Craziest thing you did to play...

All discussions regarding Board, Card, and RPG Gaming, including industry discussion, that don't belong in one of the other gaming forums.

Moderators: The Preacher, $iljanus, Zaxxon

Post Reply
User avatar
lokiju
Posts: 3218
Joined: Sun Dec 12, 2004 12:33 am
Location: East Coast

Craziest thing you did to play...

Post by lokiju »

In my recent post about how much I love Warhammer: Chaos Gate, I posted a bunch of Win XP fixes to help dbt get the game running. Some are pretty time consuming (like editing out offending villains that crash the game, from each map 1 at a time!).

What have you done to play that great game?
Man is most nearly himself when he achieves the seriousness of a child at play

Before you criticize a man, walk a mile in his shoes. That way, if he gets angry, he's a mile away and barefoot.
User avatar
O.DOGG
Posts: 231
Joined: Fri Nov 19, 2004 8:35 am

Post by O.DOGG »

That great game? Nothing. But back in the days my father would take away the power cord of the monitor away and me and my friend made a homemade power cable in order to be able to play Chaos Engine and whatever else we were playing at that time. That is after he (my father) decided that locking the keyboard (I was so good at unlocking the keyboard lock, that I could do it with a toothpick), and taking it away (I got another keyboard from a friend of a friend) didn't work.
My smile still stays on.
User avatar
Sepiche
Posts: 8112
Joined: Mon Feb 21, 2005 12:00 pm
Location: Olathe, KS

Post by Sepiche »

O.DOGG wrote:That great game? Nothing. But back in the days my father would take away the power cord of the monitor away and me and my friend made a homemade power cable in order to be able to play Chaos Engine and whatever else we were playing at that time. That is after he (my father) decided that locking the keyboard (I was so good at unlocking the keyboard lock, that I could do it with a toothpick), and taking it away (I got another keyboard from a friend of a friend) didn't work.
hehe Sounds like my brother and I. We went so far as to steal the computer lock for a day and my brother fashioned a copy at shop class in school. :)

s
User avatar
Lassr
Posts: 17047
Joined: Wed Oct 13, 2004 10:51 am
Location: Rocket City (AL)
Contact:

Post by Lassr »

I did go through the 50+ page instructions for getting Silent Hunter to run in WIN XP (had to break it up into a 2 day task). When I finished it still didn't run. :evil:

Years ago i used to run out and purchase upgrade parts for the PC if something didn't run. These days I just say screw it, I'll play something else.

Yea I know, those aren't too crazy, I'm reaching here.
User avatar
lokiju
Posts: 3218
Joined: Sun Dec 12, 2004 12:33 am
Location: East Coast

Post by lokiju »

Lassr wrote:I did go through the 50+ page instructions for getting Silent Hunter to run in WIN XP (had to break it up into a 2 day task). When I finished it still didn't run. :evil:

Years ago i used to run out and purchase upgrade parts for the PC if something didn't run. These days I just say screw it, I'll play something else.

Yea I know, those aren't too crazy, I'm reaching here.
I'd say 2 days of research is pretty crazy. I only spent a few hours on Chaos Gate. :wink:
Man is most nearly himself when he achieves the seriousness of a child at play

Before you criticize a man, walk a mile in his shoes. That way, if he gets angry, he's a mile away and barefoot.
User avatar
Kobra
Posts: 3908
Joined: Wed Mar 23, 2005 6:57 pm

Post by Kobra »

I had to go to hell and back to play the original Settlers. Multiple patches, special debug modes in WinXP, special emulations and all kinds of wierd shit.

I think all told, it took me 3 days of messing around to finally get it working. :P

Whats sad, after I got it working, and got in, I tried to move my guys around and stuff, and said "Huh?", the concept was so odd to me now compared to current games - I just didn't get it.
User avatar
LawBeefaroni
Forum Moderator
Posts: 56545
Joined: Fri Oct 15, 2004 3:08 pm
Location: Urbs in Horto, bonded and licensed.

Post by LawBeefaroni »

I used to get games as text printed on paper. I'd have to type the code in in BASIC. I was rewarded by getting to control an @ running from #'s and the like.
" Hey OP, listen to my advice alright." -Tha General
"“I like taking the guns early...to go to court would have taken a long time. So you could do exactly what you’re saying, but take the guns first, go through due process second.” -President Donald Trump.
"...To guard, protect, and maintain his liberty, the freedman should have the ballot; that the liberties of the American people were dependent upon the Ballot-box, the Jury-box, and the Cartridge-box, that without these no class of people could live and flourish in this country." - Frederick Douglass

MYT
User avatar
Jag
Posts: 14435
Joined: Wed Oct 13, 2004 3:24 pm
Location: SoFla

Post by Jag »

LawBeefaroni wrote:I used to get games as text printed on paper. I'd have to type the code in in BASIC. I was rewarded by getting to control an @ running from #'s and the like.
Yep, typed them out of Commodore magazine. Problem was with my early Vic-20, i had no storage device (not even the tape deck yet), so I had to type it all back in to play again. The cassette tape was a quantum leap forward in storage technology.
User avatar
Sepiche
Posts: 8112
Joined: Mon Feb 21, 2005 12:00 pm
Location: Olathe, KS

Post by Sepiche »

Jag wrote:
LawBeefaroni wrote:I used to get games as text printed on paper. I'd have to type the code in in BASIC. I was rewarded by getting to control an @ running from #'s and the like.
Yep, typed them out of Commodore magazine. Problem was with my early Vic-20, i had no storage device (not even the tape deck yet), so I had to type it all back in to play again. The cassette tape was a quantum leap forward in storage technology.
heheh Yeah I remember hours spent typing in programs from Compute Gazette. Some of the programs were even in machine language and you had to type in a special editor program from anther issue. I suppose that would probably be the farthest I went to play a few fairly crappy games... but then again I suppose that did start my love for programming.

s
User avatar
baron calamity
Posts: 2803
Joined: Thu Dec 23, 2004 11:47 am
Location: 127.0.0.1 @ Maryland
Contact:

Post by baron calamity »

I know there where games that I would reformat and rebuild my system from scratch to prove to myself that it wasn't a configuration issue that was causing a game to crash but I can't remember which one.
Shadari
Posts: 29
Joined: Thu May 26, 2005 11:23 pm

Post by Shadari »

baron calamity wrote:I know there where games that I would reformat and rebuild my system from scratch to prove to myself that it wasn't a configuration issue that was causing a game to crash but I can't remember which one.
Probably an old Origin game. :P
User avatar
Ummagumma
Posts: 1008
Joined: Fri Oct 22, 2004 6:51 am
Location: Toronto
Contact:

Post by Ummagumma »

I remember having a devil of a time getting the Mail Order Monsters disk to be read correctly in my good old 1541 floppy drive for my C64. It used to drive me nuts too, because I was absolutely obsessed with that game, and it would run intermittantly, just enough for me to keep up hope. Taking the game back was not an option because I had bought it from a computer store in Kitchener, about 4 hours away from where I lived (and too young to drive, heh).

So, I had desperate rituals I'd do to get the game to run. It seemed to me that I could get the game to run more often if I flipped the drive upside down and ran the disk, or on its side, or even on its end! Anyone who remember the dreaded 1541 will recall that it was roughly the size of a loaf of bread, and weighted in at a svelt 30 pounds or so. One day while trying to balance it, I dropped the damned thing right square on my big toe! So that was followed by me writhing on the ground in silent agony clutching my foot for like 10 minutes. Nail went as black as the ace of spades.

Anyway, after putting the drive through contortions started failing, I found that if I thumped the drive during a particularly tortuous reading sequence, the game would continue to load. So I'd bang away at it, until one day in a fit of anger I smashed the thing so hard it went out of alignment and stopped reading ANYTHING, it would only sit there emitting a loud raspy whine. Sent it back to Commodore and actually got it repaired, heh.

I'd like to say I miss those good old days... but I certainly don't! ;)
User avatar
Kraken
Posts: 45820
Joined: Tue Oct 12, 2004 11:59 pm
Location: The Hub of the Universe
Contact:

Post by Kraken »

In the days of DOS and 5.25" floppies, I learned about config.sys and autoexec.bat and loadhigh and all kinds of things I never wanted to know, just to get various games to load.
User avatar
tgb
Posts: 30690
Joined: Sun Oct 17, 2004 10:33 pm
Location: Tucson, AZ

Post by tgb »

When the original Populous first came out on the Atari ST I played it to death. Naturally, Powermonger was an automatic first-day purchase. However, the only store in town that carried ST software got it in relatively late in the day, and would be closed when I got off work. I could go the next day, of course, but they may be sold out by the time I got there. What to do?

I called the store manager, who knew me as a regular customer, and persuaded him to hold a copy for me and paid by credit card over the phone. I then hired a taxi to drive across town to the store, pick up my copy, and deliver it to my office.

Cost of game: $49.95
Cost of cab: $35
I spent 90% of the money I made on women, booze, and drugs. The other 10% I just pissed away.
User avatar
Freezer-TPF-
Posts: 12698
Joined: Wed Oct 13, 2004 2:41 pm
Location: VA

Post by Freezer-TPF- »

I once called Creative tech support to try to get the movies in Wing Commander Prophecy to work without stuttering. :shock:

To this day, despite trying all the fixes from usenet (IIRC it was a fairly common issue) and other tricks I knew at the time short of reformatting, that is the only PC game I was never able to get to run properly. Once or twice it magically fixed itself when I tweaked a setting on my AWE64, but then would go back to stuttering even with that same setting. Therefore, it is the only game that I have ever returned (I think I bought it from Babbages).
When the sun goes out, we'll have eight minutes to live.
User avatar
baron calamity
Posts: 2803
Joined: Thu Dec 23, 2004 11:47 am
Location: 127.0.0.1 @ Maryland
Contact:

Post by baron calamity »

Wait I remember something really crazy..... I was trying to get the original Wing Commander to run with speech. I did the following..

1. created a ram disk
2. Use a drive double on the ram disk
3. Loaded up Windows 3.1 and pointed the swap file to the drive doubled ram disk.

It ran, but fairly slow.
User avatar
Ralph-Wiggum
Posts: 17449
Joined: Wed Oct 13, 2004 8:51 am

Post by Ralph-Wiggum »

Ummagumma wrote:I remember having a devil of a time getting the Mail Order Monsters disk to be read correctly in my good old 1541 floppy drive for my C64. It used to drive me nuts too, because I was absolutely obsessed with that game, and it would run intermittantly, just enough for me to keep up hope.
Wow, I had similar problems with that same game! Sometimes the game would load and sometimes it wouldn't. But it was such a good game that my brothers and I would just stick in the disk, try to load it up, go do something else for 30 minutes and come back to see the results. Usually the game didn't load and we'd either give up or go through the whole process once again.
User avatar
Ummagumma
Posts: 1008
Joined: Fri Oct 22, 2004 6:51 am
Location: Toronto
Contact:

Post by Ummagumma »

Ralph-Wiggum wrote:
Ummagumma wrote:I remember having a devil of a time getting the Mail Order Monsters disk to be read correctly in my good old 1541 floppy drive for my C64. It used to drive me nuts too, because I was absolutely obsessed with that game, and it would run intermittantly, just enough for me to keep up hope.
Wow, I had similar problems with that same game! Sometimes the game would load and sometimes it wouldn't. But it was such a good game that my brothers and I would just stick in the disk, try to load it up, go do something else for 30 minutes and come back to see the results. Usually the game didn't load and we'd either give up or go through the whole process once again.
It must have been something in the copy protection scheme then, that prevented it from loading occasionally. The funny thing is, that when I first loaded MoM up on the CCS64 emulator, during the loading process I got that exact same feeling of dread of it not working, it was so crystalized in my mind that it seemed I hadn't aged a day from 1984, heh.
Gwar21
Posts: 795
Joined: Tue Oct 26, 2004 12:46 am

Post by Gwar21 »

I upgraded to my current computer back in 2002 solely to be able to play Morrowind as soon as it came out.
User avatar
baron calamity
Posts: 2803
Joined: Thu Dec 23, 2004 11:47 am
Location: 127.0.0.1 @ Maryland
Contact:

Post by baron calamity »

Gwar21 wrote:I upgraded to my current computer back in 2002 solely to be able to play Morrowind as soon as it came out.
Who hasn't done that?
User avatar
Giles Habibula
Posts: 6612
Joined: Sun Oct 17, 2004 10:38 am
Location: Bismarck, North Dakota USA

Post by Giles Habibula »

Back when I was unemployed, I had all day to game, so I did.
Problem was, my PC was in the living room at the time, and it was very bright out there during the day.

I remember playing "Thief" with a heavy bedspread draped over my head and the monitor in the middle of summer to block out the light, since the window blinds didn't get it dark enough. My central air was blowing luke-warm air and I didn't have the money to fix it. The monitor threw off a lot of heat and I was sweating like a pig under the bedspread. Good times...
"I've been fighting with reality for over thirty-five years, and I'm happy to say that I finally won out over it." -- Elwood P. Dowd
User avatar
killbot737
Posts: 5660
Joined: Wed Mar 02, 2005 11:19 pm
Location: Next to America Jr.

Post by killbot737 »

I ripped apart and decoded the map file schema for a game so that I could print myself a map of the world. I kept getting lost a lot.

Getting that mofo of a game Ultima 7 to run was a bitch and a half. Great game, though. Voodoo memory manager my ass.

Heh, 1541. Fastest drive in the universe!
There is no hug button. Sad!
User avatar
Sepiche
Posts: 8112
Joined: Mon Feb 21, 2005 12:00 pm
Location: Olathe, KS

Post by Sepiche »

killbot737 wrote:I ripped apart and decoded the map file schema for a game so that I could print myself a map of the world. I kept getting lost a lot.

Getting that mofo of a game Ultima 7 to run was a bitch and a half. Great game, though. Voodoo memory manager my ass.

Heh, 1541. Fastest drive in the universe!
hah I remember those days of having to battle with any game that needed expanded memory instead of just extended memory. :x

s
User avatar
Giles Habibula
Posts: 6612
Joined: Sun Oct 17, 2004 10:38 am
Location: Bismarck, North Dakota USA

Post by Giles Habibula »

Y'know, whenever something goes wrong with an old game in my new rig, I STILL have the powerful urge to edit the config.sys and autoexec.bat files.

In fact, whenever that happens, I curse Microsoft for taking away my real-mode DOS and the drivers that went with it.
"I've been fighting with reality for over thirty-five years, and I'm happy to say that I finally won out over it." -- Elwood P. Dowd
User avatar
Zealot261
Posts: 49
Joined: Fri Nov 12, 2004 6:37 pm
Location: The crisper drawer.
Contact:

Post by Zealot261 »

Back in middleschool, right when I first was addicted to gaming, I was quite creative finding ways to stay home from school. The game of choice at the time was starcraft. Unfortunatly it didnt run worth a sh!t on my parents computer (486, 32M Ram). But that didnt stop me.

After that they didnt believe the fake sick routine, I upped the antee. I found the ipecac(sp?) syrup in the counter. Nasty stuff, used to induce vomiting. So being the dedicated gamer that I was, I took a swig of that and ate a banana... 30 minutes later on the way to school, pureed bananas all over the cardoor. Needless to stay, I had to stay home that day. Ah the joys of starcraft. Wonderful game...
Det. Dave
Posts: 1058
Joined: Fri Oct 22, 2004 3:47 pm
Location: Jacksonville, FL

Post by Det. Dave »

The keyboard setup for Apple-oids (an asteroids clone for my apple ][ ) sucked, but included with the game were plans for a controller. I spent more $$$ at radio shack buying a plastic box, switches and wires, etc than the game cost.

It took me the better part of the afternoon, drilling, soldering and testing to get the thing working.

And it took me about an hour after using the controller to find the spot on the screen where the Apple-oids never went so the game became pretty easy and I never played it again.
This is not the sig you are looking for.
Post Reply