Formula D League Race 1: Hockenheim
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- Isgrimnur
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Formula D League Race 1: Hockenheim
Welcome to a bright, sunny day here in Hockenheim for the first race of the Formula D Racing League. It's a beautiful day, not a cloud in the sky, so we're expecting some wide open, precision racing. (Weather roll is 16, no possibility of change).
For the seeding today, the teams will be be selecting their opening grids in a sort of snake draft fashion. Starting grids will be 1-6, 2-5, and 3-4. Team selection order will be in order of White, Yellow, Blue. Driver position between the slots is at the team's discretion for this first race.
I need your car builds and tire selection. Hard tired are what we ran last time. Soft tires will let you take an additional one space per movement, but overshooting is a 2-point penalty. Rain tires will stay on the truck. Remember that you each have one nitrous boost, giving you (current gear) spaces at added to your roll. This is a once-per-race option.
hentzau, I will let you make our team's selection on starting grid and order.
For the seeding today, the teams will be be selecting their opening grids in a sort of snake draft fashion. Starting grids will be 1-6, 2-5, and 3-4. Team selection order will be in order of White, Yellow, Blue. Driver position between the slots is at the team's discretion for this first race.
I need your car builds and tire selection. Hard tired are what we ran last time. Soft tires will let you take an additional one space per movement, but overshooting is a 2-point penalty. Rain tires will stay on the truck. Remember that you each have one nitrous boost, giving you (current gear) spaces at added to your roll. This is a once-per-race option.
hentzau, I will let you make our team's selection on starting grid and order.
It's almost as if people are the problem.
- El Guapo
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Re: Formula D League Race 1: Hockenheim
The default build is 6/3/3/3/3/3, right?
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
2 on the last number for shocks for a 20 point build, but otherwise correct.
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
And a reminder: If you take soft tires, you must pit after one lap to maintain the one-space bonus on lap 2.
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- hentzau
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Re: Formula D League Race 1: Hockenheim
Who chooses the starting grid first?
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
You pick the pairing and order for Team White.
Isgrimnur wrote:For the seeding today, the teams will be be selecting their opening grids in a sort of snake draft fashion. Starting grids will be 1-6, 2-5, and 3-4. Team selection order will be in order of White, Yellow, Blue. Driver position between the slots is at the team's discretion for this first race.
It's almost as if people are the problem.
- hentzau
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Re: Formula D League Race 1: Hockenheim
Right, but which team chooses first? I guess I'm just confused.Isgrimnur wrote:You pick the pairing and order for Team White.Isgrimnur wrote:For the seeding today, the teams will be be selecting their opening grids in a sort of snake draft fashion. Starting grids will be 1-6, 2-5, and 3-4. Team selection order will be in order of White, Yellow, Blue. Driver position between the slots is at the team's discretion for this first race.
“We can never allow Murania to become desecrated by the presence of surface people. Our lives are serene, our minds are superior, our accomplishments greater. Gene Autry must be captured!!!” - Queen Tika, The Phantom Empire
- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
White, Yellow, Blue, in that order.
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- hentzau
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Re: Formula D League Race 1: Hockenheim
Ah. Ok, following my naturally moderate bent, let's take the 3/4 slot, with White 1 in 3 and white 2 in 4.
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
coop and bb2112, please feel free to make your selection and determine who gets what spot.
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- El Guapo
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Re: Formula D League Race 1: Hockenheim
Tentative car load:
Tires 7
Brakes 2
Gearbox 4
Body 3
Engine 2
Shock 2
Not yet decided about the tires.
Tires 7
Brakes 2
Gearbox 4
Body 3
Engine 2
Shock 2
Not yet decided about the tires.
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- hentzau
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Re: Formula D League Race 1: Hockenheim
Oh, and I'm going to go with stock build and tires for the first lap, because we can switch out to other tires on the second lap, correct?
“We can never allow Murania to become desecrated by the presence of surface people. Our lives are serene, our minds are superior, our accomplishments greater. Gene Autry must be captured!!!” - Queen Tika, The Phantom Empire
- Isgrimnur
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- coopasonic
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Re: Formula D League Race 1: Hockenheim
bb2112 can have the burden of choice, I think my preference is for the 1/6 slots and am happy taking the back of the pack position. bb can decide if he agrees and make the official call.
-Coop
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- coopasonic
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Re: Formula D League Race 1: Hockenheim
new links for all:
http://www.coopasonic.com/formulad/view.php?race=1" target="_blank
Isg, add the ?race=1 to your URL as well. I've completed the ability to maintain history of movement and multiple races in the database. The ability to view anything but the latest state is a work in progress however. It's mostly to protect us from bad code and browser Back buttons.
http://www.coopasonic.com/formulad/view.php?race=1" target="_blank
Isg, add the ?race=1 to your URL as well. I've completed the ability to maintain history of movement and multiple races in the database. The ability to view anything but the latest state is a work in progress however. It's mostly to protect us from bad code and browser Back buttons.
-Coop
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Done. And another huge thank you for all the work and fixing my screw-ups.
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- bb2112
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Re: Formula D League Race 1: Hockenheim
Hmmm... My last post didn't take.
Anyway, I would prefer the 2/5 slot. Coop can take the 5 position.
Standard build, normal tires please.
Anyway, I would prefer the 2/5 slot. Coop can take the 5 position.
Standard build, normal tires please.
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Roger. El Guapo, NickAragua please feel free to fight it out for who gets pole position.
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- coopasonic
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Re: Formula D League Race 1: Hockenheim
What he said.bb2112 wrote:Standard build, normal tires please.
Also, assuming it still works you can see the ability to view movement history on the public URL. Of course if Isgrimnur blows it and saves something wrong or adjusts things we'll know. You will see the state of things every time he hits save.
-Coop
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- El Guapo
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Re: Formula D League Race 1: Hockenheim
Question: the rules summary in the Singapore Formula D thread says that you can use up to three brake points to reduce your movement by up to three. Then, if you want to reduce your movement by more than three, you can use up to three tire points. (1) When you use the tire points to brake more than 3, do you still use brake points as well? Like, if you stop 4 movement, do you use 3 brakes, 1 tire, or 4 brakes, 1 tire?; (2) If you have soft tires and are braking more than three, are you paying 1 tire point or two? So if you brake 4, is it 3 brakes, 1 tire, or 3 brakes, 2 tire?
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Re: Formula D League Race 1: Hockenheim
1) Yes. You may brake up to six spaces. The first three take 1 Brake WP each, the next three take one Tire WP each. Brake usage is capped at 3, so 4 spaces is 3 brake, 1 tire.El Guapo wrote:Question: the rules summary in the Singapore Formula D thread says that you can use up to three brake points to reduce your movement by up to three. Then, if you want to reduce your movement by more than three, you can use up to three tire points. (1) When you use the tire points to brake more than 3, do you still use brake points as well? Like, if you stop 4 movement, do you use 3 brakes, 1 tire, or 4 brakes, 1 tire?; (2) If you have soft tires and are braking more than three, are you paying 1 tire point or two? So if you brake 4, is it 3 brakes, 1 tire, or 3 brakes, 2 tire?
2) The tire rules apply only to overshooting, so you can super-brake and still use only 1 WP each for each space 4-6.
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- El Guapo
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Re: Formula D League Race 1: Hockenheim
Thanks. And how many repair points does a team get again? 4 or something?
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Re: Formula D League Race 1: Hockenheim
I have added vehicle condition/gear status to the site so as long as Isgrimnur keeps it updated you won't have to try to figure it out or find it.
-Coop
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- NickAragua
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Re: Formula D League Race 1: Hockenheim
The Aragua-Mobile is going to be:
7 Tires
4 brakes
3 gearbox
3 engine
2 body
1 shock
I will be using hard tires.
7 Tires
4 brakes
3 gearbox
3 engine
2 body
1 shock
I will be using hard tires.
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- El Guapo
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Re: Formula D League Race 1: Hockenheim
Final Guapo mobile:
Tires 5
Brakes 5
Gearbox 4
Body 3
Engine 2
Shock 1
Soft tires.
Also, after team discussion, Blue will take the only slots still available. My car will be in front.
edit: tweaked body and shock.
Tires 5
Brakes 5
Gearbox 4
Body 3
Engine 2
Shock 1
Soft tires.
Also, after team discussion, Blue will take the only slots still available. My car will be in front.
edit: tweaked body and shock.
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- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
I'll be taking a 6/4/3/2/3/2 setup with soft tires.
I believe the board is set. Coop, if you can reset the turn counter to Turn 0/1, we can get everything started.
I believe the board is set. Coop, if you can reset the turn counter to Turn 0/1, we can get everything started.
It's almost as if people are the problem.
- bb2112
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Re: Formula D League Race 1: Hockenheim
Who is up?
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
Why would I stab an Oracle? Wait, what am I saying? Why wouldn't I stab an Oracle? - Belkar Bitterleaf
BCY4920 - You can suck it Johnny Angel.
Why would I stab an Oracle? Wait, what am I saying? Why wouldn't I stab an Oracle? - Belkar Bitterleaf
BCY4920 - You can suck it Johnny Angel.
- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Game-wise, we're ready to start.
No one stalls or nails the start. Starting moves are:
El Guapo: 2
bb2112: 1
Isgrimnur: 2
hentzau: 2
coopasonic: 1
NickAragua: 2
No one stalls or nails the start. Starting moves are:
El Guapo: 2
bb2112: 1
Isgrimnur: 2
hentzau: 2
coopasonic: 1
NickAragua: 2
It's almost as if people are the problem.
- El Guapo
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Re: Formula D League Race 1: Hockenheim
These numbers are all pre-soft tires, right?
Straight ahead 3.
Straight ahead 3.
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Re: Formula D League Race 1: Hockenheim
Correct, numbers will be without any tire effects.
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- coopasonic
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Re: Formula D League Race 1: Hockenheim
Turn is set to 0. I am not sure my code is set up to handle Turn 0. I'm still considering enhancements where you can mark a save as a "Turn." Right now every time you save the turn counter increments. I'm also considering gear selection and dice rolling, but that would require logins or something to differentiate players who are using the system and I am trying to avoid that, though I do have the code for it from previous sites.Isgrimnur wrote:Coop, if you can reset the turn counter to Turn 0/1, we can get everything started.
-Coop
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Re: Formula D League Race 1: Hockenheim
Okay, thanks.
bb2112, your move.
Done.El Guapo wrote:These numbers are all pre-soft tires, right?
Straight ahead 3.
bb2112, your move.
It's almost as if people are the problem.
- bb2112
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Re: Formula D League Race 1: Hockenheim
Straight ahead
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
Why would I stab an Oracle? Wait, what am I saying? Why wouldn't I stab an Oracle? - Belkar Bitterleaf
BCY4920 - You can suck it Johnny Angel.
Why would I stab an Oracle? Wait, what am I saying? Why wouldn't I stab an Oracle? - Belkar Bitterleaf
BCY4920 - You can suck it Johnny Angel.
- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Done.
I will use my tire option to move 3.
hentzau is up.
I will use my tire option to move 3.
hentzau is up.
It's almost as if people are the problem.
- hentzau
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Re: Formula D League Race 1: Hockenheim
Straight ahead.
“We can never allow Murania to become desecrated by the presence of surface people. Our lives are serene, our minds are superior, our accomplishments greater. Gene Autry must be captured!!!” - Queen Tika, The Phantom Empire
- Isgrimnur
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Re: Formula D League Race 1: Hockenheim
Done.
coop, you're up.
coop, you're up.
It's almost as if people are the problem.
- coopasonic
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Re: Formula D League Race 1: Hockenheim
errr... straight 1.
Too early to use the nitrous?
Too early to use the nitrous?
-Coop
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- El Guapo
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Re: Formula D League Race 1: Hockenheim
I'm going to go ahead and predict that Nick is going to move ahead 2.
When it gets to me, I'm going to crank it all the way up to second gear.
When it gets to me, I'm going to crank it all the way up to second gear.
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- coopasonic
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Re: Formula D League Race 1: Hockenheim
Dude, give it some thought. Is that really the way you want to play this?El Guapo wrote:When it gets to me, I'm going to crank it all the way up to second gear.
-Coop
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