I'm sorry you're still having issues.
Redfive wrote: Tue Aug 06, 2019 10:35 amI got disconnected with a message that said I was kicked by other players? WTF?
I've logged over 110 hours in Online and never seen this. I assume this was some kind of hacking thing. I've only bumped into a few of those doing things that should be impossible... like one guy who glued his character to mine in obscene thrusting motions. I had to kill myself to get rid of him humping me and jumped to a solo session to make sure it was done for good.
Redfive wrote: Tue Aug 06, 2019 10:35 amSometimes I just have to sit still and try to parse all the information that is constantly incoming. I'm always getting notices about weapons / gear / cosmetic unlocks, which is fine, but the damn cell phone
never stops ringing and oftentimes it the same contact calling over and over.
Do I just need to listen to the phone call to get them to stop calling? Can't even escape damn telemarketers in a game
Probably my biggest complaint. Even turning off tooltips (which you don't want to do as a newbie) doesn't make them stop calling. What I've discovered, though, is that they seem to call just once per session you join. As long as you're in an independent session, I think you get called once - but when you hit some missions and return to a new session, you'll get called again. It's maddening, the community has never stopped complaining, and Rockstar seems content with it as-is.
I *think* you may stop getting related calls once you own the associated property, though. I haven't tested this for truth, but like to assume that when I buy a Nightclub, I'll stop getting calls about buying a Nightclub - or if I get an Arena garage, I'll stop getting calls for the Arena. I'm not getting calls about setting up a Motorcycle Clubhouse or buying a Bunker, but can't remember if I was getting them before in the slew of other calls I got.
Redfive wrote: Tue Aug 06, 2019 10:35 amI took a repo job from Simeone which put me into a loading lobby with other players--I remember that from the few times I played with Brian and Blackhawk. It seemed like the players were trying to get the job done but I was basically just along for the ride. What I mean by that is that I was still trying to process what I was supposed to do but the other players were off and running. I didn't want to get left behind so I just followed and jumped in the cars.
I'm not a slow learner but it would be nice to have just a little time to process the information (i.e. put a waypoint on the map if I want--I know the targets show up on the minimap but sometimes I prefer the waypoint trail) before things kickoff.
We failed the mission even though we delivered a couple of cars to the docks..not sure why but there was a further message about the feds or something that we had to deal with. I again didn't really get to process it before I had to run and follow so I'm not sure what went wrong. Still got $7,500 and managed to level up (just to 22).
It sounds like you got dropped into one of the harder Repo missions, where you have 15 minutes to steal 4 cars and return them to the docks - and when you get those 4, you have to steal another 4 and return them (but the clock doesn't reset). This is an easy mission to fail - whether someone gets killed trying to steal from the cops or people take too long getting back with the first round of cars.
Waypoints can be quickly established by hitting "Esc" and then clicking on the map. A set of crosshairs will be visible there and you can either scroll around with the mouse or use the arrow keys to move them. By pressing "Enter" over an objective or location, you'll get a purple line indicating a functional route to that location. This shows up on your minimap when you return to the game. I say functional because as you play you'll start to learn little shortcuts here and there to shave seconds or more off your travel time, but the purple route is generally okay.
Unfortunately, through some areas, just heading towards a waypoint will lead you to a dead-end and you'll need to loop back and take a freeway offramp that leads to a loop under/over another road to get there. Out in the boonies it can be fun to cut directly across the hills on a motorcycle and bypass all the roads, but you may end up in a ditch, river, or smashed up on a tree.
When I start a mission, I hop in my car, bring up the map, set a waypoint, and take off.
Useful tip:
You can practice a lot of missions solo or run them yourself on your terms, having people join you instead of you joining them. When you're Online, hit Escape and go to the Online menu tab. In there you can replay recent missions, view bookmarked missions, and even create a playlist of missions. When you create a playlist, you can include anything you've recently played (that you meet the criteria for, like being level 25+) or skim through a list of missions, races, and other activities to add.
I've created a 9-mission playlist of missions I can accomplish on my own or with another person, as well as a very short playlist with a couple lucrative missions I can run to kill a few minutes while I wait for a timer to refresh.
One of my favorite missions is
Simeonomics. It can be solo'd and played one of two ways. First, you can just blaze in with your car and steal the two cars from the airliner one at a time (no time limit); an easy $15,000 payout. Second, you can drive up to the gate, get out of your car, and sneak around the airport, KO'ing guards and employees from behind and steal the cars without alerting anyone. This is a better payout, but only because you're in the mission longer - usually around $20,000+.
The sweetest thing Brian and Blackhawk showed me, though, where the subway tunnels you can hide in to lose the cops. If you're doing this mission, you'll see the train tracks you can cross between Simeon's car lot and the airport. If you follow these tracks in either direction, you'll find they head underground. Drive down there and the cops won't follow you. You can safely sit out a 4-star rating down there and drive out scott-free.