Paingod wrote: ↑Sat Oct 24, 2020 12:23 am
Got my first ever Nuclear facility up and running. It ain't pretty, but the tail end is churning out 5+ U235 consistently... and LOTS of spare U238 that I need to find a use for.
This ran for some time while I was plucking around my lands, cleaning up. I ran about and cleared my entire homestead, leaving the walls intact. Everything that was left has been packed into about 200 yellow chests, guarded by 1400 logistic and 200 construction drones, ready to burst forth and rebuild at a whim. Quite the mess I've made, though.
All around my land I ran Big Electric Poles so it looks like a perfect blue border wall, linking everything. Across my land's middle, north/south/east/west, I made a highway of concrete that runs parallel with a train track. They both have an intersection in the middle of my country. The intent is to use this single lane as the point that all my trains pass through as they supply everything.
I know this is longer-term limiting, using a single intersecting rail line as a hub for all trains but it's far more than I had before. Now I'm about to start building the spokes that run off of it for each production line. The plan, as much as it is, is to try and build "up" from one side of the rail line and follow it around. So I'll have raw ores, stone, oil, and uranium coming in from remote outposts. Each will get dumped in a hand-full of refineries on the west side of my lands. From there, as the goods are refined, they'll move east in a counter-clockwise manner. Iron Smelting > Copper Smelting > Brick Foundry & Landfill > Steelworks > Rails, Walls & Concrete > Oil Refineries > Sulfur & Explosives > Acids, Lubricants & Batteries > Rocket Fuel & Plastics > Uranium Refineries, Fuel & Fuel Cells > Green Microchips > Red Microchips (with Green feed) > Blue Microchips (with Red/Green feeds) > Engines, Electric Engines & Flight Frames > Red/Blue/Green Modules > Military (Turrets, Ammo & Grenades) > Logistics (Drones, Inserters, Belts, Splitters), Facilities (buildings) > Low Density Structures > Space Center (Rocket Parts, Controls, Satellites) > Science Packs > Rocket Launch Facility ... as well as a stop that accumulates things for me to build with so I can be restocked by logistics bots when I pass through.
I
think that covers all the different types of goods. Each one of those production lines will have a series of trains dedicated to feeding it from a previous line, and will cover their own basic goods - like gears, pipes, and wires. I intend to build in a way that (hopefully) prevents my different spokes from touching each other, even as I expand into trying to make 10 or more science per second. Each line of production should have enough space to park 4 to 8 trains waiting to be unloaded. I'm planning to start with 1x4 trains but have space at each stop to accommodate trains 9 segments long.
I have
no idea how well this will turn out, or if I'm going to have a rail line so flooded that I'll never be able to walk across it again. It may come to pass that I build rail bypasses to shuttle goods specifically between two or more production lines without touching the main line, just to free up some congestion. I also intend to build so my facilities aren't bumped right against the main rail line, so if I need to rework or expand it, I can.
My Uranium refinery chugged along through all of my efforts, and I've got something like 1,600 U235 all bottled up and waiting to be burned. The first thing I'm planning to build is a nuclear power facility. I've already laid out a 2x2 reactor plot to blueprint and am looking for the right spot to put it. Before I do, though, I need to figure out how to turn off the inserters once the reactors have fuel rods and only turn them back on when my steam stores get below 20% or 30%. That's today's research topic.
LordMortis wrote: ↑Sun Oct 25, 2020 7:34 pmI want to say there were only four types of science when last I played, there was no basic oil production step, and by now I'd already be building a robot network. So there's lots more to do, though I may have to explore and exploit a second mining spot (or more) and work on trains before jumping in to advanced oil production and then yellow science. My copper and iron deposits are about being fully exploited and I imagine they will start slowly depleting probably even before I get oil working well.
It sounds like it's been some time, which makes the game feel a lot fresher. It's a helluva journey with a lot of satisfying moments.