Lars Lynching Liasons 5: [Game has ended]
Moderator: Zaxxon
- Lars
- Posts: 753
- Joined: Thu Dec 16, 2004 12:34 am
- Location: Pittsburgh, PA
Lars Lynching Liasons 5: [Game has ended]
Yep, it's that time again. I'm now accepting signups for the next game, but it will be a few days before we get started. I'm going to wait until the Battlestar Gallactica game has ended before I get this one underway. The rules will be MOSTLY the same as the last game, with only a few changes. If someone has any comments or suggestions for rule changes or any inconsistencies, please speak up. Rule details listed below.
Game changes:
Removed role Priest
Removed role Cursed
Removed role Masons
Added role Cabal
See below for details
Rules
The game involves 22 villagers.
3 of the villagers are Werewolves
1 of the villagers is an Beserker Werewolf
1 of the villagers is a Sorcerer
1 of the villagers is a Seer
1 of the villagers is a Werewolf Hunter
3 of the villagers are members of a Cabal
1 of the villagers is a Medium
1 of the villagers is a Mentalist
10 of the remaining villagers will be Innocents
Roles will be assigned at random.
EXPLANATION OF ROLES
Werewolves (includes Beserker Werewolf)
During the night cycle, the 4 werewolves will conspire to kill a villager. They cannot kill one of their own, it must be someone who is not a werewolf. Upon the killing of the villager, the werewolves will know the role of the person they killed, as they will search the dead person's home for clues.
Beserker Werewolf
The Beserker Werewolf is like the other Werewolves in every respect, except if the Beserker Werewolf is ever lynched by the village, the Beserker Werewolf can choose one player to kill before being lynched.
Sorcerer
The Sorcerer is on the Werewolf team (wins if the Werewolf team wins but is not a Werewolf). During the night, the Sorcerer can ask 1 question about any other player, DEAD OR ALIVE. The question that the Sorcerer asks the moderator must be a specific yes or no question about the role of the player in the game. (Examples include: "Is <player> a mason?" "Is <player> a werewolf? "Is <player> an innocent villager?" Asking a question such as "Is <player> a Mason or Seer" will not be accepted.) The moderator will answer the Sorcerer either yes or no. The Sorcerer starts off by not knowing the identity of the Werewolves nor do the Werewolves know his identity. The Sorcerer does not count as a Werewolf for determining the endgame, meaning that the Sorcerer counts as a villager when determining if the Werewolves can take over the town.
Seer
Each night the Seer can ask about a player, and is told if that player is a Villager or a Werewolf. No other roles will be disclosed to the Seer about that person, with 1 exception: If the Seer scans the Beserker Werewolf, he will be told that the player is, in fact, the Beserker Werewolf.
Werewolf Hunter
At night, the Werewolf Hunter can choose to secretly protect one other player. The Werewolf Hunter can also choose to not protect someone during the night cycle. The Werewolf Hunter cannot choose himself to protect, or the previously protected player from the previous night, if any.
If the Werewolf Hunter decides to protect one other player and the Werewolves choose to kill that same person that the Werewolf Hunter has chosen to protect that night, the player chosen will not be killed. It will be announced to the village that no one was killed that night. The Werewolf Hunter will be informed that he prevented that person’s death.
In addition, during the day cycle, the Werewolf Hunter can choose to shoot a currently living villager with a silver bullet. This power can only be used once during the game. The villager selected will be killed instantly, and it will be announced to the village if that player was a Werewolf or not. If the villager killed by the bullet was the Beserker Werewolf, the Beserker Werewolf will be killed before he has the chance to use his "instant kill" ability. In addition, the moderator will announce to the village the identity of the Werewolf Hunter.
Cabal
Three of the villagers are members of a Cabal. Since they are together at night, they know each other are not Werewolves. The Cabalists can secretly speak with each other at night, and are the only villagers allowed to speak with each other via personal message during the night period. (except for the Mentalist when he is using his power) In addition, at night the Cabalists can discover the true role of one player who was previously killed. As long as one Cabalist is still alive, this power can be used, once per night.
Medium
The Medium can, once a game, hold a séance. In order for a séance to occur, a majority of the village has to vote for it for a particular player, and the player being voted on has to be dead, obviously. In addition, the Medium must also vote for the séance to occur for that player. The moderator will announce to the village who the Medium is when the séance occurs. When holding a séance, the dead player can make one post in the thread, revealing what he knew up to the point in time of his death. The player is not forced to tell the truth, they can say whatever they wish, but the information has to be presented in the actual thread only, no PMs are allowed. Thus, it is very important for any dead person from this game to not look at any spoilers or get any other information about the game until the game ends.
Mentalist
The Mentalist can, once per night, establish a mental link with any other living villager. Once this link is established (via the Mentalist telling the moderator whom he wishes to speak with), the Mentalist and the person selected can exchange PMs for that night cycle. Once the night cycle is concluded, the PMs must stop immediately. In addition, if the werewolves happen to attack either the Mentalist or his subject during that night cycle, the moderator will PM the 2 participants to inform them that the link was broken, which means that all PMs between the 2 would have to stop immediately. Due to the great mental strain on the subject, the Mentalist cannot contact the same person 2 nights in a row.
CYCLE
The game begins at night, while the village sleeps. Each night, the 4 Werewolves conspire to murder an Innocent. Each night, the Seer, if still alive, receives a vision (by asking me "Is X a Werewolf?"). The Sorcerer will receive a vision (by asking me "Is X the <seer, werewolf, priest, innocent, etc>?") The Werewolf Hunter will tell me who he wishes to protect, if anyone (by telling me "I will protect X" or "I will not do anything this night"). The Cabal will ask me for the true identity of a deceased person (by asking me "I wish to know the true identity of X"). The Mentalist will tell me who he wishes to speak with, if anyone (by telling me "I will speak with X"). I will have to hear back from each of these people before I can advance the game cycle.
Each dawn, the village will awaken to discover the mauled corpse of the prior night's victim, or I will announce that no one died during the evening. All living villagers will then have a chance to select one of their number to lynch by participating in the discussion in this thread. You may vote for anyone still living, however, you cannot vote for yourself. Remember, NO PERSONAL MESSAGING IS ALLOWED. They can also call for a séance, if they wish.
To vote for a lynching, place the name of the accused in boldface. Nothing else is a vote. To vote for a séance, boldface the phrase "Séance for X".
Lynching goes by majority rule. Changing votes is possible only until a majority is reached. (If you're in the plurality and you want to change your vote, change it before that decisive vote is cast!) Once a majority is reached, the accused will be hanged by the neck until dead! Voting is not required, but night will not fall until the village hangs someone. The same rules apply for a séance vote. When the villager is hanged, I will reveal if he was a Werewolf or not.
I will announce the latest news at dawn and dusk (gametime) to mark the cycle.
CLUES and RULES
I will provide no clues in the thread, and none outside the thread other than the questions I'm asked by the people with the appropriate roles.
Nobody dead may say anything to anyone at any time, unless you are "resurrected" in a séance. I will tell you personally if that happens to you. (See rules about the Medium for clarification)
Anyone may PM me for clarification of the rules.
VICTORY
The Villagers win if they kill all the Werewolves, and there is at least one non-Werewolf left alive. The Sorcerer is counted as a non-Werewolf, even though he is on the "winning" side if the Werewolves win.
The Werewolf team wins if the number of non-Werewolves equals the number of Werewolves at any time during the game cycle.
Roster
1. Remus West
2. Austin
3. Grundbegriff
4. Chaosraven
5. pr0ner
6. Lassr
7. tru1cy
8. Unagi
9. stessier
10. st_dysan
11. Scoop20906
12. triggercut
13. Sectoid
14. Bakhtosh
15. Genghis
16. RevHempus71
17. malchior
18. Kraegor
19. Zoltaire
20. PR_GMR
21. Newcastle
22. Silky
Game changes:
Removed role Priest
Removed role Cursed
Removed role Masons
Added role Cabal
See below for details
Rules
The game involves 22 villagers.
3 of the villagers are Werewolves
1 of the villagers is an Beserker Werewolf
1 of the villagers is a Sorcerer
1 of the villagers is a Seer
1 of the villagers is a Werewolf Hunter
3 of the villagers are members of a Cabal
1 of the villagers is a Medium
1 of the villagers is a Mentalist
10 of the remaining villagers will be Innocents
Roles will be assigned at random.
EXPLANATION OF ROLES
Werewolves (includes Beserker Werewolf)
During the night cycle, the 4 werewolves will conspire to kill a villager. They cannot kill one of their own, it must be someone who is not a werewolf. Upon the killing of the villager, the werewolves will know the role of the person they killed, as they will search the dead person's home for clues.
Beserker Werewolf
The Beserker Werewolf is like the other Werewolves in every respect, except if the Beserker Werewolf is ever lynched by the village, the Beserker Werewolf can choose one player to kill before being lynched.
Sorcerer
The Sorcerer is on the Werewolf team (wins if the Werewolf team wins but is not a Werewolf). During the night, the Sorcerer can ask 1 question about any other player, DEAD OR ALIVE. The question that the Sorcerer asks the moderator must be a specific yes or no question about the role of the player in the game. (Examples include: "Is <player> a mason?" "Is <player> a werewolf? "Is <player> an innocent villager?" Asking a question such as "Is <player> a Mason or Seer" will not be accepted.) The moderator will answer the Sorcerer either yes or no. The Sorcerer starts off by not knowing the identity of the Werewolves nor do the Werewolves know his identity. The Sorcerer does not count as a Werewolf for determining the endgame, meaning that the Sorcerer counts as a villager when determining if the Werewolves can take over the town.
Seer
Each night the Seer can ask about a player, and is told if that player is a Villager or a Werewolf. No other roles will be disclosed to the Seer about that person, with 1 exception: If the Seer scans the Beserker Werewolf, he will be told that the player is, in fact, the Beserker Werewolf.
Werewolf Hunter
At night, the Werewolf Hunter can choose to secretly protect one other player. The Werewolf Hunter can also choose to not protect someone during the night cycle. The Werewolf Hunter cannot choose himself to protect, or the previously protected player from the previous night, if any.
If the Werewolf Hunter decides to protect one other player and the Werewolves choose to kill that same person that the Werewolf Hunter has chosen to protect that night, the player chosen will not be killed. It will be announced to the village that no one was killed that night. The Werewolf Hunter will be informed that he prevented that person’s death.
In addition, during the day cycle, the Werewolf Hunter can choose to shoot a currently living villager with a silver bullet. This power can only be used once during the game. The villager selected will be killed instantly, and it will be announced to the village if that player was a Werewolf or not. If the villager killed by the bullet was the Beserker Werewolf, the Beserker Werewolf will be killed before he has the chance to use his "instant kill" ability. In addition, the moderator will announce to the village the identity of the Werewolf Hunter.
Cabal
Three of the villagers are members of a Cabal. Since they are together at night, they know each other are not Werewolves. The Cabalists can secretly speak with each other at night, and are the only villagers allowed to speak with each other via personal message during the night period. (except for the Mentalist when he is using his power) In addition, at night the Cabalists can discover the true role of one player who was previously killed. As long as one Cabalist is still alive, this power can be used, once per night.
Medium
The Medium can, once a game, hold a séance. In order for a séance to occur, a majority of the village has to vote for it for a particular player, and the player being voted on has to be dead, obviously. In addition, the Medium must also vote for the séance to occur for that player. The moderator will announce to the village who the Medium is when the séance occurs. When holding a séance, the dead player can make one post in the thread, revealing what he knew up to the point in time of his death. The player is not forced to tell the truth, they can say whatever they wish, but the information has to be presented in the actual thread only, no PMs are allowed. Thus, it is very important for any dead person from this game to not look at any spoilers or get any other information about the game until the game ends.
Mentalist
The Mentalist can, once per night, establish a mental link with any other living villager. Once this link is established (via the Mentalist telling the moderator whom he wishes to speak with), the Mentalist and the person selected can exchange PMs for that night cycle. Once the night cycle is concluded, the PMs must stop immediately. In addition, if the werewolves happen to attack either the Mentalist or his subject during that night cycle, the moderator will PM the 2 participants to inform them that the link was broken, which means that all PMs between the 2 would have to stop immediately. Due to the great mental strain on the subject, the Mentalist cannot contact the same person 2 nights in a row.
CYCLE
The game begins at night, while the village sleeps. Each night, the 4 Werewolves conspire to murder an Innocent. Each night, the Seer, if still alive, receives a vision (by asking me "Is X a Werewolf?"). The Sorcerer will receive a vision (by asking me "Is X the <seer, werewolf, priest, innocent, etc>?") The Werewolf Hunter will tell me who he wishes to protect, if anyone (by telling me "I will protect X" or "I will not do anything this night"). The Cabal will ask me for the true identity of a deceased person (by asking me "I wish to know the true identity of X"). The Mentalist will tell me who he wishes to speak with, if anyone (by telling me "I will speak with X"). I will have to hear back from each of these people before I can advance the game cycle.
Each dawn, the village will awaken to discover the mauled corpse of the prior night's victim, or I will announce that no one died during the evening. All living villagers will then have a chance to select one of their number to lynch by participating in the discussion in this thread. You may vote for anyone still living, however, you cannot vote for yourself. Remember, NO PERSONAL MESSAGING IS ALLOWED. They can also call for a séance, if they wish.
To vote for a lynching, place the name of the accused in boldface. Nothing else is a vote. To vote for a séance, boldface the phrase "Séance for X".
Lynching goes by majority rule. Changing votes is possible only until a majority is reached. (If you're in the plurality and you want to change your vote, change it before that decisive vote is cast!) Once a majority is reached, the accused will be hanged by the neck until dead! Voting is not required, but night will not fall until the village hangs someone. The same rules apply for a séance vote. When the villager is hanged, I will reveal if he was a Werewolf or not.
I will announce the latest news at dawn and dusk (gametime) to mark the cycle.
CLUES and RULES
I will provide no clues in the thread, and none outside the thread other than the questions I'm asked by the people with the appropriate roles.
Nobody dead may say anything to anyone at any time, unless you are "resurrected" in a séance. I will tell you personally if that happens to you. (See rules about the Medium for clarification)
Anyone may PM me for clarification of the rules.
VICTORY
The Villagers win if they kill all the Werewolves, and there is at least one non-Werewolf left alive. The Sorcerer is counted as a non-Werewolf, even though he is on the "winning" side if the Werewolves win.
The Werewolf team wins if the number of non-Werewolves equals the number of Werewolves at any time during the game cycle.
Roster
1. Remus West
2. Austin
3. Grundbegriff
4. Chaosraven
5. pr0ner
6. Lassr
7. tru1cy
8. Unagi
9. stessier
10. st_dysan
11. Scoop20906
12. triggercut
13. Sectoid
14. Bakhtosh
15. Genghis
16. RevHempus71
17. malchior
18. Kraegor
19. Zoltaire
20. PR_GMR
21. Newcastle
22. Silky
- Remus West
- Posts: 33598
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
I am so in. I can not wait to be blamed unfairly for this village's death as well. 

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Austin
- Posts: 15192
- Joined: Wed Oct 13, 2004 1:49 pm
- Location: Jacksonville, FL
- Contact:
- Grundbegriff
- Posts: 22277
- Joined: Wed Oct 13, 2004 3:46 am
- Location: http://baroquepotion.com
- Contact:
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
The Return of Lars? Must have felt I was getting too far ahead of him in running these games 
Looks like I got the Game and Player List finished just in time, we'll need recruits.

Looks like I got the Game and Player List finished just in time, we'll need recruits.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
- pr0ner
- Posts: 17590
- Joined: Mon Dec 06, 2004 3:00 pm
- Location: Northern Virginia, VA
- Contact:
- Lassr
- Posts: 17046
- Joined: Wed Oct 13, 2004 10:51 am
- Location: Rocket City (AL)
- Contact:
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
- Lars
- Posts: 753
- Joined: Thu Dec 16, 2004 12:34 am
- Location: Pittsburgh, PA
Chaosraven, thanks for sending me the list of players from the previous games. I'm going to wait a couple days, and if we don't have enough people, I'll start contacting those people to see if they want to participate. If we can't find enough people, I'll adjust the game accordingly. I expect to be waiting at least a week before we get started anyhow, and probably a little bit longer.
I know I caused a bit of a stir last time when I was including other players in the death writeups in the last game, I'm interested to hear player's thoughts on if I should do that or not for this game. People thought that I might be influencing the game by doing so, if players still feel that way, I won't do it this time.
I know I caused a bit of a stir last time when I was including other players in the death writeups in the last game, I'm interested to hear player's thoughts on if I should do that or not for this game. People thought that I might be influencing the game by doing so, if players still feel that way, I won't do it this time.
- Grundbegriff
- Posts: 22277
- Joined: Wed Oct 13, 2004 3:46 am
- Location: http://baroquepotion.com
- Contact:
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
I am keeping an updated LarsList and marking off people who have signed up so when you are interested let me know.
I think including people in write-up is both good and bad. It should be read as Flavor Text with no actual Game Connection, but I often worry (as Mod) about what I put into it, does it give away any information? Does it act as Confirmation? By worrying about these issues, am I also giving away Information by Omission?
I think including people in write-up is both good and bad. It should be read as Flavor Text with no actual Game Connection, but I often worry (as Mod) about what I put into it, does it give away any information? Does it act as Confirmation? By worrying about these issues, am I also giving away Information by Omission?
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
- Remus West
- Posts: 33598
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
I think that if you make it clear the names for the write ups are chosen at random then it just adds flavor to them. I enjoyed your write ups last time around.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Newcastle
- Posts: 10170
- Joined: Mon Jan 17, 2005 1:22 am
- Location: reading over a shoulder near you
i think adding the names simply adds flavor...and i like em actually... maybe do it straight down from the list..from the sign ups..ie day 1....#1 gets the day killl...or maybe even via randomly generated #. Either way make it A. easy on yourself....B. clear to the participants that the names do not indicate anything and are chosen via the predetermined list...or randomly generated.
- Unagi
- Posts: 28790
- Joined: Wed Sep 20, 2006 5:14 pm
- Location: Chicago
I'm in. It looks huge and complicated
- but what the hell. 
<TABLE OF CONTENTS>
Page 01 - but why would you need a link to Page 1?
Page 02
Page 03 - Night 0 Begins
Page 04 - Grund posts a "Strat Guide Light"
_________Day 1_______________________________________________
Page 05 - Day "1" dawns, pr0ner is dead.
Page 06 - Silky posts and idea about scans, Grund argues it's a bad idea.
Page 07
Page 08
Page 09 - Chaos makes some "Post Count" lists
Page 10
Page 11 - Scoop publishes his "Abbreviated Story of Grundbegriff"
Page 12
Page 13 - Chaos updates his "Post Count" lists
Page 14
Page 15
Page 16 - Grund publishes his "Sorcerer's List"
Page 17
Page 18
Page 19 - Grund gives us a "Vote Summary"
Page 20 - Grund gives us a number of "Vote Summaries"
Page 21
Page 22
Page 23 - Bakhtosh shoots Grund
Page 24
Page 25
Page 26
Page 27
Page 28
Page 29
Page 30 - Chaos and stessier post "Vote Summaries"
Page 31
Page 32 - Zoltaire Lynched, Night "2" Begins
_________Day 2_______________________________________________
Page 33 - Day "2" dawns, Baktosh is dead.
Page 34
Page 35
Page 36
Page 37
Page 38
Page 39
Page 40 - Remus Lynched, Night "3" Begins ** Day "3" dawns, stessier is dead.
_________Day 3_______________________________________________
Page 41 - Tru1cy discusses his contact with stessier
Page 42
Page 43
Page 44 - Chaosraven discusses his contact with stessier
Page 45
Page 46
Page 47
Page 48 - Séance of stessier decided
Page 49
Page 50
Page 51 - tru1cy Lynched, zerks on triggercut Night "4" Begins ** Day "4" dawns, Chaosraven is dead. ** Lassr claims Seer
_________Day 4_______________________________________________
Page 52
Page 53
Page 54 - RevHempus71 Lynched, Night "5" ** Day "5" dawns, Lassr is dead.
_________Day 5_______________________________________________
Page 55
Page 56
Page 57
Page 58
Page 59
Page 60 - Unagi dies...


<TABLE OF CONTENTS>
Page 01 - but why would you need a link to Page 1?
Page 02
Page 03 - Night 0 Begins
Page 04 - Grund posts a "Strat Guide Light"
_________Day 1_______________________________________________
Page 05 - Day "1" dawns, pr0ner is dead.
Page 06 - Silky posts and idea about scans, Grund argues it's a bad idea.
Page 07
Page 08
Page 09 - Chaos makes some "Post Count" lists
Page 10
Page 11 - Scoop publishes his "Abbreviated Story of Grundbegriff"
Page 12
Page 13 - Chaos updates his "Post Count" lists
Page 14
Page 15
Page 16 - Grund publishes his "Sorcerer's List"
Page 17
Page 18
Page 19 - Grund gives us a "Vote Summary"
Page 20 - Grund gives us a number of "Vote Summaries"
Page 21
Page 22
Page 23 - Bakhtosh shoots Grund
Page 24
Page 25
Page 26
Page 27
Page 28
Page 29
Page 30 - Chaos and stessier post "Vote Summaries"
Page 31
Page 32 - Zoltaire Lynched, Night "2" Begins
_________Day 2_______________________________________________
Page 33 - Day "2" dawns, Baktosh is dead.
Page 34
Page 35
Page 36
Page 37
Page 38
Page 39
Page 40 - Remus Lynched, Night "3" Begins ** Day "3" dawns, stessier is dead.
_________Day 3_______________________________________________
Page 41 - Tru1cy discusses his contact with stessier
Page 42
Page 43
Page 44 - Chaosraven discusses his contact with stessier
Page 45
Page 46
Page 47
Page 48 - Séance of stessier decided
Page 49
Page 50
Page 51 - tru1cy Lynched, zerks on triggercut Night "4" Begins ** Day "4" dawns, Chaosraven is dead. ** Lassr claims Seer
_________Day 4_______________________________________________
Page 52
Page 53
Page 54 - RevHempus71 Lynched, Night "5" ** Day "5" dawns, Lassr is dead.
_________Day 5_______________________________________________
Page 55
Page 56
Page 57
Page 58
Page 59
Page 60 - Unagi dies...
- Remus West
- Posts: 33598
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
Does out of town mean "unable to log on" or "not on home computer so posting time will drop drastically"? I am the second and intend to play. I think we will all have a holiday slowdown.Unagi wrote:((I'll be out of town from Dec 26th to Jan 2nd.)) If that is a game breaker.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Lars
- Posts: 753
- Joined: Thu Dec 16, 2004 12:34 am
- Location: Pittsburgh, PA
We'll have to see what's going on when the time comes to get the game started. I imagine it will slow down a bit around here once Christmas and New Years rolls around. I guess we'll see how long the other game lasts, if it stops close to Christmas, perhaps I'll delay it another week or so until the holiday season ends.Remus West wrote:Does out of town mean "unable to log on" or "not on home computer so posting time will drop drastically"? I am the second and intend to play. I think we will all have a holiday slowdown.Unagi wrote:((I'll be out of town from Dec 26th to Jan 2nd.)) If that is a game breaker.
- Unagi
- Posts: 28790
- Joined: Wed Sep 20, 2006 5:14 pm
- Location: Chicago
It basically means I'll be in Seattle with my family visiting my sister's family. I could probably log in and check things out (they have computers and the internet) and perhaps even make a vote, but posting will drop very very drastically.Remus West wrote:Does out of town mean "unable to log on" or "not on home computer so posting time will drop drastically"? I am the second and intend to play. I think we will all have a holiday slowdown.Unagi wrote:((I'll be out of town from Dec 26th to Jan 2nd.)) If that is a game breaker.
- Austin
- Posts: 15192
- Joined: Wed Oct 13, 2004 1:49 pm
- Location: Jacksonville, FL
- Contact:
- Remus West
- Posts: 33598
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
Sweet. New blood and part of the old guard meeting in a duel to the death.st_dysan wrote:IN please....been awhile

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Newcastle
- Posts: 10170
- Joined: Mon Jan 17, 2005 1:22 am
- Location: reading over a shoulder near you
I am gonna be in Iowa...up till January 3rd...after that am not sure where i will be. So yeah pretty sure. I really will be too busy to contribute...at best I would be checking in, maybe commenting once every 2-3/4 days. But i wouldnt be able to give it any attention.Lars wrote:You sure, Newcastle? Even if we don't get started until after the holidays?Newcastle wrote:i am going to have to remove myself from this game. i am not going to be able to have the time to play.
- Scoop20906
- Posts: 11821
- Joined: Tue May 03, 2005 3:50 pm
- Location: Belleville, MI
- triggercut
- Posts: 13807
- Joined: Tue Oct 12, 2004 11:24 pm
- Location: Man those Samoans are a surly bunch.
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
What is the plan in this regards? Should we have a Small Game with Time Limits before the Holidays?Lars wrote:You sure, Newcastle? Even if we don't get started until after the holidays?Newcastle wrote:i am going to have to remove myself from this game. i am not going to be able to have the time to play.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
- triggercut
- Posts: 13807
- Joined: Tue Oct 12, 2004 11:24 pm
- Location: Man those Samoans are a surly bunch.
I can write up mine for 13 players, and had already planned on time limits beforehand if this will take a while.Chaosraven wrote:What is the plan in this regards? Should we have a Small Game with Time Limits before the Holidays?Lars wrote:You sure, Newcastle? Even if we don't get started until after the holidays?Newcastle wrote:i am going to have to remove myself from this game. i am not going to be able to have the time to play.
"It's my manner, sir. It looks insubordinate, but it isn't, really."
- stessier
- Posts: 30391
- Joined: Tue Dec 21, 2004 12:30 pm
- Location: SC
You can't run! My silver bullet will find you here as well!!triggercut wrote:I was being so...so....HELPFUL in the last game, and those ungrateful bastages SHOT me!
The nerve.
IN!
On a more general note, are the roles in these games randomly assigned or can the DM play with our minds by doling them out as he sees fit?
I think I'm addicted. When does the next game start?!?

- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
Depends on the Game. I have run Games where I chose the initial Bad Guy first and allowed him to Pick his Partners, then assigned randomly from the remainder.stessier wrote:On a more general note, are the roles in these games randomly assigned or can the DM play with our minds by doling them out as he sees fit?
I think I'm addicted. When does the next game start?!?
And welcome aboard fellow addict

"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
- Remus West
- Posts: 33598
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
I knew you assigned the roles when you made LM and I the bad guys.Chaosraven wrote:Depends on the Game. I have run Games where I chose the initial Bad Guy first and allowed him to Pick his Partners, then assigned randomly from the remainder.stessier wrote:On a more general note, are the roles in these games randomly assigned or can the DM play with our minds by doling them out as he sees fit?
I think I'm addicted. When does the next game start?!?
And welcome aboard fellow addict

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Bakhtosh
- Forum Moderator
- Posts: 10900
- Joined: Wed Oct 13, 2004 12:24 pm
- Location: The First Avenger
- Contact: