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[WW] Crimson Moon III - Game ends in a Draw?
Posted: Sun Sep 16, 2007 5:42 pm
by Chaosraven
The Crimson Moon has returned to wreak havoc in the small Village of Forsaken.
Players: 12
3 Werewolves - Allowed to PM at any time, must choose one NonWerewolf at Night to Kill. - given "roles"
9 NonWerewolves -
1 Seer - at night must submit one name to check for Werewolf, unless he chooses to PM one other player that following DAY, either way, Target is chosen at Night. If either Target or Seer is killed no result will be given.
1 Priest - Gets a Village Confession each DAY. Confession is Random and may include Dead or previously Confessed Players.
1 Coroner - MAY submit name of Dead Player to Identify
6 Regular Normal Villagers - given "roles"
Night:
Werewolves choose victim (werewolves will be given ROLE or "role" of Victim)
Seer chooses to (a) Identify as Wolf/Non-Wolf at Night or (b) PM during the Day
Coroner may submit a Dead Player to Identify their ROLE/"role"
Day:
CONFESSION - Each Day, One of the Six Regular Normal Villagers will be chosen at Random. That Players name will be given to the Priest along with their "role", the Random *WILL* include any dead RNV, including those who may have already "Confessed"
Village votes to Hang one Player. Majority is actual Majority and Irreversible once achieved.
Death will reveal no information in Public.
"roles" are identities, but confer no actual abilities.
the nine roles: Butcher, Baker, CandlestickMaker, Poet, Painter, Thatcher, Blacksmith, Ditchdigger, and Carpenter.
Game begins on Night One.
Posted: Sun Sep 16, 2007 5:43 pm
by Chaosraven
Players
1. Austin?
2. pr0ner
3. Lassr
4. Zurai
5. tru1cy
6. Remus West
7. Grundbegriff
8. Mr Bubbles
9. Unagi
10. triggercut
11. Newcastle
12. Silky
Posted: Sun Sep 16, 2007 5:43 pm
by Chaosraven
FAQ
Re: [WW] Crimson Moon III - Now with 50% more Wolves!
Posted: Sun Sep 16, 2007 5:46 pm
by Zurai
Chaosraven wrote:The Crimson Moon has returned to wreak havoc in the small Village of Forsaken.
Players: 13
3 Werewolves - Allowed to PM at any time, must choose one NonWerewolf at Night to Kill. - given "roles"
8 NonWerewolves -
1 Seer - at night must submit one name to check for Werewolf, unless he chooses to PM one other player that following DAY, either way, Target is chosen at Night. If either Target or Seer is killed no result will be given.
1 Priest - Gets a Village Confession each DAY. Confession is Random and may include Dead or previously Confessed Players.
1 Coroner - MAY submit name of Dead Player to Identify
6 Regular Normal Villagers - given "roles"
3 + 1 + 1 + 1 + 6 = 12, not 13.
Also, 1 + 1 + 1 + 6 = 9, not 8.
I'm glad Remus is the math teacher.

Posted: Sun Sep 16, 2007 5:47 pm
by Austin
In?
Posted: Sun Sep 16, 2007 5:52 pm
by pr0ner
Sure, why not.
Posted: Sun Sep 16, 2007 6:08 pm
by Lassr
Austin wrote:In?
Hey Moriarty, Holmes checking
in.
Posted: Sun Sep 16, 2007 6:10 pm
by Zurai
I might as well be IN for this one as well. I think my play was a lot better in that last game, so I'll try to follow up with another masterful performance

Re: [WW] Crimson Moon III - Now with 50% more Wolves!
Posted: Sun Sep 16, 2007 6:46 pm
by Chaosraven
Zurai wrote:3 + 1 + 1 + 1 + 6 = 12, not 13.
Also, 1 + 1 + 1 + 6 = 9, not 8.
I'm glad Remus is the math teacher.

That's what I get for using Cut/Paste on my old rules and not finishing my editing...
Added a Wolf and Split the Old Priest.
Maybe I should add a special Bounty on Zurai's head for this one

Posted: Sun Sep 16, 2007 7:27 pm
by tru1cy
in
Re: [WW] Crimson Moon III - Now with 50% more Wolves!
Posted: Sun Sep 16, 2007 7:55 pm
by Remus West
Zurai wrote:3 + 1 + 1 + 1 + 6 = 12, not 13.
Also, 1 + 1 + 1 + 6 = 9, not 8.
I'm glad Remus is the math teacher.

LordMortis was certified as an English teacher.
Oh, and since I can not always be a friggin wolf.
In
Re: [WW] Crimson Moon III - Now with 50% more Wolves!
Posted: Sun Sep 16, 2007 9:27 pm
by Grundbegriff
Chaosraven wrote:the nine roles: Butcher, Baker, CandlestickMaker, Poet, Painter, Thatcher, Blacksmith, Ditchdigger, and Carpenter.
This is
a good idea. That, plus the extra wolf, should bring more balance by preventing some of the role-based shenanigans that tilt the game too heavily toward the village.
Oh, and since
someone has to die on the first night:
In
Posted: Sun Sep 16, 2007 10:10 pm
by Mr Bubbles
Count me In Can't believe I proclaimed my belief that Remus was innocent.. I feel the need to redeem myself.
Posted: Sun Sep 16, 2007 10:12 pm
by Grundbegriff
Yeah. Cleanse that palate.
Posted: Sun Sep 16, 2007 10:26 pm
by Unagi
IN

Posted: Sun Sep 16, 2007 10:43 pm
by Remus West
Mr Bubbles wrote:Count me In Can't believe I proclaimed my belief that Remus was innocent.. I feel the need to redeem myself.
Newcastle did too. It was pretty much the only thing I did correctly. Let me bask a little while before you get redemption would you?
Posted: Sun Sep 16, 2007 10:44 pm
by Remus West
Unagi wrote:IN

I promise not to eat you the first night this time.

Posted: Mon Sep 17, 2007 3:16 am
by triggercut
In.
Posted: Mon Sep 17, 2007 7:13 am
by Austin
?=.
Posted: Mon Sep 17, 2007 8:29 am
by Remus West
Posted: Mon Sep 17, 2007 9:16 am
by Grundbegriff
triggercut wrote:In.
Welcome back into the fray!
Posted: Mon Sep 17, 2007 9:28 am
by Austin
Grundbegriff wrote:triggercut wrote:In.
Welcome back into the fray!
He played 4 or 5 games back too and won us the game for the villains in one we really shouldn't have pulled out.
Posted: Mon Sep 17, 2007 10:47 am
by Unagi
Suggestion:
So, I had a thought...
A person 'confessing' that they are a baker seems odd. Also, people not knowing who bakes the bread in town seems a little weird too. So, I am thinking that instead of 'roles' for each villager - perhaps give each player a 'sin' of some type...
First, this would make the concept of the 'confession' to the priest a bit more realistic. The village would know who their butcher is, but wouldn't know that he privately covets his neighbor’s wife, for instance... or some other dark or shameful secret...
For instance you could have:
"... and you once slept with your best-friends wife!"
"... and you are greedy and stole from your own mother!"
"... and as a child you played a pivotal role in your best friends accidental death!"
Anyhow, just a suggestion. It doesn't really change anything, strategically - just a little role-play tweak really. (And it could bring a little humor into the mix.)
Posted: Mon Sep 17, 2007 11:50 am
by Remus West
Unagi wrote:Suggestion:
So, I had a thought...
A person 'confessing' that they are a baker seems odd. Also, people not knowing who bakes the bread in town seems a little weird too. So, I am thinking that instead of 'roles' for each villager - perhaps give each player a 'sin' of some type...
First, this would make the concept of the 'confession' to the priest a bit more realistic. The village would know who their butcher is, but wouldn't know that he privately covets his neighbor’s wife, for instance... or some other dark or shameful secret...
For instance you could have:
"... and you once slept with your best-friends wife!"
"... and you are greedy and stole from your own mother!"
"... and as a child you played a pivotal role in your best friends accidental death!"
Anyhow, just a suggestion. It doesn't really change anything, strategically - just a little role-play tweak really. (And it could bring a little humor into the mix.)
If he does this I pray to God I end up as the Priest. I really do not want CR to assign me a sin. He knows to much.

Re: [WW] Crimson Moon III - Now with 50% more Wolves!
Posted: Mon Sep 17, 2007 1:23 pm
by LordMortis
Remus West wrote:LordMortis was certified as an English teacher.
Oh, and since I can not always be a friggin wolf.
In
Even more frightening was that when I certified, they gave me the wrong tests and I passed them with flying colors and that I was a golden child in both the English Education and the Secondary Education departments. Says a bit about my university and the state of public education, I'd guess.
Posted: Mon Sep 17, 2007 7:57 pm
by Newcastle
i really shouldnt, i really shouldnt...but these are too much fun. Plus i need a pleasant distraction.
IN
/goes off to practice his blubbering scene
Posted: Mon Sep 17, 2007 8:44 pm
by Austin
Newcastle wrote:i really shouldnt, i really shouldnt...but these are too much fun. Plus i need a pleasant distraction.
IN
/goes off to practice his blubbering scene
Yeah, I can relate. I go to sleep, shower, wake up, drive to work thinking about these games at times. That's way too much Remus on my mind.
Posted: Mon Sep 17, 2007 11:56 pm
by Remus West
O.k. I'm not really comfortable with Austin thinking about me in the shower.

Posted: Tue Sep 18, 2007 6:04 pm
by pr0ner
Bumpy bump!
Need one more!
Posted: Tue Sep 18, 2007 6:58 pm
by Unagi
pr0ner wrote:Bumpy bump!
Need one more!
I feel like that spot has LordMortis written all over it.

Posted: Tue Sep 18, 2007 7:43 pm
by Austin
Or Bakhtosh, he has "high" speed internet at home now.
Posted: Tue Sep 18, 2007 7:46 pm
by Remus West
PM them to encourage.
Posted: Tue Sep 18, 2007 7:54 pm
by Newcastle
or just sign them up unbeknowst to them and have CR pm em their role...heck, we can just lynch em.
Or threaten to sign up their personal emails to the "i love fabio" daily message from his website.
Posted: Wed Sep 19, 2007 12:29 am
by Chaosraven
Easy as pie, we let them be first victim and screw the wolves over

Posted: Wed Sep 19, 2007 1:01 am
by Grundbegriff
So then.... Who would want [name] dead?
Posted: Wed Sep 19, 2007 1:11 am
by Chaosraven
Sweet. I could play, be first victim, and Remus gets lynched

Posted: Wed Sep 19, 2007 2:09 am
by Newcastle
maybe...let the wolves decide who they want to kill of the general OO population...albeit one who is not playing in this game?
Posted: Wed Sep 19, 2007 7:31 am
by tru1cy
Newcastle wrote:maybe...let the wolves decide who they want to kill of the general OO population...albeit one who is not playing in this game?
+1 let's get the game going
Posted: Wed Sep 19, 2007 9:52 am
by Mr Bubbles
tru1cy wrote:Newcastle wrote:maybe...let the wolves decide who they want to kill of the general OO population...albeit one who is not playing in this game?
+1 let's get the game going
Indeed. Im itching to play.
Posted: Wed Sep 19, 2007 9:55 am
by Grundbegriff
Yeah. Kill a fake innocent.