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The Parasite-8/18 start-Sign up closed

Post by Lassr »

The Parasite

First random role selected will be the Alpha Parasite. Alpha parasite will then select 2 players, and their role, as part of team Parasite. After the Alphas selection the remaining players will be given special or normal careers randomly. First special rolled gets asked if they want to be seer or another role. 2nd special rolled gets to choose from seer (if not selected) or the remaining special careers etc until special slots are filled. 3rd special is the seer (if previous two did not choose seer) or choice of other roles. There will be 3 special careers.



(Possible Roles)

Alpha Parasite-Adult Parasite living in human host. Selects 2 town folk to infect at the start of the game after he selects his role.
Larvae Parasites-human hosts chosen by Alpha.
--1 Bombardier (Berserker)-If lynched Bombadier spews acid on a victim before being killed.
--1 Intimidator (Block scan on a target)-Each night blocks any scan attempt on a specific player (once a player is chosen for the block, that player cannot be blocked
again)
--1 Manipulator-Force a player to post a message of your choosing. May be done twice in the game.
--1 Devioid-1 extra hidden vote. May be used twice in a game. (May be withdrawn during day before majority vote, but not re-cast during that day).
--1 Seeker (limited seer-(normal or special))-Investigates a living player to determine if they are a normal human or a special human.
OR
--1 Prober (Mortician)-Probes a dead body to determine their role.




Town Folk Careers (No duplication)
--Town Folk with normal careers-No Powers
--1 Reporter (Seer)-Each night the Reporter investigates a person to determine if they are Human or Parasite (Will be in game)
--1 Doctor (Mortician)-Each night may examine a dead corpse to determine their role.
--1 Soldier (Hunter) –May once during the game kill one player during the day cycle. Identity is revealed when executing a player.
--1 Agent (Protector)-Agent may protect one person each night that carries over into the day up to the lynch. Cannot protect same player two nights in a row
--1 Monitor-As a poll monitor you can place an extra vote each day. Once placed it cannot be removed.
--1 Private Investigator-Each night you may ask if a particular role is in the game.

Players:
1. Newcastle
2. Vorret
3. Holman
4. BB2112
5. Scoop
6. Archinerd
7. El Guapo
8. Zarathud
9. Punisher
10. Unagi
11. Remus West
12. RMC
13. Grundbegriff
14. Moliere

Night Order
Intimidator
Seeker & Reporter
Prober & Doctor
Agent
Private Investigator
Parasite Kills

Day kill reveals will have 3 possible results: Alpha Parasite, Parasite or Town Folk.
Last edited by Lassr on Wed Aug 16, 2017 9:45 am, edited 37 times in total.
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Insky
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Post by Vorret »

Probing your cavities
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
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In.

Also  Scoop. 
 
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Post by bb2112 »

In
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Post by Scoop20906 »

Let me get this straight. The alpha gets to choose his teammates and between two sets of powers for them?

Genius!!!

In please


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Post by Archinerd »

In.
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I'm in.
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Post by Zarathud »

In.

I'll be mellow when I'm dead....
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Not in but intriguing.
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Post by Lassr »

Scoop20906 wrote:Let me get this straight. The alpha gets to choose his teammates and between two sets of powers for them?

Genius!!!

In please


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possibly
The only reason people get lost in thought is because it's unfamiliar territory.

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Post by bb2112 »

LordMortis wrote:Not IN but INtriguing.
FTFY
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Post by LordMortis »

Lassr wrote:
Scoop20906 wrote:Let me get this straight. The alpha gets to choose his teammates and between two sets of powers for them?

Genius!!!

In please


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possibly
My fear would be the choice of bad guy abilities would be tip the scales too much. But then the game really shouldn't be about how to achieve perfect knowledge and knowing up front there is no perfect knowledge unless the berzerker goes boom is what makes it intriguing.
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in.


and I'm still not rick.
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Post by Zarathud »

You will know the abilities when (1) zerker goes boom or (2) seer announced a scan is blocked. It's interesting in that it mixes up the village's thought process.

But it would nice if the village had a similar choice to surprise the wolves.
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Post by Zarathud »

Maybe the village could choose 1 hunter-protector or 1 hunter+1 protector. Same abilities, just choose whether they're together.
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Zarathud wrote:You will know the abilities when (1) zerker goes boom or (2) seer announced a scan is blocked. It's interesting in that it mixes up the village's thought process.

But it would nice if the village had a similar choice to surprise the wolves.
(2) is not true.

 Z 
 

Punisher wrote:in.


and I'm still not rick.

Wait. There was a Rick(s) and Morty(s) game? In!
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Post by Lassr »

the OR was for
Seeker OR Prober only. Not sure if I would choose which is in the game or let the Alpha choose.
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I feel like the Mayor is basically an unfakable role that would self out quickly.
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Post by Unagi »

total aside; what's with the whole 'extending the protection into the following day' thing. Is that to 'accidentally' help a wolf that was accidentally protected?
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Post by Newcastle »

Zarathud wrote:Maybe the village could choose 1 hunter-protector or 1 hunter+1 protector. Same abilities, just choose whether they're together.

I'd prefer the hunter & protector role being split to two folks. If the wolves hit this person, that screws the village up and lose a lot of power. However, as an experimental game, i'd be open to trying it.
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Post by Punisher »

Newcastle wrote:
Zarathud wrote:Maybe the village could choose 1 hunter-protector or 1 hunter+1 protector. Same abilities, just choose whether they're together.

I'd prefer the hunter & protector role being split to two folks. If the wolves hit this person, that screws the village up and lose a lot of power. However, as an experimental game, i'd be open to trying it.
If it doesn't work we can always ask for a refund....
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Post by Zarathud »

Agreed but we're talking about the teams picking a variable after game start.

With fewer specials, they're harder to find but more problematic once found.
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Post by Unagi »

Newcastle wrote:
Zarathud wrote:Maybe the village could choose 1 hunter-protector or 1 hunter+1 protector. Same abilities, just choose whether they're together.

I'd prefer the hunter & protector role being split to two folks. If the wolves hit this person, that screws the village up and lose a lot of power. However, as an experimental game, i'd be open to trying it.
Am I alone?
I feel like these games should be (to a slight degree) about a dominant wolf power, not making the village so strong it can just knock them out... I say pick one or the other. :P
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Post by Punisher »

I'm willing to experiment.. It's not like we are killing each other off in real life.. (and no, that is NOT a suggestion for the next game regardless of my username.)
In the last game, the wolves thought they had a disadvantage, but still won...
It's not a bad idea to experiment with different things and once we are done testing, we can setup a standard format for future games...
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Post by Unagi »

lol - no, there will never be a standard format....

but - yeah - I am totally up for experimenting endlessly.

IN, btw.
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Post by Lassr »

You are probably right about the Mayor. I am just putting down ideas now. Better to put them here for comments than keep them to myself until closer to game time.

You could fake the mayor, if you guess at the roles in the game and get it right. The mayor would not know who got the powers just that they are in the game.

I'm not big on having the roles in the game unknown though. I would keep it to the prober or seeker on the bad side since they are close to the same thing. I probably will not have a mayor but added it just to think on.
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Post by Unagi »

Lassr wrote:put them here for comments than keep them to myself until closer to game time.
the only reason I'm critiquing ... :D
and PLEASE understand I am just offering my 2 cents - or in terms you may better understand: just splurging my opinion all over your face. :twisted:
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Post by Zarathud »

Well then.

How about theming it with Rick and Morty?

There's an episode in Season 2 which is PERFECT....and it has Mr. Poopypants.
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Post by LordMortis »

Zarathud wrote:Well then.

How about theming it with Rick and Morty?

There's an episode in Season 2 which is PERFECT....and it has Mr. Poopypants.
:lol: I always have such fond times with you around. I remember that time we played XWing with your...
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Post by bb2112 »

LordMortis wrote:
:lol: I always have such fond times with you around. I remember that time we played XWing with your...
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Post by Newcastle »

LordMortis wrote:
Zarathud wrote:Well then.

How about theming it with Rick and Morty?

There's an episode in Season 2 which is PERFECT....and it has Mr. Poopypants.
:lol: I always have such fond times with you around. I remember that time we played XWing with your...
sister?
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Post by Zarathud »

But I drive you crazy! I can't be the Parasite!!!

Enlarge Image

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Lassr wrote:You are probably right about the Mayor. I am just putting down ideas now. Better to put them here for comments than keep them to myself until closer to game time.

You could fake the mayor, if you guess at the roles in the game and get it right. The mayor would not know who got the powers just that they are in the game.

I'm not big on having the roles in the game unknown though. I would keep it to the prober or seeker on the bad side since they are close to the same thing. I probably will not have a mayor but added it just to think on.
I haven't fully thought this through, but put the Sorcerer in the game and he learns the role too? Or he randomly gets to remove one role and replace it with one of his choosing knowing only the roles he removed and replaced? So no one knows them all correctly.
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Post by Lassr »

updated rules with a new idea.
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Post by Punisher »

Here's something we need! More role ideas!!!

https://www.blankmediagames.com/roles/
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Post by Zarathud »

I think the Soldier and Protector powers are reversed.
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Zarathud wrote:I think the Soldier and Protector powers are reversed.
fixed
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Punisher wrote:Here's something we need! More role ideas!!!

https://www.blankmediagames.com/roles/
cool. Have to look through and see if there are any new ideas
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bb2112 wrote:
LordMortis wrote:
:lol: I always have such fond times with you around. I remember that time we played XWing with your...
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Bwhahahahaha!!!!!!


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