He can only use 2 of them on the market, combined with the 2 doubloons doesn't cover the cost.El Guapo wrote:Don't you have like 4 manned quarries?NickAragua wrote:I actually can't afford the large market (although I would dearly love to take it). I will take a small sugar mill for 1 doubloon due to a manned quarry.
Puerto Rico, Game 03: Moët Margarita - The Game is Afoot!
Moderator: Zaxxon
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
"The world is suffering more today from the good people who want to mind other men's business than it is from the bad people who are willing to let everybody look after their own individual affairs." - Clarence Darrow
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Ah. I did not know that. So why would anyone acquire more than 2 quarries?Moliere wrote:He can only use 2 of them on the market, combined with the 2 doubloons doesn't cover the cost.El Guapo wrote:Don't you have like 4 manned quarries?NickAragua wrote:I actually can't afford the large market (although I would dearly love to take it). I will take a small sugar mill for 1 doubloon due to a manned quarry.
Though in any event my question was more about why the small sugar market was going to cost 1 doubloon when it should be 0 with the quarries, which I think still applies.
Though I'm not sure why I'm asking why Nick is spending more than he should. I guess it's just because El Guapo the governor just cares so much about his people.
edit: ah, I see!
Hence he can only reduce the sugar mill cost by 1 since it's in the first column (and the large market by 2 since it's in the second column).Quarry
Each occupied quarry that a player owns may reduce the player’s cost for building
a building by 1 doubloon. The limit for such reductions is shown on the game
board: players building buildings in the first column can reduce their cost by at
most 1 doubloon (1 occupied quarry), in the second column by 2 doubloons (2
occupied quarries), in the third column by 3 doubloons (3 occupied quarries), and in
the fourth column by 4 doubloons (4 occupied quarries).
Good to read the rules, I suppose.
Last edited by El Guapo on Tue Aug 12, 2014 11:15 am, edited 1 time in total.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Because the 3rd column of buildings allows you to use 3 quarries. I don't see the value for 4 quarries though.El Guapo wrote:Ah. I did not know that. So why would anyone acquire more than 2 quarries?
The small sugar mill costs 2 doubloons or 1 doubloon and 1 quarry. The small market costs 1 doubloon or free with 1 quarry.El Guapo wrote:Though in any event my question was more about why the small sugar market was going to cost 1 doubloon when it should be 0 with the quarries, which I think still applies.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
I won't be building anything
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Ok, then we're on to Remus' action:
Builder Guapisimo.
Captain +1
Craftsman +1
Mayor
Prospector
Prospector +1
Settler
Trader
Builder Guapisimo.
Captain +1
Craftsman +1
Mayor
Prospector
Prospector +1
Settler
Trader
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Have you been leading us by fiat this whole time? No wonder the island is in such disarray.El Guapo wrote:Good to read the rules, I suppose.

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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
You have to pass the rules before you can find out what's in them.Moliere wrote:Have you been leading us by fiat this whole time? No wonder the island is in such disarray.El Guapo wrote:Good to read the rules, I suppose.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Mayor.
Colonist to the hunting lodge.
Noble to the Coffee.
Extra colonist to tobacco.
Nick, you are going to be getting 2 colonists from the ship out of this.
Colonist to the hunting lodge.
Noble to the Coffee.
Extra colonist to tobacco.
Nick, you are going to be getting 2 colonists from the ship out of this.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Colonist to storehouse
Bonus noble (from villa) to harbor
Bonus noble (from villa) to harbor
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Colonist to the Large Market.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
tobacco farm
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Colonist to sugar mill. Second colonist to, uh construction hut. Sigh.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Life under the El Guapo regime. Work without purpose except to break your spirit. Can't a colonist just sit back and enjoy the fruits of his labor?NickAragua wrote:Second colonist to, uh construction hut. Sigh.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Get a job, hippie.Moliere wrote:Life under the El Guapo regime. Work without purpose except to break your spirit. Can't a colonist just sit back and enjoy the fruits of his labor?NickAragua wrote:Second colonist to, uh construction hut. Sigh.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Unfortunately, you're only allowed to have one of any given type of building, and you already have a small sugar mill.NickAragua wrote:I actually can't afford the large market (although I would dearly love to take it). I will take a small sugar mill for 1 doubloon due to a manned quarry.
Please let me know what else you'd like to buy, if anything.Tha Rules wrote:For all buildings:
- Each player may build each building only once.
...
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
We'll make it a large sugar mill for 2 doubloons instead then. Additionally, my construction hut guy will go to that sugar mill.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
It is also your turn to choose a role. 

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Geez, you guys are needy.Remus West wrote:It is also your turn to choose a role.
Let's do prospector +1.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
craftman + 1
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Remember that you need to choose which good to take for your privilege (out of the types of goods that you are producing).Vorret wrote:craftman + 1
I believe that I produce 2 tobacco, 2 sugar, 1 indigo, 1 corn, and 1 VP (from the chapel).
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Oops, true that :
3 indigo (2 and +1 extra)
2 tobacco
4 corn
3 indigo (2 and +1 extra)
2 tobacco
4 corn
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
3 indigo, 1 sugar, and 2 coffee
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Just wanted to update you guys on the startling results of some independent scientific research that I have reviewed. Previously I mentioned that independent science has indicated that tobacco use is associated with health and long life. More recent studies, however, have indicated that this strong health benefit is actually connected to tobacco produced on La Isla Guapa. Early results suggest that this is due to the superior climate and tropical breezes uniquely available on that island, which when smoked impart extra oxygen and vitamins into your T zone.Vorret wrote:Oops, true that :
3 indigo (2 and +1 extra)
2 tobacco
4 corn
By contrast, studies indicate that tobacco grown on other islands lacks that health benefit entirely, and actually (if you can believe this) is connected to an elevated risk of cancer.
Just wanted to pass along those independent findings, so that everyone can make healthy choices.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Morliere's turn:
Builder Guapisimo.
Captain +1
Craftsman +1 Vorret
Mayor Remus
Prospector
Prospector +1 Nick
Settler
Trader
Builder Guapisimo.
Captain +1
Craftsman +1 Vorret
Mayor Remus
Prospector
Prospector +1 Nick
Settler
Trader
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Captain with 1 doubloon + 1 VP privilege.
Ship 3 indigo on ship #7 (3 VP + 1 Harbor VP). Ship 2 coffee on ship #8 after Nick loads his 2 coffee first (2 VP + 1 Harbor VP). Ship 2 sugar via my wharf (2 VP + 1 Harbor VP)
Ship 3 indigo on ship #7 (3 VP + 1 Harbor VP). Ship 2 coffee on ship #8 after Nick loads his 2 coffee first (2 VP + 1 Harbor VP). Ship 2 sugar via my wharf (2 VP + 1 Harbor VP)
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Post-Morliere:
Cargo Ship #6: tobacco, tobacco, tobacco, tobacco, tobacco, _____
Cargo Ship #7: indigo, indigo, indigo, _____, _____, _____, _____
Cargo Ship #8: coffee, coffee, coffee, coffee, _____, _____, _____, _____,
I go next, and I'll load one tobacco onto ship #6, for 2 VPs (1 + 1 harbor). Ship #6 fills and is off to provide the Old World with the smooth, rich, T-zone enhancing flavor of La Isla Guapa tobacco.
Cargo Ship #6: tobacco, tobacco, tobacco, tobacco, tobacco, _____
Cargo Ship #7: indigo, indigo, indigo, _____, _____, _____, _____
Cargo Ship #8: coffee, coffee, coffee, coffee, _____, _____, _____, _____,
I go next, and I'll load one tobacco onto ship #6, for 2 VPs (1 + 1 harbor). Ship #6 fills and is off to provide the Old World with the smooth, rich, T-zone enhancing flavor of La Isla Guapa tobacco.
Last edited by El Guapo on Wed Aug 13, 2014 2:18 pm, edited 1 time in total.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
It looks like, on my craftsman phase, I produced a corn, two sugar and two coffee (and a VP).
I will be shipping the coffee for 2 vps, while tossing the corn and sugar to the peasants.
I will be shipping the coffee for 2 vps, while tossing the corn and sugar to the peasants.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
I'm guessing the full ship doesn't empty out until the next captain phase, right?
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Yup. It's a long voyage thanks to El Guapo forcing us to use antiquated shipping technology.Vorret wrote:I'm guessing the full ship doesn't empty out until the next captain phase, right?
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Ok, now that I'm back from lunch, let's see how the rest of this goes.El Guapo wrote:Post-Morliere:
Cargo Ship #6: tobacco, tobacco, tobacco, tobacco, tobacco, _____
Cargo Ship #7: indigo, indigo, indigo, _____, _____, _____, _____
Cargo Ship #8: coffee, coffee, coffee, coffee, _____, _____, _____, _____,
I go next, and I'll load one tobacco onto ship #6, for 2 VPs (1 + 1 harbor). Ship #6 fills and is off to provide the Old World with the smooth, rich, T-zone enhancing flavor of La Isla Guapa tobacco.
So I believe during the craftsman phase Remus produced 4 indigo (+1 on his windrose), 1 corn (Grund's summary shows an unmanned corn farm on Remus' board - is that right?), and 1 sugar, +3 doubloons from his specialty factory.
Remus has to ship 4 indigo for 4 VPs, filling boat #7. Remus can also use his royal supplier to ship 1 indigo, 1 corn, and/or 1 sugar for up to 3 VPs.
Then it's Nick's turn, he ships 2 coffee for 2 VPs (2 spots left)
Then Vorret's turn, he has 3 indigo, 2 tobacco and 4 corn but can't ship any of it, so 8 cubes get wasted. He can choose to retain 1 indigo, 1 tobacco or 1 corn. Again the children weep.
Morliere then ships 2 coffee on ship #8 for 2 VPs, filling it up. His 2 sugar gets shipped via wharf for 2 VPs.
All the boats are full. I have 1 tobacco, 2 sugar, 1 indigo, 1 corn. I have a manned storehouse so can store 4 goods. I'll let the corn rot and then have a servant throw it through a window of Moliere's house, and retain 1 tobacco, 2 sugar, and 1 indigo.
Total: Moliere +11 VPs (

Remus needs to make his royal supplier choice, Vorret needs to decide what to retain. Then Grund can do his summary. Then with the people wisely re-electing the most popular sitting governor in history, I can make the first choice of the next turn.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Yeah.... I picked craftman and didn't look at the boat, big mistake there 

Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Still deciding which item to keep in your windrose?Vorret wrote:Yeah.... I picked craftman and didn't look at the boat, big mistake there
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Tobacco
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
I should point out that my governorship has worked out great for you. I assume that I have your vote.Moliere wrote:Yup. It's a long voyage thanks to El Guapo forcing us to use antiquated shipping technology.Vorret wrote:I'm guessing the full ship doesn't empty out until the next captain phase, right?
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
I do not believe you can take an Indigo as your extra as there will be none left to choose after everyone produces (which is when you get to pick you extra).Vorret wrote:Oops, true that :
3 indigo (2 and +1 extra)
2 tobacco
4 corn
On Craftsman I produce 4 Indigo, 1 Sugar, 1 Corn, and 3 Doubloons.
edit: Looking back, maybe not. There may not be enough Indigo for me to produce all 4 I could. Working it out now.
edit again: unless I figured wrong I do not get the above. Full craftsman lay out below.
Last edited by Remus West on Wed Aug 13, 2014 5:02 pm, edited 2 times in total.
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Ultimately that doesn't matter since he can't ship any of them anyway, so he'll still be left with the 1 tobacco.Remus West wrote:I do not believe you can take an Indigo as your extra as there will be none left to choose after everyone produces (which is when you get to pick you extra).Vorret wrote:Oops, true that :
3 indigo (2 and +1 extra)
2 tobacco
4 corn
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Working it out this is what happens on Craftsman (numbers in parenthesis are remaining crates in stock after production):
Vorret produces:
2 Indigo (7)
2 Tobacco (2)
4 Corn (6)
Moliere produces:
3 Indigo (4)
1 Sugar (8)
2 Coffee (3)
El Hated produces:
2 Tobacco (0)
1 Indigo (3)
2 Sugar (6)
Remus West produces:
3 Indigo (0)
1 Sugar (5)
1 Corn (5)
2 Doubloons from the factory
Nick produces:
1 Sugar (4)
2 Coffee (1)
Vorret gains 1 Corn from privilege as there is no Indigo or Tobacco available.
Vorret produces:
2 Indigo (7)
2 Tobacco (2)
4 Corn (6)
Moliere produces:
3 Indigo (4)
1 Sugar (8)
2 Coffee (3)
El Hated produces:
2 Tobacco (0)
1 Indigo (3)
2 Sugar (6)
Remus West produces:
3 Indigo (0)
1 Sugar (5)
1 Corn (5)
2 Doubloons from the factory
Nick produces:
1 Sugar (4)
2 Coffee (1)
Vorret gains 1 Corn from privilege as there is no Indigo or Tobacco available.
Last edited by Remus West on Wed Aug 13, 2014 5:14 pm, edited 1 time in total.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Congratulations! Now we know that Vorret is burning a crate of corn rather than a crate of indigo.
edit: plus you missed that I produced a crate of corn too (that later gets burned).
edit: plus you missed that I produced a crate of corn too (that later gets burned).
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
As for Shipping:
I believe it goes like this based on folks statements above.
Moliere chooses Captain.
Moliere begins by placing 3 Indigo on ship #7 4 slots remaining. 5 VP (3 + 1 privilege +1 Harbor)
El Guapo ships 1 Tobacco on Ship #6 for 2 VP (1 +1 harbor)
Remus West ships 1 Indigo, 1 Sugar, 1 Corn through his Royal Supplier for 3 VP.
Remus West ships 3 Indigo on ship #7 1 slots remain. 3 VP.
Nick ships 2 coffee on ship #8 for 2 VP. 2 slots remain empty.
Vorret ships 1 Indigo on ship #7. Filling it. 1 VP.
Moliere ships 2 Coffee filling the final boat. 3 VP (2 +1 Harbor).
Moliere ships 2 Sugar via his Wharf for 3 VP (2 + Harbor).
Ships are sent to the old world.
I believe it goes like this based on folks statements above.
Moliere chooses Captain.
Moliere begins by placing 3 Indigo on ship #7 4 slots remaining. 5 VP (3 + 1 privilege +1 Harbor)
El Guapo ships 1 Tobacco on Ship #6 for 2 VP (1 +1 harbor)
Remus West ships 1 Indigo, 1 Sugar, 1 Corn through his Royal Supplier for 3 VP.
Remus West ships 3 Indigo on ship #7 1 slots remain. 3 VP.
Nick ships 2 coffee on ship #8 for 2 VP. 2 slots remain empty.
Vorret ships 1 Indigo on ship #7. Filling it. 1 VP.
Moliere ships 2 Coffee filling the final boat. 3 VP (2 +1 Harbor).
Moliere ships 2 Sugar via his Wharf for 3 VP (2 + Harbor).
Ships are sent to the old world.
Last edited by Remus West on Wed Aug 13, 2014 5:18 pm, edited 2 times in total.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: Puerto Rico, Game 03: Moët Margarita - The Game is Afoot
Well, I did catch that I did not get as much Indigo as you thought which also meant 1 less Doubloon. You're welcome.El Guapo wrote:Congratulations! Now we know that Vorret is burning a crate of corn rather than a crate of indigo.
edit: plus you missed that I produced a crate of corn too (that later gets burned).

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken