Solium Infernum lives!

If it's a video game it goes here.

Moderators: LawBeefaroni, Arcanis, $iljanus

Post Reply
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

AWS260, is Eligos still showing up for you anywhere in your interface, in terms of assigning praetors or when you look at your list of praetors in the vault, etc.? As far as I can tell the issue seems to be that the game is still regarding him as being your praetor and not mine.
Black Lives Matter.
User avatar
AWS260
Posts: 12863
Joined: Wed Feb 08, 2006 12:51 pm
Location: Brooklyn

Re: Solium Infernum lives!

Post by AWS260 »

I'll check this evening.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

AWS260 wrote: Thu Mar 21, 2024 2:02 pm I'll check this evening.
Also I'm assuming that this is just an unfixable (for this game) bug that I need to live with, but if you do see Eligos if you could just poke around a bit at different settings (can you try to assign Eligos to a praetor?) that would be great. Ideally something can shake it loose and cause the game to fix the problem.
Black Lives Matter.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

Looks like the server's down. Presumably everyone at the company is focused on fixing my praetor bug.
Black Lives Matter.
User avatar
baelthazar
Posts: 4503
Joined: Thu Aug 09, 2007 10:12 am
Location: Indiana

Re: Solium Infernum lives!

Post by baelthazar »

Things that happened (will put in Spoiler tags but this is all public knowledge of the game state):
Spoiler:
1. The Beast only got to munch one legion, but it was tasty.
2. Ezerebet is now a Blood Vassal to Lilith, really clinching Lilith's prestige lead.
3. Lilith can't be the target of demands for five turns, and with only 9 turns left the choices for how to lower that prestige lead are minimal. Barring a surprise excommunication, there isn't much we can do.
4. Lilith also has Pandemonium surrounded except for one canton that I own. Even the Beast can't take Pandemonium without support, a powerful artifact, or a Praetor.
Where things went wrong for Belial (Demons stay out):
Spoiler:
1. Early on, I really pushed to get my powers higher to get access to better plots, more ritual slots, and more orders. That led me to choose the "Raise Prophecy to 6" Plot, which would have given me a nice 30 Prestige. I was helped by The Mouth of Abbadon nearby, which raises Prophecy by 1. But I declared it publicly, had to spend way to much time generating tribute, and lost the Mouth of Abbadon to Lilith. Also, and this may be more opinion than fact, Prophecy has nice information powers but not as many utility powers. Deceit would have been better.
2. I was always legion poor - but I had upgraded my legion with a nice event. Unfortunately, that ended up being a detriment when the first angel came in and killed it - meaning I had a much longer wait time for it to respawn. The focus on growing power meant not spending on legions, artifacts, and manuscripts.
3. I was typically able to weather early demands because I had excess tribute due to zooming up the ranks (blood was also not needed for growing prophecy). This became less true as the other demons caught up with my ranks and then started demanding artifacts and praetors.
4. I learned the hard way that losing a legion with a praetor and artifact attached destroys the praetor and artifact. I got a devastating hit when Astaroth blasted my legion with a ritual (and my destruction protection ritual did not protect me enough). I had spent a LOT of resources making a legion able to overcome how outnumbered I was and it all just slipped away.
5. Every time I was close to getting 6 in Prophecy, a manuscript or random event drained it. Man, that hurt. It happened at least twice.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

BTW the turn designation on the game (42/50) is a little misleading because the game doesn't end at turn 50. Rather that's when the Conclave meeting starts. The game ends 5 - 13 turns after that (basically the conclave meeting has five phases, and each turn there's a percentage chance (that increases) of the next phase starting, and when the fifth phase happens the game ends).

Also I have a work trip on Monday - Tuesday, so I probably will not be able to take my turn between Monday morning and Tuesday evening.
Black Lives Matter.
User avatar
Zarathud
Posts: 17039
Joined: Fri Oct 15, 2004 10:29 pm
Location: Chicago, Illinois

Re: Solium Infernum lives!

Post by Zarathud »

Shit, we’re that close to the game end!?! I need to drag this out to feed my Legions.
"A lie can run round the world before the truth has got its boots on." -Terry Pratchett, The Truth
"The presence of those seeking the truth is infinitely to be preferred to those who think they've found it." -Terry Pratchett, Monstrous Regiment
User avatar
AWS260
Posts: 12863
Joined: Wed Feb 08, 2006 12:51 pm
Location: Brooklyn

Re: Solium Infernum lives!

Post by AWS260 »

El Guapo wrote: Thu Mar 21, 2024 2:07 pm
AWS260 wrote: Thu Mar 21, 2024 2:02 pm I'll check this evening.
Also I'm assuming that this is just an unfixable (for this game) bug that I need to live with, but if you do see Eligos if you could just poke around a bit at different settings (can you try to assign Eligos to a praetor?) that would be great. Ideally something can shake it loose and cause the game to fix the problem.
I worked super late and forgot to check. Will try again today.

Update: Eligos doesn't show up anywhere for me, sorry.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

Well it was kind of looking like I was going to cruise for victory, only in a bit of an earthquake Andromalius signed up to serve the false devil Belial. With that prestige boost looks like this is going to go down to the wire.
Black Lives Matter.
User avatar
Zarathud
Posts: 17039
Joined: Fri Oct 15, 2004 10:29 pm
Location: Chicago, Illinois

Solium Infernum lives!

Post by Zarathud »

Belial would be winning if someone hadn’t tied me up with diplomatic demands. Shame on you lackeys!

I get to be spoiler, which frankly could be pretty fun over the next few turns.
"A lie can run round the world before the truth has got its boots on." -Terry Pratchett, The Truth
"The presence of those seeking the truth is infinitely to be preferred to those who think they've found it." -Terry Pratchett, Monstrous Regiment
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

Question for a different SI game - if you order a legion to move through where another friendly legion is, the legion will 'teleport' across the friendly legion, right? Such that if you order one legion to attack an enemy legion that's on the other side of your friendly legion, that order will fail because legions cannot teleport into battle, right?
Black Lives Matter.
User avatar
baelthazar
Posts: 4503
Joined: Thu Aug 09, 2007 10:12 am
Location: Indiana

Re: Solium Infernum lives!

Post by baelthazar »

El Guapo wrote: Wed Mar 27, 2024 8:28 pm Question for a different SI game - if you order a legion to move through where another friendly legion is, the legion will 'teleport' across the friendly legion, right? Such that if you order one legion to attack an enemy legion that's on the other side of your friendly legion, that order will fail because legions cannot teleport into battle, right?
I had that happen when I ordered one through my stronghold, but I don't know about another legion.

Since we are winding down here, I am thinking about getting a second game going (including a newbie friend of mine who just bought the game). Anyone else want in? Hepcat, you ready?
User avatar
AWS260
Posts: 12863
Joined: Wed Feb 08, 2006 12:51 pm
Location: Brooklyn

Re: Solium Infernum lives!

Post by AWS260 »

I'd be up for it.
User avatar
Zarathud
Posts: 17039
Joined: Fri Oct 15, 2004 10:29 pm
Location: Chicago, Illinois

Solium Infernum lives!

Post by Zarathud »

I’m in. This has been fun, although next time I’m killing someone’s praetors. :)

I’ve been dying for blood drop tribute this entire game.
"A lie can run round the world before the truth has got its boots on." -Terry Pratchett, The Truth
"The presence of those seeking the truth is infinitely to be preferred to those who think they've found it." -Terry Pratchett, Monstrous Regiment
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

Shout out to the Leviathan, who has been fairly helpful this go round. I'm a little curious about his targeting pathfinding given that he started next to one of my PoPs but then decided to take a long walk around to attack a different one but...worked out fine in the end.

And I'm in for another game. Would love to try a different archdemon / artifact mix.
Black Lives Matter.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

Zarathud wrote: Thu Mar 28, 2024 12:14 pm I’m in. This has been fun, although next time I’m killing someone’s praetors. :)

I’ve been dying for blood drop tribute this entire game.
I believe that you are referring to "ichor". Maybe that's the problem - you keep telling your minions to get "blood drops".
Black Lives Matter.
User avatar
Archinerd
Posts: 6981
Joined: Fri Aug 25, 2006 11:18 am
Location: Shikaakwa

Re: Solium Infernum lives!

Post by Archinerd »

I'm up for losing another too!
User avatar
AWS260
Posts: 12863
Joined: Wed Feb 08, 2006 12:51 pm
Location: Brooklyn

Re: Solium Infernum lives!

Post by AWS260 »

I really love that the loading screen shows the icons from the original game.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

Is someone starting the second game? I can do it if no one else is already.
Black Lives Matter.
User avatar
baelthazar
Posts: 4503
Joined: Thu Aug 09, 2007 10:12 am
Location: Indiana

Re: Solium Infernum lives!

Post by baelthazar »

I’ll start one up soon so I can invite my newbie friend. Code sent by PM when I get it.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

baelthazar wrote: Fri Mar 29, 2024 10:43 am I’ll start one up soon so I can invite my newbie friend. Code sent by PM when I get it.
Cool - thanks.
Black Lives Matter.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

I signed up for the new game. I also hope that someone else picks Murmur so that this game has each of the three archdemons that we have been missing in this game (I picked Mammon, FWIW).
Black Lives Matter.
User avatar
baelthazar
Posts: 4503
Joined: Thu Aug 09, 2007 10:12 am
Location: Indiana

Re: Solium Infernum lives!

Post by baelthazar »

El Guapo wrote:I signed up for the new game. I also hope that someone else picks Murmur so that this game has each of the three archdemons that we have been missing in this game (I picked Mammon, FWIW).
I almost chose Murmur, but decided to change pace and to get Beezlebub. I figured Mumur would be a lot of spell slinging, which I did before. Beezlebub will force me not to just hole up like I did with Belial.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

baelthazar wrote: Fri Mar 29, 2024 3:07 pm
El Guapo wrote:I signed up for the new game. I also hope that someone else picks Murmur so that this game has each of the three archdemons that we have been missing in this game (I picked Mammon, FWIW).
I almost chose Murmur, but decided to change pace and to get Beezlebub. I figured Mumur would be a lot of spell slinging, which I did before. Beezlebub will force me not to just hole up like I did with Belial.
I initially chose Astaroth, because that's closer to my preferred style of play (throwing around beefy legions). But then, I figured I wanted to see the other archdemons in the game...and Mammon's core talent (raking in lots of tribute) seems pretty useful and flexible.
Black Lives Matter.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

I hope that the Conclave's lawyers work fast.
Black Lives Matter.
User avatar
baelthazar
Posts: 4503
Joined: Thu Aug 09, 2007 10:12 am
Location: Indiana

Re: Solium Infernum lives!

Post by baelthazar »

El Guapo wrote:I hope that the Conclave's lawyers work fast.
I am not sure if this is a bug or me doing something wrong, but I have not been able to achieve that goal of stopping a person from becoming regent even though the spell is doing that and did skip you. My thought is that it must require it not be cast the turn before.
User avatar
Zarathud
Posts: 17039
Joined: Fri Oct 15, 2004 10:29 pm
Location: Chicago, Illinois

Re: Solium Infernum lives!

Post by Zarathud »

Everything is a turn slow...damn infernal bureaucracy.

Too bad Pandemonium resisted my ritual last turn, or I would have delayed everything by being declared Outcast.
"A lie can run round the world before the truth has got its boots on." -Terry Pratchett, The Truth
"The presence of those seeking the truth is infinitely to be preferred to those who think they've found it." -Terry Pratchett, Monstrous Regiment
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

Zarathud wrote: Fri Mar 29, 2024 7:54 pm Everything is a turn slow...damn infernal bureaucracy.

Too bad Pandemonium resisted my ritual last turn, or I would have delayed everything by being declared Outcast.
That delays things?

And also, shouldn't an unsuccessful ritual at Pandaemonium still get you excommuniciated?
Black Lives Matter.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

baelthazar wrote: Fri Mar 29, 2024 7:46 pm
El Guapo wrote:I hope that the Conclave's lawyers work fast.
I am not sure if this is a bug or me doing something wrong, but I have not been able to achieve that goal of stopping a person from becoming regent even though the spell is doing that and did skip you. My thought is that it must require it not be cast the turn before.
Could be a bug - not totally sure. Probably you should release that ritual and see what happens.
Black Lives Matter.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

The angel's back *again*?? Damn that guy loves being in hell.
Black Lives Matter.
User avatar
baelthazar
Posts: 4503
Joined: Thu Aug 09, 2007 10:12 am
Location: Indiana

Re: Solium Infernum lives!

Post by baelthazar »

I did that. Mostly for giggles.

The conclave is really taking its time…
User avatar
AWS260
Posts: 12863
Joined: Wed Feb 08, 2006 12:51 pm
Location: Brooklyn

Re: Solium Infernum lives!

Post by AWS260 »

And our first game of the Solium Infernum is over! GG - it was pretty close in the end.
User avatar
Archinerd
Posts: 6981
Joined: Fri Aug 25, 2006 11:18 am
Location: Shikaakwa

Re: Solium Infernum lives!

Post by Archinerd »

Woo hoo! 2nd place!
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

Archinerd wrote: Mon Apr 01, 2024 10:41 pm Woo hoo! 2nd place!
#Feminism #LadyDemonBosses
Black Lives Matter.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

AWS260 wrote: Mon Apr 01, 2024 9:02 pm And our first game of the Solium Infernum is over! GG - it was pretty close in the end.
Yeah, that paladin almost ruined my day at the end. Also I imagine Astaroth was about to attack Pandaemonium, which would've been interesting...though the angel also got in the way right at the end, which was mildly amusing.
Black Lives Matter.
User avatar
baelthazar
Posts: 4503
Joined: Thu Aug 09, 2007 10:12 am
Location: Indiana

Re: Solium Infernum lives!

Post by baelthazar »

What a game, just a 50 point difference. Nicely done all!
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

So what was interesting about my position is that I had two high level PoPs very close to my starting location. The good part of that is that I had ready access to them and could secure the territory around them fairly quickly. The bad part was that my starting legion wasn't anywhere near able to take either, so it took me a long time and a lot of tribute to get a legion and praetor that could take them. Which contributed to what was I think a fairly slow start.

But once I had that legion and praetor in place, I was able to take them and take two PoPs off of Belial in a vendetta. That vendetta going well was a huge turning point for me, as once that was done I could play the rest fairly defensively - from that point on I avoided vendettas as much as possible, mostly through a lot of proactive demands and praetor duels. Also needed a lot of schemes still to stay ahead of Belial.
Black Lives Matter.
User avatar
baelthazar
Posts: 4503
Joined: Thu Aug 09, 2007 10:12 am
Location: Indiana

Solium Infernum lives!

Post by baelthazar »

Yeah that two POP vendetta and my over focus on the “Get Prophecy to 6” plot hampered me badly. I lost the one Prophecy from the Mouth of Abbadon and another from a random event - all resources that should have gone into legions or praetors.

There was also one turn I tried to cancel two of your schemes just before you finished them, but the spell failed. That would have been a 50 point loss - what I needed to win.

My real asset was my excellent Blood Vassel who kept boosting our prestige. He would have made an excellent right hand man.

Question - how does the Belial Dark Calumny power show up for you all? Does it say I did it or just look like any other insult?
User avatar
baelthazar
Posts: 4503
Joined: Thu Aug 09, 2007 10:12 am
Location: Indiana

Re: Solium Infernum lives!

Post by baelthazar »

My real asset was my excellent Blood Vassel who kept boosting our prestige. He would have made an excellent right hand man.
User avatar
El Guapo
Posts: 42010
Joined: Sat Jul 09, 2005 4:01 pm
Location: Boston

Re: Solium Infernum lives!

Post by El Guapo »

baelthazar wrote: Tue Apr 02, 2024 5:28 pm Yeah that two POP vendetta and my over focus on the “Get Prophecy to 6” plot hampered me badly. I lost the one Prophecy from the Mouth of Abbadon and another from a random event - all resources that should have gone into legions or praetors.

There was also one turn I tried to cancel two of your schemes just before you finished them, but the spell failed. That would have been a 50 point loss - what I needed to win.

My real asset was my excellent Blood Vassel who kept boosting our prestige. He would have made an excellent right hand man.

Question - how does the Belial Dark Calumny power show up for you all? Does it say I did it or just look like any other insult?
Does that spell cancel both schemes or just one?

The other thing in that vendetta was that you failed a couple forged orders / strategic confusion rituals against my main legion IIRC. One of those going the other way could've changed that situation considerably (at least bought you more time). But then, that paladin event (which cost me 62 prestige IIRC) was random targeting, right? That hitting me instead of someone else was a huge boon for you.

As to Dark Calumny, it identifies your role. It basically says (in a more stylized way) "Belial has used dark calumny to cause Astaroth (or whomever) to insult you." Then it's basically the same as if Astaroth has insulted you directly (except that if you back down Belial gets his Dark Calumny prestige back).
Black Lives Matter.
Post Reply