WWL: Chapter 1 - Friday [day] - Stessier: the final siesta
Moderator: Zaxxon
- Kraegor
- Posts: 6299
- Joined: Wed Oct 13, 2004 3:57 pm
WWL: Chapter 1 - Friday [day] - Stessier: the final siesta
West of House
You are all standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.
=================
1. One player moderates the game.
2. The moderator will open up the game thread with a [WWL] tag in the subject line. 11 players may participate.
3. The moderator will choose 2 players using random.org to play the roles of the werewolves. The moderator will designate one as Werewolf #1 and the other as Werewolf #2.
4. The moderator will choose 1 player from the remaining 9 to play the role of the seer.
5. The game opens with an assumed NPC death and awareness by the "Village" that there are werewolves among them.
6. Each turn of the game will be designated by a day of the week. The game opens on a Monday Day turn.
7. Day turns are open for discussion amongst the players. The day turn ends when one player is voted to be executed by the Village. The execution takes place, the executed player is removed from the game, and the remaining players are told whether the executed player was a mere villager or a werewolf. If the village executes its Seer, the players will only be told that a villager was executed. The "autopsy" reveal shows only team, not role.
8. Villagers may not PM or discuss the game elsewhere at any time.
9. Werewolf players may PM one another.
10. Night turns begin after the execution and reveal of team during a day turn.
11. During the night, the players may talk in forum if they like.
12. During the night turn, the Werewolves will select one player to kill, and PM this choice to the moderator. If the werewolf players cannot agree on a target, at the moderator's discretion he may designate werewolf #1 to make the final selection.
13. During the night turn, the Seer may scan a single player to determine that player's team alignment. The Seer will PM his scan choice to the moderator, and will be told "Bubba is a villager" or "Bubba is a Werewolf".
14. The Moderator will hold the result of the Seer's scan in abeyance until he is sure that the Seer has not been the target of the werewolves in the night. The night time turn sequence is as follows:
a.) Werewolves turn in their attack target and the Seer turns in his scan target.
b.) Werewolf kill action resolved.
c.) If Seer remains alive, he is informed of his scan result
15. Game ends when either all wolves are killed (Village victory), or there are only villagers equal to the number of Wolves at the start of a Day turn.
16. The flavor text means nothing. Moderator is merely amusing himself. If someone dies due to flavor text, moderator will remain amused.
17. Inactivity: ~4 RL Day time period. If player does not post within time window, player is removed from game. Does not take the place of a lynch or night kill.
Players:
1. Remus West
2. Grundbegriff
3. Lassr
4. Lagom Lite
5. Newcastle
6. Unagi
7. Mr Bubbles
8. Semaj
9. theohall
10. stessier
11. tru1cy
You are all standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.
=================
1. One player moderates the game.
2. The moderator will open up the game thread with a [WWL] tag in the subject line. 11 players may participate.
3. The moderator will choose 2 players using random.org to play the roles of the werewolves. The moderator will designate one as Werewolf #1 and the other as Werewolf #2.
4. The moderator will choose 1 player from the remaining 9 to play the role of the seer.
5. The game opens with an assumed NPC death and awareness by the "Village" that there are werewolves among them.
6. Each turn of the game will be designated by a day of the week. The game opens on a Monday Day turn.
7. Day turns are open for discussion amongst the players. The day turn ends when one player is voted to be executed by the Village. The execution takes place, the executed player is removed from the game, and the remaining players are told whether the executed player was a mere villager or a werewolf. If the village executes its Seer, the players will only be told that a villager was executed. The "autopsy" reveal shows only team, not role.
8. Villagers may not PM or discuss the game elsewhere at any time.
9. Werewolf players may PM one another.
10. Night turns begin after the execution and reveal of team during a day turn.
11. During the night, the players may talk in forum if they like.
12. During the night turn, the Werewolves will select one player to kill, and PM this choice to the moderator. If the werewolf players cannot agree on a target, at the moderator's discretion he may designate werewolf #1 to make the final selection.
13. During the night turn, the Seer may scan a single player to determine that player's team alignment. The Seer will PM his scan choice to the moderator, and will be told "Bubba is a villager" or "Bubba is a Werewolf".
14. The Moderator will hold the result of the Seer's scan in abeyance until he is sure that the Seer has not been the target of the werewolves in the night. The night time turn sequence is as follows:
a.) Werewolves turn in their attack target and the Seer turns in his scan target.
b.) Werewolf kill action resolved.
c.) If Seer remains alive, he is informed of his scan result
15. Game ends when either all wolves are killed (Village victory), or there are only villagers equal to the number of Wolves at the start of a Day turn.
16. The flavor text means nothing. Moderator is merely amusing himself. If someone dies due to flavor text, moderator will remain amused.
17. Inactivity: ~4 RL Day time period. If player does not post within time window, player is removed from game. Does not take the place of a lynch or night kill.
Players:
1. Remus West
2. Grundbegriff
3. Lassr
4. Lagom Lite
5. Newcastle
6. Unagi
7. Mr Bubbles
8. Semaj
9. theohall
10. stessier
11. tru1cy
Last edited by Kraegor on Mon Dec 14, 2009 3:13 pm, edited 11 times in total.
- Unagi
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- Location: Chicago
Re: WWL: Chapter 1 - Monday [Day]
> look for a stick
- Semaj
- Posts: 3685
- Joined: Mon Dec 03, 2007 10:45 am
Re: WWL: Chapter 1 - Monday [Day]
Stessier
Some claim to be things they aren't.
Some claim things they don't deserve.
Some claim to know more than they ever will.
I don't claim anything, because no one would believe the truth anyways.
Some claim things they don't deserve.
Some claim to know more than they ever will.
I don't claim anything, because no one would believe the truth anyways.
- Kraegor
- Posts: 6299
- Joined: Wed Oct 13, 2004 3:57 pm
Re: WWL: Chapter 1 - Monday [Day]
There is a half eaten arm on the ground. The blood has coagulated but appears to be fresh.Unagi wrote:> look for a stick
- Remus West
- Posts: 33598
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
Re: WWL: Chapter 1 - Monday [Day]
Interesting.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Remus West
- Posts: 33598
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
Re: WWL: Chapter 1 - Monday [Day]
Less interesting after having checked the original thread regarding this game. 

“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Newcastle
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- Location: reading over a shoulder near you
Re: WWL: Chapter 1 - Monday [Day]
/look in mailbox
- Lagom Lite
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- Location: Gothenburg, Sweden
Re: WWL: Chapter 1 - Monday [Day]
>Paint the door, black
But you've seen who's in heaven
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
- Kraegor
- Posts: 6299
- Joined: Wed Oct 13, 2004 3:57 pm
Re: WWL: Chapter 1 - Monday [Day]
There is a head sitting inside the mailbox. Judging by the facial expression death was quite painful. A note appears to have been stuffed in the head's mouth.Newcastle wrote:/look in mailbox
- Kraegor
- Posts: 6299
- Joined: Wed Oct 13, 2004 3:57 pm
Re: WWL: Chapter 1 - Monday [Day]
You may now fade away and not face facts.Lagom Lite wrote:>Paint the door, black
- Lassr
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- Location: Rocket City (AL)
- Contact:
Re: WWL: Chapter 1 - Monday [Day]
read noteKraegor wrote:There is a head sitting inside the mailbox. Judging by the facial expression death was quite painful. A note appears to have been stuffed in the head's mouth.Newcastle wrote:/look in mailbox
So who here would want Myopis dead?Grundbegriff wrote: In the WWL games, Sunday night's slaughtered is always Myopis Punderheimer, a loner from the village.
The only reason people get lost in thought is because it's unfamiliar territory.
Black Lives Matter
Black Lives Matter
- Newcastle
- Posts: 10170
- Joined: Mon Jan 17, 2005 1:22 am
- Location: reading over a shoulder near you
Re: WWL: Chapter 1 - Monday [Day]
"oh my god, they killed Myopis, YOU bastards"
/shakes fist
/shakes fist
- Kraegor
- Posts: 6299
- Joined: Wed Oct 13, 2004 3:57 pm
Re: WWL: Chapter 1 - Monday [Day]
Lassr wrote: read note
1. One player moderates the game.
2. The moderator will open up the game thread with a [WWL] tag in the subject line. 11 players may participate.
3. The moderator will choose 2 players using random.org to play the roles of the werewolves. The moderator will designate one as Werewolf #1 and the other as Werewolf #2.
4. The moderator will choose 1 player from the remaining 9 to play the role of the seer.
5. The game opens with an assumed NPC death and awareness by the "Village" that there are werewolves among them.
6. Each turn of the game will be designated by a day of the week. The game opens on a Monday Day turn.
7. Day turns are open for discussion amongst the players. The day turn ends when one player is voted to be executed by the Village. The execution takes place, the executed player is removed from the game, and the remaining players are told whether the executed player was a mere villager or a werewolf. If the village executes its Seer, the players will only be told that a villager was executed. The "autopsy" reveal shows only team, not role.
8. Villagers may not PM or discuss the game elsewhere at any time.
9. Werewolf players may PM one another.
10. Night turns begin after the execution and reveal of team during a day turn.
11. During the night, the players may talk in forum if they like.
12. During the night turn, the Werewolves will select one player to kill, and PM this choice to the moderator. If the werewolf players cannot agree on a target, at the moderator's discretion he may designate werewolf #1 to make the final selection.
13. During the night turn, the Seer may scan a single player to determine that player's team alignment. The Seer will PM his scan choice to the moderator, and will be told "Bubba is a villager" or "Bubba is a Werewolf".
14. The Moderator will hold the result of the Seer's scan in abeyance until he is sure that the Seer has not been the target of the werewolves in the night. The night time turn sequence is as follows:
a.) Werewolves turn in their attack target and the Seer turns in his scan target.
b.) Werewolf kill action resolved.
c.) If Seer remains alive, he is informed of his scan result
15. Game ends when either all wolves are killed (Village victory), or there are only villagers equal to the number of Wolves at the start of a Day turn.
16. The flavor text means nothing. Moderator is merely amusing himself. If someone dies due to flavor text, moderator will remain amused.
Last edited by Kraegor on Sun Nov 15, 2009 6:30 pm, edited 1 time in total.
- Lagom Lite
- Posts: 3467
- Joined: Wed Mar 07, 2007 2:18 pm
- Location: Gothenburg, Sweden
Re: WWL: Chapter 1 - Monday [Day]
Nine players? Who's playing? I thought eleven signed up.
But you've seen who's in heaven
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
- Lassr
- Posts: 17047
- Joined: Wed Oct 13, 2004 10:51 am
- Location: Rocket City (AL)
- Contact:
Re: WWL: Chapter 1 - Monday [Day]
1. Remus West
2. Grundbegriff
3. Lassr
4. Lagom Lite
5. Newcastle
6. Unagi
7. Mr Bubbles
8. Semaj
9. theohall
10. stessier
11. tru1cy
this is from the other thread...
2. Grundbegriff
3. Lassr
4. Lagom Lite
5. Newcastle
6. Unagi
7. Mr Bubbles
8. Semaj
9. theohall
10. stessier
11. tru1cy
this is from the other thread...
The only reason people get lost in thought is because it's unfamiliar territory.
Black Lives Matter
Black Lives Matter
- Lagom Lite
- Posts: 3467
- Joined: Wed Mar 07, 2007 2:18 pm
- Location: Gothenburg, Sweden
Re: WWL: Chapter 1 - Monday [Day]
Ok, I see Kraegor's post has been edited to include 11 playerz.
nvm...
nvm...
But you've seen who's in heaven
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
- Kraegor
- Posts: 6299
- Joined: Wed Oct 13, 2004 3:57 pm
Re: WWL: Chapter 1 - Monday [Day]
I was going to drag it out until someone found another note... but decided the variable length of time for such an occurrence might lead to more confusion. plus having to hunt for the correct version of the rules is likely more annoying than anything else.Lagom Lite wrote:Ok, I see Kraegor's post has been edited to include 11 playerz.
nvm...
- Grundbegriff
- Posts: 22277
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- Contact:
Re: WWL: Chapter 1 - Monday [Day]
Kraegor wrote:...plus having to hunt for the correct version of the rules is likely more annoying than anything else.

- theohall
- Posts: 11697
- Joined: Thu Oct 14, 2004 10:01 am
- Location: Jacksonville, FL
Re: WWL: Chapter 1 - Monday [Day]
Turns on lights in house and they worked after being out for three days.
- Unagi
- Posts: 28803
- Joined: Wed Sep 20, 2006 5:14 pm
- Location: Chicago
Re: WWL: Chapter 1 - Monday [Day]
Type 1 Math Error...Lagom Lite wrote:Ok, I see Kraegor's post has been edited to include 11 playerz.
nvm...
What do ya make of it, Remus? Is Kraegor our first wolf?



- Newcastle
- Posts: 10170
- Joined: Mon Jan 17, 2005 1:22 am
- Location: reading over a shoulder near you
Re: WWL: Chapter 1 - Monday [Day]
so we never really hashed out how we were going to try to speed these games up. Are we just going to try to move fast? Since it's league, should we just try to make an effort to get to a lynch quicker? And then i guess the specials and bad dudes should try to submit their orders soon.
- Remus West
- Posts: 33598
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
Re: WWL: Chapter 1 - Monday [Day]
See, the issue I have is that I have no issue with long days. I have issues with folks not actually posting. Shorter days will do nothing but aggravate that situation.Newcastle wrote:so we never really hashed out how we were going to try to speed these games up. Are we just going to try to move fast? Since it's league, should we just try to make an effort to get to a lynch quicker? And then i guess the specials and bad dudes should try to submit their orders soon.
Quicker nights should be a norm for these games as the mechanics are easy and the only folks that can talk to each other regarding their decision for the night can hash it out during the day - particularly if we do not make the days artificially short.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Grundbegriff
- Posts: 22277
- Joined: Wed Oct 13, 2004 3:46 am
- Location: http://baroquepotion.com
- Contact:
Re: WWL: Chapter 1 - Monday [Day]
I'm against artificial truncation of the days in a misguided effort to "speed things up". I'm against non-participation on the part of those who have requested to participate.
One possible solution is to join these two:
A day is left open until a natural majority is reached provided everyone posts at least once per <time period to be defined>.
If (by timestamp) any player fails to post within <time period to be defined> without receiving a waiver in advance from the current game's moderator, then a countdown begins in which the absent player becomes the designated lynchee regardless of anything else happening in the votes.
Net outcome: non-participation (which amounts to self-outing and capitulation when done by a Villager and to poor sportsmanship when done by a Wolf) weeds itself out automatically.
Side effect: redundant and tedious discussion of whether to kill the silents is mooted by their automated self-destruction.
One possible solution is to join these two:
A day is left open until a natural majority is reached provided everyone posts at least once per <time period to be defined>.
If (by timestamp) any player fails to post within <time period to be defined> without receiving a waiver in advance from the current game's moderator, then a countdown begins in which the absent player becomes the designated lynchee regardless of anything else happening in the votes.
Net outcome: non-participation (which amounts to self-outing and capitulation when done by a Villager and to poor sportsmanship when done by a Wolf) weeds itself out automatically.
Side effect: redundant and tedious discussion of whether to kill the silents is mooted by their automated self-destruction.
- Unagi
- Posts: 28803
- Joined: Wed Sep 20, 2006 5:14 pm
- Location: Chicago
Re: WWL: Chapter 1 - Monday [Day]
On first blush, I like that idea.
What type of frequency should we demand, and what's the countdown.
Something like... post every 3 days, or on the 4th (or 5th) you will be dead.
(weekends/holidays withstanding)
What type of frequency should we demand, and what's the countdown.
Something like... post every 3 days, or on the 4th (or 5th) you will be dead.
(weekends/holidays withstanding)
- Lagom Lite
- Posts: 3467
- Joined: Wed Mar 07, 2007 2:18 pm
- Location: Gothenburg, Sweden
Re: WWL: Chapter 1 - Monday [Day]
I think you're hunting for wolves, butGrundbegriff wrote:I'm against artificial truncation of the days in a misguided effort to "speed things up". I'm against non-participation on the part of those who have requested to participate.
One possible solution is to join these two:
A day is left open until a natural majority is reached provided everyone posts at least once per <time period to be defined>.
If (by timestamp) any player fails to post within <time period to be defined> without receiving a waiver in advance from the current game's moderator, then a countdown begins in which the absent player becomes the designated lynchee regardless of anything else happening in the votes.
Net outcome: non-participation (which amounts to self-outing and capitulation when done by a Villager and to poor sportsmanship when done by a Wolf) weeds itself out automatically.
Side effect: redundant and tedious discussion of whether to kill the silents is mooted by their automated self-destruction.
Grundbegriff
just to be sure.

But you've seen who's in heaven
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
- Lagom Lite
- Posts: 3467
- Joined: Wed Mar 07, 2007 2:18 pm
- Location: Gothenburg, Sweden
Re: WWL: Chapter 1 - Monday [Day]
My opinion (misguided as it is): Artificially making people post doesn't help the game either. A silent could just post "bump" or something inane to avoid the silent lynch. And making it so the silents are automatically killed instead of by lynch only reduce the Villagers options.
Grund, Unagi, Newcastle.
Grund, Unagi, Newcastle.
But you've seen who's in heaven
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
- Grundbegriff
- Posts: 22277
- Joined: Wed Oct 13, 2004 3:46 am
- Location: http://baroquepotion.com
- Contact:
Re: WWL: Chapter 1 - Monday [Day]
I disagree for the reason stated below.Lagom Lite wrote:My opinion (misguided as it is): Artificially making people post doesn't help the game either.
I consider that sort of nominal participation far superior to the complete silence that we've seen from some players. A bump post provided on a regular basis at least indicates that the bumper is following the game to that extent, which then implies that his ongoing silence is deliberate and potentially tactical (though perhaps unwise).A silent could just post "bump" or something inane to avoid the silent lynch.
In contrast, when a player simply doesn't turn up, everyone's left in the dark about whether the person even has a clue about what's going on in the game. The available inference is that his role must not matter much if he so freely abandons his commitment-- an inference not available if he at least provides bump posts.
It reduces the Villagers' options, yes, by taking the choice of target away. On the other hand, Bubba's non-participation also reduces the Villagers' options, by imposing upon them an irksome issue that now has to be addressed: whether to take Bubba as a bored Villager, ignore him, and run the risk that he's a covert Wolf with a bad attitude, or to expend a lynch and thereby eliminate the worry.And making it so the silents are automatically killed instead of by lynch only reduce the Villagers options.
In other words, the proposed mechanism reduces the options, but it does not reduce them any more than they are already reduced by the problem that the mechanism addresses. One way or another, the Village is being put at a disadvantage, either by the mechanism or by the silent. At least with the mechanism, the problem is scraped away at the earliest convenience.
An additional benefit: filtering.
I wouldn't recommend this mechanism for WW in general. But for a league, I think it makes sense. The concept of a league is of a roster of available players who participate actively and rack up stats. Non-participating placeholder players (not tru1cy/pr0ner minimalists, but those who actually seem to bail on the game) harm a league by skewing the stats and sucking the fun out of the games. The proposed mechanism would identify those who like the idea of belonging to a WW league more than they like the practice of participating in a WW league, so that they can be relegated to the bleachers rather than the bench in future rounds.
My PM Outbox still contains 3 messages -- the earliest dating to late October -- aimed at a "participant" in Deep Cover who, despite having some importance in the game, decided he couldn't be bothered. I think a mechanism that tagged and eliminates such players from the league -- not from all WW, but from the WWL games -- would be most welcome. We're trying to do something here, after all.
- theohall
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- tru1cy
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- Joined: Wed Jun 22, 2005 6:49 am
- Location: Somewhere in Baltimore, MD
Re: WWL: Chapter 1 - Monday [Day]
lynching the silent is a valid action and has served the village well. Anyway, not placing a vote just yet. Still watching.... 

xbox live gamertag:Soulchilde
- Lagom Lite
- Posts: 3467
- Joined: Wed Mar 07, 2007 2:18 pm
- Location: Gothenburg, Sweden
Re: WWL: Chapter 1 - Monday [Day]
You're just trying to avoid the auto-lynch aren't you??tru1cy wrote:lynching the silent is a valid action and has served the village well. Anyway, not placing a vote just yet. Still watching....

But you've seen who's in heaven
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
- tru1cy
- Posts: 5175
- Joined: Wed Jun 22, 2005 6:49 am
- Location: Somewhere in Baltimore, MD
Re: WWL: Chapter 1 - Monday [Day]
Not really. I know the consequences if I decide to play a silent. last time I played the village voted me off. I didn't like it, but oh well. You play to win. It was a smart play.Lagom Lite wrote:You're just trying to avoid the auto-lynch aren't you??tru1cy wrote:lynching the silent is a valid action and has served the village well. Anyway, not placing a vote just yet. Still watching....
xbox live gamertag:Soulchilde
- Lagom Lite
- Posts: 3467
- Joined: Wed Mar 07, 2007 2:18 pm
- Location: Gothenburg, Sweden
Re: WWL: Chapter 1 - Monday [Day]
So what you're saying is, this time you'll be a more vocal wolf?tru1cy wrote:Not really. I know the consequences if I decide to play a silent. last time I played the village voted me off. I didn't like it, but oh well. You play to win. It was a smart play.Lagom Lite wrote:You're just trying to avoid the auto-lynch aren't you??tru1cy wrote:lynching the silent is a valid action and has served the village well. Anyway, not placing a vote just yet. Still watching....

But you've seen who's in heaven
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
Is there anyone in hell?
"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
- Semaj
- Posts: 3685
- Joined: Mon Dec 03, 2007 10:45 am
Re: WWL: Chapter 1 - Monday [Day]
lol
Weekend is over...
Anyone who remembers how I play since its been so long (Usually someone asks me to fill a spot, I hate long complicated rules, because I never read em)...
1) I wield my vote like a sword, swinging it anyone and everyone.
2) I hate silent people
3) Austin is a vile shedevil spawn who needs to be purged... but not be like purge....
4) I'm never funny, but I do o so try.
I like my vote where it is stessier asked me earlier if I had some salt he could borrow to tenderize his dinner and I think he had an arm sticking out of his pocket....
Weekend is over...
Anyone who remembers how I play since its been so long (Usually someone asks me to fill a spot, I hate long complicated rules, because I never read em)...
1) I wield my vote like a sword, swinging it anyone and everyone.
2) I hate silent people
3) Austin is a vile shedevil spawn who needs to be purged... but not be like purge....
4) I'm never funny, but I do o so try.
I like my vote where it is stessier asked me earlier if I had some salt he could borrow to tenderize his dinner and I think he had an arm sticking out of his pocket....
Some claim to be things they aren't.
Some claim things they don't deserve.
Some claim to know more than they ever will.
I don't claim anything, because no one would believe the truth anyways.
Some claim things they don't deserve.
Some claim to know more than they ever will.
I don't claim anything, because no one would believe the truth anyways.
- Mr Bubbles
- Posts: 6613
- Joined: Wed Jun 28, 2006 5:51 pm
- Location: The Balcony of Southern California
Re: WWL: Chapter 1 - Monday [Day]
1) IndeedSemaj wrote:lol
Weekend is over...
Anyone who remembers how I play since its been so long (Usually someone asks me to fill a spot, I hate long complicated rules, because I never read em)...
1) I wield my vote like a sword, swinging it anyone and everyone.
2) I hate silent people
3) Austin is a vile shedevil spawn who needs to be purged... but not be like purge....
4) I'm never funny, but I do o so try.
I like my vote where it is stessier asked me earlier if I had some salt he could borrow to tenderize his dinner and I think he had an arm sticking out of his pocket....
2) Many people hate you and hence the propensity to vote you off early

3)Yet you've been purged many times
4)Most people find you guilty, not so much funny
“The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.”
Bertrand Russell
Bertrand Russell
- stessier
- Posts: 30403
- Joined: Tue Dec 21, 2004 12:30 pm
- Location: SC
Re: WWL: Chapter 1 - Monday [Day]
I don't mind the speed up rules, but I can't imagine they will be necessary. There is so little Intel to be had in these games, what are people going to wait for? Especially on the first day - no one knows anything and after this game, we won't even have the rules to argue about. I'm intrigued to see how this will play out.
So my theory is take out the people you can't read early and hope the Seer wins us the game.
So:
1. Remus West -strong candidate
2. Grundbegriff - strong candidate
3. Lassr
4. Lagom Lite - strong candidate
5. Newcastle
6. Unagi
7. Mr Bubbles
8. Semaj
9. theohall
10. stessier - Idiot without a gun
Like there was really any other choice -
Remus
So my theory is take out the people you can't read early and hope the Seer wins us the game.
So:
1. Remus West -strong candidate
2. Grundbegriff - strong candidate
3. Lassr
4. Lagom Lite - strong candidate
5. Newcastle
6. Unagi
7. Mr Bubbles
8. Semaj
9. theohall
10. stessier - Idiot without a gun
Like there was really any other choice -
Remus
I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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- Mr Bubbles
- Posts: 6613
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Re: WWL: Chapter 1 - Monday [Day]
I don't think it's really necessary because these games usually go by really fast. Besides I would think the wolves would want the game to go faster so they don't allow as good of a read as possible. I say keep it as is.stessier wrote:I don't mind the speed up rules, but I can't imagine they will be necessary. There is so little Intel to be had in these games, what are people going to wait for? Especially on the first day - no one knows anything and after this game, we won't even have the rules to argue about. I'm intrigued to see how this will play out.
“The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.”
Bertrand Russell
Bertrand Russell
- Kraegor
- Posts: 6299
- Joined: Wed Oct 13, 2004 3:57 pm
Re: WWL: Chapter 1 - Monday [Day]
Did you use telepathy? You are still outside the house.theohall wrote:Turns on lights in house and they worked after being out for three days.
- Unagi
- Posts: 28803
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- Location: Chicago
Re: WWL: Chapter 1 - Monday [Day]
Actually - artifically making people post that don't otherwise post is EXACTLY the thing this game needs. If they post "bump" - so be it, at least everyone will know the player is around and his "move" is to not give out any information other than: "bump"Lagom Lite wrote:My opinion (misguided as it is): Artificially making people post doesn't help the game either. A silent could just post "bump" or something inane to avoid the silent lynch. And making it so the silents are automatically killed instead of by lynch only reduce the Villagers options.
Grund, Unagi, Newcastle.
- stessier
- Posts: 30403
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- Location: SC
Re: WWL: Chapter 1 - Monday [Day]
I think that is telekinesis, not telepathy.Kraegor wrote:Did you use telepathy? You are still outside the house.theohall wrote:Turns on lights in house and they worked after being out for three days.

I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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Running__ | __2014: 1300.55 miles__ | __2015: 2036.13 miles__ | __2016: 1012.75 miles__ | __2017: 1105.82 miles__ | __2018: 1318.91 miles | __2019: 2000.00 miles |
- Scoop20906
- Posts: 11821
- Joined: Tue May 03, 2005 3:50 pm
- Location: Belleville, MI
Re: WWL: Chapter 1 - Monday [Day]
Unagi wrote:Type 1 Math Error...Lagom Lite wrote:Ok, I see Kraegor's post has been edited to include 11 playerz.
nvm...
What do ya make of it, Remus? Is Kraegor our first wolf?![]()
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