Game sales for 2004

All discussions regarding Board, Card, and RPG Gaming, including industry discussion, that don't belong in one of the other gaming forums.

Moderators: The Preacher, $iljanus, Zaxxon

Post Reply
User avatar
Grifman
Posts: 22187
Joined: Wed Oct 13, 2004 7:17 pm

Game sales for 2004

Post by Grifman »

Game sales, both dollars and units for 2004 in an article at Gamespot:

http://www.gamespot.com/news/2005/01/28 ... 17438.html

Some details, including PC gaming:

According to the data, video game sales reached $5.2 billion (160.7 million units), computer games sales sold $1.1 billion (45 million units), and portable games sold $1 billion (42.3 million units)--totaling 248 million units. These figures compare to 239.3 million games sold and revenues of $7 billion in 2003.

Twelve game titles sold more than 1 million units each in 2004. Fifty games sold more than 500,000 units, and 197 exceeded 250,000 units. Among PC games, two titles sold more than 500,000 units, and 18 broke the 250,000 mark.


Interesting - wonder when the billion dollar PC market is going to die? :)

That said, I'm surprised at how few PC games sold over 500,000 units. Only 2? What were those, HL2 and Doom 3? Or a Sims title maybe? Seems the threshold for relative success is 250k copies, but that seems low. I always hear/read that major publishers are looking for 500k minimum, but that doesn't look like that's a probable result given these numbers. For example, I've always heard that Fallout/Fallout 2 each sold about 250k, but people always say they were great sales successes. This would seem to say otherwise.

Nevertheless, interesting.
User avatar
Defiant
Posts: 21045
Joined: Tue Oct 12, 2004 11:09 pm
Location: Tongue in cheek

Re: Game sales for 2004

Post by Defiant »

Grifman wrote: Seems the threshold for relative success is 250k copies, but that seems low.
From what I remember, and of course it's going to depend on the genre and the game and the costs, but a game selling over 100,000 copies is usually considered a moderate success. That's how you get things like Mall Tycoon 2 and Airport Tycoon 3. And, of course, the data is probably only domestic and only counting specific stores.
Computer gamers skewed differently, buying strategy games (26.9 percent), family and children's entertainment games (20.3 percent) and shooter games (16.3 percent), followed by role-playing games (10 percent), adventure games (5.9 percent), sports games (5.4 percent), and action games (3.9 percent).
Huh. I'm suprised shooter games are so low. And I guess Adventure and RPGs are doing well given the smaller numbers of games being released in those genres.
Jeff V
Posts: 37038
Joined: Fri Oct 15, 2004 7:17 pm
Location: Nowhere you want to be.

Post by Jeff V »

I would be surprised if HL2 and Doom3 were the top selling games in terms of units sold. Both were premium priced (Blizzard and Microsoft are the only two that consistently get away with that), and both had high system requirements, limiting their appeal to hard-core gamers only. More likely those two titles were something like Rollercoaster Tycoon 3 and Sims something or other - did any Harry Potter games come out this year? The first Harry Potter game sold more than 700,000 units in under two months when it was released.
User avatar
Grifman
Posts: 22187
Joined: Wed Oct 13, 2004 7:17 pm

Post by Grifman »

Jeff V wrote:I would be surprised if HL2 and Doom3 were the top selling games in terms of units sold.
You doubt HL2 is a top seller? I always thought that FPS were big sellers, especially games by Value and Id. If they weren't then how could Value take 4 or 5 years to make it and still make any money? But I guess it is time for you to be surprised - HL2 has sold 1.7 million copies in a month and a half:

http://www.gamespot.com/news/2005/01/28 ... 17421.html
User avatar
RunningMn9
Posts: 24778
Joined: Tue Oct 12, 2004 11:55 pm
Location: The Sword Coast
Contact:

Post by RunningMn9 »

Grifman wrote:HL2 has sold 1.7 million copies in a month and a half:
Unless your link is to an updated story - that figure doesn't include Steam purchases. That's just the VU numbers.
And in banks across the world
Christians, Moslems, Hindus, Jews
And every other race, creed, colour, tint or hue
Get down on their knees and pray
The raccoon and the groundhog neatly
Make up bags of change
But the monkey in the corner
Well he's slowly drifting out of range
User avatar
Giles Habibula
Posts: 6612
Joined: Sun Oct 17, 2004 10:38 am
Location: Bismarck, North Dakota USA

Post by Giles Habibula »

When I was still running my MS Space Sim fan site, I got an email from one of the developers who stated that (at that time) MS would not be releasing a sequel or add-on until it reached sales of 200,000 copies, which it never did.
"I've been fighting with reality for over thirty-five years, and I'm happy to say that I finally won out over it." -- Elwood P. Dowd
User avatar
Faldarian
Posts: 800
Joined: Sat Oct 16, 2004 7:26 pm
Contact:

Post by Faldarian »

RunningMn9 wrote: Unless your link is to an updated story - that figure doesn't include Steam purchases. That's just the VU numbers.
If I'm not mistaken, the Sims 2 was the other 500k+ selling game in 2004.
User avatar
Greggy_D
Posts: 1654
Joined: Wed Nov 03, 2004 3:58 pm
Location: Michigan

Post by Greggy_D »

Doom3 had to have gone over 500k.
"Whoaaaaaa man. You're totally covered in glass salad." .....Smooth B's stoned neighbor
Gorath
Posts: 730
Joined: Wed Oct 20, 2004 2:51 pm
Contact:

German charts 2004

Post by Gorath »

Here are the full price charts of the 2nd biggest market for PC games:

Hard numbers are not publicly available. The numbers below indicate confirmed _minimum_ sell through. The sources are official sales awards or press releases.



1. Die Sims 2 (Electronic Arts) - 500k
Half-Life 2 (Vivendi Universal Games)
Need for Speed Underground 2 (Electronic Arts) - 250k
Sacred (Ascaron/Take 2) - 250k
Die Siedler: Das Erbe der Könige (Ubisoft) (= Settlers 5) - 250k
Battlefield Vietnam (Electronic Arts)
Fussball Manager 2005 (Electronic Arts)
Die Schlacht um Mittel-Erde (Electronic Arts) (= Battle for Middle Earth) - 100k
Rome: Total War (Activision)
10. Codename: Panzers (CDV) - clearly more than 100k

12. Doom 3
18. Far Cry
User avatar
baron calamity
Posts: 2803
Joined: Thu Dec 23, 2004 11:47 am
Location: 127.0.0.1 @ Maryland
Contact:

Re: Game sales for 2004

Post by baron calamity »

Grifman wrote:Interesting - wonder when the billion dollar PC market is going to die? :)
Considering it lost half its marketshare in 3 years and doesn't show signs of improving, I'm going to guess 2 to 3 years at the current rate. Assuming it doesn't start accellerating as publishers bail.
Grifman wrote: For example, I've always heard that Fallout/Fallout 2 each sold about 250k, but people always say they were great sales successes. This would seem to say otherwise.
Well development cost were a lot lower 6 years ago.
User avatar
ImLawBoy
Forum Admin
Posts: 15579
Joined: Tue Oct 12, 2004 9:49 pm
Location: Chicago, IL
Contact:

Post by ImLawBoy »

Originally posted by baron calamity:
I'm going to guess 2 to 3 years at the current rate.
Sticking with the same 2-3 years that you've been predicting for the last five years or so, I see. :P
That's my purse! I don't know you!
User avatar
baron calamity
Posts: 2803
Joined: Thu Dec 23, 2004 11:47 am
Location: 127.0.0.1 @ Maryland
Contact:

Post by baron calamity »

ImLawBoy wrote:
Originally posted by baron calamity:
I'm going to guess 2 to 3 years at the current rate.
Sticking with the same 2-3 years that you've been predicting for the last five years or so, I see. :P
I raised no concerns about the pc economicaly untill late 2001 and I was concerned about the number of quality titles that weren't ports in 3 years. Looking at 2005 release schedule, I can't find fault in my original concerns.
User avatar
\/\/olverine
Posts: 263
Joined: Wed Dec 29, 2004 2:43 pm
Location: Cali

Post by \/\/olverine »

While the PC market has been shrinking, my hopes for the future of PC gaming is that the PC is the ultimate platform for gaming if you want the best graphics and customizable options. So, for example, there will be releases of Diablo 3 on Xbox 2, PS3, GC2, and PC. The PC version being the best one.
Post Reply