.

[sugar_______________1] [coffee______________1] [____________________][corn________________1]
[sugar_______________0] [coffee______________1] [____________________][corn________________1]
[sugar_______________0] [_____________________] [____________________][quarry______________1]
Buildings and workers:
[small sugar mill______1] [coffee roaster______2] [____________________] [____________________]
[____________________] [____________________] [____________________] [small market________1]
[____________________] [____________________] [____________________] [office______________1]
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Qantaga »

LordMortis wrote:I like that you are posting out of order. That way I can ask if you intend to leave 2 sugar plantations manned with only one production building slot, while also leaving a coffee production slot open. You may have a reason for what you are doing but this makes more production.

Currently you produce 2 corn, 1 coffee, 1 sugar.

If you change you can produce 2 corn, 2 coffee, 1 sugar.

Thank you LM. I really appreciate your help and advice. I thought just having a worker in the roaster would produce the two coffees (silly me). Thanks!

So, I'll adjust to move one sugar worker to the second roaster slot. I erred on my second corn worker. I have the second corn plantation, but not a worker on it, so I should now be able to produce 1 corn, 2 coffee, 1 sugar. My workers should now look like this:

5: Qantaga

Plantations and workers:
[sugar_______________1] [coffee______________1] [____________________][corn________________1]
[sugar_______________0] [coffee______________1] [____________________][corn________________0]
[sugar_______________0] [_____________________] [____________________][quarry______________1]
Buildings and workers:
[small sugar mill______1] [coffee roaster______2] [____________________] [____________________]
[____________________] [____________________] [____________________] [small market________1]
[____________________] [____________________] [____________________] [office______________1]
If we shadows have offended, think but this and all is mended
That you have but slumber'd here while these visions did appear
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Re: Puerto Rico, Game 01: Transit of Venus

Post by El Guapo »

Yes, different production facilities have different worker capacities, and it's 1 worker in the production facility per 1 plantation worker. The Coffee Roaster has two slots. The easiest way to see this is to look at the pictures of the various production facilities.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by El Guapo »

To avoid confusion since we've posted a bit out of order, we are on Chaosraven - both to confirm no builds (I'm pretty sure that he cannot do any building, but just to be sure), and to do a mayor / colonist placement.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Chaosraven »

Yeah, no build here.

Put 1 on Coffee Roaster, move a Corn dude to Coffee Plantation
3: Chaosraven
Victory Points: ???
Doubloons: 01
Idle Colonists: 00
Employed Colonists: 08
Crates on Hand: Corn: 00, Indigo: 01, Sugar: 00, Tobacco: 00, Coffee:00
Plantations and workers:
[indigo______________1] [sugar_______________1] [coffee______________1] [corn_______________1]
[____________________] [sugar_______________0] [____________________] [corn_______________1]
[tobacco_____________] [____________________] [_____________________] [corn_______________0]
Buildings and workers:
[small indigo plant____1] [small sugar mill______1] [Coffee Roaster_________1] [____________________]
[____________________] [____________________] [____________________] [____________________]
[____________________] [____________________] [____________________] [small warehouse______1]
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Newcastle
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

Craftsman -
Take an extra tobacco. So that means:

2 Tobacco
1 corn


(+1 doubloon)
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LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Post by LordMortis »

If my understanding is correct.

total

Corn = 10
Indigo = 11
Sugar = 11
Tobacco = 9
Coffee = 9

Trader = nothing

Ships have

4 tobacco

NC=
CR= indigo 1
LM = indigo 1
Q = corn 1
EG = indigo 1

NC Takes 1 tobacco 1 corn 1 doubloon
CR Takes 2 corn 1 indigo 1 sugar 1 coffee
LM takes 3 corn 2 inidgo
Q takes 1 corn 1 sugar 2 coffee
EG takes 1 corn 1 indigo 1 sugar 1 tobacco 3 doubloons
NC Takes 1 tobacco


Total in stores (not including doubloons)

NC= 1 corn 2 tobacco
CR= 2 corn 2 indigo 1 sugar 1 coffee
LM = 3 corn 3 indigo
Q = 2 corn 1 sugar 2 coffee
EG = 1 corn 2 indigo 1 sugar 1 tobacco


leaving the following in off board

corn = 1
indigo = 4
sugar = 8
tobacco = 2
coffee = 6


Correct me if I am wrong
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LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Post by LordMortis »

Also the mayor

cr = 0
q= 0
nc = 1
eg = 1
lm = 2

Colonists on ship = 5
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Chaosraven
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Chaosraven »

Assuming all is correct, I take TRADER, trade Coffee for 5 (4 +1priv)
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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LordMortis
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Joined: Tue Oct 12, 2004 11:26 pm

Re: Puerto Rico, Game 01: Transit of Venus

Post by LordMortis »

I trade indigo for 1 doubloon.

Those of you with offices, don't forget you have them.
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Qantaga
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Qantaga »

Sell Coffee for 5 dubloons (4 + 1 for small market).

Question: am I just able to sell just 1 crate of coffee on this turn, or can I sell both (stacked into one slot)?
If we shadows have offended, think but this and all is mended
That you have but slumber'd here while these visions did appear
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LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Post by LordMortis »

Qantaga wrote:Sell Coffee for 5 dubloons (4 + 1 for small market).

Question: am I just able to sell just 1 crate of coffee on this turn, or can I sell both (stacked into one slot)?
Just one. The office allows you to sell the same good as one that is already in the tradehouse, like you just did.
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Re: Puerto Rico, Game 01: Transit of Venus

Post by Newcastle »

so if Elg sells...hence there are 4 items sold this time around...do i get a shot at selling something?
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