baelthazar wrote: Tue Aug 20, 2024 4:38 pm
Is Isofarian Guard a dungeon crawler?
No, I wouldn't describe it as such. It's more of an overland adventure game.
It's a campaign style RPG and one that I spent over a month straight playing last year; I never do that. Lots of reading (or listening if you're using Foreteller) so if you're not into that, you want to avoid it. There's also crafting (weapons, armor, etc...) and base building elements. So you're able to harvest things on map (like ore or wood) as well as get components from defeated enemies.
What I liked was that it is a bag builder - it was the first time I'd ever played a game in that style and I really enjoy the mechanics. There's just something about that extra tactile element with weighted poker chips (same manufacturer that Chip Theory uses) to resolve combat, create random events on the map, etc...
I basically stopped playing because they announced the updates/changes that are coming and I wanted to just wait and enjoy them when they were officially delivered (like the reorganized map). Some of them you could just do by changing basic gaming mechanics (like how you move around the map), but I figured I should just wait and give it a go with everything in 2.0 mode.
I really didn't have a problem with it as designed, but it was a bit grind-y and they fixed that element with the optional rules. I also found it a bit difficult because I wasn't really managing my bag (the chips) well - making sure to keep certain ones in there (extra ones, from skills) to help round out the basic/core ones you have all the time. It was just a very different way of thinking/playing that I hadn't experienced before and I really liked it.
Anyway, the components are A++, which I think is part of the price. But if you're into campaign style RPGs and like think-y combat that isn't Euro (like Gloomhaven), it was probably my favorite game of 2023.