Kickstarter and other crowdfunding platforms
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- hepcat
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Re: Kickstarter and other crowdfunding platforms
Of course, in the "right" example, you're most likely tearing the back off the two-sided chits next to it.
I will say that the battle system chits have never been an issue to any significant degree on that particular front. It's just the precut slots for inserting pieces into other pieces that can sometimes be miscut, causing me to now be unable to use any fingerprint readers due to the build up of glue on my fingers.
However, I am now prepared for a heist as my fingerprints are also unreadable. If anyone is planning one, please let me know.
edit: looks like I'm not the only one with issues surrounding the quality of some of the items in Maladum.
The other thing I noticed that they mention in that link is that the doom track is too long to fit in the doom tracker. You can trim it to get it to fit, but I kind of like having it a bit longer as it's easy to pick up and slot the other side if you wanna up the difficulty. But I still believe it's something they should have caught during quality assurance.
Also, just an aside, but if you need reading glasses to see really small print, you'll want to have them handy for the reference cards in this game.
I will say that the battle system chits have never been an issue to any significant degree on that particular front. It's just the precut slots for inserting pieces into other pieces that can sometimes be miscut, causing me to now be unable to use any fingerprint readers due to the build up of glue on my fingers.
However, I am now prepared for a heist as my fingerprints are also unreadable. If anyone is planning one, please let me know.
edit: looks like I'm not the only one with issues surrounding the quality of some of the items in Maladum.
The other thing I noticed that they mention in that link is that the doom track is too long to fit in the doom tracker. You can trim it to get it to fit, but I kind of like having it a bit longer as it's easy to pick up and slot the other side if you wanna up the difficulty. But I still believe it's something they should have caught during quality assurance.
Also, just an aside, but if you need reading glasses to see really small print, you'll want to have them handy for the reference cards in this game.
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- Fardaza
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- $iljanus
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Re: Kickstarter and other crowdfunding platforms
Just got notification from Amazon that my season 4 order shipped and should arrive next Monday. Feel bad for those poor fuckers who kickstarted it and won’t be getting it in the foreseeable future. Then again, I’m also one of those poor fuckers since the stand alone season 3 Fear of the Unknown that I backed ain’t showing up in the foreseeable future either. I went back and looked at all the KS extras that I should be grateful for. There’s a lot of plastic and should be fun but next time around I think I’ll opt for retail. After the umteenth KS bonus investigator or monster all the “unique” abilities, flavor texts, etc start to sound a bit repetitive. “Plucky Park Ranger Investigator has a special ranger hat which gives you…1 extra bonus green die. And if you’re fighting a fire monster or putting out a fire you get…two extra bonus dice!” Now aren’t you happy you threw money at CMON on Kickstarter so you can bitch about not getting your game until the Year of the Pig or whatever it is while Miniature Market has it in stock?
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- Smoove_B
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Re: Kickstarter and other crowdfunding platforms
Trombone Champ - The Card Game
A game of Trombones, Baboons, and Hot Dogs. Based on the award winning video game!
Maybe next year, maybe no go
- gbasden
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- Punisher
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Re: Kickstarter and other crowdfunding platforms
You now have a free pet. Remember to feed it. Hopefully the glue dries before it poops.
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- Punisher
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Re: Kickstarter and other crowdfunding platforms
I usually slice off my fingerprints before a big gluing job for just this reason. Just make sure you put them in a wet palette so they don't dry out.hepcat wrote: ↑Mon Oct 07, 2024 10:14 am Of course, in the "right" example, you're most likely tearing the back off the two-sided chits next to it.
I will say that the battle system chits have never been an issue to any significant degree on that particular front. It's just the precut slots for inserting pieces into other pieces that can sometimes be miscut, causing me to now be unable to use any fingerprint readers due to the build up of glue on my fingers.
All yourLightning Bolts are Belong to Us
- Blackhawk
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Re: Kickstarter and other crowdfunding platforms
This is why God made super-glue applicators.
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- TheMix
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Re: Kickstarter and other crowdfunding platforms
Did you get a shipping notice? I was out of town for the last ~week. But my Ring never went off. So I'm wondering if it was dropped off without triggering the Ring, and subsequently filched, or if is still to-be-delivered. But I've gotten no emails.baelthazar wrote: ↑Fri Oct 04, 2024 4:40 pm In other news - I got a giant 32lbs box of Stalker: The Board Game stuff. No time yet to go through it.
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- hepcat
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Re: Kickstarter and other crowdfunding platforms
Is there a chance that a very small child or perhaps a baby was used to deliver it?TheMix wrote: ↑Thu Oct 10, 2024 11:25 amDid you get a shipping notice? I was out of town for the last ~week. But my Ring never went off.baelthazar wrote: ↑Fri Oct 04, 2024 4:40 pm In other news - I got a giant 32lbs box of Stalker: The Board Game stuff. No time yet to go through it.
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- TheMix
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Re: Kickstarter and other crowdfunding platforms
I suppose. But it would have to be a very strong child or baby...hepcat wrote: ↑Thu Oct 10, 2024 11:38 amIs there a chance that a very small child or perhaps a baby was used to deliver it?TheMix wrote: ↑Thu Oct 10, 2024 11:25 amDid you get a shipping notice? I was out of town for the last ~week. But my Ring never went off.baelthazar wrote: ↑Fri Oct 04, 2024 4:40 pm In other news - I got a giant 32lbs box of Stalker: The Board Game stuff. No time yet to go through it.
What worries me is that it seems like my Ring doesn't record if I don't have cell service. Which is odd. I thought I was paying for them to store the recordings on their "cloud". But the area I was visiting didn't have cell service for much of the time, and it seems like the Ring didn't trigger during those times.
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- hepcat
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Re: Kickstarter and other crowdfunding platforms
If you know who handled the delivery, you could reach out to them. I'm sure they have a record of deliveries.
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- Smoove_B
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Re: Kickstarter and other crowdfunding platforms
Most of the pledge management platforms now indicate your pledge (1) status and (2) tracking number, assuming you missed an emailed notification something was coming.
Maybe next year, maybe no go
- baelthazar
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Re: Kickstarter and other crowdfunding platforms
I had it sitting in my FedEx delivery as "Giant" from "Sue" for a month. You should check there to see if it was delivered.TheMix wrote: ↑Thu Oct 10, 2024 11:42 amI suppose. But it would have to be a very strong child or baby...hepcat wrote: ↑Thu Oct 10, 2024 11:38 amIs there a chance that a very small child or perhaps a baby was used to deliver it?TheMix wrote: ↑Thu Oct 10, 2024 11:25 amDid you get a shipping notice? I was out of town for the last ~week. But my Ring never went off.baelthazar wrote: ↑Fri Oct 04, 2024 4:40 pm In other news - I got a giant 32lbs box of Stalker: The Board Game stuff. No time yet to go through it.
What worries me is that it seems like my Ring doesn't record if I don't have cell service. Which is odd. I thought I was paying for them to store the recordings on their "cloud". But the area I was visiting didn't have cell service for much of the time, and it seems like the Ring didn't trigger during those times.
My Youtube channel: https://www.youtube.com/user/CythUulu/videos
- TheMix
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Re: Kickstarter and other crowdfunding platforms
Well, I don't know what "sitting in my FedEx delivery" means. Or how to check it.
However, I did notice on my pledge page that I had single shipment selected. I didn't realize that I'd opted for anything that would require a second shipment. So I won't be getting anything until phase 2 shipping. I think....
However, I did notice on my pledge page that I had single shipment selected. I didn't realize that I'd opted for anything that would require a second shipment. So I won't be getting anything until phase 2 shipping. I think....
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- Punisher
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Re: Kickstarter and other crowdfunding platforms
I assume he means logging into fedex to see your deliveries.TheMix wrote: ↑Thu Oct 10, 2024 1:59 pm Well, I don't know what "sitting in my FedEx delivery" means. Or how to check it.
However, I did notice on my pledge page that I had single shipment selected. I didn't realize that I'd opted for anything that would require a second shipment. So I won't be getting anything until phase 2 shipping. I think....
I also assume that we all have fedex and ups accounts setup for this since it's free.
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- TheMix
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Re: Kickstarter and other crowdfunding platforms
I do not. I also can't actually recall the last time I had something delivered by either of those... I am not a frequent buyer, I guess.Punisher wrote: ↑Thu Oct 10, 2024 3:02 pmI assume he means logging into fedex to see your deliveries.TheMix wrote: ↑Thu Oct 10, 2024 1:59 pm Well, I don't know what "sitting in my FedEx delivery" means. Or how to check it.
However, I did notice on my pledge page that I had single shipment selected. I didn't realize that I'd opted for anything that would require a second shipment. So I won't be getting anything until phase 2 shipping. I think....
I also assume that we all have fedex and ups accounts setup for this since it's free.
Black Lives Matter
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- Punisher
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Re: Kickstarter and other crowdfunding platforms
It doesn't hurt to sign up anyway. They will usually alert me about a package before a lot of kickstarters alert me.TheMix wrote: ↑Thu Oct 10, 2024 3:32 pmI do not. I also can't actually recall the last time I had something delivered by either of those... I am not a frequent buyer, I guess.Punisher wrote: ↑Thu Oct 10, 2024 3:02 pmI assume he means logging into fedex to see your deliveries.TheMix wrote: ↑Thu Oct 10, 2024 1:59 pm Well, I don't know what "sitting in my FedEx delivery" means. Or how to check it.
However, I did notice on my pledge page that I had single shipment selected. I didn't realize that I'd opted for anything that would require a second shipment. So I won't be getting anything until phase 2 shipping. I think....
I also assume that we all have fedex and ups accounts setup for this since it's free.
All yourLightning Bolts are Belong to Us
- hepcat
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Re: Kickstarter and other crowdfunding platforms
I started up a 4 adventurer party for Maladum. I skipped the tutorial because I'm a grown ass man and went straight to the first quest in the campaign book.
So far it's a lot of fun. The new Rest rule is a VAST improvement over the Core Space rules and I do believe I'm going to just add that new action to any future games of Core Space. You see, my only real issue with Core Space (beyond dealing with all these damn little equipment tokens) was that skills seemed...underwhelming. And that was because you could only use them a few times during a game (usually only once or twice) and then they were done. With the new rest rule, you can forego your turn and regain one of those skill pegs. That's huge for me.
Other than that, magic feels organic to the rules. The advancement mechanic has a lot of choices. And combat is the same fun endeavor as Core Space. Oh, and the adventurers themselves all feel like fully developed characters. In Core Space, the captain of the crew had so many options for play, while the crew always had like very few actions and even less skills. That made playing co-op kind of crappy since the person playing the captain could do so much more than anyone else. But in Maladum, the alpha syndrome has been abolished. Now I can truly see playing this with others sharing characters in a party.
So yeah, diggin' it. Even if I have to refer to the rulebook every 2 seconds to look up yet another icon and what it means.
So far it's a lot of fun. The new Rest rule is a VAST improvement over the Core Space rules and I do believe I'm going to just add that new action to any future games of Core Space. You see, my only real issue with Core Space (beyond dealing with all these damn little equipment tokens) was that skills seemed...underwhelming. And that was because you could only use them a few times during a game (usually only once or twice) and then they were done. With the new rest rule, you can forego your turn and regain one of those skill pegs. That's huge for me.
Other than that, magic feels organic to the rules. The advancement mechanic has a lot of choices. And combat is the same fun endeavor as Core Space. Oh, and the adventurers themselves all feel like fully developed characters. In Core Space, the captain of the crew had so many options for play, while the crew always had like very few actions and even less skills. That made playing co-op kind of crappy since the person playing the captain could do so much more than anyone else. But in Maladum, the alpha syndrome has been abolished. Now I can truly see playing this with others sharing characters in a party.
So yeah, diggin' it. Even if I have to refer to the rulebook every 2 seconds to look up yet another icon and what it means.
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- Blackhawk
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Re: Kickstarter and other crowdfunding platforms
That's good to hear. Mine is still stacked on the floor, waiting for me to figure out shelving space. I'm have yet to even come close to doing so.
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- baelthazar
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Re: Kickstarter and other crowdfunding platforms
Sorry, TheMix, yes I meant signing up for FedEx's delivery tracking system. It keeps me more sane when these crowdfunding campaigns start to ship.
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- Zarathud
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Re: Kickstarter and other crowdfunding platforms
Missed the Dinogenics expansion on Gamefound. Hoping there will be late pledges once the Pledge Manager opens.
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Re: Kickstarter and other crowdfunding platforms
Great, thanks. I usually watch Alex from Boardgameco to keep informed but stopped due to overload before GenCon.
"A lie can run round the world before the truth has got its boots on." -Terry Pratchett, The Truth
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- hepcat
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Re: Kickstarter and other crowdfunding platforms
My first attempt at Maladum with a party of 4 ended...badly. So I took some of the 1500 bucks I made off the game auction I used to unload a crap ton of games to pick up even MORE Maladum add ons, and I'm now rejiggering my party with some new classes.
I'm telling you, if you play Core Space, back port the new action Rest from Maladum to it. It's easy to do and it fixes my biggest gripe with Core Space (skills suck because you barely can use them).
Other than that, Maladum is tough. I'm just playing the first scenario (not the tutorial though...I'm a real he man) and I JUST made it to the second section of the doom track before I lost two party members. Things can turn on a dime for you. Now I'm thinking I'm going to swap out my assassin for another brick as I need someone to step in between my Maladar and the inevitable melee swarm they're going to endure.
Two thumbs up so far though. I've been active on the BGG forums as I had a few questions while playing. But those questions were easily answered (and usually with "read the damn rules, idiot!"...but in a nicer tone).
The character growth is pretty dang cool. So many skills, tons of spells that feel different, etc..
I'm telling you, if you play Core Space, back port the new action Rest from Maladum to it. It's easy to do and it fixes my biggest gripe with Core Space (skills suck because you barely can use them).
Other than that, Maladum is tough. I'm just playing the first scenario (not the tutorial though...I'm a real he man) and I JUST made it to the second section of the doom track before I lost two party members. Things can turn on a dime for you. Now I'm thinking I'm going to swap out my assassin for another brick as I need someone to step in between my Maladar and the inevitable melee swarm they're going to endure.
Two thumbs up so far though. I've been active on the BGG forums as I had a few questions while playing. But those questions were easily answered (and usually with "read the damn rules, idiot!"...but in a nicer tone).
The character growth is pretty dang cool. So many skills, tons of spells that feel different, etc..
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- Smoove_B
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Re: Kickstarter and other crowdfunding platforms
Yeah, I've read/seen it's very challenging. There's a new official tutorial video that dropped today too:
Maybe next year, maybe no go
- Blackhawk
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Re: Kickstarter and other crowdfunding platforms
I do wish that board games would get over the current trend of brutal difficulty - especially solo games.
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- Smoove_B
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Re: Kickstarter and other crowdfunding platforms
You can take what I'm going to say with a grain of salt because I'm still reading the rules and haven't actually played, but I get the distinct impression that people saying "this game is impossibly difficult" are pressing their luck.
Similar to Core Space, Maladum (I think) works best when you remember the game is on a timer of sorts - that you want to get to your objective quickly and efficiently. Yes, you want to grab treasure, but if you're not careful and end up pushing your luck too far, the difficulty (and random events) can really bite you in the ass.
That's what makes the game fun (potentially) - that overwhelming sense of danger and whether or not you think it's worth the risk to try and grab an extra treasure or just get the hell out and move on. Sure, taking an extra turn to open a chest might reveal a really powerful weapon or a valuable treasure, but in doing so you might now end up spawning extra enemies or have a random monster appear blocking your path.
Again, maybe I'm wrong but that's my impression. Either way I can totally see why people might not like that kind of design (the timers in most of the Fantasy Flight Games drive me nuts) but for some reason, I the thematic use of an escalating danger timer seems to work for me in these Battlesystems games.
Similar to Core Space, Maladum (I think) works best when you remember the game is on a timer of sorts - that you want to get to your objective quickly and efficiently. Yes, you want to grab treasure, but if you're not careful and end up pushing your luck too far, the difficulty (and random events) can really bite you in the ass.
That's what makes the game fun (potentially) - that overwhelming sense of danger and whether or not you think it's worth the risk to try and grab an extra treasure or just get the hell out and move on. Sure, taking an extra turn to open a chest might reveal a really powerful weapon or a valuable treasure, but in doing so you might now end up spawning extra enemies or have a random monster appear blocking your path.
Again, maybe I'm wrong but that's my impression. Either way I can totally see why people might not like that kind of design (the timers in most of the Fantasy Flight Games drive me nuts) but for some reason, I the thematic use of an escalating danger timer seems to work for me in these Battlesystems games.
Maybe next year, maybe no go
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Re: Kickstarter and other crowdfunding platforms
One of my friends has his game up on KS. Feel free to check it out
https://www.kickstarter.com/projects/li ... =user_menu
https://www.kickstarter.com/projects/li ... =user_menu
- hepcat
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Re: Kickstarter and other crowdfunding platforms
Having actually played it, I can say you’re right.
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- baelthazar
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Re: Kickstarter and other crowdfunding platforms
I am still going through my Maladum stuff (like an idiot I didn't back and then bought it anyway) but I am with Smoove on this analysis. Core Space is a pretty brutal game if you try to be greedy and not smart. Yes, it also hinges a bit on luck (like if you put in a lot of add-ons and end up with a wandering creature also terrorizing you as you get hammered by killer robots and ancient aliens). That said, you can also run to the objective and do a surgical strike and get out. But the chance to get better loot, more stuff, exciting weapons, and money will always be a temptation. Fall to it - the bigger stuff spawns and you are in for a fight.
But what I love about the difficult of Core Space (and likely will love in Maladum) is the story it generates. One time, I ended up dragging a downed friend to an airlock, staying only one step ahead of psychic alien warriors and plasma spitting drones. You have to effectively use cover, hide, sneak around, stay out of line of sight. I managed to get close to my exit point when aliens erupted from the nearest spawn point. It was a tense fire fight and dash down the hall - and I made it.
In another game, I was sharing the alien infested vault with a bore-hole creature and a notable monster hunter. The monster hunter basically ignored me, as long as I did not get in the way of his catch. The bore hole monster lashed out at me and aliens alike. It was a wild ride.
You go in guns blazing and assuming you can just bowl through all the baddies to grab the loot and Core Space is also going to feel impossible.
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- Fardaza
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Re: Kickstarter and other crowdfunding platforms
This is also one of the things that bothered me about Gloomhaven. You couldn't even slow down to pick up a coin sitting there on the floor right next to you!Smoove_B wrote: ↑Tue Oct 15, 2024 8:52 pm Similar to Core Space, Maladum (I think) works best when you remember the game is on a timer of sorts - that you want to get to your objective quickly and efficiently. Yes, you want to grab treasure, but if you're not careful and end up pushing your luck too far, the difficulty (and random events) can really bite you in the ass.
That's what makes the game fun (potentially) - that overwhelming sense of danger and whether or not you think it's worth the risk to try and grab an extra treasure or just get the hell out and move on. Sure, taking an extra turn to open a chest might reveal a really powerful weapon or a valuable treasure, but in doing so you might now end up spawning extra enemies or have a random monster appear blocking your path.
And forget about that treasure chest sitting over in the corner.
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Re: Kickstarter and other crowdfunding platforms
Well, just started getting my shipping notices for Freedom Five. Once again, a board game i was incredibly excited about at the time, and now doubt I will ever even open the durn things up.
A person's tastes in what they want to play can sure change a lot in 4 years...
A person's tastes in what they want to play can sure change a lot in 4 years...
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- Tao
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Re: Kickstarter and other crowdfunding platforms
Freedom Five received yesterday in VA, still sitting in the delivery box, same as Maladum, Harakiri and Tidal Blades 2. On going Oathsworn in on the downstairs table and Isofarian Guard is on the upstairs table.hentzau wrote: ↑Thu Oct 24, 2024 3:22 pm Well, just started getting my shipping notices for Freedom Five. Once again, a board game i was incredibly excited about at the time, and now doubt I will ever even open the durn things up.
A person's tastes in what they want to play can sure change a lot in 4 years...
"Don't touch my stuff when I'm dead...it's booytrapped!" - Bender Bending Rodriguez
- hepcat
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Re: Kickstarter and other crowdfunding platforms
I'm surprised Isofarian Guard isn't strewn across both the upstairs AND downstairs table. That game is a certifiable table hog.
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- Tao
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Re: Kickstarter and other crowdfunding platforms
Had to put the leaf in...
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- Punisher
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Re: Kickstarter and other crowdfunding platforms
Got my Battletech Mercenaries pledge today.
Haven't opened it yet but it's here.
Haven't opened it yet but it's here.
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- Fardaza
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Re: Kickstarter and other crowdfunding platforms
Hope that campaign is going well! I loved it.
Still waiting on my shipping notice for Dungeons of Infinity.
Pledge manager for DC Super Heroes United closes on the 31st. It's a CMON game. I don't have any of their games. I seem to remember that some of you are not happy with them. Refresh my memory so I can make up my mind about DC. What is it that bothers/pleases you about CMON?
- hepcat
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Re: Kickstarter and other crowdfunding platforms
Well, thank goodness I'm not the only one waiting on the shipping notice for Dungeons of Infinity. I was told in the comments by the company that they had 70 deliveries going out today, so we SHOULD get those notices soon.
...fingers crossed.
Right now I'm annoyed with them for holding up Cthulhu Death May Die but yet finding enough time to get retailers all their copies. So for the last month or two, I've been able to buy my damn game online, but I have to wait until Christmas or so to get my Kickstarter version. And this isn't the first time they've pulled that crap.
I'm going to avoid their stuff going forward based on these things. Sure, the extras are nice. But you end up paying for them anyway thanks to the shipping costs.
...fingers crossed.
For many, it's shipping. For the Marvel campaign, they exponentially increased shipping costs at the 11th hour to a ridiculous degree for many. Then they blamed it on a shipping crisis, even though the actual shipping crisis had already passed.Fardaza wrote: ↑Fri Oct 25, 2024 9:53 am Pledge manager for DC Super Heroes United closes on the 31st. It's a CMON game. I don't have any of their games. I seem to remember that some of you are not happy with them. Refresh my memory so I can make up my mind about DC. What is it that bothers/pleases you about CMON?
Right now I'm annoyed with them for holding up Cthulhu Death May Die but yet finding enough time to get retailers all their copies. So for the last month or two, I've been able to buy my damn game online, but I have to wait until Christmas or so to get my Kickstarter version. And this isn't the first time they've pulled that crap.
I'm going to avoid their stuff going forward based on these things. Sure, the extras are nice. But you end up paying for them anyway thanks to the shipping costs.
Master of his domain.