Think I've about covered this list. Time to make another. In case it's useful to anyone else:GreenGoo wrote:Things In the to-do list:
1) streamline my grenade hotkey situation. I rarely use anything but frags (and almost never those) because I have it mapped to my thumb button on my mouse (standard grenade hotkey for me). The rest...I don't even know which are the default keys. I only use grenades that aren't frags when I don't have frags because THEN they become the default grenade thrown by the thumb button. Would love to have fast access to each grenade type without major hand movement away from the "gaming home row" .
I've got weapon #1 and #2 in a comfortable place, but the pistol is still key 3, which sucks for me as a southpaw. Would like to clean that up.
Figure out how to travel farther horizontally when sky diving. I thought I had it worked out but I'm still falling short of where I see others able to get to. I'm often left behind by redfive when we jump together. I don't know what I'm doing wrong. Need to figure it out.
read/watch more instructional videos. I found a bro-dude who despite that had a GREAT comparison video for the assault rifles. He also did shotguns and rifles and submachine guns. I need to watch those and re-watch the AR one until it sticks. His video is why I switched from the AKM to the M16 in my previous post.
Re-watch pistol comparison video. Bro-dude (doctor Pauly? DP?) does not have a video on pistols so I had to go elsewhere. I've already forgotten 1911 versus p92? Which is the higher damage? I ignore the revolver, and I can't remember what the base 9mm is called.
1) Posted this already. Moved the "5" hotkey to something closer to my movement keys. This cycles through the grenades you have. If you don't have a grenade type, nothing happens, you don't put away your current weapon. If you only have 1 grenade type, ta da, this selects it. I throw with my mouse's right thumb button.
2) I scroll up on the mouse wheel for weapon #1, down for #2 and now I've mapped #3 (pistol!) to something within reach of my movement hand "home row". Solved. Now for the muscle memory training.
3) a combination of diving straight down for speed, then converting that vertical speed to horizontal speed by leveling out. Repeat until feet meet ground.
4) Nope, still need to do this. However I still learn things from watching gameplay (not instructional specifically). for example, you can pop the tires on a vehicle. You can pop them with a punch for silent vehicle sabotage.
5) Mostly got this: Progression is: P18C (I've never seen one of these I don't think) -> P92 -> 1911 -> Revolver. My confusion lay between the P92 and the 1911. Solved.