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World of Darkness-Kine Strikes Back-Game Over-Kindred Win

Posted: Mon Nov 12, 2007 1:05 pm
by tru1cy
This will be part two of my World of Darkness game.

The Camiralla Prince of Octopus Overlorderton enjoyed his game so much he decided to frame some Kine (human) and Kindred (vampire) and lock them up again in a seaside mansion and let them play his game one more.

The Kine resistance once again decide to intervene and save as many kine as they can.


The stage is set and who will win


This is part 2 of my orginal game found here

Thinking will have a much smaller player pool so special roles will be limited to two for the vampires and two for the humans. If more join I will add roles as needed


Kindred-

Elder Brujah - The Elder Brujah has the power to sire a childe ( Turn any Human into a Childer of Caine. If this power is used the vampire will not have a kill that night. Can PM at anytime

Lesser Brujah- Can berzerk and kill a random player. Can PM at anytime

Childer Brujah- New childe in the night. No special powers. Can PM at anytime

Kine-

Mage- Each night can ask one question as to true nature of any living player.
  • The Mage may do one of these: See, PM, or Transfer.
  • Transfer is a one-time deal that only the original Mage can do.
  • The Mage loses his powers-- all of them-- if converted.
  • Nothing the Mage was trying to do on the night he's converted is canceled. This means that a transfer on the night of conversion will succeed.
  • If he decides the transfer power will randomly assigned to a non special human. This will prevent a turned mage from immediatley taking out the new mage


Priest- Can protect any player including himself, but cannot protect the same person in two consecutive turns. If he protects a vampire the priest will be killed instead. The vampire will not get a nightly victim. Has a one time ability to kill a vampire during the day. Once this power is used it will be gone. No PM


Please look over the new rules. I think we have enough players to expand the roles. If the players feel differently I can tone the roles down, but I think we have enough for three villans

Roles have been assigned. If you haven't recieved a PM then you are Kine (human)






Turn order:

Mage scan or pm or transfer power
Priest protects
Vampire kill/make a childer


No post editing







1. Remus West
2. Austin
3. Chaosraven- Headless Kine
4. Kreagor
5. Unagi
6. Genghis
7. Lassr
8. Grundbegriff
9. pr0ner
10. Scoop
11. Triggercut
12. Newcastle

Posted: Mon Nov 12, 2007 1:46 pm
by Remus West
In

Posted: Mon Nov 12, 2007 1:54 pm
by Kraegor
Thinking will have a much smaller player pool
so only idiots should sign up?

Posted: Mon Nov 12, 2007 1:59 pm
by Austin
Do you think we should have 12 or so total for 3 villains? In any case I'll think about it.

Posted: Mon Nov 12, 2007 2:05 pm
by tru1cy
Kraegor wrote:
Thinking will have a much smaller player pool
so only idiots should sign up?
Not sure I can respond to tthis ...

Posted: Mon Nov 12, 2007 2:07 pm
by tru1cy
Austin wrote:Do you think we should have 12 or so total for 3 villains? In any case I'll think about it.

Yeah, I will priobably cut out the transfer of power and siring of a childer if we only get ten. I'm hoping for more, but WW games have sort of died off with only a core group of people playing

Posted: Mon Nov 12, 2007 2:10 pm
by Austin
tru1cy wrote:
Kraegor wrote:
Thinking will have a much smaller player pool
so only idiots should sign up?
Not sure I can respond to tthis ...
Well mostly idiots. The thinking pool will still be there; only smaller.

Posted: Mon Nov 12, 2007 2:33 pm
by Chaosraven
Priest reporting for duty.

Posted: Mon Nov 12, 2007 3:17 pm
by Kraegor
Austin wrote:
tru1cy wrote:
Kraegor wrote:
Thinking will have a much smaller player pool
so only idiots should sign up?
Not sure I can respond to tthis ...
Well mostly idiots. The thinking pool will still be there; only smaller.
ahh well then...I'll play.

Posted: Mon Nov 12, 2007 3:30 pm
by Unagi
Sure, I need the exercise.

Posted: Mon Nov 12, 2007 4:32 pm
by Genghis
I am in. One of these time I will get to be evil! :twisted:

I may have the record of most games played without being a bad guy.

Posted: Mon Nov 12, 2007 5:04 pm
by Remus West
I do have one nit-picky thing. Shouldn't it be "Kine Strike Back"? After all we (the kindred) won the last one. :twisted:

Posted: Mon Nov 12, 2007 5:26 pm
by Austin
Remus West wrote:I do have one nit-picky thing. Shouldn't it be "Kine Strike Back"? After all we (the kindred) won the last one. :twisted:
:wink:

Posted: Mon Nov 12, 2007 6:01 pm
by Lassr
HI AustiN

I think I'm turning into a stalker...

Posted: Mon Nov 12, 2007 11:49 pm
by Austin
Lassr wrote:HI AustiN

I think I'm turning into a stalker...
you should have died 1 night earlier. :evil:

Posted: Tue Nov 13, 2007 12:18 am
by Grundbegriff
INtuitively yours

Posted: Tue Nov 13, 2007 11:56 am
by pr0ner
In. I actually have time to play this game!

Posted: Tue Nov 13, 2007 12:14 pm
by Grundbegriff
I'm announcing in advance that I plan to play in a more pared-down style. Don't take that fact as an indicator of my role, since I don't know my role yet!

Posted: Tue Nov 13, 2007 12:18 pm
by Remus West
Clearly the evil ones are Grund and pr0ner since they both are behaving differently. :P

Posted: Tue Nov 13, 2007 12:23 pm
by tru1cy
If we get one more I'll start the game. Going to cut the specials off at two apiece.

Posted: Tue Nov 13, 2007 12:30 pm
by Kraegor
Remus West wrote:Clearly the evil ones are Grund and pr0ner since they both are behaving differently. :P
if there were a reason to allow usage of "alts", roleplay would be it.

Posted: Tue Nov 13, 2007 1:21 pm
by Chaosraven
Mage- Each night can ask one question as to true nature of any living player. If he feels threatened can transfer his power to any normal human, but this will kill the mage and the mage will not get to ask a question that night. Only the original mage cause transfer his power. No pm


Turn order:

Mage scan or pm or transfer power

What does this mean?

Posted: Tue Nov 13, 2007 1:42 pm
by Grundbegriff
One Childe
Two Childer

It's a plural form.

Re: World of Darkness-Kine Strikes Back-Sign up

Posted: Tue Nov 13, 2007 1:49 pm
by Grundbegriff
tru1cy wrote: 1. Remus West
2. Austin
3. Chaosraven
4. Kreagor
5. Unagi
6. Genghis
7. Lassr
8. Grundbegriff
9. pr0ner
10.
Scoop! Mr. 20906! What are you waiting for?

Re: World of Darkness-Kine Strikes Back-Sign up

Posted: Tue Nov 13, 2007 1:54 pm
by Austin
Grundbegriff wrote:
tru1cy wrote: 1. Remus West
2. Austin
3. Chaosraven
4. Kreagor
5. Unagi
6. Genghis
7. Lassr
8. Grundbegriff
9. pr0ner
10.
Scoop! Mr. 20906! What are you waiting for?
He'll probably need to be reached at GT.

Re: World of Darkness-Kine Strikes Back-Sign up

Posted: Tue Nov 13, 2007 2:01 pm
by Grundbegriff
Austin wrote:He'll probably need to be reached at GT.
I can't post there. My account there is in some inconsistent state. (Can't login with the last password I knew; password-related e-mail doesn't arrive at my e-mail address; can't reach an Admin to fix it, since I can't login; can't re-register, since my nick is in use (by my borked account)).

Re: World of Darkness-Kine Strikes Back-Sign up

Posted: Tue Nov 13, 2007 2:05 pm
by Austin
Grundbegriff wrote:
Austin wrote:He'll probably need to be reached at GT.
I can't post there. My account there is in some inconsistent state. (Can't login with the last password I knew; password-related e-mail doesn't arrive at my e-mail address; can't reach an Admin to fix it, since I can't login; can't re-register, since my nick is in use (by my borked account)).
I'll PM this link to a couple folks over there.

Re: World of Darkness-Kine Strikes Back-Sign up

Posted: Tue Nov 13, 2007 2:11 pm
by Grundbegriff
Austin wrote:I'll PM this link to a couple folks over there.
Thanks!

Posted: Tue Nov 13, 2007 2:15 pm
by tru1cy
Chaosraven wrote:Mage- Each night can ask one question as to true nature of any living player. If he feels threatened can transfer his power to any normal human, but this will kill the mage and the mage will not get to ask a question that night. Only the original mage cause transfer his power. No pm


Turn order:

Mage scan or pm or transfer power

What does this mean?

copied and pasted the old rules for the role. Will clean it up. If we go with ten the mage will just be able to scan and not pm and willnot be able to transfer his power and the the Elder Brujah will lose the siring power

Posted: Tue Nov 13, 2007 2:34 pm
by Austin
PM'd about 4 folks.

Posted: Tue Nov 13, 2007 2:37 pm
by Scoop20906
In! Thanks for the PM austin. I was hoping I would be asked to play again.

Posted: Tue Nov 13, 2007 2:39 pm
by triggercut
I got no PM, but...In?

Posted: Tue Nov 13, 2007 2:39 pm
by Austin
Scoop20906 wrote:In! Thanks for the PM austin. I was hoping I would be asked to play again.
There is a standing invite for everyone.

Posted: Tue Nov 13, 2007 2:40 pm
by Austin
triggercut wrote:I got no PM, but...In?
I sent the PM's to people at GT who might not have seen this thread. ;)

Posted: Tue Nov 13, 2007 2:45 pm
by Grundbegriff
Scoop20906 wrote:I was hoping I would be asked to play again.
If you're breathing and able to type, you're eligible. ;)

Posted: Tue Nov 13, 2007 2:52 pm
by Austin
Grundbegriff wrote:
Scoop20906 wrote:I was hoping I would be asked to play again.
If you're breathing and able to type, you're eligible. ;)
I mean we let Kaegror play right?

Posted: Tue Nov 13, 2007 3:47 pm
by Kraegor
You know just the other night
The cops pulled me over outside the bar
When they turned on their lights
And they ordered me out my car
Man I was only kiddin' when I called 'em a couple of dicks
But still they made me do the stupid human tricks
Now I'm stuck in this jail with a bunch of dumb hicks
And I still don't know why

Posted: Tue Nov 13, 2007 3:55 pm
by Newcastle
alrighty - i will play, twist my arm, coerce me why dont ya


IN

Posted: Tue Nov 13, 2007 4:17 pm
by Newcastle
My only qualm about the game is the siring role. that is a huge boon for the vampires. POtentially 4 vamps. It's not bad if there are 15+ people, or more people. but it heavily ramps the game in favor of the vamps.

Posted: Tue Nov 13, 2007 4:19 pm
by Austin
Newcastle wrote:My only qualm about the game is the siring role. that is a huge boon for the vampires. POtentially 4 vamps. It's not bad if there are 15+ people, or more people. but it heavily ramps the game in favor of the vamps.
I think he's reducing a vamp with a low population.