Page 4 of 5
Re: Euro Truck Simulator 2
Posted: Mon Dec 22, 2014 3:04 pm
by Smoove_B
What type of sick bastard puts negotiating a European traffic circle with an 18 wheeler as part of the tutorial? I think I drove a quarter of a mile and wracked up $2,000 in damages to the truck. OUTTA MY WAY!
Re: Euro Truck Simulator 2
Posted: Mon Dec 22, 2014 4:19 pm
by Rumpy
I really love the new truck sounds in the new patch. They feel more atmospheric, more like you're driving an actual truck. Quite an improvement on the originals, in my opinion.
Re: Euro Truck Simulator 2
Posted: Mon Dec 22, 2014 5:05 pm
by Smoove_B
Played a few hours today. Got a speeding ticket, cursed at people passing me on the highway, made really terrible turns and generally disregarded safety to deliver wood pulp as fast as possible. It was a surprisingly good time.

Re: Euro Truck Simulator 2
Posted: Mon Dec 22, 2014 11:33 pm
by Gromit
Smoove_B wrote:It was a surprisingly good time.

Who knew, right? lol
Re: Euro Truck Simulator 2
Posted: Mon Dec 22, 2014 11:49 pm
by Smoove_B
Seriously. I need to look into this radio thing. If I can listen to a podcast or a audio book? This will go to a whole new level.

Re: Euro Truck Simulator 2
Posted: Mon Dec 22, 2014 11:55 pm
by Rip
Smoove_B wrote:Seriously. I need to look into this radio thing. If I can listen to a podcast or a audio book? This will go to a whole new level.

Radio stations are awesome. I live listening to European stations as I drive across Europe. I just wish I spoke more languages.
Re: Euro Truck Simulator 2
Posted: Tue Dec 23, 2014 11:18 am
by Octavious
The radio stations are easily the best part. I found some British stations that were freaking amazing. I haven't played this in a while, but I might load it up this week for a bit.
Re: Euro Truck Simulator 2
Posted: Wed Jan 28, 2015 4:27 pm
by KDH

Patch today .. 85MB
Euro Truck Simulator 2 goes 64-bit: 1.16 update now live
Cobbled-Together patch notes:
New large truck dealer / showroom
Truck fixes: shadows in Scania R, Scania Streamline, Volvo FH16 2012, Renault Magnum 2009 + sideskirts; mirror in MAN TGX, Renault Premium holes and collision
Paintjob fixes: Raven for DAF, MAN, Heavy Duty
Cargo: removed Christmas Gifts, fixed car transporter, fixed helicopter texture and straps
Reduced stalling: bigger memory pool in 64-bit builds, better memory handling, delayed shadow loading, random look selection, sound accessories
Improved memory management on 32-bit OS
Fixed free roam check in the Careerist achievement
Map fixes
Truck dealer: fixed floating truck dealer in Glasgow, fixed entrance gap, top of surrounding wall placed higher, added missing interior wall, fixed entrance retarder, prefab pedestal height
Fixed wrong directions near Salzburg
Truck dealer: deleted locator
re: American Truck (January 26)
Inside SCS Software and 1 hour with American Truck Simulator (aka: Squirrel goes to Prague)
Re: Euro Truck Simulator 2
Posted: Wed Jan 28, 2015 4:36 pm
by jztemple2
I just uploaded a
short video clip showing me picking up a cargo in Rostock, this is using the new 64bit executable. To appreciate the detail, adjust your settings to 1080p and go full screen. And it's still not as pretty as it was in-game, due to my using Windows MovieMaker to trim down the clip.
Re: Euro Truck Simulator 2
Posted: Thu Jan 29, 2015 12:01 am
by Rumpy
Re: Euro Truck Simulator 2
Posted: Fri Jan 30, 2015 9:41 am
by wanderingoutlaw
jztemple2 wrote:I just uploaded a
short video clip showing me picking up a cargo in Rostock, this is using the new 64bit executable. To appreciate the detail, adjust your settings to 1080p and go full screen. And it's still not as pretty as it was in-game, due to my using Windows MovieMaker to trim down the clip.
I guess delivering Christmas presents is a yearlong job. I thought that cargo would have disappeared when the Christmas Gifts event ended a couple of weeks ago.
Have you noticed any performance difference with the 64 bit? I haven't noticed any difference.
Re: Euro Truck Simulator 2
Posted: Fri Jan 30, 2015 1:53 pm
by jztemple2
wanderingoutlaw wrote:Have you noticed any performance difference with the 64 bit? I haven't noticed any difference.
No, but I was getting a rock solid 60 fps before, so I don't think I would have seen anything. Also make sure you are getting to the 64bit executable; the desktop shortcut might still be launching the 32bit one. The way to make sure you use the right executable is to launch from your Steam Library; you should get a pop-up with all the different launch options.
Re: Euro Truck Simulator 2
Posted: Mon Feb 02, 2015 12:59 pm
by jztemple2
Latest update on the SCS Software Blog,
Scandinavia reveal
As we are getting closer to the finish line on ETS2 Scandinavia DLC, it's time to show you more of what we have in store for you. Here is a small scale map to reveal the destination cities we are putting into this world expansion. This little map doesn't tell the whole story - the highways, roads and city streets are now a much more detailed system than what we currently have in the older parts of our ETS2 universe.
We have dedicated a lot of time and attention to recreating Scandinavian sights and landmarks in order to make the scenery more vibrant and lifelike. We tried hard to distill the looks and sights of the region to stay true to its spirit, and in the process created a lot of new assets to make driving more varied and the exploration more interesting.
The scenery is additionally supplemented with new delivery types and unique locations such as Scania and Volvo Trucks factories. Since ferry transport plays important role in this area, Scandinavia DLC also will feature numerous ports and deliveries aimed at supporting those locations.
Also on the blog, a map of the new DLC area and some pretty pics.

Re: Euro Truck Simulator 2
Posted: Tue Feb 03, 2015 1:58 am
by jztemple2
Re: Euro Truck Simulator 2
Posted: Tue Feb 03, 2015 8:52 am
by wanderingoutlaw
Thanks for posting the link; I must have checked their blog yesterday before they posted the map and pics. I need to finish exploring the roads and cities I can visit (in the base game + going east expansion) before thinking about buying and installing Scandinavia.
Re: Euro Truck Simulator 2
Posted: Tue Feb 03, 2015 4:02 pm
by Rumpy
Yeah, I haven't gotten any of their other DLCs, but I'm already thinking of getting this due to the amount of detail they've putting in. It looks impressive. They've designed the truck factories like Scania and Volvo, and you'll be able to pick up specific and unique jobs for them.
Re: Euro Truck Simulator 2
Posted: Sun Mar 01, 2015 3:37 pm
by Rumpy
Re: Euro Truck Simulator 2
Posted: Sun Mar 01, 2015 4:23 pm
by jztemple2
Rumpy wrote:Experimenting again with truck mods. This time, it's a Kamaz.
Do you have a link? This looks interesting.
Re: Euro Truck Simulator 2
Posted: Sun Mar 01, 2015 4:30 pm
by Rumpy
Yeah, can't quite remember the link, but I think it's this one:
http://ets2.lt/en/kamaz-5410-4/
The truck should be found in the Renault dealer. Should be noted that I think the download leads to a newer version of the truck anyway, called the Kamaz HQ Remake 2.0, but I've kept it pretty basic on my end with the configuration.
Re: Euro Truck Simulator 2
Posted: Mon May 04, 2015 12:29 am
by Rumpy
Loving the new rendering changes. Sunsets are now more dramatic, complete with light shafts:
Also, I'm liking some of the other changes too. The throttle response and gear changes seem to be more realistic in that there's a bit of a delay in the response. Some have complained about that, but I find it more immersive as you wouldn't expect a big heavy truck to respond right away to gear changes.
Re: Euro Truck Simulator 2
Posted: Mon May 04, 2015 12:58 am
by Daehawk
The game is so detailed you cant help but be entertained with it. Makes me want a wheel though. Im very much looking forward to the US trucks game.
Video of American Truck Simulator alpha version
I wish they could add the smoke effects from Spin Tires into it like in the following video. Ive wanted the smoke and mud from Spin Tires in my online tank games..but not yet. Shame it would be perfect.
Spin Tires truck and smoke
Also some mods. A
HD Textures one. And a
Graphics one.
Realistic Physics anyone?
Re: Euro Truck Simulator 2
Posted: Mon May 04, 2015 9:49 am
by wanderingoutlaw
I've been enjoying the beta for ETS2. I don't mind the gearing shifts, but I did have to readjust my braking slider with the beta as I wrecked a few times since the brake time was much longer.
I hope they bring the moon back. Even without the moon, though, the night time is now too light. Whereas, it was too dark (with the moon) before.
Re: Euro Truck Simulator 2
Posted: Tue May 19, 2015 10:46 pm
by Alefroth
Has anyone picked up the Scandinavia DLC yet? I'll see if I can hold out to the Steam Summer Sale.
Re: Euro Truck Simulator 2
Posted: Sat Aug 01, 2015 10:17 pm
by Rumpy
So, continuing in my quest for older trucks, I found this rather interesting one. It's an FSC Star 200C, another russian truck, and it's got the sound and feel of an old truck. 150HP! Better for smaller loads, but it's doable with the bigger ones too. I just took one of the bigger loads in the base game and it slowly chugged along and it really did feel heavy. There's just something about this truck that makes it fun to drive, if you like challenges. It's got quite a bit of charm.
Can be downloaded here:
http://ets2downloads.com/trucks/fsc-star-200
Re: Euro Truck Simulator 2
Posted: Sat Aug 01, 2015 11:17 pm
by jztemple2
Very cool truck! It's been a while since I tried one with such low horsepower, it might be the way to spice up an ETS2 session.
Re: Euro Truck Simulator 2
Posted: Sun Aug 02, 2015 12:54 am
by Rumpy
Yeah, that's what I've found myself doing as I don't have any of the DLCs just yet, though next sale I'll see about getting the Scandinavian DLC and maybe Going East. It provides a little bit of a challenge and keeps it interesting. This particular truck is really slow at getting going with heavy loads. I've found myself having to gun it to make the chunnel ramps, and even then it barely made it. Just crept by about at 7kph before it made it over. Oh and this truck drinks fuel like there's no tomorrow. I've had to stop at nearly every gas station on the way just to make sure I'd have enough fuel on my latest haul. Of course, it doesn't help that it has a 150liter tank.

Re: Euro Truck Simulator 2
Posted: Sun Aug 02, 2015 1:15 am
by Rip
I'm holding out for the US version.
I didn't get the game on steam so I haven't messed with DLC.
Re: Euro Truck Simulator 2
Posted: Wed Aug 05, 2015 3:45 pm
by Rumpy
Since the last update, it seems the AI has gotten dumb again. I'm usually quite careful, but I've gotten into some collisions with cars ramming right into me, with my blinkers on. One such example when I was making a turn with my view facing the turning direction, when a car comes at me from my blind spot. A few other times with cars ramming me right from behind and sideways when I've had the right of way.
Re: Euro Truck Simulator 2
Posted: Tue Oct 06, 2015 6:41 pm
by Rumpy
Next entry into the Euro Truck Museum of Antiques is a 1980's Volvo F10. This is probably one of my favourite trucks that I've downloaded. It's an awesome truck, and a serious workhorse, or several horses if you get my drift. It pulls like nobody's business, even at just 480hp as it has an enormous amount of torque. It also has tons of configuration, including engines up to 1000hp, but I was honestly surprised at how good the 480hp engine was, and there are also different transmissions and chassis available. Shares the same sounds as the K100, I think.
Now the bad: Unfortunately the steering on this truck feels a little broken. Maybe it has something to do with recent physics changes, but it seems to pivot instead of feeling like you're actually steering, and the suspension feels too stiff. I've also encountered a problem where the chassis was too long to attach to a trailer. Also, despite all the options, there doesn't seem to be an option to remove the decoration from the truck.
Other than that though, great truck that's fun to drive. I recommend it:
Volvo F10 8x4
Re: Euro Truck Simulator 2
Posted: Wed Oct 14, 2015 12:00 am
by jztemple2
So I've just come back from a 25 day road trip, leaving central Florida for spots in Kansas, Colorado and Utah. About seven thousand miles on the road. I get back and after tucking the wife away, I can have some time on the computer. Steam has updated a bunch of games, so I try this and that and just can't find one I'm interested in. So I fire up ETS2, tune in the
EKR Rock Stream where they have some Stevie Nicks and Boston and drive around central Germany. Funny way to relax I guess

Re: Euro Truck Simulator 2
Posted: Fri Oct 23, 2015 10:29 am
by Normann
Such a great game.
A few months ago I bought the Oculus Rift DK2 (sold it eventually) and played this and other titles. ETS 2 was awesome with the Rift. It was low resolution and all but it was amazing. I know it will be time before VR will be able to run this high res on a mainstream computer but it was a great sneak peak.
Re: Euro Truck Simulator 2
Posted: Wed Nov 04, 2015 2:45 pm
by jztemple2
New entry on the SCS Software blog:
It's all about the Tyres/Tires
Today we would like to introduce one of the features that you can expect with the upcoming Euro Truck Simulator 2 update 1.22 - Tyre grades. We have already mentioned that we are looking into it in one of our earlier blogs. We are happy that it finally came to its fruition.
Inspired by actual European regulations, we tried to adapt reality to fit our game. All tyres are now graded based on three parameters: fuel efficiency, wet grip, and noise levels. The game takes tyre properties into account, so real life tyre grades correspond with in-game behaviour. Of course by long wear or damage, tyre quality may degrade.
We will now also support different tyre sizes. In the original game, we referred to a tyre (back then actually the whole wheel) just by its name. We are now enriching the simulation to include support for alternate tyre sizes, so the size is added to the naming convention.
While revisiting the tyres, we thought that it would be cool to add support for what we see in the tuning and modding community - tyre coloring. Stock tyres just sport the standard rubber look of course, but for additional tuning effect, the colour of designated parts of a tyre (like the manufacturer names or logos) can be altered. The in-game support is quite comfortable, allowing to choose the particular colour with a comfortable colour picker widget.
We are about to enter internal testing phase of this feature. As usual, before the final release, you can expect a round of Steam open betas - for those of you ready to help us out with community QA, or just cannot wait but experience any new features as soon as possible.
Oh, there is also a new original manufacturer-branded DLC coming, which will greatly expand your tyre choice

.
Re: Euro Truck Simulator 2
Posted: Wed Nov 04, 2015 6:43 pm
by Holman
Does anyone know a release date for American Truck Simulator? Reading up on ETS2 has made me interested in the next one of it's imminent.
Also, how do these games play with mouse a keyboard? Is a PC steering wheel strictly necessary?
Re: Euro Truck Simulator 2
Posted: Wed Nov 04, 2015 8:17 pm
by Isgrimnur
My XBox controller suits my needs just fine.
Re: Euro Truck Simulator 2
Posted: Wed Nov 04, 2015 10:02 pm
by jztemple2
I use an X360 controller and it works great.
Re: Euro Truck Simulator 2
Posted: Thu Nov 05, 2015 12:19 pm
by wanderingoutlaw
Holman wrote:Does anyone know a release date for American Truck Simulator? Reading up on ETS2 has made me interested in the next one of it's imminent.
Also, how do these games play with mouse a keyboard? Is a PC steering wheel strictly necessary?
I play with just mouse and keyboard with no problems.
Re: Euro Truck Simulator 2
Posted: Thu Nov 05, 2015 1:28 pm
by Holman
Thanks, all.
Re: Euro Truck Simulator 2
Posted: Sun Dec 27, 2015 11:41 pm
by jztemple2
Some excellent news for modders and those who use mods,
SCS Blender Tools - Full Set!
Today we would like to announce the release of SCS Blender Tools version 1.0.
After some two years of hard work, the alternate toolchain for modders now comes with pretty much the same power and flexibility as our internal Maya-based set of tools. It now supports complete creation of any type of items: trucks, ambient AI vehicles, models, prefabs with support of all possible locators including AI traffic lines, you name it.
Up until now, modders were able to pull off some incredible things, thanks to reverse-engineering our formats and creating powerful tools on their own. It is always exciting for us to see so many great mods that have been released, and yet more are still appearing. Admittedly, we are coming quite late to the party now; three years after ETS2 was released. So why did we even bother?
First of all, we really believe that our Euro Truck Simulator 2 and American Truck Simulator games have a lot of longevity in them. We definitely plan to improve and enhance them for many years, and with the World of Trucks connecting them eventually under one umbrella, there are still huge opportunities for new exciting mods to appear.
However, even more importantly, we would like to explore new opportunities with User-Generated Content. It is a great inspiration for many game developers to see what Valve is doing with their games like Counter Strike: GO, Team Fortress 2 or Dota 2. Their ability to cooperate with fan community and to integrate UGC is fabulous.
With upcoming support through Steam Workshop - yes, here is a little pre-annoucement right here!

- we would love to find a way to invite the best mod content creators to offer their creations through an official channel, or possibly even to pursue a business model that would allow for it to become a part of the standard game content. But to even start thinking about it, we need to make sure that such user content is authored and maintained through a standard tool, a tool which we have under control, which we can update whenever needed, a tool we ourselves are comfortable using. Modders know that our game formats are sometimes changing when we need to make room for a new feature, requiring re-touching and re-exporting of older models. Waiting until (and if) a 3rd party tool support catches up with our changed formats is simply out of question for content that should be working immediately after we update our game. So just to open the gate for officially supported mods, we do need a set of official and well-supported tools.
Re: Euro Truck Simulator 2
Posted: Thu Feb 18, 2016 2:08 pm
by jztemple2
Not much going on here since American Truck Simulator has been grabbing the news, but there's something new coming to ETS2;
Vive la France!
It's time to start showing you more stuff from the various new things we have in the pipeline. We are not a one-project-at-a-time company any more, there are several new cool things under development in our labs now!
Euro Truck Simulator 2 map team is hard at work on a new major DLC expansion for the game. We are expanding the little bit of France we have in the game now to cover the whole country. This also includes a lot of touches to the existing areas (total overhaul of Paris region for example). The changed parts of the world will of course still be accessible in the base game, even if they are upgraded visually.
Here is a couple of appetizer images from a more rural part of the world. It's work in progress still (you will notice some placeholders for new trees and shrubs in some of the shots)...
Re: Euro Truck Simulator 2
Posted: Thu Feb 18, 2016 4:23 pm
by Alefroth
jztemple2 wrote:Not much going on here since American Truck Simulator has been grabbing the news, but there's something new coming to ETS2;
Vive la France!
It's time to start showing you more stuff from the various new things we have in the pipeline. We are not a one-project-at-a-time company any more, there are several new cool things under development in our labs now!
Euro Truck Simulator 2 map team is hard at work on a new major DLC expansion for the game. We are expanding the little bit of France we have in the game now to cover the whole country. This also includes a lot of touches to the existing areas (total overhaul of Paris region for example). The changed parts of the world will of course still be accessible in the base game, even if they are upgraded visually.
Here is a couple of appetizer images from a more rural part of the world. It's work in progress still (you will notice some placeholders for new trees and shrubs in some of the shots)...
That's nice. I thought it odd that Spain and most of France were omitted.