Cyberpunk 2077 from the makers of The Witcher

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Re: Cyberpunk 2077 from the makers of The Witcher

Post by hepcat »

Witcher 3 should be on every rpg lover's best of list. The stories you'll encounter are superb. Some of the best writing you'll ever experience. And that there are literally hundreds of them is astounding.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Holman »

jztemple2 wrote: Mon Dec 07, 2020 6:05 pm
hepcat wrote: Mon Dec 07, 2020 5:13 pm I'm a huge fan of Assassin's Creed Odyssey, but Valhalla isn't grabbing me like I hoped it would.
Me too, or rather I was a big fan of Origins, somewhat excited about Odyssey, but I've been finding Valhalla to be rather dry. I wish there was a lot more depth to the side missions. I'm hoping 2077 has a lot of these fun side things to do.

As hepcat mentioned, I'm not really a Cyberpunk fan either, but I like open world games. I've never had enough interest in its setting to want to pick up The Witcher 3: Wild Hunt, but with all this talk about it I'm getting closer and closer to thinking about picking it up on the next Steam or GOG sale.
You can get the full Witcher 3 experience pretty cheaply these days: completely patched, all DLC, lots of goodies.

I'm gonna go that way with C2077. If it's still considered great when the first big DLC appears, I'll dive in then.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by jztemple2 »

hepcat wrote: Mon Dec 07, 2020 6:31 pm Witcher 3 should be on every rpg lover's best of list. The stories you'll encounter are superb. Some of the best writing you'll ever experience. And that there are literally hundreds of them is astounding.
OK, OK... sheesh :wink:. When all the holiday sales hit I'll pick it up :D.

Almost done preloading 2077. About 48 hours to go till unlocking :coffee:
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Smoove_B »

hepcat wrote: Mon Dec 07, 2020 6:31 pm Witcher 3 should be on every rpg lover's best of list. The stories you'll encounter are superb. Some of the best writing you'll ever experience. And that there are literally hundreds of them is astounding.
It's still the game I hold all others two. After finishing the first DLC this summer, it only reinforced just how awesome it is. I can understand it's not for everyone, but to not even have tried it is unthinkable; it's a love-letter to PC gaming.
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Re: Cyberpunk 2077 from the makers of The Witcher

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Oh, and you can have sex on a stuffed horse. XCom doesn't even have that...without mods, that is.
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Re: Cyberpunk 2077 from the makers of The Witcher

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Horse?? oy
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by NickAragua »

hepcat wrote: Mon Dec 07, 2020 8:05 pm Oh, and you can have sex on a stuffed horse. XCom doesn't even have that...without mods, that is.
Thought it was a unicorn.

Almost makes me wish I spoke polish natively so I could play the series through in the language it was made in. Sort of like playing through Stalker in Russian - the jokes and puns and general writing just don’t come through the same way after translation.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Victoria Raverna »

Daehawk wrote: Mon Dec 07, 2020 11:24 am If you hold out long enough you can get the GotY Edition at a better price than the game alone.
It is also possible that the game is going to be buggy and clunky until CDPR releases an Enhanced Edition one year later. Since it'll be free to existing owners of the non Enhanced Edition, gamers are going to praise CDPR. :)
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by jztemple2 »

From PC Gamer, How buggy is Cyberpunk 2077, really?
It's review day for Cyberpunk 2077, and one of the early points of consensus among major outlets is that the game is buggy. Just how much those bugs get in the way of the experience is in the eye of the bug-holder, however.

Our own Cyberpunk 2077 review outlines a dazzling futuristic world interrupted by immersion-busting scripting errors, broken elevators, and audio glitches, issues we continued to see even after CD Projekt provided a 50GB "Day 0 patch." CD Projekt clarified with us today that this update included "some but not all of the patch and fixes people will experience when the game launches," so an unknown amount of additional fixes are seemingly on the way. There's no doubt that CD Projekt will continue to patch the game after release, as reflected in our verdict.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Victoria Raverna »

Seem like it is better to wait for several months and patches before getting or playing this game:

https://www.pcgamer.com/how-buggy-is-cy ... 77-really/
Here's a condensed list of the issues I saw that I'd call "game-breaking":

Various NPC scripting errors, waiting for a character to initiate dialogue, move to a new location, etc. in order for the mission to progress
UI elements don't disappear without quitting to main menu, eg weapon crosshairs, item pickup notifications, bespoke UI elements from braindance sequences
Unable sprint or jump without loading last save
Stuck on geometry mid-mission, can't climb out and forced to reload last save
Elevator UI not loading
Elevator door not opening
Enemies spawning within solid objects and behind impassable surfaces, forcing a reload
FOV stuck at zoom level after some cutscenes, forcing a reload
Unable to change weapons in inventory without reloading previous save
Children spawning in front of a shooting gallery cowering and screaming and also making it impossible to partake in the shooting gallery—V automatically lifts their gun around kids

And the non-critical issues I saw:

ars spawning in the path of/space occupied by player and NPC driven vehicles
Scanner filter stuck on during cutscene
Characters walking through solid elevator doors
Characters losing pose - sitting in a chair then snapping to a standing position, often intersecting with chairs and nearby surfaces
Objects not loading in - invisible guitars, floating streetlights, invisible characters (guy with his arm wrapped around nothing)
Cars screeching throughout the entire length of a drive as passenger w/NPCs
Relic error sound effect looping until reloading last save
Dialogue timing errors - characters talking over each other or repeating lines while prior line still finishing
Weird physics bugs - being punted 100 yards after brushing up against an NPC.
Physics objects behaving erratically - a cart three times the size of a child hooked on their leg as they walk around dragging it behind them, floating NPCs, cars
Odd object duplication - A cigarette floating in front of my face while Johnny Silverhand smokes another during a cutscene
NPC vehicle pathing errors - Cars following a route perpetually leading them through a solid surface
Distant surfaces flickering, most often large ads and skyscrapers
Vehicles getting stuck on flat surfaces, like their wheels are clipping inches below the ground
Long pauses and hitching while loading next scene in quests
Buggy cloth physics on NPC in cutscene, a robe intersecting with body and billowing upward
After failing an action sequence and reloading, I spawned in the drivers seat where Panam was sitting and stared at the back of her eyeballs and tongue through the trip
Sometimes while driving V enters a T-pose and clips through the vehicle's roof, flickering between fully dressed and nude (no arms)
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Max Peck »

Meh, it's 2020 -- I might not live long enough to wait for all the bugs to be squashed.

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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Scraper »

The reviews make me really want to play the game 6 months from now. I will definitely wait until the game has been patched several times and is as close to what the devs intended as possible. Besides it will give me time to clear out my back log before I sink 100+ hours into it.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Skinypupy »

I was kinda expecting that overwhelming praise would make me pull the trigger on this one, even though I'm not a huge a fan of either cyberpunk or open world games. After reading Kotaku's review in progress last night, I think I'll continue to stay away.

As others have said, it might be something worth visiting down the road at some point, but it doesn't sound like something I'd enjoy very much, regardless of how much I liked Witcher 3.

Hell, just this screenshot alone is enough to keep me away.

Image
Last edited by Skinypupy on Tue Dec 08, 2020 10:24 am, edited 1 time in total.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Ralph-Wiggum »

Warning: apparently the game has some pretty frequent seizure inducing flashes of lights (when entering a bar, when putting on some headset, etc.) if you're prone to those things.

https://twitter.com/DirtyEffinHippy/sta ... 08452?s=20
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by jztemple2 »

Skinypupy wrote: Tue Dec 08, 2020 9:58 am Hell, just this screenshot alone is enough to keep me away.

Image
Really? This kind of screenshot makes me want to play the game because there is so much out there to see and explore. It's one of my gripes about AC Valhalla, for such a big map there's not that much to see or do.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Unagi »

also, to be fair - the Filter is set to NONE, so we are seeing it... unfiltered.
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Re: Cyberpunk 2077 from the makers of The Witcher

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Skinypupy wrote: Tue Dec 08, 2020 9:58 amHell, just this screenshot alone is enough to keep me away.
This has an opposite effect for me. If even half those 'Exclamation Points' has the story depth that Witcher 3 showed us was possible we are in for a good time.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Skinypupy »

Yeah, I figured I'd be the minority on that one. Seeing a map with that much "stuff" simply breaks my brain.
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Re: Cyberpunk 2077 from the makers of The Witcher

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Speaking of breaking your brain, I don't know if we have anyone with epilepsy in the forums, but watch out if you do:

https://twitter.com/theepictheymer/stat ... 7715972098

tl;dr is that the game apparently has a sequence that's specifically designed to trigger an epileptic seizure. It's natural to have your bullshit meters going off about stuff like this these days, but it did in fact already induce a seizure for a reviewer.
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Re: Cyberpunk 2077 from the makers of The Witcher

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Skinypupy wrote: Tue Dec 08, 2020 11:45 am Yeah, I figured I'd be the minority on that one. Seeing a map with that much "stuff" simply breaks my brain.
That's why you go out and clear all the stuff... brain better!
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Ralph-Wiggum »

wonderpug wrote: Tue Dec 08, 2020 11:53 am Speaking of breaking your brain, I don't know if we have anyone with epilepsy in the forums, but watch out if you do:
It's always good to know who has you on ignore. :lol: :wink:
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Smoove_B »

No matter what, for those jumping in on release day I think we can all agree it's going to be an experience.

:D
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Re: Cyberpunk 2077 from the makers of The Witcher

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I suppose we should all fear the "Smell-O-Vision" DLC.

Seriously, though, modeling a part of your game off a piece of equipment designed to cause seizures, knowing flashing lights can trigger seizures, isn't very cool.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Apollo »

If my decades of PC gaming have taught me anything its that the bug problems of any new release will be greatly exaggerated. And the more anticipated the game, the more shrill the outcry will be. MSFS 2020 was probably the most recent example of a game I played and put 40+ hours in with no real problems, only to go online and read constant messages about what a broken and unplayable mess it was.

I don't doubt that Cyberpunk 2077 will release with lots of bugs, but I haven't read anything yet that makes me think I won't enjoy the game from the very beginning.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by NickAragua »

My gaming backlog stretches, as usual, into infinity. So I don't feel bad letting a bunch of other people do some release-testing for me so that when I do buy this game (and I fully intend to, it's too cool to pass up) it's nice and polished and has all the extra "free" content.
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Re: Cyberpunk 2077 from the makers of The Witcher

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I'm already committed to it since I finally got my hands on a 3080. Even if all I can do is walk on the street and look at ray tracing graphics for a minute I will consider that a win :pop:
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Re: Cyberpunk 2077 from the makers of The Witcher

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I played through Oblivion, Skyrim, Fallout 3, and Fallout 76 at release. I can handle anything CDPR can throw at me. ;)
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Re: Cyberpunk 2077 from the makers of The Witcher

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Re: Cyberpunk 2077 from the makers of The Witcher

Post by YellowKing »

As an Ubisoft fan, that screenshot map above triggers me to reach for my wallet. I like nothing more than to clear a map filled with dozens of things to collect. Sometimes I worry about myself, as my logical brain knows it is tedious busy work, but I find it oh so satisfying.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Scraper »

YellowKing wrote: Tue Dec 08, 2020 2:13 pm As an Ubisoft fan, that screenshot map above triggers me to reach for my wallet. I like nothing more than to clear a map filled with dozens of things to collect. Sometimes I worry about myself, as my logical brain knows it is tedious busy work, but I find it oh so satisfying.
Ditto. The only ubisoft open world series i havent gotten into is watch dogs. Ive platinumed the last 5 ac games and most of the far cry games.
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Re: Cyberpunk 2077 from the makers of The Witcher

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Blackhawk wrote: Tue Dec 08, 2020 1:17 pm I played through Oblivion, Skyrim, Fallout 3, and Fallout 76 at release. I can handle anything CDPR can throw at me. ;)
When you say it that way, I suppose I've seen worse as well.

Hell, I've spent a no small few hours "playing" the bugs in Star Citizen.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by jztemple2 »

Don’t forget Assassin’s Creed Unity :o
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by malchior »

Apollo wrote: Tue Dec 08, 2020 1:01 pm If my decades of PC gaming have taught me anything its that the bug problems of any new release will be greatly exaggerated. And the more anticipated the game, the more shrill the outcry will be. MSFS 2020 was probably the most recent example of a game I played and put 40+ hours in with no real problems, only to go online and read constant messages about what a broken and unplayable mess it was.
Lol. We have a whole thread and it heavily depends on what your doing. If you're on the wrong end of the spectrum -- especially airliners -- it has been a relatively unacceptable ride. :)
I don't doubt that Cyberpunk 2077 will release with lots of bugs, but I haven't read anything yet that makes me think I won't enjoy the game from the very beginning.
This is where I am. I've even battled through the many, many bugs in MSFS 2020. I've shelved it a couple of times and just monitored discord/threads until they fixed critical bugs that truly made it unplayable. And if it is really so bad it'll likely be fine in a few weeks as the bug reports come in and they can prioritize based on mass feedback.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by wonderpug »

Ralph-Wiggum wrote: Tue Dec 08, 2020 11:59 am
wonderpug wrote: Tue Dec 08, 2020 11:53 am Speaking of breaking your brain, I don't know if we have anyone with epilepsy in the forums, but watch out if you do:
It's always good to know who has you on ignore. :lol: :wink:
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by jztemple2 »

Anyone else seeing a weird behavior after downloading the game on Steam? On the downloads page it keeps showing an update. Whether you manually select the download to start or it happens by timer, it seems to download nothing and then queues to do another download five minutes later. Rinse and repeat. I don't recall seeing this before.
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Re: Cyberpunk 2077 from the makers of The Witcher

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jztemple2 wrote: Tue Dec 08, 2020 5:55 pm Anyone else seeing a weird behavior after downloading the game on Steam? On the downloads page it keeps showing an update. Whether you manually select the download to start or it happens by timer, it seems to download nothing and then queues to do another download five minutes later. Rinse and repeat. I don't recall seeing this before.
I had that same issue last night when I did the preload.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by UsulofDoom »

infinitelurker wrote: Tue Dec 08, 2020 6:01 pm
jztemple2 wrote: Tue Dec 08, 2020 5:55 pm Anyone else seeing a weird behavior after downloading the game on Steam? On the downloads page it keeps showing an update. Whether you manually select the download to start or it happens by timer, it seems to download nothing and then queues to do another download five minutes later. Rinse and repeat. I don't recall seeing this before.
I had that same issue last night when I did the preload.
Mines doing the same every 5 minutes.

What time does it get released?
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Paradroid »

malchior wrote: Tue Dec 08, 2020 4:25 pm Lol. We have a whole thread and it heavily depends on what your doing. If you're on the wrong end of the spectrum -- especially airliners -- it has been a relatively unacceptable ride. :)
Seriously. The only way anyone could think MSFS has been perfectly fine all along is if they only fly GA aircraft and never use autopilot, live weather, ATC or multiplayer. Which could, admittedly, be a lot of people. But that doesn't invalidate the plain fact that there are many systems in the game that launched broken and have largely stayed broken ever since.

Anyway, sorry for the derail but I couldn't let that go unaddressed.

I'm with Scraper. Enormous backlog plus what I'm reading about the launch state of Cyberpunk puts me in no particular hurry to buy. I'm thinking I'll jump in around the first DLC point or in about six months, whichever comes sooner.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by coopasonic »

UsulofDoom wrote: Tue Dec 08, 2020 7:03 pm
infinitelurker wrote: Tue Dec 08, 2020 6:01 pm
jztemple2 wrote: Tue Dec 08, 2020 5:55 pm Anyone else seeing a weird behavior after downloading the game on Steam? On the downloads page it keeps showing an update. Whether you manually select the download to start or it happens by timer, it seems to download nothing and then queues to do another download five minutes later. Rinse and repeat. I don't recall seeing this before.
I had that same issue last night when I did the preload.
Mines doing the same every 5 minutes.

What time does it get released?
midnight GMT tomorrow, or approx 24.5 hours from now.
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Re: Cyberpunk 2077 from the makers of The Witcher

Post by Blackhawk »

Launch times:
jztemple2 wrote: Thu Dec 03, 2020 10:40 pm

Image
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