Giving up, at least temporarily, on Treasure Hunter Simulator, or as I would call it, "hiking / metal detecting simulator". The game is just so darn boring sometimes, as you continue to unearth crap like pull tabs and nails, instead of real treasures. Whoever wrote their English versions seems to have used a weird dictionary. They mean a hand drill. They wrote "trephine" (which is a bone marrow drill), then managed to misspell it in the same dialog box as "terphine" as well (!?). There are at least two other paired misspellings, like grenade/granade, and shear/sheer. You do occasionally find treasures, but the clues given were nonsense. Like giving you a PHOTO clue on where would Captain Cook's spyglass be hidden on the Scottish coast. WHO hid this that managed to leave an old B&W photo as clue, given that Captain Cook died in Hawaii in the 1700's?!?!?! Same problem with the rest of the items. And the idea that you can dig holes in a park willy-nilly is just such a silly idea. Got stuck on a mission where I was supposed to "clean" the amphitheater in Palmyra, Syria, except there was no metal in it... UNLESS it was large/deep objects that my current detector cannot detect, but then I need more missions to make money!
The game isn't paced right. Money's too tight, most items you recover pays a few dollars, when metal detectors costs hundreds, thousands, and the most expensive one, is like 10000! (I am stuck at 7000, as I've pretty much combed over most of the previous maps and picked them clean except for the large/deep items)
And even that really makes no sense. Shouldn't the LARGER items be easier to pick up, and it's the SMALLER items that are harder to find and thus require a more advanced detector? Hmmm?