Starship Troopers: Extermination

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raydude
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Starship Troopers: Extermination

Post by raydude »

Has anyone played Starship Troopers:Extermination ?

It is out now on Steam in Early Access. 16 player Co-op as Starship Troopers vs. the Bugs. Troopers come in 3 classes:

The Hunter class is the basic Trooper. He has the fastest sprint of the 3 and has a jet pack as the class specific ability. All class specific abilities have a cooldown timer, and for the jet pack it's about 60 seconds before you get to use it again.

The Operator class is a support Trooper. His class ability is the medical UAV. You can activate it to revive downed troopers nearby. He also has a healing stim that he can use on himself or other troopers.

The Bastian class is the tank Trooper. He comes with an LMG by default and his class ability is to go into seige mode, where he goes immobile and has a small shield wall around himself. Seige mode also removes a lot of the recoil of the LMG, making it a very stable weapon platform.

Each class has primary, secondary, and utility unlocks as well as perk unlocks.

The main premise of the game is the Troopers land on a bug planet, complete missions as given to them by Command, and it culminates in the drop of an ARC unit on a base location. The troopers must then build fortifications and defend the ARC until it completes it's data gathering (basically timed base defense against a horde of bugs). Once that's done they need to run to an extraction site where the dropship will extract them. Why the dropship can't land in the base is beyond me :).

Anyway, you get XP for kiling bugs, reviving your fellow troopers, completing missions, and more XP for each surviving trooper that gets evac'ed from the planet. I should mention that during the evac phase respawning is disabled. So downed troopers must be revived or they die a permadeath :(

Currently, the missions are: destroy bug patrol, activate refinery and gather ore, restart generators and guard them, guard the HQ, guard the beacon. The devs are presumably adding more and sometimes the battles happen at night, so you get to see the glow of trooper flashlights a la Aliens. There are 3 difficulty levels: recruit, veteran, and hardcore.

There is friendly fire but the troopers automatically yell stuff to let you know you are hitting them. And I haven't seen any griefing to be honest. Every game I've played has had Troopers working together, reviving each other, and generally cooperating. My death was ignored once - the dude next to me did not try to revive me at all; he just kept firing at the bugs outside the base.

At $25 I decided that I wanted to know more, so I paid and downloaded. I've leveled up my 3 classes a few levels and can't wait to kill more bugs.
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dbt1949
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Re: Starship Troopers: Extermination

Post by dbt1949 »

So this is not a dlc of Matrix's Starship Troopers?
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LawBeefaroni
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Re: Starship Troopers: Extermination

Post by LawBeefaroni »

Sounds like Deep Rock Gallactic with 4x the number of players.

Interested.
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raydude
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Re: Starship Troopers: Extermination

Post by raydude »

dbt1949 wrote: Wed May 31, 2023 10:35 am So this is not a dlc of Matrix's Starship Troopers?
Negative, Trooper. This is developed by Offworld Industries. The same folks who created Squad, a large-scale multiplayer combined arms FPS set in modern day, and Post Scriptum, a large-scale combined arms FPS set in WW2
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raydude
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Re: Starship Troopers: Extermination

Post by raydude »

Some gameplay video. NSFW: swearing. I forgot to mention, there are rocket launchers sometimes found on the map. Any class can use them.

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Max Peck
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Re: Starship Troopers: Extermination

Post by Max Peck »

Now out of Early Access.





I'm not seeing any post-release critic reviews yet, but there are a lot of recent Steam reviews saying that the launch is pretty rough, so it might be best to wait and see how things go. Personally, I'd be a lot more interested if it was based on the book rather than the films.
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Blackhawk
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Re: Starship Troopers: Extermination

Post by Blackhawk »

Max Peck wrote: Sun Oct 13, 2024 10:15 am I'm not seeing any post-release critic reviews yet, but there are a lot of recent Steam reviews saying that the launch is pretty rough, so it might be best to wait and see how things go.
My son was pretty into it, so I grabbed a copy and played with him a bit in early access. It was a lot of fun, a good mix of objectives, light communal base building (mostly just throwing up walls and turrets in the style of the base defense scene in the film), and holding out while waiting for objectives to complete. We decided to wait for full release, so it's been on the back burner for a while. I'd also recommend waiting for a fix pass or two.
Max Peck wrote: Sun Oct 13, 2024 10:15 am Personally, I'd be a lot more interested if it was based on the book rather than the films.
That'd be awesome - we could sit in a trench and type out anecdotes about fascism and civic duty! :D
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Max Peck
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Re: Starship Troopers: Extermination

Post by Max Peck »

I was thinking more along the lines of Mobile Infantry in power armor dropping on the target. If I want to play at being a fascist, I do it the way that God intended and dust off Hearts of Iron.
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Brian
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Re: Starship Troopers: Extermination

Post by Brian »

Let's see what Jonathan Ferguson, Keeper of Firearms & Artillery at the Royal Armouries in the UK which houses a collection of thousands of iconic weapons from throughout history, has to say about some of the weapons in this game.

With special appearance by Casper Van Dien

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