
Apparently the first part of the Danny Trejo DLC scheduled for next month was accidentally released this week. It is currently still active on the PC version, but they will be patching it out Soon™.
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Ah, that cleared up a mystery for me. I got the briefing for that mission and put it off because it was in a higher level area than I was in at the time. And then I never came across it again. Was starting to think that I'd somehow managed to do the mission without recognizing Trejo in it.Max Peck wrote: Tue Nov 02, 2021 7:10 pm It's the Danny and Dani Show!
Apparently the first part of the Danny Trejo DLC scheduled for next month was accidentally released this week. It is currently still active on the PC version, but they will be patching it out Soon™.
Link is in the article.A new documentary from gTV pulls back the curtain on Far Cry 6 to reveal how the team at Ubisoft Toronto rallied together to bring their vision of the game to life. “Revolución: A Far Cry Story” tells the personal stories of the people who created Far Cry 6 and features behind-the-scenes footage of developers and actors, including Giancarlo Esposito bringing the ruthless dictator Antón Castillo to life. The documentary is available now on gTV YouTube channels worldwide.
Yeah, I've kept at it after stopping a few times but have finally given up after thirty hours. It just doesn't feel immersive. The story doesn't grab me and as someone said above, it's like being in an eighties action movie. The animal pals and the multiple backpack options got old pretty quick. There's a lot of cheese in the game.
You say "need" several times in that paragraph. There are like two times in the entire game where that word actually applies. Once to fire resist gear and once to I think it was poison resist or something like that. You can spend lots of time messing with gear, or next to no time messing with gear. I chose the latter, mostly just using whatever I thought looked cool most of the time.jztemple2 wrote: Mon Jan 03, 2022 2:43 pm The gear business is annoying. Different gear give modifiers to defense against certain types of attacks, or assists to certain bullet types, or some other assists. So each time you get ready to attack an outpost or base you need to equip an anti-personnel weapon in one slot, an anti-armor in another, a blast type in yet another, and maybe a silent pistol in the sidearm slot. And so you have to trick out different guns with different mods to focus their attack to a certain type, and then remember which is which. Also with the non-weapon gear, you need to mix and match the helmet, jacket, pants, etc so they help you against certain attacks you might expect or assist in making certain attacks. It is all rather tiresome.
Quoting my earlier self, just to expose the hypocrisy. Stealth wasn't great in the early game. You get better (quieter, higher damage) tools later that improve this factor.coopasonic wrote: Fri Oct 08, 2021 12:18 pm As a bonus, it doesn't really feel well suited to stealthy play either which is how I've always played Far Cry.
The whistle I like. The rock I always found a bit clunky.hepcat wrote: Mon Jan 03, 2022 3:27 pm The rock from Far Cry games and the whistle from Assassin's Creed games are the two things I think I use most in those games.![]()
I like to draw them near and then leave a huge pile of dead bodies in a shrub.
You're right of course, you don't really "need' to optimize gear like that. I shouldn't have used "need" in that paragraph as a description of gameplay, but as a description of how to use gear. I just find that it feels defeating when the devs put in some effort for the gear system and it is so cumbersome that one doesn't bother to use it. A lot of the game feels that way, like the rebel missions you select and assign a leader to. While you do get resources, the feature feels tacked on.coopasonic wrote: Mon Jan 03, 2022 3:25 pm You say "need" several times in that paragraph. There are like two times in the entire game where that word actually applies. Once to fire resist gear and once to I think it was poison resist or something like that. You can spend lots of time messing with gear, or next to no time messing with gear. I chose the latter, mostly just using whatever I thought looked cool most of the time.
I agree with the Just Cause comparison, the game feels silly at times. I really liked FC2 and FC3, I think they used the formula of being a lone wolf battling against oppressors pretty well. FC4 added some nice mechanics and items like the autogyro but I tended to not care that much about the story. And I think FC5 was a letdown.coopasonic wrote: Mon Jan 03, 2022 3:25 pm My biggest complaint is that it's more of the same and has too much of the Just Cause over the top silliness.
I really enjoyed 3-4-5, New Dawn and even Primal. I rank 6 below all of them, BUT it's worth a play through at 50% off. It's still an above average open world game, it's just that the design decisions they made really took away from what I've come to expect from a Far Cry game. Tying abilities and bonuses to gear is just a huge step back words.Smoove_B wrote: Mon Jan 03, 2022 6:46 pm I've enjoyed every single Far Cry game (for different reasons), but mainly because of the nonstop amusement associated with eliminating enemies. You all have me questioning whether or not I'd like this at 50% off!
Not a whisper of that in this game. Well, actually you get *really* drunk a couple times but nothing like 5. Not nearly so mystical as what appeared in previous games.Smoove_B wrote: Tue Jan 04, 2022 12:58 pm 90% of my enjoyment in the Far Cry games is exploring the map. As long as there is a ton of stuff to see and random enemy caps to surgically strike, I would likely be happy. My least favorite moments are the bizarre drug-induced hallucination missions they seem to incorporate in every game.
I enjoyed it. Like the previous Far Cry games, it does have story beats that I feel go a little too far in removing player agency but they aren't wrapped in weird drugged-out hallucinations like some of the previous games, and since they're part of the Far Cry formula I just gritted my teeth, watched the cut scenes and carried on after they were over.Smoove_B wrote: Tue Jan 04, 2022 12:58 pm 90% of my enjoyment in the Far Cry games is exploring the map. As long as there is a ton of stuff to see and random enemy caps to surgically strike, I would likely be happy. My least favorite moments are the bizarre drug-induced hallucination missions they seem to incorporate in every game.
I think it was FC4 that was the best example of using grappling.hepcat wrote: Thu Jan 13, 2022 11:51 am 3) Grappling is less prevalent. I used to be able to find at least one climbing location on a cliff face if I looked. But now I rarely see them. And they seem to be mostly mission based.
Yes. This continues to be the high-water mark for me. The Buzzer alone made it one of the greatest games (for me) in terms of exploration. I enjoyed 5, but not as much. I finished 6 but like you didn't really get into the whole weapon building thing and just focused on missions. I had similar disappointment with AC: Valhalla. I had to stop playing after ~25 hours. Not only wasn't I interested in anything happening, but the game was crashing quite a bit. I didn't have it happen as much with Far Cry 6, but it did give me a few CTD issues.YellowKing wrote: Thu Aug 25, 2022 1:59 pm So, had a fun time with it. But the series has yet to surpass Far Cry 4, IMO. Hoping the next game shakes things up a bit.
That one was a disappointment for me as well, because I was on a good streak having finished (and really enjoyed) Origins and Odyssey. I did like quite a few things about Valhalla, but ultimately it got tedious for me in a way the previous two games had not.Smoove_B wrote:I had similar disappointment with AC: Valhalla. I had to stop playing after ~25 hours.
DoS2 is all about the turn based combat. I friggin’ loved DoS1 and 2 because I could sit there for hours trying to figure out how to lure enemies into firetraps, or the best way to sneak up behind someone. But it’s definitely not a game for people who prefer run and gun games.stimpy wrote: Thu Aug 25, 2022 2:54 pm Finally getting over my Elden Ring gaming burnout, so I'm thinking Far Cry 4 is next.
Tried to get Divinity Original Sin 2 going, but not really pulling me in.