What if you played a game you did voiceovers in?
Moderators: The Preacher, $iljanus, Zaxxon
-
- Posts: 2921
- Joined: Fri Oct 15, 2004 2:15 pm
- Contact:
What if you played a game you did voiceovers in?
Here's a little blurb from a Gamespot interview of Wil Wheaton. In it he talks quite a bit about gaming. In this blurb, he's talking about playing Ghost Recon 2 using a character he did the voices for in his group. I laughed my ass off contemplating this and figured I'd share this.
WW: Ghost Recon 2. I play David Foster in Ghost Recon 2. It's really a fun game. Squad-based stuff is great. It's a big improvement over the original Ghost Recon. In terms of gameplay, it's just a lot better. What's very, very funny is that in the game, the player plays Capt. Mitchell, this kind of badass guy. David Foster, the character that I created, is one of the ghosts. So I'm off on this mission, as Mitchell, and I'm taking myself, as David Foster, with me. We go through this courtyard, and I think we've cleared this area out. So I say, "Alright, Foster. You take the right flank. I'm going up the middle." So I say to myself, "You got it, Captain. Advancing." And these two enemies jump up out of the grass that I didn't see, and they shoot me, as David Foster. So, I, as David Foster, fall down, and I hear myself in the game going, "Aahhhhhh! I'm hit! I need a medic. I need a medic!" So I go, "Oh, crap!" I drop everything and go running through the line of fire to save myself, and I die. And I hear over the headset, "Foster's down. Foster's down!" And in the middle of the night, at my house, I go, "Nooooooo!" I restarted the game, because I wasn't about to let myself die. I tried to tell this story to my wife, my brother, [and] to a few other people, and they just didn't seem to understand why I thought that was such a big deal.
WW: Ghost Recon 2. I play David Foster in Ghost Recon 2. It's really a fun game. Squad-based stuff is great. It's a big improvement over the original Ghost Recon. In terms of gameplay, it's just a lot better. What's very, very funny is that in the game, the player plays Capt. Mitchell, this kind of badass guy. David Foster, the character that I created, is one of the ghosts. So I'm off on this mission, as Mitchell, and I'm taking myself, as David Foster, with me. We go through this courtyard, and I think we've cleared this area out. So I say, "Alright, Foster. You take the right flank. I'm going up the middle." So I say to myself, "You got it, Captain. Advancing." And these two enemies jump up out of the grass that I didn't see, and they shoot me, as David Foster. So, I, as David Foster, fall down, and I hear myself in the game going, "Aahhhhhh! I'm hit! I need a medic. I need a medic!" So I go, "Oh, crap!" I drop everything and go running through the line of fire to save myself, and I die. And I hear over the headset, "Foster's down. Foster's down!" And in the middle of the night, at my house, I go, "Nooooooo!" I restarted the game, because I wasn't about to let myself die. I tried to tell this story to my wife, my brother, [and] to a few other people, and they just didn't seem to understand why I thought that was such a big deal.
- Turtle
- Posts: 6310
- Joined: Thu Oct 21, 2004 2:09 am
- Location: Southern California
- Contact:
- \/\/olverine
- Posts: 263
- Joined: Wed Dec 29, 2004 2:43 pm
- Location: Cali
- Thin_J
- Posts: 664
- Joined: Fri Oct 15, 2004 4:08 am
- Location: Ask Colonel Sanders
- Contact:
I'm not sure I understand the hostility here either.Rincewind wrote:Are you just too damned cool for Wil Wheaton?Smoove_B wrote:There's something about Wil Wheaton that makes me think that if I ever meet him, I'll just kick him right in the jimmy.
Seems like an alright enough guy to me.
Battle.net: ThinJ.284
-
- Posts: 2921
- Joined: Fri Oct 15, 2004 2:15 pm
- Contact:
-
- Posts: 37
- Joined: Thu Oct 21, 2004 3:06 pm
- Contact:
My wife gets upset when she hears Kelsey (BG2 mod) die. It doesn't bother me too much, though.
The Broken Hourglass, a new CRPG in development at Planewalker Games.