Formula D League Race 1: Hockenheim
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- hentzau
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Re: Formula D League Race 1: Hockenheim
Forward 1, Left 2, Forward 5, burn one tire point.
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Done. 2 Tire WP remaining. Suspension roll: 19.
NickAragua (Blue 2): gear selection, please.
NickAragua (Blue 2): gear selection, please.
It's almost as if people are the problem.
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Re: Formula D League Race 1: Hockenheim
Movement roll is 5.
It's almost as if people are the problem.
- coopasonic
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Re: Formula D League Race 1: Hockenheim
Movement roll is 8.
It's almost as if people are the problem.
- coopasonic
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Re: Formula D League Race 1: Hockenheim
I think you messed up here, 8 is practically optimal.Isgrimnur wrote:Movement roll is 8.
right 1, straight 7
-Coop
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- hentzau
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Re: Formula D League Race 1: Hockenheim
I'll take a 4th when it comes to me.
“We can never allow Murania to become desecrated by the presence of surface people. Our lives are serene, our minds are superior, our accomplishments greater. Gene Autry must be captured!!!” - Queen Tika, The Phantom Empire
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Re: Formula D League Race 1: Hockenheim
El Guapo (Blue 1): gear selection, please.
It's almost as if people are the problem.
- coopasonic
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Re: Formula D League Race 1: Hockenheim
Me too.hentzau wrote:I'll take a 4th when it comes to me.
I think we should have a race where we all have to use the same gear each round and see how long we last. Gear will be determined by a weighted vote, you get as many votes as your current position. Last car still in one piece wins.
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Re: Formula D League Race 1: Hockenheim
Movement roll is 10.
It's almost as if people are the problem.
- El Guapo
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Re: Formula D League Race 1: Hockenheim
Done. Sud Kurve 1/2.
bb2112 (Yellow 2): gear selection, please.
bb2112 (Yellow 2): gear selection, please.
It's almost as if people are the problem.
- bb2112
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Re: Formula D League Race 1: Hockenheim
4th
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
Why would I stab an Oracle? Wait, what am I saying? Why wouldn't I stab an Oracle? - Belkar Bitterleaf
BCY4920 - You can suck it Johnny Angel.
Why would I stab an Oracle? Wait, what am I saying? Why wouldn't I stab an Oracle? - Belkar Bitterleaf
BCY4920 - You can suck it Johnny Angel.
- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Movement roll is 12.
It's almost as if people are the problem.
- bb2112
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Re: Formula D League Race 1: Hockenheim
Great roll!
Left 1, forward 11. Put me right behind El Guapo.
Left 1, forward 11. Put me right behind El Guapo.
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
Why would I stab an Oracle? Wait, what am I saying? Why wouldn't I stab an Oracle? - Belkar Bitterleaf
BCY4920 - You can suck it Johnny Angel.
Why would I stab an Oracle? Wait, what am I saying? Why wouldn't I stab an Oracle? - Belkar Bitterleaf
BCY4920 - You can suck it Johnny Angel.
- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Done. Sud Kurve 1/2.
Movement roll is 8.hentzau wrote:I'll take a 4th when it comes to me.
It's almost as if people are the problem.
- NickAragua
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- El Guapo
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Re: Formula D League Race 1: Hockenheim
So, are we tracking the results for a league at this point? I'm deciding between 3rd and 4th for my next roll. 4th gives me the best chance I think of winning this race, but it has some risk.
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Re: Formula D League Race 1: Hockenheim
Yeah, these points will go toward individual standings and determine starting order for the next race.
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- El Guapo
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Re: Formula D League Race 1: Hockenheim
Is there any limit on how many brake points you can use at once? Like, could I use all four of my brake points on one overshoot?
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Off the top of my head, you can use only three brake points at once before you start scraping off tire points.
It's almost as if people are the problem.
- El Guapo
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Re: Formula D League Race 1: Hockenheim
Thanks. Can you confirm the three brake WP thing? My decision may depend upon that.
Also - it's hentzau's turn now, right?
Also - it's hentzau's turn now, right?
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Reviewing the braking rules, there is no indication of a limit in terms of how many brake WP you can use of your own volition. The Brake/Tire WP breakdown is if you are blocked and are required to short your move because you have nowhere to go. Under those conditions only, it's 1-3 brake followed by 1-3 tire.
And yes, we're on hentzau's movement choice.
And yes, we're on hentzau's movement choice.
It's almost as if people are the problem.
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Re: Formula D League Race 1: Hockenheim
Please let me know if you're looking for spam
Last edited by ImLawBoy on Mon Nov 26, 2012 12:04 pm, edited 1 time in total.
- hentzau
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Re: Formula D League Race 1: Hockenheim
Isgrimnur wrote:Done. Sud Kurve 1/2.
Movement roll is 8.hentzau wrote:I'll take a 4th when it comes to me.
Straight ahead. Sorry for the delay, I was pretty much unplugged for the holidays.
“We can never allow Murania to become desecrated by the presence of surface people. Our lives are serene, our minds are superior, our accomplishments greater. Gene Autry must be captured!!!” - Queen Tika, The Phantom Empire
- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Done.
Movement roll is 7.NickAragua wrote:3rd gear when it gets to me.
It's almost as if people are the problem.
- NickAragua
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Re: Formula D League Race 1: Hockenheim
Two forward, two left, one right, two forward. Should be the last space in the middle lane of the turn.
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Done. Mercedes Arena complete.
coopasonic (Yellow 1): gear selection, please.
coopasonic (Yellow 1): gear selection, please.
It's almost as if people are the problem.
- coopasonic
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Re: Formula D League Race 1: Hockenheim
coopasonic wrote:Me too.hentzau wrote:I'll take a 4th when it comes to me.
-Coop
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Re: Formula D League Race 1: Hockenheim
Apologies. It's been a extra long weekend.
Movement roll is 10.
Movement roll is 10.
It's almost as if people are the problem.
- coopasonic
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Re: Formula D League Race 1: Hockenheim
left x 2, straight x 7, tap the brakes for 1 brake and 2 tire damageIsgrimnur wrote:Apologies. It's been a extra long weekend.
Movement roll is 10.
-Coop
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Re: Formula D League Race 1: Hockenheim
Done. Suspension roll is 11.
Turn 33 Collision Rolls:
El Guapo (Blue 1): 10
bb2112 (Yellow 2): 10
El Guapo (Blue 1): gear selection, please.
Turn 33 Collision Rolls:
El Guapo (Blue 1): 10
bb2112 (Yellow 2): 10
El Guapo (Blue 1): gear selection, please.
It's almost as if people are the problem.
- El Guapo
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Re: Formula D League Race 1: Hockenheim
Ok, so since I can use 4 brakes in one turn, I'll take a fourth gear roll.
No guts, no glory.
No guts, no glory.
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Re: Formula D League Race 1: Hockenheim
Movement roll is 12.
It's almost as if people are the problem.
- El Guapo
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Re: Formula D League Race 1: Hockenheim
Of course it is. Well, guts it is, then. I'm pretty sure that I crash.
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Re: Formula D League Race 1: Hockenheim
That's my take on it. 4 brake WP to reduce it to 8, six spaces left in the turn, and 4 Tire WP for overshooting two spaces. Where would you like the debris. Using the brakes is, of course, optional.
It's almost as if people are the problem.