Let's Play Together: GM'd Battletech via MegaMek IX
Moderator: Zaxxon
- Isgrimnur
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
2717
It's almost as if people are the problem.
- $iljanus
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
After turning around will I be able to move to 2821 to take a shot at the Wolverine with my SRMs and Med lasers? If I can deal with the heat I’ll add my Lg lasers to the mix as well. Would be nice to take the shot from the woods in 2721 but I don’t think I’ll have enough MPs to do that...or do I?
"Who's going to tell him that the job he's currently seeking might just be one of those Black jobs?"
-Michelle Obama 2024 Democratic Convention
Wise words of warning from Smoove B: Oh, how you all laughed when I warned you about the semen. Well, who's laughing now?
-Michelle Obama 2024 Democratic Convention
Wise words of warning from Smoove B: Oh, how you all laughed when I warned you about the semen. Well, who's laughing now?
- Leraje
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
Run to 3310.
Fire all lasers at Vedette @ 3208. Kick Saracen.
Fire all lasers at Vedette @ 3208. Kick Saracen.
- NickAragua
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
Best you can do is 2822 facing north (back up two hexes, turn right two).$iljanus wrote: ↑Tue May 12, 2020 12:44 pm After turning around will I be able to move to 2821 to take a shot at the Wolverine with my SRMs and Med lasers? If I can deal with the heat I’ll add my Lg lasers to the mix as well. Would be nice to take the shot from the woods in 2721 but I don’t think I’ll have enough MPs to do that...or do I?
Minimum path to 2823 requires 7MP, which you don't have (2721 is even worse 'cause of the woods).
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- El Guapo
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
Turn around, walk to 2825, fire at the Hatchetman's back in 2919. Figure gbasden can focus on the downed Warhammer while I hopefully help out around the vehicles.
Also, are the vehicles taking evasive action? I assume we should be telling them to move away from the enemy.
Also, are the vehicles taking evasive action? I assume we should be telling them to move away from the enemy.
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- El Guapo
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
Also I don't think that the APC should count against us, seeing as how it destroyed itself.
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- NickAragua
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
lol
For the purposes of contract fulfillment, nobody's going to blame us for that one, but we still need to get a majority of the convoy to its destination intact.
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- Leraje
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- El Guapo
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
Goddamnit, I could've sworn that mech was on the hostiles list.
I don't think there are any targets up north that make sense, so instead I'll stay still and fire at the Warhammer.
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- Isgrimnur
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
Report to my office when we return, MSgt.
It's almost as if people are the problem.
- $iljanus
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
I may be lumbering on the outside but I’m a graceful gazelle at heart. Make it so. I’ll waddle up to 2822. If I can fire anything when I get there, great. If not I’ll bide my time.NickAragua wrote: ↑Tue May 12, 2020 2:50 pmBest you can do is 2822 facing north (back up two hexes, turn right two).$iljanus wrote: ↑Tue May 12, 2020 12:44 pm After turning around will I be able to move to 2821 to take a shot at the Wolverine with my SRMs and Med lasers? If I can deal with the heat I’ll add my Lg lasers to the mix as well. Would be nice to take the shot from the woods in 2721 but I don’t think I’ll have enough MPs to do that...or do I?
Minimum path to 2823 requires 7MP, which you don't have (2721 is even worse 'cause of the woods).
"Who's going to tell him that the job he's currently seeking might just be one of those Black jobs?"
-Michelle Obama 2024 Democratic Convention
Wise words of warning from Smoove B: Oh, how you all laughed when I warned you about the semen. Well, who's laughing now?
-Michelle Obama 2024 Democratic Convention
Wise words of warning from Smoove B: Oh, how you all laughed when I warned you about the semen. Well, who's laughing now?
- gbasden
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
If the Warhammer is down, does it still get to move after us?
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
3207. Targets in priority - Saracen, Vedette, Wolverine
- NickAragua
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
Yes, but not very far: getting up costs two MP (with a free facing change), so he'll be moving at most 4 hexes away.
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- gbasden
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
I'll back up to 4230 and hope he's targetable.
- NickAragua
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
Leraje and Stefan move to finish off the last two tanks. Leraje's lasers take out the Vedette as it struggles to rotate its turret around. Stefan scores a laser hit on the Saracen but the nimble hovertank avoids most of the incoming fire. What it doesn't avoid is Leraje putting the Guillotine's foot through the left side.
Isgrimnur and the Wolverine exchange autocannon fire, Isgrimnur's weapon briefly stitching a line across the Wolverine's back. Job accomplished though, it didn't take out any of the scattering convoy vehicles. The Wolverine runs clear of Siljanus' field of fire, leaving our mechwarrior with little recourse but to flip the Stalker's arms backwards and zap some infantry running towards El Guapo's Marauder. Infantry flitting through the woods are hard to kill in large numbers with non-dedicated weapons, but every time you hit one, there's not much that infantry armor can do against a mech's laser.
El Guapo takes aim at the Warhammer as it struggles to get up, nailing it with a PPC shot and a gauss slug, as well as a laser, gouging chunks of armor. Gbasden takes a laser to the left torso from the enemy mech, but then blows its right PPC off with the Awesome's weapons. The Awesome's cockpit heats up quite a bit, but the damage inflicted was worth it. Somehow, the Warhammer's operator manages to keep the mech upright.
The liaison and the retreating tanks to the southwest take some ineffective parting shots at each other as they disengage. The Wolverine fires his jumps up and moves to withdraw to the north, while the Warhammer leaves his arm behind and crashes through the woods to the south. The flamer infantry disperse into the woods as well.
MegaMek save
Raw data:
Objective update:
Vedette #4 destroyed (Leraje)
Saracen destroyed (Leraje, assist by Stefan)
Warhammer, Wolverine withdrawing
It looks like it's over (unless we want to pursue the retreating mechs).
Isgrimnur and the Wolverine exchange autocannon fire, Isgrimnur's weapon briefly stitching a line across the Wolverine's back. Job accomplished though, it didn't take out any of the scattering convoy vehicles. The Wolverine runs clear of Siljanus' field of fire, leaving our mechwarrior with little recourse but to flip the Stalker's arms backwards and zap some infantry running towards El Guapo's Marauder. Infantry flitting through the woods are hard to kill in large numbers with non-dedicated weapons, but every time you hit one, there's not much that infantry armor can do against a mech's laser.
El Guapo takes aim at the Warhammer as it struggles to get up, nailing it with a PPC shot and a gauss slug, as well as a laser, gouging chunks of armor. Gbasden takes a laser to the left torso from the enemy mech, but then blows its right PPC off with the Awesome's weapons. The Awesome's cockpit heats up quite a bit, but the damage inflicted was worth it. Somehow, the Warhammer's operator manages to keep the mech upright.
The liaison and the retreating tanks to the southwest take some ineffective parting shots at each other as they disengage. The Wolverine fires his jumps up and moves to withdraw to the north, while the Warhammer leaves his arm behind and crashes through the woods to the south. The flamer infantry disperse into the woods as well.
Spoiler:
Raw data:
Spoiler:
Vedette #4 destroyed (Leraje)
Saracen destroyed (Leraje, assist by Stefan)
Warhammer, Wolverine withdrawing
It looks like it's over (unless we want to pursue the retreating mechs).
Black Lives Matter
- NickAragua
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
I think we'll declare this mission accomplished. I'll post the write-up in the main thread when it's done.
Kill Board:
Stefan - 1 kill (Saladin), 3 assists
Gbasden - 4 kills (Saladin, Vedette x3), 1 assist
Isgrimnur - 4 kills (Vedette x4), 1 assist
El Guapo - 1 kill (Hunter), 1 assist
Siljanus - 1 kill (Maxim)
Leraje - 3 kills (Vedette x2, Saracen), 1 assist
Kill Board:
Stefan - 1 kill (Saladin), 3 assists
Gbasden - 4 kills (Saladin, Vedette x3), 1 assist
Isgrimnur - 4 kills (Vedette x4), 1 assist
El Guapo - 1 kill (Hunter), 1 assist
Siljanus - 1 kill (Maxim)
Leraje - 3 kills (Vedette x2, Saracen), 1 assist
Black Lives Matter
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- $iljanus
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
Lucky for that Wolverine it bugged out when it did before it came into my weapons range!
And thanks for all the work!
And thanks for all the work!
"Who's going to tell him that the job he's currently seeking might just be one of those Black jobs?"
-Michelle Obama 2024 Democratic Convention
Wise words of warning from Smoove B: Oh, how you all laughed when I warned you about the semen. Well, who's laughing now?
-Michelle Obama 2024 Democratic Convention
Wise words of warning from Smoove B: Oh, how you all laughed when I warned you about the semen. Well, who's laughing now?
- gbasden
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Re: Let's Play Together: GM'd Battletech via MegaMek IX
Thanks much! That's always fun.
- El Guapo
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