Re: PC Gaming Randomness
Posted: Thu Nov 08, 2018 10:17 am
That golden age was one game ago.
That is not dead which can eternal lie, and with strange aeons bring us some web forums whereupon we can gather
http://garbi.online/forum/
DA3 was head and shoulders above the repetitive mess that was Dragon Age 2. And while Andromeda was mediocre, it didn't affect the original trilogy in any way, and the sheer number of game series that were great, had a medoicre game, then came back with more great games would fill a page. It also doesn't say anything about Mass Effect Next.Daehawk wrote: Thu Nov 08, 2018 10:20 am Well DA3 is not near as good as the others. Andromeda ruined the ME series for me and most others. And now they are making another bad game called Anthem. Its just crap Destiny with a loot game like Diablo mixes with a great game called Tribes.
Worse was the sobs they hired on Andromeda. the game may suck...but its the crew that Ill not forgive them for.
It’s November 7th, and according to Bioware that means it’s N7 Day, where we salute the (colour-coded) hard choices made by Commander Shepard in defence of Earth. This year, an alliance of Mass Effect 3 modders have gotten together to release a slew of complimentary updates, polishing up old content, adding entirely new missions and expanding the player’s impact on its galactic war. Below, an official video celebrating this day in future fictional space-time, and a peek at some of the mods rolling out or being updated today.
I wonder how it compares to the Stalker Complete mod?TheMix wrote: Sun Nov 04, 2018 9:35 pmJust to reiterate, if you have any interest in STALKER, you don't need to wait for a sale. Grab Lost Alpha and dive in. You definitely don't want to play an un-modded STALKER anyway.Rumpy wrote: Sun Nov 04, 2018 2:54 pm Thanks guys. Looks like I'd enjoy Stalker a lot more than Crysis. I'd maybe even enjoy Dishonored for that matter. I'll be waiting for them to go on sale before I get them.
My post in the XCOM2 thread says essentially this same thing. Although it's hard to say that 763 hours in XCOM2 is "not grabbing" me.dbt1949 wrote: Tue Nov 06, 2018 10:12 am I don't know what it is but XCOM 2 is just not grabbing me like XCOM 1.
Perhaps it's too controlling or the silly limited scientists and engineers.
I don't know.
You need to take some lessons for Daehawk - there are a lot of ways you can improve the quality and quantity of your bitching.dbt1949 wrote: Thu Nov 08, 2018 1:37 pm I'm sure I'll play it thru a couple of more times, it's still better (and newer) than most of my games.
But I enjoy bitching.
Not even in the same ballpark.Carpet_pissr wrote: Thu Nov 08, 2018 12:11 pmI wonder how it compares to the Stalker Complete mod?TheMix wrote: Sun Nov 04, 2018 9:35 pmJust to reiterate, if you have any interest in STALKER, you don't need to wait for a sale. Grab Lost Alpha and dive in. You definitely don't want to play an un-modded STALKER anyway.Rumpy wrote: Sun Nov 04, 2018 2:54 pm Thanks guys. Looks like I'd enjoy Stalker a lot more than Crysis. I'd maybe even enjoy Dishonored for that matter. I'll be waiting for them to go on sale before I get them.
http://stalkercomplete.com/
The longtime video game guide maker will call it quits just shy of 30 years after its founding.
By Nick Santangelo Longtime strategy guide maker Prima Games is shutting down next year, according to new reports.
Variety reports that a spokesperson for publisher DK said "I can confirm that the decision has been made to no longer commission new Prima Games strategy guides and the U.S.-based imprint will be discontinued in Spring 2019. We are in conversations with the Prima Games team and cannot comment on this further at this point.”
I believe Zax did some writing for them at one point in time, although maybe it was another publisher.Daehawk wrote: Fri Nov 09, 2018 2:50 pm https://www.ign.com/articles/2018/11/09 ... 857900061b
Strategy Guide Publisher Prima Games Shutting Down
I own a lot of their guides starting in the 1990s.
The longtime video game guide maker will call it quits just shy of 30 years after its founding.
By Nick Santangelo Longtime strategy guide maker Prima Games is shutting down next year, according to new reports.
Variety reports that a spokesperson for publisher DK said "I can confirm that the decision has been made to no longer commission new Prima Games strategy guides and the U.S.-based imprint will be discontinued in Spring 2019. We are in conversations with the Prima Games team and cannot comment on this further at this point.”
Saw that yesterday. Dang. I also own a metric crap-ton of their guides since well, forever, especially the hardcover "Collector's Editions" which were kind of my kryptonite (he says while looking over at the RDR2 CE guide open on the table next to him).Daehawk wrote: Fri Nov 09, 2018 2:50 pm https://www.ign.com/articles/2018/11/09 ... 857900061b
Strategy Guide Publisher Prima Games Shutting Down
I own a lot of their guides starting in the 1990s.
https://store.steampowered.com/app/2681 ... Signature/
Daehawk wrote: Sat Nov 10, 2018 8:40 pm Nah they're just making another foray into killing off PC gaming again. Its already started with MS forcing them to make these feel good about shit news videos.
I've tried 40 of the 77 entries, and that's about all I can stand. Here are the ones that I recommend playing:MonkeyFinger wrote: Thu Oct 04, 2018 9:15 amHipolito wrote: Wed Oct 03, 2018 10:43 pm IFComp just keeps getting bigger and bigger. This year, there are 77 entries!
One of them is about a Corgi, in case you're into that sort of thing.
I used to judge this competition every year, then kinda fell out of it. I might just get back into it this year, and post some recommendations when I'm done.
It looks like they've reached their funding goal, with a little over 3 days left in the campaign.Max Peck wrote: Mon Oct 22, 2018 11:03 am If you are the sort that wished that Pathfinder Kingmaker was turn-based instead of RTWP, you might want to keep an eye on Realms Beyond.
Hey, thanks for once again taking point on this trail. 77 entries would be a bit daunting but now I have a curated list to check out.Hipolito wrote: Sun Nov 11, 2018 9:08 pmI've tried 40 of the 77 entries, and that's about all I can stand. Here are the ones that I recommend playing:MonkeyFinger wrote: Thu Oct 04, 2018 9:15 amHipolito wrote: Wed Oct 03, 2018 10:43 pm IFComp just keeps getting bigger and bigger. This year, there are 77 entries!
One of them is about a Corgi, in case you're into that sort of thing.
I used to judge this competition every year, then kinda fell out of it. I might just get back into it this year, and post some recommendations when I'm done.
Alias "The Magpie": As a notorious gentleman thief in England, you impersonate a psychiatrist to gain access to a rich man's home and steal his priceless jeweled scarab. You'll have to contend with some crazy coincidences and hairy hijinks as you hunt for the scarab without blowing your cover. Funny, delightfully written story. But may be too elaborate a puzzle for its own good, as doing things in a slightly different order than the walkthrough doesn't work even when it ought to.
Animalia: A covert team of forest animals attempts to solve a very human problem. From assembling the team to navigating the human world that's barely understood, this game offers an incredible amount of personality and replay value. But it's Forest God-dang hard to get a successful ending. After 5 tries, I still haven't managed to do so.
Bogeyman: You're one of several kids forced to toil for an evil man in his wretched hovel. The white text on black background and haunting soundtrack make this an ideal game to play in the dark before you go to sleep. Grim, chilling story. My favorite entry in the competition.
Cannery Vale: You're a writer trying to flesh out a novel. As you take naps, you dream that you're in your novel, and you wake up with ideas on what to put in the novel. Huge, almost open-world feel. Lots of weirdness, gruesome horror, and a variety of sex encounters. Its craziness and duality remind me of Spy Intrigue from IFComp 2015. But, as with Spy Intrigue, I never finished it. It's either bugged or I made the game unwinnable as I seem to be stuck. Also, the writing quality varies, perhaps intentionally, so I found myself skimming a lot.
They Will Not Return: Humans have disappeared, leaving behind robot butlers like you with no one to take care of. Reads like classic sci-fi.
Winners will be announced next weekend.
You're welcome! Hope you enjoy the games.MonkeyFinger wrote: Mon Nov 12, 2018 2:25 pmHey, thanks for once again taking point on this trail. 77 entries would be a bit daunting but now I have a curated list to check out.Hipolito wrote: Sun Nov 11, 2018 9:08 pmI've tried 40 of the 77 entries, and that's about all I can stand. Here are the ones that I recommend playing:MonkeyFinger wrote: Thu Oct 04, 2018 9:15 amHipolito wrote: Wed Oct 03, 2018 10:43 pm IFComp just keeps getting bigger and bigger. This year, there are 77 entries!
One of them is about a Corgi, in case you're into that sort of thing.
I used to judge this competition every year, then kinda fell out of it. I might just get back into it this year, and post some recommendations when I'm done.
Alias "The Magpie": As a notorious gentleman thief in England, you impersonate a psychiatrist to gain access to a rich man's home and steal his priceless jeweled scarab. You'll have to contend with some crazy coincidences and hairy hijinks as you hunt for the scarab without blowing your cover. Funny, delightfully written story. But may be too elaborate a puzzle for its own good, as doing things in a slightly different order than the walkthrough doesn't work even when it ought to.
Animalia: A covert team of forest animals attempts to solve a very human problem. From assembling the team to navigating the human world that's barely understood, this game offers an incredible amount of personality and replay value. But it's Forest God-dang hard to get a successful ending. After 5 tries, I still haven't managed to do so.
Bogeyman: You're one of several kids forced to toil for an evil man in his wretched hovel. The white text on black background and haunting soundtrack make this an ideal game to play in the dark before you go to sleep. Grim, chilling story. My favorite entry in the competition.
Cannery Vale: You're a writer trying to flesh out a novel. As you take naps, you dream that you're in your novel, and you wake up with ideas on what to put in the novel. Huge, almost open-world feel. Lots of weirdness, gruesome horror, and a variety of sex encounters. Its craziness and duality remind me of Spy Intrigue from IFComp 2015. But, as with Spy Intrigue, I never finished it. It's either bugged or I made the game unwinnable as I seem to be stuck. Also, the writing quality varies, perhaps intentionally, so I found myself skimming a lot.
They Will Not Return: Humans have disappeared, leaving behind robot butlers like you with no one to take care of. Reads like classic sci-fi.
Winners will be announced next weekend.
Nice! Thanks for finding strength.Hipolito wrote: Thu Nov 15, 2018 2:29 amYou're welcome! Hope you enjoy the games.MonkeyFinger wrote: Mon Nov 12, 2018 2:25 pmHey, thanks for once again taking point on this trail. 77 entries would be a bit daunting but now I have a curated list to check out.Hipolito wrote: Sun Nov 11, 2018 9:08 pmI've tried 40 of the 77 entries, and that's about all I can stand. Here are the ones that I recommend playing:MonkeyFinger wrote: Thu Oct 04, 2018 9:15 amHipolito wrote: Wed Oct 03, 2018 10:43 pm IFComp just keeps getting bigger and bigger. This year, there are 77 entries!
One of them is about a Corgi, in case you're into that sort of thing.
I used to judge this competition every year, then kinda fell out of it. I might just get back into it this year, and post some recommendations when I'm done.
Alias "The Magpie": As a notorious gentleman thief in England, you impersonate a psychiatrist to gain access to a rich man's home and steal his priceless jeweled scarab. You'll have to contend with some crazy coincidences and hairy hijinks as you hunt for the scarab without blowing your cover. Funny, delightfully written story. But may be too elaborate a puzzle for its own good, as doing things in a slightly different order than the walkthrough doesn't work even when it ought to.
Animalia: A covert team of forest animals attempts to solve a very human problem. From assembling the team to navigating the human world that's barely understood, this game offers an incredible amount of personality and replay value. But it's Forest God-dang hard to get a successful ending. After 5 tries, I still haven't managed to do so.
Bogeyman: You're one of several kids forced to toil for an evil man in his wretched hovel. The white text on black background and haunting soundtrack make this an ideal game to play in the dark before you go to sleep. Grim, chilling story. My favorite entry in the competition.
Cannery Vale: You're a writer trying to flesh out a novel. As you take naps, you dream that you're in your novel, and you wake up with ideas on what to put in the novel. Huge, almost open-world feel. Lots of weirdness, gruesome horror, and a variety of sex encounters. Its craziness and duality remind me of Spy Intrigue from IFComp 2015. But, as with Spy Intrigue, I never finished it. It's either bugged or I made the game unwinnable as I seem to be stuck. Also, the writing quality varies, perhaps intentionally, so I found myself skimming a lot.
They Will Not Return: Humans have disappeared, leaving behind robot butlers like you with no one to take care of. Reads like classic sci-fi.
Winners will be announced next weekend.
I found the strength in me to play a few more entries, and can now add another recommendation.
En Garde: IFComp usually has at least one zombie game. This one's about as charming and funny as a zombie game can get. You're the zombie here, which is not a new concept. But what is new is that you gain the thoughts and personalities of the brains you eat. And they have conversations with each other. Incredibly fun. Hate to say it, but this edges out Bogeyman as my favorite of the competition.
Huh, never heard of MHRD. Now it's on my wishlistKasey Chang wrote: Sat Nov 17, 2018 2:56 pm Decided to play Shenzhen I/O instead. Already got past two puzzles (the initial, and the solitaire). It's very reminiscent of TIS-100 and MHRD, in different ways.
The results are in! Here are the top 10, plus where a couple of other ones I liked ended up. Next to the top 10 winners that I didn't recommend, I added some commentary.MonkeyFinger wrote: Thu Nov 15, 2018 9:47 amNice! Thanks for finding strength.Hipolito wrote: Thu Nov 15, 2018 2:29 amYou're welcome! Hope you enjoy the games.MonkeyFinger wrote: Mon Nov 12, 2018 2:25 pmHey, thanks for once again taking point on this trail. 77 entries would be a bit daunting but now I have a curated list to check out.Hipolito wrote: Sun Nov 11, 2018 9:08 pmI've tried 40 of the 77 entries, and that's about all I can stand. Here are the ones that I recommend playing:MonkeyFinger wrote: Thu Oct 04, 2018 9:15 amHipolito wrote: Wed Oct 03, 2018 10:43 pm IFComp just keeps getting bigger and bigger. This year, there are 77 entries!
One of them is about a Corgi, in case you're into that sort of thing.
I used to judge this competition every year, then kinda fell out of it. I might just get back into it this year, and post some recommendations when I'm done.
Alias "The Magpie": As a notorious gentleman thief in England, you impersonate a psychiatrist to gain access to a rich man's home and steal his priceless jeweled scarab. You'll have to contend with some crazy coincidences and hairy hijinks as you hunt for the scarab without blowing your cover. Funny, delightfully written story. But may be too elaborate a puzzle for its own good, as doing things in a slightly different order than the walkthrough doesn't work even when it ought to.
Animalia: A covert team of forest animals attempts to solve a very human problem. From assembling the team to navigating the human world that's barely understood, this game offers an incredible amount of personality and replay value. But it's Forest God-dang hard to get a successful ending. After 5 tries, I still haven't managed to do so.
Bogeyman: You're one of several kids forced to toil for an evil man in his wretched hovel. The white text on black background and haunting soundtrack make this an ideal game to play in the dark before you go to sleep. Grim, chilling story. My favorite entry in the competition.
Cannery Vale: You're a writer trying to flesh out a novel. As you take naps, you dream that you're in your novel, and you wake up with ideas on what to put in the novel. Huge, almost open-world feel. Lots of weirdness, gruesome horror, and a variety of sex encounters. Its craziness and duality remind me of Spy Intrigue from IFComp 2015. But, as with Spy Intrigue, I never finished it. It's either bugged or I made the game unwinnable as I seem to be stuck. Also, the writing quality varies, perhaps intentionally, so I found myself skimming a lot.
They Will Not Return: Humans have disappeared, leaving behind robot butlers like you with no one to take care of. Reads like classic sci-fi.
Winners will be announced next weekend.
I found the strength in me to play a few more entries, and can now add another recommendation.
En Garde: IFComp usually has at least one zombie game. This one's about as charming and funny as a zombie game can get. You're the zombie here, which is not a new concept. But what is new is that you gain the thoughts and personalities of the brains you eat. And they have conversations with each other. Incredibly fun. Hate to say it, but this edges out Bogeyman as my favorite of the competition.