Baldur's Gate 3

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Jaymann
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Re: Baldur's Gate 3

Post by Jaymann »

I found a trick for an open hand monk so you can hit enemies with bludgeoning resistance (convoluted):
Spoiler:
1. Get the Adamantine Mace from the grimforge.
2. Equip the mace plus a shield on a character other than your monk.
3. Equip 2 light weapons on your monk (e.g. daggers).
4. From the all characters screen drag the shield over to the monk's off hand. This will magically place the mace in the monk's off hand.
5. Drag the weapon out of your shield character's main hand.
6. Click on the empty main hand slot, and from the popup screen select the weapon currently in the main hand of your monk.

This will leave the monk with an empty main hand and the mace in their off hand.
Just tried it and it actually works!
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Re: Baldur's Gate 3

Post by Kurth »

I hate Orin. That is all.
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Re: Baldur's Gate 3

Post by Jaymann »

Orin once halted one of my Honour Mode runs. I have since developed a sure fire method to take her down.
Spoiler:
1. Become an unholy assassin (so Bhaal doesn't help her).
2. Have a ranger assassin (with pass without a trace) and a sorcerer in your party.'
3. Equip your ranger with your best bow, caustic band and strange conduit ring.
4. Cast pass without a trace and have the sorc cast extended greater invisibility on your ranger.
5. Have your ranger fire at Orin from the steps until she goes down.
6. If she survives (don't end your turn) have a melee character take an invis potion and get up close and personal.
So far has worked every time.
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Re: Baldur's Gate 3

Post by Jaymann »

Running short on cash? Here is how you can get all the gold in the game:
Spoiler:
Get (or respec) a Warlock up to level 3 and take Pact Weapon. Bind your best weapon to your Warlock. (Note: even if you spec out of Warlock the weapon remains bound!) Equip your pact weapon and open a trade window with a vendor. Put a dagger in the trade window then drag it onto your pact weapon which puts the pact weapon in the trade window (it can't actually be traded). Hit balace offer and trade over and over until you have all their gold. You can also buy anything and then get your money back.
Hurry before they patch it out.
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Kurth
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Re: Baldur's Gate 3

Post by Kurth »

And, I’m done. Finally finished BG3 last night. Over 200 hours in this game. What a great experience that was!
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Re: Baldur's Gate 3

Post by Kraken »

I'm convinced I'm going to play this game for the rest of my life. Well over 200 hours and I'm only just getting into the meaty part of Act 3. I'm going to let at least one, maybe two, side quests go because I'd have to back up to get their prerequisites. I spend too much time on fiddly things like optimizing my inventory.

Still enjoying it, though, and already thinking about playing again with a different character and party.
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Re: Baldur's Gate 3

Post by Jaymann »

Congrats Kurth! I am taking a break to play Cyberpunk 2077 atm, but I'm sure I'll Be Back. Especially once user made campaigns start coming out.
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Re: Baldur's Gate 3

Post by Kurth »

Jaymann wrote: Wed Nov 13, 2024 10:39 pm Congrats Kurth! I am taking a break to play Cyberpunk 2077 atm, but I'm sure I'll Be Back. Especially once user made campaigns start coming out.
I would love to play a user made campaign. Afraid that will be a PC-only thing, though.
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gbasden
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Re: Baldur's Gate 3

Post by gbasden »

I'm amazed at how much content is still being released. It looks like Larian announced that new subclasses are going to be added in the next patch for each of the classes. It also adds crossplay and photo mode as well.
...it makes sense that Larian is adding new subclasses for each class in Patch 8. This will allow players to equip new abilities and specialize their experience further. For example, barbarians can choose Path of the Giants for Giant Rage, while warlocks can form a pact with a Shadowfell entity for Hexblade abilities. You can read up on the full list on Steam.
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Re: Baldur's Gate 3

Post by Blackhawk »

I saw that on the same day that I finally decided to go back to BG3 (I didn't get far before I decided to wait for the updates to slow down.) The fact that they're adding the swashbuckler (rogue), arcane archer (fighter) and hexblade (warlock) have me excited. Those are absolutely some of my favorite subclasses.

It's actually got me tempted to put it back on the shelf and wait for that update - I'd love to be able to dual class into swashbuckler with my bard.

Side note: D&D swashbucklers don't use shields. They can swash, but they can't buckler!
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Punisher
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Re: Baldur's Gate 3

Post by Punisher »

Blackhawk wrote: Thu Nov 28, 2024 12:33 am Side note: D&D swashbucklers don't use shields. They can swash, but they can't buckler!
That sounds a lot like false advertising.....
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Jaymann
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Re: Baldur's Gate 3

Post by Jaymann »

In all fairness, they CAN buckle.
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Re: Baldur's Gate 3

Post by Skinypupy »

Just read that BG3 made $262 million profit. Not total revenue, profit.

I love to see such a quality game get so richly (ha!) rewarded.
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Re: Baldur's Gate 3

Post by Kraken »

I think I'm about 240 hours in now and getting down to the endgame. Last night I finally fought Raphael on his own turf. The interwebs say this might be the toughest boss fight in the game; I was doing better than expected, but at 3 a.m. I realized it probably wasn't good enough and had to pack it in.

Tonight, Raphael. Tonight.
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Re: Baldur's Gate 3

Post by Jaymann »

Kraken wrote: Thu Nov 28, 2024 10:48 pm I think I'm about 240 hours in now and getting down to the endgame. Last night I finally fought Raphael on his own turf. The interwebs say this might be the toughest boss fight in the game; I was doing better than expected, but at 3 a.m. I realized it probably wasn't good enough and had to pack it in.

Tonight, Raphael. Tonight.
There's one weird trick he doesn't want you to know about:
Spoiler:
Globe of Invulnerability. Put Hope inside it and she can ban some minions and heal your party.
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Re: Baldur's Gate 3

Post by Kraken »

Jaymann wrote: Fri Nov 29, 2024 2:44 am
Kraken wrote: Thu Nov 28, 2024 10:48 pm I think I'm about 240 hours in now and getting down to the endgame. Last night I finally fought Raphael on his own turf. The interwebs say this might be the toughest boss fight in the game; I was doing better than expected, but at 3 a.m. I realized it probably wasn't good enough and had to pack it in.

Tonight, Raphael. Tonight.
There's one weird trick he doesn't want you to know about:
Spoiler:
Globe of Invulnerability. Put Hope inside it and she can ban some minions and heal your party.
What sorcery is this? :lol: OK Raphael, you beat me tonight. But tomorrow....

Also, I'm at 160 hours, not 140. And I'm already thinking about my *next* game.
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Re: Baldur's Gate 3

Post by $iljanus »

Damn I'm in my second playthrough and don't feel like restarting. I think Withers is gonna get a lot of business when the new patch drops. I feel the need to hire some swashbucklers😀
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Re: Baldur's Gate 3

Post by Kraken »

After 320-ish hours I am finally on my way to meet the Big Giant Head. I was moving idly in that direction when I tripped 300, but still running down distractions as they cropped up. There is so much that one could do, it might take 500 hours to follow every thread to its end. About then I noticed that I wasn't gaining experience anymore. Ooopsie, level cap! Dang it, that wasn't in the manual. Time to drive for the end, but I had to take out Gortash's factory before fighting him, and after doing that I had trouble finding him. Beat him on the first try once I finally got there.

IDK how long the final combat will drag out or how many times I'll have to fight it before I win, but I'm already thinking about my *next* game. When I started BG3 I hadn't played an adventure game in years, so I wasted most of the first act just figuring out the game system. Filled my chest with worthless junk because I didn't know it was worthless. Hey, if anyone wants to come to my dinner party I have plenty of cups and plates and cutlery, and some ink pots and quills to write about it afterward. :lol: I read damned near every note and book that I encountered and built up a big library, thinking books would be valuable. I also put a lot of effort into maximizing my gold, thinking gold would be valuable. I have like $15k in the bank with nothing to buy. Maybe the Elder Brain will take a bribe.

So anyway my next game will be more streamlined. I'll betcha I can do this in 200 hours and still take a leisurely approach, just because I know what's what now.
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Re: Baldur's Gate 3

Post by Torfish »

I'm about 150 hours in. Definitely a top 10 game of all time even though I'm only about half way through it. Just an incredible engaging single player game.

I'm playing the cleric Shadowheart and love throwing down water over the enemy and then having my bard light them up with lightning. Feels great. I have Karlach and Lae'zel in my party with a bard hireling. I'm currently in Moon temple act 2 and my party is level 7 or 8.

The game is massive. So good because of the story and slick production value. There's hardly no downtime. Meaning no boring grinding gameplay.
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Re: Baldur's Gate 3

Post by Jaymann »

I will probably start playing again once that patch hits. Hopefully by then there will be more user made playable levels. I couldn't get behind that space hamsters one.
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Re: Baldur's Gate 3

Post by Kraken »

I finally made it to the Big Giant Head and things didn't go so well. Before all was lost I detonated Gale, just to see that ending, and hooray we all died heroes. Reloaded to try to actually win, and that went a little better, but not good enough. It's going to take me another try or three to prevail.
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Re: Baldur's Gate 3

Post by Kraken »

I played that encounter four times. Devised a strategy, finally executed it, and still came up short. I surrender. Gale's self-sacrifice will have to be the end of this game.

I want to play again now that I know what I'm doing, but I think I'll wait for the Big Patch that's coming. I trust you guys to tell me when it's there. :)
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Re: Baldur's Gate 3

Post by Jaymann »

Kraken wrote: Mon Dec 23, 2024 2:12 am I played that encounter four times. Devised a strategy, finally executed it, and still came up short. I surrender. Gale's self-sacrifice will have to be the end of this game.

I want to play again now that I know what I'm doing, but I think I'll wait for the Big Patch that's coming. I trust you guys to tell me when it's there. :)
Since you tried and failed and presumably have a save near the end let me give you a relatively sure fire method for the final boss:
Spoiler:
Buy up every bomb and explosive you can find. Full rest will cause the merchants to restock. (Smokepowder barrels will also work but they are heavy). Use invisible potions to get your team up near the brain access point then use a globe of invulnerability to cover you while you open the portal. Then send someone up close to the netherbrain and drop all your bombs and some fire potions next to the brain. Other characters can pass more explosives to them even when it is not their turn. Jump away and hit the pile with a fire arrow.
Congrats for making it that far. BG3 is one of the few games that makes you think: If I were to do it again here is what I would do better.
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Re: Baldur's Gate 3

Post by Kraken »

Jaymann wrote: Mon Dec 23, 2024 2:43 am
Spoiler:
Use invisible potions to get your team up near the brain access point then use a globe of invulnerability to cover you while you open the portal.
I did that,
Spoiler:
minus the explosives; I thought Orpheus's magic stones would do the job, but it's hard to maintain the globe of invulnerability for the requisite full turn because the Emperor floats up next to me and somehow dispels the globe almost immediately. I *did* get the portal to open, once, but got clobbered before I could do anything about it. A wave of magic missiles from the illithids plus a fireball from the dragon took me out fast.

One strategy guide said casting Hold Monster on the dragon is key, but I don't have that spell.

I do have a save of my invisible party standing next to the crown, just before they cast the Globe and reveal themselves, so maybe I'll try it once or twice more tonight. I didn't specifically load up on explosives but do have a few with me. If I can open that portal again I'll try to drop everything I can before they obliterate me. Didn't realize that I still have to attack after the crown drops away. I was probably *one turn* away from winning without realizing it.

Also, I kind of hoped that all the superhero figures who said they'd side with me in the end to actually appear, but none do. The "summon allies" button only lets me choose from two small groups of cannon fodder who aren't worth wasting an action on.
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Re: Baldur's Gate 3

Post by Jaymann »

Kraken wrote: Mon Dec 23, 2024 12:09 pm
Jaymann wrote: Mon Dec 23, 2024 2:43 am
Spoiler:
Use invisible potions to get your team up near the brain access point then use a globe of invulnerability to cover you while you open the portal.
I did that,
Spoiler:
minus the explosives; I thought Orpheus's magic stones would do the job, but it's hard to maintain the globe of invulnerability for the requisite full turn because the Emperor floats up next to me and somehow dispels the globe almost immediately. I *did* get the portal to open, once, but got clobbered before I could do anything about it. A wave of magic missiles from the illithids plus a fireball from the dragon took me out fast.

One strategy guide said casting Hold Monster on the dragon is key, but I don't have that spell.

I do have a save of my invisible party standing next to the crown, just before they cast the Globe and reveal themselves, so maybe I'll try it once or twice more tonight. I didn't specifically load up on explosives but do have a few with me. If I can open that portal again I'll try to drop everything I can before they obliterate me. Didn't realize that I still have to attack after the crown drops away. I was probably *one turn* away from winning without realizing it.

Also, I kind of hoped that all the superhero figures who said they'd side with me in the end to actually appear, but none do. The "summon allies" button only lets me choose from two small groups of cannon fodder who aren't worth wasting an action on.
Hold Monster is from a a scroll you can buy at the Sundries place. You need not kill the mobs, just get everyone through the portal and they can no longer attack you. Agreed the "allies" are mostly worthless except as a distraction. What difficulty are you on? You can go to Custom and make the mobs weaker and yourself stronger.
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Re: Baldur's Gate 3

Post by Jaymann »

Here is an update on some fantastic custom campaigns in development, and the last one is available for download! I'm taking a deep dive.

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Re: Baldur's Gate 3

Post by Jaymann »

Goldmembers (mentioned in the above video) does not appear to change the main campaign per se, but you meet an NPC named Goldmund who gives you a book to eat that promises unique spells later. Also random enemies are golden, but tougher, and drop better loot (I got $2,400 just from the Nautiloid), including gold bars you can use to buy aforementioned spells. Goldmund helps out in the Nautiloid battle making it trivial. Will he remain friendly? Who knows.

It says there are goldmember merchants about, offering unique legendary but expensive items. Hopefully my gold exploit still works.

Edit: It is available through the game's built in mod support, so no third party searching.
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Re: Baldur's Gate 3

Post by Kraken »

Jaymann wrote: Mon Dec 23, 2024 1:27 pm
Kraken wrote: Mon Dec 23, 2024 12:09 pm
Jaymann wrote: Mon Dec 23, 2024 2:43 am
Spoiler:
Use invisible potions to get your team up near the brain access point then use a globe of invulnerability to cover you while you open the portal.
I did that,
Spoiler:
minus the explosives; I thought Orpheus's magic stones would do the job, but it's hard to maintain the globe of invulnerability for the requisite full turn because the Emperor floats up next to me and somehow dispels the globe almost immediately. I *did* get the portal to open, once, but got clobbered before I could do anything about it. A wave of magic missiles from the illithids plus a fireball from the dragon took me out fast.

One strategy guide said casting Hold Monster on the dragon is key, but I don't have that spell.

I do have a save of my invisible party standing next to the crown, just before they cast the Globe and reveal themselves, so maybe I'll try it once or twice more tonight. I didn't specifically load up on explosives but do have a few with me. If I can open that portal again I'll try to drop everything I can before they obliterate me. Didn't realize that I still have to attack after the crown drops away. I was probably *one turn* away from winning without realizing it.

Also, I kind of hoped that all the superhero figures who said they'd side with me in the end to actually appear, but none do. The "summon allies" button only lets me choose from two small groups of cannon fodder who aren't worth wasting an action on.
Hold Monster is from a a scroll you can buy at the Sundries place. You need not kill the mobs, just get everyone through the portal and they can no longer attack you. Agreed the "allies" are mostly worthless except as a distraction. What difficulty are you on? You can go to Custom and make the mobs weaker and yourself stronger.
Tried a couple more times with different tactics, but my strategy was faulty.
Spoiler:
Illithid mind blasts can break through my globe of invulnerability even though everyone has psychic immunity potions active. IDK if all of them can do it or only the Emperor, but I just can't keep the globe up for a full turn and everybody dies quickly when it falls, concentrated as they are at ground zero. Sending out a couple of sacrificial lambs didn't work.
I'd need to back up a few hours, reequip, and change my initial approach. Not gonna do that. I'll take Gale's self sacrifice as a Pyrrhic victory and resolve to do better next time.

There will be a next time, but I think I'll lose myself in a game of Stellaris now.
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