Robo Rally-Turn 18 complete- REMUS WEST WINS!!!!!
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- Isgrimnur
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
My screw-up would have had you meeting your doom under a crusher when I initially screwed up the rotation direction.
It's almost as if people are the problem.
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
btw, is there a reset option, that if I'm 100% sure I will get destroyed at 1st phase, that I could reset myself to my last archivespot and do the movements from there?
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- Shinjin
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
In your case, I believe that would be a Move 1, Move 2, or Move 3. Reset takes place the following turnmipe wrote:btw, is there a reset option, that if I'm 100% sure I will get destroyed at 1st phase, that I could reset myself to my last archivespot and do the movements from there?

- Remus West
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
Back-up, U-turn, move 1, move 1, pause to watch nifty explosion, rotate left.mipe wrote:btw, is there a reset option, that if I'm 100% sure I will get destroyed at 1st phase, that I could reset myself to my last archivespot and do the movements from there?
If you can not do the back up then you need to think elsewhere.
rotate right (which gets undone by the belt moving you S and rotating you)
move 1 (and then get moved East and rotated by the belt so you face north)
move 2 (then get moved 1 West by the belt)
Move 1,2, or 3 into wall (then get moved West and rotated by belt so you face West)
Move 1,2,or 3 into wall (then get moved South by the belt and face the flag and the opening)
of course if someone screws your move up there.....
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Remus West
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
Oh, and Twonky shut down so if you were worried about him pushing you in the pit there is no need to sweat that. He will be sitting there waiting to be shot.mipe wrote:btw, is there a reset option, that if I'm 100% sure I will get destroyed at 1st phase, that I could reset myself to my last archivespot and do the movements from there?

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Isgrimnur
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
It's pretty much suicide or take your chances and hope you live to hand 7. You can declare shut down for hand 7 now and revise if you end up dead. Twonky is active for this turn. It's next turn he's shut down for.
It's almost as if people are the problem.
- Shinjin
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- Remus West
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
Oh, nevermind, you are toast. But check his last turn to see what got locked in so you can predict where he ends up so you can take retirbution then.Isgrimnur wrote:It's pretty much suicide or take your chances and hope you live to hand 7. You can declare shut down for hand 7 now and revise if you end up dead. Twonky is active for this turn. It's next turn he's shut down for.

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- stessier
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
I think I am somehow going to be both the first and last person to turn their hand in. 
Remus, have you finished making your peace with your deity of choice?

Remus, have you finished making your peace with your deity of choice?

I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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- Isgrimnur
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
All hands are in. I will begin processing at 7 p.m. CDT. You have until then to declare that you'll be shutting down for next turn or change your hand.
You guys are certainly gutting out turns with more damage than I've ever been comfortable with...
You guys are certainly gutting out turns with more damage than I've ever been comfortable with...
It's almost as if people are the problem.
- Shinjin
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
More risk = better reward? Plus it's just plain fun to try to squeeze decent programming around locked registers.Isgrimnur wrote:You guys are certainly gutting out turns with more damage than I've ever been comfortable with...
And for what it's worth, my plans didn't call for getting shot up before landing on the double-wrench.

- srdaniel
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
Do your plans ever account for "getting shot"?Shinjin wrote:More risk = better reward? Plus it's just plain fun to try to squeeze decent programming around locked registers.Isgrimnur wrote:You guys are certainly gutting out turns with more damage than I've ever been comfortable with...
And for what it's worth, my plans didn't call for getting shot up before landing on the double-wrench.
- Shinjin
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
I have 4 things to say to you:srdaniel wrote:Do your plans ever account for "getting shot"?
U-Turn
Move 1
Rotate Left
Move 3

- Remus West
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
Mine have been accounting for it.srdaniel wrote:Do your plans ever account for "getting shot"?Shinjin wrote:More risk = better reward? Plus it's just plain fun to try to squeeze decent programming around locked registers.Isgrimnur wrote:You guys are certainly gutting out turns with more damage than I've ever been comfortable with...
And for what it's worth, my plans didn't call for getting shot up before landing on the double-wrench.

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Remus West
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
Is it 7 CDT yet?
F5 F5 F5.....
No, guess not.
F5 F5 F5.....

No, guess not.

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- stessier
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
I think it's rude that he's running on CDT. Everyone knows EDT is far superior...at least as long as I'm living in it. 

I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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- Isgrimnur
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
So stessier's hand this round will be drawn off the top of the deck...
It's almost as if people are the problem.
- Isgrimnur
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
Processing...
It's almost as if people are the problem.
- Remus West
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
I, on the other hand, have been nothing but complimentary regarding the running of this game.Isgrimnur wrote:So stessier's hand this round will be drawn off the top of the deck...

I'll let you know what I need for next hand after I see how this one goes. Remember, stessier ends up in front of my lassr. A lot.

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Isgrimnur
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Re: Robo Rally-Hand 6 out, due 7 pm CDT Tuesday.
Phase 1:
Grundbegriff (Trundle Bot) - Move 1 (490)
mipe (Hulk X-90) - U Turn
Remus West (Squash Bot) - Rotate Left
Shinjin (Twonky) - Rotate Left
stessier (Twitch) - Move 2 (690)
Trundle Bot heard about Spin Bot and decides to start investigating the walls himself.
Hulk X-90 is shifted one block S and rotated left.
Twitch is rotated left by the gears.
Twitch shoots Squash Bot in the back of the head.


Damage Count
Grundbegriff (Trundle Bot) : 5
mipe (Hulk X-90) : 3
Remus West (Squash Bot) : 1
Shinjin (Twonky) : 7
srdaniel (Spin Bot) : 0
stessier (Twitch) : 0
Grundbegriff (Trundle Bot) - Move 1 (490)
mipe (Hulk X-90) - U Turn
Remus West (Squash Bot) - Rotate Left
Shinjin (Twonky) - Rotate Left
stessier (Twitch) - Move 2 (690)
Trundle Bot heard about Spin Bot and decides to start investigating the walls himself.
Hulk X-90 is shifted one block S and rotated left.
Twitch is rotated left by the gears.
Twitch shoots Squash Bot in the back of the head.




Damage Count
Grundbegriff (Trundle Bot) : 5
mipe (Hulk X-90) : 3
Remus West (Squash Bot) : 1
Shinjin (Twonky) : 7
srdaniel (Spin Bot) : 0
stessier (Twitch) : 0
Last edited by Isgrimnur on Tue Oct 28, 2008 8:20 pm, edited 1 time in total.
It's almost as if people are the problem.
- Isgrimnur
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Re: Robo Rally-Hand 6 processing.
I screwed that up on Squash Bot's move. Phase 1 under revision....
*edit: Should be corrected.
*edit: Should be corrected.
It's almost as if people are the problem.
- Isgrimnur
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Re: Robo Rally-Hand 6 processing.
Phase 2:
Grundbegriff (Trundle Bot) - Move 1 (660)
mipe (Hulk X-90) - Move 1 (510)
Remus West (Squash Bot) - Rotate Left
Shinjin (Twonky) - Rotate Left
stessier (Twitch) - Move 2 (730)
Trundle Bot is sure there's something to see on those walls...
Twitch puts a matching hole in Squash Bot's left side.


Damage Count
Grundbegriff (Trundle Bot) : 5
mipe (Hulk X-90) : 3
Remus West (Squash Bot) : 2
Shinjin (Twonky) : 7
srdaniel (Spin Bot) : 0
stessier (Twitch) : 0
Grundbegriff (Trundle Bot) - Move 1 (660)
mipe (Hulk X-90) - Move 1 (510)
Remus West (Squash Bot) - Rotate Left
Shinjin (Twonky) - Rotate Left
stessier (Twitch) - Move 2 (730)
Trundle Bot is sure there's something to see on those walls...
Twitch puts a matching hole in Squash Bot's left side.




Damage Count
Grundbegriff (Trundle Bot) : 5
mipe (Hulk X-90) : 3
Remus West (Squash Bot) : 2
Shinjin (Twonky) : 7
srdaniel (Spin Bot) : 0
stessier (Twitch) : 0
It's almost as if people are the problem.
- Isgrimnur
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Re: Robo Rally-Hand 6 processing.
Phase 3:
Grundbegriff (Trundle Bot) - Rotate Right
mipe (Hulk X-90) - Rotate Right
Remus West (Squash Bot) - Rotate Left
Shinjin (Twonky) - Rotate Left
stessier (Twitch) - Backup (470)
Twitch is shifted one block E by the belts.
Hulk X-90 decides that Trundle Bot really needs to have his 4th register locked.


Damage Count
Grundbegriff (Trundle Bot) : 6
mipe (Hulk X-90) : 3
Remus West (Squash Bot) : 2
Shinjin (Twonky) : 7
srdaniel (Spin Bot) : 0
stessier (Twitch) : 0
Grundbegriff (Trundle Bot) - Rotate Right
mipe (Hulk X-90) - Rotate Right
Remus West (Squash Bot) - Rotate Left
Shinjin (Twonky) - Rotate Left
stessier (Twitch) - Backup (470)
Twitch is shifted one block E by the belts.
Hulk X-90 decides that Trundle Bot really needs to have his 4th register locked.




Damage Count
Grundbegriff (Trundle Bot) : 6
mipe (Hulk X-90) : 3
Remus West (Squash Bot) : 2
Shinjin (Twonky) : 7
srdaniel (Spin Bot) : 0
stessier (Twitch) : 0
It's almost as if people are the problem.
- Isgrimnur
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Re: Robo Rally-Hand 6 processing.
Phase 4:
Grundbegriff (Trundle Bot) - Move 2 (780)
mipe (Hulk X-90) - Move 3 (830)
Remus West (Squash Bot) - Move 2 (750)
Shinjin (Twonky) - Rotate Right
stessier (Twitch) - Rotate Right
Hulk smashes into Trundle Bot, putting a dent in the wall he was so recently studying.
Trundle Bot then scoots onto the flag.
Twitch and Squash Bot ease on East, ease on East the belt.
Twonky makes Trundle Bot pay by locking register 3.
Trundle Bot updates his archive location.


Damage Count
Grundbegriff (Trundle Bot) : 7
mipe (Hulk X-90) : 3
Remus West (Squash Bot) : 2
Shinjin (Twonky) : 7
srdaniel (Spin Bot) : 0
stessier (Twitch) : 0
Grundbegriff (Trundle Bot) - Move 2 (780)
mipe (Hulk X-90) - Move 3 (830)
Remus West (Squash Bot) - Move 2 (750)
Shinjin (Twonky) - Rotate Right
stessier (Twitch) - Rotate Right
Hulk smashes into Trundle Bot, putting a dent in the wall he was so recently studying.
Trundle Bot then scoots onto the flag.
Twitch and Squash Bot ease on East, ease on East the belt.
Twonky makes Trundle Bot pay by locking register 3.
Trundle Bot updates his archive location.




Damage Count
Grundbegriff (Trundle Bot) : 7
mipe (Hulk X-90) : 3
Remus West (Squash Bot) : 2
Shinjin (Twonky) : 7
srdaniel (Spin Bot) : 0
stessier (Twitch) : 0
It's almost as if people are the problem.
- Remus West
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Re: Robo Rally-Hand 6 processing.
I thought they were blue belts down here (move 2). Was I wrong or are you forgetting that?
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Remus West
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Re: Robo Rally-Hand 5 out, due 7 pm CDT Sunday
Crap. Never mind. Bad planning on my part. Sigh.Isgrimnur wrote:All the belts on that board are normal, move 1 square. The round things are gears. They rotate you in the direction indicated. They activate after the belts move., so it's possible to be belt shifted onto a gear, then rotated by it.mipe wrote: Quick question: There are... White conveyors? how many spaces for turn to they move you?
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Isgrimnur
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Re: Robo Rally-Hand 6 processing.
Phase 5:
Grundbegriff (Trundle Bot) - Rotate Left
mipe (Hulk X-90) - Rotate Left
Remus West (Squash Bot) - Move 1 (630) (Brakes)
Shinjin (Twonky) - Move 1 (650)
stessier (Twitch) - Rotate Right
Twonky smashes into Trundle Bot, bouncing him off the wall to his left.
Squash Bot engages his brakes, and rocks back and forth.
Twonky drills a hole in the back of Trundle Bot's head, locking register 2.
Trundle Bot heals a point of damage, unlocking register 2.
Option to Twonky: Heal 2 damage or receive an option card.


Damage Count
Grundbegriff (Trundle Bot) : 7
mipe (Hulk X-90) : 3
Remus West (Squash Bot) : 2
Shinjin (Twonky) : 7
srdaniel (Spin Bot) : 0
stessier (Twitch) : 0
Grundbegriff (Trundle Bot) - Rotate Left
mipe (Hulk X-90) - Rotate Left
Remus West (Squash Bot) - Move 1 (630) (Brakes)
Shinjin (Twonky) - Move 1 (650)
stessier (Twitch) - Rotate Right
Twonky smashes into Trundle Bot, bouncing him off the wall to his left.
Squash Bot engages his brakes, and rocks back and forth.
Twonky drills a hole in the back of Trundle Bot's head, locking register 2.
Trundle Bot heals a point of damage, unlocking register 2.
Option to Twonky: Heal 2 damage or receive an option card.




Damage Count
Grundbegriff (Trundle Bot) : 7
mipe (Hulk X-90) : 3
Remus West (Squash Bot) : 2
Shinjin (Twonky) : 7
srdaniel (Spin Bot) : 0
stessier (Twitch) : 0
It's almost as if people are the problem.
- Shinjin
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Re: Robo Rally-Hand 6 processing.
Option Card, natch. Then it's night-night time before I wake up at the bottom of a pit...Isgrimnur wrote:Option to Twonky: Heal 2 damage or receive an option card.
- Shinjin
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Re: Robo Rally-Turn 6 almost complete, decision needed.
Incidentally, who ever thought you could cheese by with three locked registers and gain an option card to boot?
- Isgrimnur
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Re: Robo Rally-Turn 6 almost complete, decision needed.

You broke my scoreboard...
It's almost as if people are the problem.
- Shinjin
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Re: Robo Rally-Turn 6 almost complete, decision needed.
Isgrimnur wrote:You broke my scoreboard...

(word wrap?)
- Isgrimnur
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Re: Robo Rally-Turn 6 complete
In the unlikely event that you survive turn 7...
It's almost as if people are the problem.
- stessier
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Re: Robo Rally-Hand 7 out, due 7 pm CDT Thursday
Excellent turns all!
Special kudos to Squash Bot for demonstrating the reading comprehension for which his line is famous. I hope your new ventilation holes improve your efficiency. If not, don't worry. I have the perfect hand for adding a few new modifications for you next round.
Special kudos to Squash Bot for demonstrating the reading comprehension for which his line is famous. I hope your new ventilation holes improve your efficiency. If not, don't worry. I have the perfect hand for adding a few new modifications for you next round.
I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
Global Steam Wishmaslist Tracking
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Running__ | __2014: 1300.55 miles__ | __2015: 2036.13 miles__ | __2016: 1012.75 miles__ | __2017: 1105.82 miles__ | __2018: 1318.91 miles | __2019: 2000.00 miles |
- Isgrimnur
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Re: Robo Rally-Hand 7 out, due 7 pm CDT Thursday
Version 1 of all hands are in. Anyone want to shut down for turn 8? Those are public declarations, so no PM necessary.
For the next time I run a game, I'm also thinking about issuing all bots one weapon option card to start the game. What do you think about that idea? Not that there was any shortage of carnage in the first few hands, what with two deaths in the first three turns.
For the next time I run a game, I'm also thinking about issuing all bots one weapon option card to start the game. What do you think about that idea? Not that there was any shortage of carnage in the first few hands, what with two deaths in the first three turns.
It's almost as if people are the problem.
- Shinjin
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Re: Robo Rally-Hand 7 out, due 7 pm CDT Thursday
I totally love Options. They add so much to the game.
- uncertainty
- versatility
- creativity (certain combos get really goofy, if I remember right)
- ownership (it almost feels like you are customizing your bot, plus it gives an added layer of control)
But I think that starting out with them would remove an important decision element from the game. Do I go straight for the flag or do I try to invest some turns into getting an option that may pay off later on?
I seem to recall playing a variant where single wrenches gave 1 option (or heal 1) and double-wrenches gave 2 (or heal 2, maybe 1 option + heal 1?). Would that serve the purpose of increased mayhem enough? Players would still need to explicitly hunt down repair sites, but simply ending on a flag could give you an option (unless flags are declared exempt).
Don't get me wrong - I wouldn't shy away from that variant if it was presented. But I also have a hunch that it might really present an early imbalance compared to vanilla RR where everyone starts out the same.

- uncertainty
- versatility
- creativity (certain combos get really goofy, if I remember right)
- ownership (it almost feels like you are customizing your bot, plus it gives an added layer of control)
But I think that starting out with them would remove an important decision element from the game. Do I go straight for the flag or do I try to invest some turns into getting an option that may pay off later on?
I seem to recall playing a variant where single wrenches gave 1 option (or heal 1) and double-wrenches gave 2 (or heal 2, maybe 1 option + heal 1?). Would that serve the purpose of increased mayhem enough? Players would still need to explicitly hunt down repair sites, but simply ending on a flag could give you an option (unless flags are declared exempt).
Don't get me wrong - I wouldn't shy away from that variant if it was presented. But I also have a hunch that it might really present an early imbalance compared to vanilla RR where everyone starts out the same.
Isgrimnur wrote:what with two deaths in the first three turns.

- Grundbegriff
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Re: Robo Rally-Hand 7 out, due 7 pm CDT Thursday
Another possible rule variant:
Simply touching a repair site (without having to finish the turn there) gives 1 option or 2 options, but each repair site may be exploited in this way only once. Ending a turn there still yields 1 or 2 options.
That would get more options in play more easily, while rewarding achievement, but wouldn't allow abuse of the gumball machine.
Simply touching a repair site (without having to finish the turn there) gives 1 option or 2 options, but each repair site may be exploited in this way only once. Ending a turn there still yields 1 or 2 options.
That would get more options in play more easily, while rewarding achievement, but wouldn't allow abuse of the gumball machine.
- srdaniel
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Re: Robo Rally-Hand 7 out, due 7 pm CDT Thursday
If everyone starts with an option, I can just see someone starting with "The Big One" and destroying everyone the next turn.
If we play with the single wrench = 1 option, double wrench = 2 option we might at least not have to worry about Shinjin. He would probably just sit on the first double wrench collecting options for the whole game.
I've played the single = 1 option, double = 2 options but never the everyone start with one. I'd be willing to play with any rule variants.
I was thinking if you want more chaos, have 4 flags on one board.
If we play with the single wrench = 1 option, double wrench = 2 option we might at least not have to worry about Shinjin. He would probably just sit on the first double wrench collecting options for the whole game.

I've played the single = 1 option, double = 2 options but never the everyone start with one. I'd be willing to play with any rule variants.
I was thinking if you want more chaos, have 4 flags on one board.
- LordMortis
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Re: Robo Rally-Hand 7 out, due 7 pm CDT Thursday
While I'm glad I dropped out, I wish I didn't have to. 
Personally, I don't think the variants are necessary. Going for options is a strategy and one of weighing opportunity.
I'm not reading closely enough. How our you guys dealing with options of opportunity? Like the using an optional tractor beam?

Personally, I don't think the variants are necessary. Going for options is a strategy and one of weighing opportunity.
I'm not reading closely enough. How our you guys dealing with options of opportunity? Like the using an optional tractor beam?
- Shinjin
- Posts: 2738
- Joined: Tue Mar 08, 2005 4:24 pm
Re: Robo Rally-Hand 7 out, due 7 pm CDT Thursday
Hm. I could play a game of denial - try to gather up all the option cards so that nobody else could have any. Then I could take my borg bot and dominate the board, though by then I suppose someone will have touched most of the flags...srdaniel wrote:He would probably just sit on the first double wrench collecting options for the whole game.

- Shinjin
- Posts: 2738
- Joined: Tue Mar 08, 2005 4:24 pm
Re: Robo Rally-Hand 7 out, due 7 pm CDT Thursday
I'm dealing with it well, others ... not so muchLordMortis wrote:How our you guys dealing with options of opportunity? Like the using an optional tractor beam?

When resolving weapons fire, Isgrimnur has been posting a large "wake up and post your choice Twonky" on the forum, often accompanied by a PM. I post my choice and PM Isgrimnur as well (assuming email notification might get him back to the thread more conveniently than page refreshes).
It looks like a similar approach has been taken with the use of the Brakes option.
We could probably include use preferences with our orders to speed things along, but that's not always viable.
But since you can avoid damage by ditching an option card, I've given Isgrimnur my threshold of damage tolerance for when I might consider tossing an option. That probably speeds up play the most.
I imagine that as more options come into play, the game will slow down appropriately. That will certainly be a side effect of increased option variants. But that will also add to the suspense

Last edited by Shinjin on Thu Oct 30, 2008 11:38 am, edited 1 time in total.