Re: Video Games Randomness
Posted: Thu Dec 17, 2020 3:05 am
Player characters.
As for that game, sell it on Steam they dont care what they sell.
As for that game, sell it on Steam they dont care what they sell.
That is not dead which can eternal lie, and with strange aeons bring us some web forums whereupon we can gather
http://garbi.online/forum/
Perhaps.Rumpy wrote: Thu Dec 17, 2020 12:45 am Well, I can't honestly blame them. I think it's less about censorship and more about not wanting to be caught between a rock and a hard place. Although their wording about pressure from gamers seems to be a deflection from the bigger picture. It does seem odd to me that they would not realize the content could be controversial to begin with. I mean, don't they review these things before deciding to sell them?
They already tried releasing the game on Steam. That was where it was initially released in 2019, and subsequently removed due to review-bombing from the aforementioned 50 cent army. The write-up in PC Gamer explains the relevant details below:Daehawk wrote: Thu Dec 17, 2020 3:05 am As for that game, sell it on Steam they dont care what they sell.
PCGamer.com wrote:This is a sudden (and baffling) decision. Who are these mysterious 'gamers' and what exactly did they say that provoked GOG to pull the game? We've reached out to the company for comment. In the meantime, you can read all about Devotion and its troubled history in the original article below.
Original story: In early 2019 the indie horror game Devotion, which PCG thought was pretty great, was discovered to contain a reference to China's president, Xi Jinping. A piece of paper in the game had references to Xi, the word 'moron', and the Disney character Winnie the Pooh: the latter is a comparison that has been widely used to mock Xi, to the extent that China banned an entire Winnie the Pooh movie because of it.
Once this was out in the open, things began to go badly wrong for Taiwanese developer Red Candle Games. Chinese players began to review-bomb the game en masse, undeterred by the removal of the offending material. Shortly afterwards the game was pulled from Steam by Red Candle itself.
This wasn't just a case of an online argument that got out of hand: the game's Chinese publisher, Indievent, soon afterwards had its business license revoked, while the Taiwanese publisher Winking Entertainment also quietly backed off. Amid fears that the game was being scrubbed out of history, Harvard University stepped in to ensure Devotion and the studio's previous game Detention were preserved in its East Asia collection.
No, instead they'd have lost the Chinese market and huge amounts of revenue. I really don't blame GOG, and I say this as someone who hates the company. Any other storefront would have made the same decision.Anonymous Bosch wrote: Thu Dec 17, 2020 4:16 am Had they at least been honest about why they chose to pull it, they'd likely still have caught flak for bending the knee to China's 50 cent army, but they wouldn't have the embarrassing PR fustercluck they've now created for themselves with their blatant pretence that only makes it look worse.
I thought people understood this too, but apparently not.Kasey Chang wrote: Thu Dec 17, 2020 5:48 am People understand that while "officially" it's the gamers mounting protests, the real message is the "black hand" behind the scenes inciting the protest...
Then why bother entering the fray and purporting to save Red Candle's long-missing game in the first place? How does a platform like GOG proudly publicise the fact that they would be the ones to release an eagerly-anticipated Taiwanese indie title with a notoriously controversial history -- specifically because of Chairman Xi's cult of personality and his invariably thin-skinned bullshit reactions to any unflattering comparison with a certain portly cartoon bear (long since removed from the game in question anyway) -- only to then blame 'gamers' for their abrupt about-face? They totally brought this situation upon themselves.Paradroid wrote: Thu Dec 17, 2020 5:20 amNo, instead they'd have lost the Chinese market and huge amounts of revenue. I really don't blame GOG, and I say this as someone who hates the company. Any other storefront would have made the same decision.Anonymous Bosch wrote: Thu Dec 17, 2020 4:16 am Had they at least been honest about why they chose to pull it, they'd likely still have caught flak for bending the knee to China's 50 cent army, but they wouldn't have the embarrassing PR fustercluck they've now created for themselves with their blatant pretence that only makes it look worse.
Yeah, hence why I said rock and a hard place. When it comes down to it, CDPR is still just an independent dev and publisher, and catching the ire of China would harm their bottom bottom line, so this is them being safe rather than getting into a war with a country that they most likely not have the resources to handle. But again, the odd thing is, why even announce and accept it for publication with Steam's previous history with the game? That part is puzzling to me. They had to have known the game had some history before accepting to sign them on.Paradroid wrote: Thu Dec 17, 2020 5:20 amNo, instead they'd have lost the Chinese market and huge amounts of revenue. I really don't blame GOG, and I say this as someone who hates the company. Any other storefront would have made the same decision.Anonymous Bosch wrote: Thu Dec 17, 2020 4:16 am Had they at least been honest about why they chose to pull it, they'd likely still have caught flak for bending the knee to China's 50 cent army, but they wouldn't have the embarrassing PR fustercluck they've now created for themselves with their blatant pretence that only makes it look worse.
PCGamer.com wrote:Yesterday we reported that Devotion, a cult horror title from Taiwanese developer Red Candle Games, would be re-released on GOG after being unavailable for nearly two years. A few hours after this announcement was made GOG, owned by CD Projekt, unceremoniously dumped the game via the below tweet.
This has gone down in the west like a cup of cold sick, with the above tweet receiving a rather brutal shoeing and at least one developer pulling their game from GOG in protest. While the "many messages from gamers" seems a ridiculous phrase, and there's little evidence of any adverse reaction on western-centric media, the original controversy over the game was largely fuelled by users on the Chinese social platform Weibo. The hashtag relating to the game (#还愿#) has huge historical engagement figures, and the point I'm making is that, just because the "many messages" aren't immediately visible to us doesn't mean they don't exist: some conspiracists seem to think the Chinese Communist Party is involved but, as the Monster Hunter movie recently showed, there is a large and vociferous Chinese audience ready to jump on anything percieved as anti-China without prompting.@GOGcom) wrote:Earlier today, it was announced that the game Devotion is coming to GOG. After receiving many messages from gamers, we have decided not to list the game in our store.
— GOG.COM (@GOGcom)
PCG has contacted GOG to ask for further details on the decision not to list Devotion, and will update with any response. The game's developer, Red Candle Games, has now responded to this latest setback.
"Though regretful but we are willing to understand and respect GOG's decision," reads the statement. "For the players looking forward to Devotion's re-release, please accept our most sincere apology. This is a difficult predicament to overcome, but we won't stop striving."
Full marks to Red Candle Games for its restraint, though the way ahead now is unclear. Itch.io may be one route. Some have suggested the Epic Games Store, but given that Epic itself is just under half-owned by the Chinese media giant Tencent that seems unlikely.
It's worth ending on an important point here: the joke that caused such offense is no longer in the game, and hasn't been for years. The pursuit of Devotion and its developers in this way is no longer about the game's content: it's just about stopping it being sold anywhere because it once had something in that the Chinese audience didn't like. It's almost unbearably petty. Red Candle's excellent Detention remains available on Steam, should you wish to support a developer that could use it.
Actually, in this case, I rather much doubt it. This is China we're talking about. It doesn't take much imagination to believe they'd try anything to snuff out the dev's candle. To china, it's open defiance. They''ll go at every store that tries to sell it to try and prevent getting it sold, which is what we've seen here. They went at Steam, and they went at GOG, and they'll go at anyone else who tries to sell it. And I'm not sure, but it seems to me something like the Streisand effect is not something they'd be accustomed to culturally.Anonymous Bosch wrote: Thu Dec 17, 2020 12:52 pm Well, if nothing else, one can but hope the Streisand effect provides Red Candle Games with greater publicity than they would've otherwise received had GOG released the game as promised.
Alas, I'm inclined to agree. But hope springs eternal.Rumpy wrote: Thu Dec 17, 2020 2:51 pmActually, in this case, I rather much doubt it. This is China we're talking about. It doesn't take much imagination to believe they'd try anything to snuff out the dev's candle. To china, it's open defiance. They''ll go at every store that tries to sell it to try and prevent getting it sold, which is what we've seen here. They went at Steam, and they went at GOG, and they'll go at anyone else who tries to sell it. And I'm not sure, but it seems to me something like the Streisand effect is not something they'd be accustomed to culturally.Anonymous Bosch wrote: Thu Dec 17, 2020 12:52 pm Well, if nothing else, one can but hope the Streisand effect provides Red Candle Games with greater publicity than they would've otherwise received had GOG released the game as promised.
They couldn't, but what store would that be? It would have to be one so small that it wouldn't be worth selling there anyway.Daehawk wrote: Thu Dec 17, 2020 3:39 pm Dont see what they could do to a store that doesn't have a footprint in China.
Probably EA's Origin service.Daehawk wrote: Fri Dec 18, 2020 2:03 am Good Lord what service is Crysis on? I know I own the first one in box but I know I own all 3 games someplace online. Im just not seeing them. I dont seem to won them on Steam.
I may have to look into that, I think I have ended up with four copies of Mass Effect 2 somehow (Boxed, Steam, Origin, and Steam again with the Digital Deluxe edition). It's a good game, but that seems a bit excessive.hitbyambulance wrote: Fri Dec 18, 2020 7:17 pmalso i'm finding the 'all platforms in one place' approach of GOG Galaxy 2.0 useful. i needed it to track down one of the Oddworld titles, and i found out i have the first Syberia on GOG, the second on Origin and the prologue episode on Steam.
No, they'd only have access to other public info - your library, playtime, friends list, whatever you the source service shared. For instance, when you link Steam to GoG, GoG sees the same thing that anyone would have by looking at your Steam profile (like mine, linked right there <------ .) GoG doesn't actually get access to your account, your password, or your mother's maiden name.Daehawk wrote: Sat Dec 19, 2020 1:43 pm If you linked all to GOG and GOG got hacked wouldn't they have access to all your others game things too?
I haven't linked anything with GOG, but I imagine in this instance you had to authenticate to Steam to authorise it to give GOG access to the API.Daehawk wrote: Sat Dec 19, 2020 3:47 pm hmmm..I thought I had to login with my name and pass of Steam to link it to GOG when I did it.
that's really all it is. you still need the launchers for each service installed and authenticated in order to actually install the titles from GOG Galaxy - you just don't need them running all the time (and you don't need them installed at all if you just want to see what titles you own on every platform).Paradroid wrote: Sat Dec 19, 2020 3:53 pmI haven't linked anything with GOG, but I imagine in this instance you had to authenticate to Steam to authorise it to give GOG access to the API.Daehawk wrote: Sat Dec 19, 2020 3:47 pm hmmm..I thought I had to login with my name and pass of Steam to link it to GOG when I did it.