Blackhawk wrote: Sat Aug 24, 2019 9:54 am No challenge, no risk, no story. My complaint was repetitiveness (no idea how this is now), but the solution isn't god mode.
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Blackhawk wrote: Sat Aug 24, 2019 9:54 am No challenge, no risk, no story. My complaint was repetitiveness (no idea how this is now), but the solution isn't god mode.
Creative mode:Alefroth wrote: Sat Aug 24, 2019 6:01 pm What challenge does normal mode have that is removed with creative?
Blackhawk wrote: Tue Aug 07, 2018 8:45 pm I think I'm starting hit a wall for that very reason. There are just too many elements that feel like busy work, either because of the high amounts of resources (500 chromatic metal to fix one item on my ship, and there are three of them that need fixed, which means finding 3,000 copper...) or because the interface makes it so difficult to do things. Recharging is a pain. Inventory management is a pain. Trying to click on anything with a mouse is a pain. Navigating the galaxy map is an instant headache.
It comes down to this: I can't wait to explore. I want to see what's on the next planet, warp to the next star system, live an exciting sci-fi adventure.
But first I need to spend three hours shooting rocks.
Blackhawk, all the barriers you have to enjoying NMS have been addressed by either the Beyond update or modding.Blackhawk wrote: Sat Aug 24, 2019 7:26 pm It comes down to this: I can't wait to explore. I want to see what's on the next planet, warp to the next star system, live an exciting sci-fi adventure.
But first I need to spend three hours shooting rocks.
I bought this game on the Steam sale. I've played only 12 minutes. Using survival mode, I died twice since I had no idea what was happening. Still not sure if I'm going to keep it or ask for a refund.Dave Allen wrote: Sat Aug 24, 2019 10:39 pmBlackhawk, all the barriers you have to enjoying NMS have been addressed by either the Beyond update or modding.Blackhawk wrote: Sat Aug 24, 2019 7:26 pm It comes down to this: I can't wait to explore. I want to see what's on the next planet, warp to the next star system, live an exciting sci-fi adventure.
But first I need to spend three hours shooting rocks.
For example, bored shooting rocks? Get the Mine It like you Stole It mod which includes:
Less Heat Buildup during mining
Instant Mining Speed
Bigger Grenade Radius
Faster Grenade Speed
+ 10000x warp distance
Also, the current beta has212 items
to remap in the key-binding options - 21 of them just for the galactic map.
And there is the 10-15x Smaller Ship Repair Requirements mod that has:
10-15x Smaller Ship Repair Requirements
10x more charge for terrain modificator + 10x lower cost of operation
Personal Shield 10x more effective
Laser 2 times more powerful and 2 times less overheat
10x lower requirements for multitool repair
10x bigger fuel tank
10 bigger boost 'tank'
My personal favorite mod so far is not having to wait for the circle to fill up every time I want to do something.![]()
You are thrown in the water and learn to swim. It is kinda brutal at first. Here are some beginner's tips:Fardaza wrote: Sun Aug 25, 2019 7:11 pm Using survival mode, I died twice since I had no idea what was happening.
Yes. And popular mods are getting updated very quickly.Fardaza wrote: Sun Aug 25, 2019 7:11 pm Are all of those cool things you just mentioned only available as mods? Many of them sound great based on my limited playtime. I'd like to have a game that doesn't need mods because they break as the game gets updated.
Survival mode is asking to be punished. That isn't the default. Also, this game does not *need* mods. I've done the whole thing three times, once as it was released, once in Next and once more in Beyond. Beyond made a lot of QoL changes that make the game a lot more pleasant. Inventory isn't the hassle it used to be. It still requires managing. The only ship you have to repair is your first. The tutorial and tips/guidance is still a bit janky but it is far less buggy.Fardaza wrote: Sun Aug 25, 2019 7:11 pm I bought this game on the Steam sale. I've played only 12 minutes. Using survival mode, I died twice since I had no idea what was happening. Still not sure if I'm going to keep it or ask for a refund.
Are all of those cool things you just mentioned only available as mods? Many of them sound great based on my limited playtime. I'd like to have a game that doesn't need mods because they break as the game gets updated.
As another noob, I strongly suggest avoiding survival mode and going with the default mode. The game is challenging enough for new players without having to struggle just to stay alive.Fardaza wrote: Sun Aug 25, 2019 7:11 pm ...I bought this game on the Steam sale. I've played only 12 minutes. Using survival mode, I died twice since I had no idea what was happening. Still not sure if I'm going to keep it or ask for a refund...
When I get the urge to play again, I'll definitely not be doing survival.Apollo wrote: Mon Aug 26, 2019 2:32 pmAs another noob, I strongly suggest avoiding survival mode and going with the default mode. The game is challenging enough for new players without having to struggle just to stay alive.Fardaza wrote: Sun Aug 25, 2019 7:11 pm ...I bought this game on the Steam sale. I've played only 12 minutes. Using survival mode, I died twice since I had no idea what was happening. Still not sure if I'm going to keep it or ask for a refund...
Very mild non-story spoiler:Freyland wrote: Tue Jul 28, 2020 9:36 pm Having not played, why do you not take the first freighter offered?
I believe I found him.
Absolutely.Zaxxon wrote: Wed Oct 28, 2020 10:00 am Man, I haven't had the time or inclination to get back into NMS. But from an outsider's perspective, the way they continue to develop and expand it is pretty impressive.
The latest update to No Man's Sky, which goes live sometime today, unlocks a very familiar spaceship inside the nearly infinite universe of NMS: the SSV Normandy SR-1, lifted from the first Mass Effect game. Yes, that's the SR-1, not the eventual SR-2. (Tali would approve.) While Normandy doesn't come with a handy Mako for players to drop onto Hello Games' 18 quintillion planets, it does include an incredible S rating (seen in the above gallery). As far as No Man's Sky frigates go, the SR-1 is SR-number-one.
Hello Games has confirmed that the crossover event, timed alongside the launch of the Mass Effect Legendary Edition trilogy package on PC and consoles last week, is a limited-time affair that requires a few gameplay steps. It caps off a four-day mystery within the NMS universe, kicked off by a new dump of "Expeditions" mission content. Within this update, players found mention of a new item called the Historiographical Dosimeter, along with teases about "something stirring from across the universe."
Once players complete enough "milestones" in Expeditions mode, they'll receive the Dosimeter object in question, which, ahead of today's update, leads players to a few steps they can take to acquire some valuable "Quicksilver" currency. While Hello Games didn't immediately respond to questions about how to find the SR-1, the company's rep did make clear that the Dosimeter and its mission chain is involved. Complete that Expeditions content before May 31 and you'll permanently unlock the SR-1 as part of your save file's frigate fleet. I assume NMS goes no further with this promotion's quest content, though if Sean Murray and co. want to add some spicy Vy'keen-and-Kromax love triangles to the game for good measure, count me in.
At this point I think they have exceeded the initial promises. damn it now I may have to reinstall (and possibly restart) to see all the pretties.Smoove_B wrote: Wed Jun 02, 2021 11:11 am I guess the game continues to morph into the game it should have been originally?
I don't know that they could have done all of what they've done post launch at the launch. They certainly could have done a far better job at launch but like coop is saying, they are way past a 1.0 version at this point.Smoove_B wrote: Wed Jun 02, 2021 11:11 am I guess the game continues to morph into the game it should have been originally?
Another free update - major visual overhaul.
Sounds like something I'm going to want to do too.coopasonic wrote: Wed Jun 02, 2021 11:23 amAt this point I think they have exceeded the initial promises. damn it now I may have to reinstall (and possibly restart) to see all the pretties.Smoove_B wrote: Wed Jun 02, 2021 11:11 am I guess the game continues to morph into the game it should have been originally?
I can't think of a better example of reputation repair than what Hello has done.Smoove_B wrote: Wed Jun 02, 2021 11:28 am Yeah, I guess I came off a bit snarky. It's impressive that they keep updating stuff for free instead of abandoning the original title and then releasing a 2.0 version to sell with all this stuff. I'll try to be less cynical...but it's a struggle.![]()