Skinypupy wrote: Thu Aug 09, 2018 3:18 pm
You will absolutely want a screen protector. Getting it in and out of the dock will scratch it to hell if you don't have one.
Anecdotal counterpoint - I have a 9 and 12 year old and we've had the system since Christmas. Use it both handheld and in the dock - no protector and no scratches.
Query: Do your smaller meatbags remove the device from it's dock often?
When darkness veils the world, four Warriors of Light shall come.
Skinypupy wrote: Thu Aug 09, 2018 3:18 pm
You will absolutely want a screen protector. Getting it in and out of the dock will scratch it to hell if you don't have one.
Anecdotal counterpoint - I have a 9 and 12 year old and we've had the system since Christmas. Use it both handheld and in the dock - no protector and no scratches.
Query: Do your smaller meatbags remove the device from it's dock often?
Response: Yes, they use it about half the time docked and the other half handheld. Both remove it (so it's not like only the 12 year old does it) and replace it. They do know that I would be extremely displeased with scratches, so they are probably pretty careful. But they are still kids, so not that careful.
Skinypupy wrote: Thu Aug 09, 2018 3:18 pm
You will absolutely want a screen protector. Getting it in and out of the dock will scratch it to hell if you don't have one.
Anecdotal counterpoint - I have a 9 and 12 year old and we've had the system since Christmas. Use it both handheld and in the dock - no protector and no scratches.
Ditto. 12 year old with motor skill disabilities and a 10 year old. So far, no scratches. It's in and out of the dock 2 or 3 times a day, typically.
They are completely careless with it. Hell, I wasn't aware of any risk using the dock so I haven't been particularly careful myself.
Skinypupy wrote: Thu Aug 09, 2018 3:18 pm
You will absolutely want a screen protector. Getting it in and out of the dock will scratch it to hell if you don't have one.
Anecdotal counterpoint - I have a 9 and 12 year old and we've had the system since Christmas. Use it both handheld and in the dock - no protector and no scratches.
I don't use a screen protector. Hadn't been scratched yet taking it in and out.
Now having played octopath traveler for 5 or 6 hours I have to say this game is really not for me. The random battles are so incredibly frequent and far too often boring and repetitive. I'm going to go ahead and abandon it now. Just a follow-up since I mentioned it earlier.
Chrisoc13 wrote: Sun Aug 19, 2018 11:51 am
Now having played octopath traveler for 5 or 6 hours I have to say this game is really not for me. The random battles are so incredibly frequent and far too often boring and repetitive. I'm going to go ahead and abandon it now. Just a follow-up since I mentioned it earlier.
I liked almost everything about Octopath Traveler. The old-school meets modern graphics are stunningly beautiful. The music is wonderful. The combat is standard JRPG, but with some really interesting mechanics. The way they set the story up was really interesting. The monster and locale design was really good.
Despite all of those positives, however, I quit about 18 hours in because I simply do not have the time or patience for the endless grind this game requires. It's very much "old-school JRPG" in that regard, where you better be prepared to grind for hours and hours on the same enemies before you can get past bosses or progress the story. And the way the game is structured, you will always have half the part sitting idle...which means you'll have to grind someone back up every time a new story chapter begins. It's unfortunate, as a pretty simple change (give inactive party members XP as you grind) would have made all the difference
I got through all eight Chapter 1's and the first couple Chapter 2's before the grind finally wore me down. It was disappointing, because there really is a lot in this game to like.
When darkness veils the world, four Warriors of Light shall come.
Yes it's very much an interesting and cool game. I think many people will really love it. The combat is really fun when it is challenging. When it's low level enemies you are eliminating over and over again it starts to feel brainless and meh. I just don't have the patience for it.
I burnt out about the same time as Skinypupy, which is a shame because I was really loving a lot about the game. I had a lot of grinding to do to get my levels up to start doing some Chapter 2 missions, which wasn't too terrible... but then the prospect of doing that again to level up my B-Team for their chapter 2s just didn't sound appealing.
I've only played through Level 1 (the entire level), but it seems like the captured all the fun of the last one and added to it. There is a new "toss ingredient" function that is a blast. Also, it seems a bit easier, but still challenging. Would recommend for anyone who was a fan of the first one.
stessier wrote: Tue Aug 21, 2018 2:26 pm
We got Overcooked 2 over the weekend.
I've only played through Level 1 (the entire level), but it seems like the captured all the fun of the last one and added to it. There is a new "toss ingredient" function that is a blast. Also, it seems a bit easier, but still challenging. Would recommend for anyone who was a fan of the first one.
So I mentioned my son has some behaviour issues and sometimes they appear when playing video games. The doctor likes to blame the media, I blame the behavior. The behavior is him trying to be controlling at all times. That never works well with the sister. Anyways to appease her and an excuse to buy another game, we found overcooked 1 and thought it would be fun to play with each other.... Well that was a mistake. That game takes teamwork and tons of patient and it takes the controlling aspect to a whole new level Fun game though, and he's actually been a lot better after the first few times.
Last edited by naednek on Tue Aug 21, 2018 3:59 pm, edited 1 time in total.
stessier wrote: Tue Aug 21, 2018 2:26 pm
We got Overcooked 2 over the weekend.
I've only played through Level 1 (the entire level), but it seems like the captured all the fun of the last one and added to it. There is a new "toss ingredient" function that is a blast. Also, it seems a bit easier, but still challenging. Would recommend for anyone who was a fan of the first one.
So I mentioned my son has some behaviour issues and sometimes they appear when playing video games. She likes to blame the media, I blame the behavior. The behavior is him trying to be controlling at all times. That never works well with the sister. Anyways to appease her and an excuse to buy another game, we found overcooked 1 and thought it would be fun to play with each other.... Well that was a mistake. That game takes teamwork and tons of patient and it takes the controlling aspect to a whole new level Fun game though, and he's actually been a lot better after the first few times.
Yeah...this game has been touted as being able to end marriages. When you get the teamwork flowing, it can be amazing. When it goes bad, though, you have to be able to laugh at the insanity or feelings will be hurt. (I've had my kids ask me to stop yelling at them. ) The second one seems a little less anger inspiring. I'm not sure why - might just be because we've only played through Level 1.
There's a crazy sale going on right now in the Switch eShop. Rabbids half off, Hollow Knight $9, and a ton more. Open the Deals section of the eShop and the list is very impressive.
I also picked up Astro Bears Party for one American dollar, and... It's worth that for my kids.
Kurth wrote:That Bad North game looks interesting. Still digging it?
Yes. I have only out a couple hours in (because I picked it, Dead Cells, Into the Breach, Astro Bears Party, and Puyo Puyo Tetris all up virtually at once). I'm enjoying it, though. Tough to tell how much staying power it has, but it's a nice light RTS diversion.
We purchased Bad North also. It was okay for a bit, but the game requires you to be zoomed out in order to see incoming threats - as a result I feel like I'm controlling blobs rather than units of my kingdom that I might or might not become attached to. After about 30 minutes I was wishing it was a Steam purchase so that I could request a refund. The game would be good for a little kid, but I'll likely chalk it up to a wasted $15 and delete it.
As the most recent purchaser of ITB with exactly zero experience or knowledge prior, I'll jump in.
Into the breach is a combination tactical/puzzler. I don't like puzzlers as the term is usually used, but it's appropriate here but in a slightly different context.
The game gives you randomized scenarios, and you have to look at the board and decide on moves that are most beneficial this turn. IF you get good enough, you can also make moves that have benefits on the next turn. Past the second turn I think the game is too random to spend a lot of time on. Making THIS turn the best turn it can be is where most people will spend their energy.
It's like chess, in that you can see all the pieces on the board. It's slightly easier, because you don't have to predict all the moves that the enemy *could* make. The game tells you exactly what the enemy pieces are going to do on their turn. Your job is to thwart them.
There are unlocks, and some leveling, and some strategic decisions outside of the happenings on the table.
It's simple in execution (mostly) and deep in tactics (like chess, sorta). How much time and mental energy you want to spend on each turn is up to you. I'm sure people play this rapid fire, turn after turn, like speed chess, and I'm sure people agonize over each individual decision. There is no "wrong" way to play.
With all that said, it makes a pretty good game on the handheld. It's not a big tv game and there is no benefit that I can see to playing it on the TV, other than everything is bigger and if you're eyes aren't perfect that helps see everything clearly. Chess is pretty good on a small board too. It doesn't need to be the size of a dining room table and doesn't add much if it is.
It's more of a game that Faster than Light (which I liked quite a bit) but they aren't comparable.
I like the game, it works for what I wanted from it, which is quiet gaming on the couch/bed.
Also, having a blast with Overcooked, but, damn, it’s hard. Only on like the third level (making tomato and onion soups) and am struggling to get three stars.
Just 'cause you feel it, doesn't mean it's there -- Radiohead
Do you believe me? Do you trust me? Do you like me? 😳
Sorry, saw this too late! I would recommend Overcooked 2. I'm up to World 3 and it is challenging but not punishing. And the throwing food mechanic is a ton of fun.
Still enjoying Overcooked, but, damn, I’m addicted to Into the Breach! Just finished my first perfect timeline (all objectives met and full grid, but lost a few citizens here and there), and unlocked some new mechs. Looking forward to my next play through with the Rusted Huls.
One question: I read that on the PC there was a way to see the order of enemy turns. How do we do that on the Switch version? I’ve been burned more than once because Vek I planned to destroy each other with friendly fire ended up doing damage to me or the grid instead because they didn’t fire off in the order I expected.
Just 'cause you feel it, doesn't mean it's there -- Radiohead
Do you believe me? Do you trust me? Do you like me? 😳
Kurth wrote: Thu Sep 13, 2018 11:18 amOne question: I read that on the PC there was a way to see the order of enemy turns. How do we do that on the Switch version? I’ve been burned more than once because Vek I planned to destroy each other with friendly fire ended up doing damage to me or the grid instead because they didn’t fire off in the order I expected.
I believe it's via pushing in on the right analog stick.
Forever answering the question, 'are there much bigger videogame nerds than OOers?'
Final Smash Nintendo Direct from this AM. You know, I'm not as huge into Smash as some folks, but this looks pretty awesome. So many modes, and dare I say even single-player stuff that looks like it'd keep me entertained for a long time.
Not enthused about the $25 DLC pack, but I do like that they are also making the five component parts available individually ($5.99) so that if I only want 1 or 2 of the DLC fighters, I can do that.