Encased...sci-fi post apoc rpg
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- Daehawk
- Posts: 65684
- Joined: Sat Jan 01, 2005 1:11 am
Encased...sci-fi post apoc rpg
Reminds me of the first two Fallouts. I mean the travel map looks like a copy.
Steam
For those that dont want to look on Steam......
Steam
For those that dont want to look on Steam......
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I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
When in doubt, skewer it out...I don't know.
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
When in doubt, skewer it out...I don't know.
- Grifman
- Posts: 21879
- Joined: Wed Oct 13, 2004 7:17 pm
Re: Encased...sci-fi post apoc rpg
This looks interesting but they've got a lot of content to add - only the prologue is ready now.
Tolerance is the virtue of the man without convictions. – G.K. Chesterton
- Grifman
- Posts: 21879
- Joined: Wed Oct 13, 2004 7:17 pm
Re: Encased...sci-fi post apoc rpg
So, the game is out now, after a long rough development process. I know a couple of OO'ers have bought the game so I'd be interesting in reading any early impressions as I am interested in this game.
Tolerance is the virtue of the man without convictions. – G.K. Chesterton
- Archinerd
- Posts: 6981
- Joined: Fri Aug 25, 2006 11:18 am
- Location: Shikaakwa
Re: Encased...sci-fi post apoc rpg
I was able to play a tiny bit over the weekend. I'm not even through the tutorial yet, partly due to limited time, and partially because there is a lot to digest.
I used a pre-gen character then modified her to basically create Lambert from the first Alien movie. A blue collar, egineer type who isn't much of a fighter. My Lambert also has latent psionic abilites.
So far, I like it. Seems to have a lot of style and even minor characters are fleshed out beyond 'generic shopkeeper'.
Fallout 1&2 are very good comparisons, along with a dollop of Aperture Science/Black Mesa type world building.
I'll update with some more impressions after I get through a bit more gameplay.
I used a pre-gen character then modified her to basically create Lambert from the first Alien movie. A blue collar, egineer type who isn't much of a fighter. My Lambert also has latent psionic abilites.
So far, I like it. Seems to have a lot of style and even minor characters are fleshed out beyond 'generic shopkeeper'.
Fallout 1&2 are very good comparisons, along with a dollop of Aperture Science/Black Mesa type world building.
I'll update with some more impressions after I get through a bit more gameplay.
- Archinerd
- Posts: 6981
- Joined: Fri Aug 25, 2006 11:18 am
- Location: Shikaakwa
Re: Encased...sci-fi post apoc rpg
This game has a very slow start.
Lots and lots of dialogue and text, much of it referencing in universe places and concepts that aren't fully explained.
Which is kind of how the game is in general. From pretty early on it just throws a ton of stuff at you and let's you sort through it and decide what to actually use. I actually had to restart because of this. I was trying to do it all, and ended up spreading my skills/stats too thin effectively making it so I couldn't do any of it. With a more focused character, I'm now past the tutorial and the prologue and it's got it's hooks in me. My biggest problem is I pick up everything that isn't nailed down and my character is not really strong enough to carry it all. I take a stat hit, and move slightly slower, but I can't let any of it go. Who knows, maybe flower pot dirt is going to be really useful? Hopefully I get some sort of base of operations soon where I can stash this junk.
Lots and lots of dialogue and text, much of it referencing in universe places and concepts that aren't fully explained.
Which is kind of how the game is in general. From pretty early on it just throws a ton of stuff at you and let's you sort through it and decide what to actually use. I actually had to restart because of this. I was trying to do it all, and ended up spreading my skills/stats too thin effectively making it so I couldn't do any of it. With a more focused character, I'm now past the tutorial and the prologue and it's got it's hooks in me. My biggest problem is I pick up everything that isn't nailed down and my character is not really strong enough to carry it all. I take a stat hit, and move slightly slower, but I can't let any of it go. Who knows, maybe flower pot dirt is going to be really useful? Hopefully I get some sort of base of operations soon where I can stash this junk.
- Grifman
- Posts: 21879
- Joined: Wed Oct 13, 2004 7:17 pm
Re: Encased...sci-fi post apoc rpg
Thanks for the impressions.
Tolerance is the virtue of the man without convictions. – G.K. Chesterton
- Archinerd
- Posts: 6981
- Joined: Fri Aug 25, 2006 11:18 am
- Location: Shikaakwa
Re: Encased...sci-fi post apoc rpg
Update;
I'm now into what I believe is the main quest of the game... and my impressions are dropping rapidly. I see what this game is trying to do, but it just keeps falling short. Quests aren't clear and everything past Act 1 just seems unfinished or underdeveloped.
Example; I've been sent to a mysterious cave that turns out to be inhabited by a cannibal gang. Not entirely original, but okay. After disabling the generator to power the defense turrets, I am able to sneak back to the meat cages, where I see two wretches standing in their skivvies. There is a zip line nearby which conveniently heads straight for the exit. That's good, because there are too many cannibals for me to fight on my own, so I pick the lock and get ready to head for the exit. Except that doesn't happen, the two dummies in their undies decide to start a fight with their former captors, drawing me into the conflict as well. They land a few punches but are quickly cut down by automatic weapons fire and some high tech sawblade shooter. Surely, I've missed something, so I reload. Everything I try, same result. The only option seems to be kill all the cannibals first if I want any hope of doing this mission. I could slowly pick off the loners to even the odds, but it's just tedious.
There is potential here, but unless they fix some of the half baked mechanics and flesh out the quests, your time is better spent elsewhere.
I suggest Wasteland 3 or go wrestle with the old interface of the original Fallouts.
I'm now into what I believe is the main quest of the game... and my impressions are dropping rapidly. I see what this game is trying to do, but it just keeps falling short. Quests aren't clear and everything past Act 1 just seems unfinished or underdeveloped.
Example; I've been sent to a mysterious cave that turns out to be inhabited by a cannibal gang. Not entirely original, but okay. After disabling the generator to power the defense turrets, I am able to sneak back to the meat cages, where I see two wretches standing in their skivvies. There is a zip line nearby which conveniently heads straight for the exit. That's good, because there are too many cannibals for me to fight on my own, so I pick the lock and get ready to head for the exit. Except that doesn't happen, the two dummies in their undies decide to start a fight with their former captors, drawing me into the conflict as well. They land a few punches but are quickly cut down by automatic weapons fire and some high tech sawblade shooter. Surely, I've missed something, so I reload. Everything I try, same result. The only option seems to be kill all the cannibals first if I want any hope of doing this mission. I could slowly pick off the loners to even the odds, but it's just tedious.
There is potential here, but unless they fix some of the half baked mechanics and flesh out the quests, your time is better spent elsewhere.
I suggest Wasteland 3 or go wrestle with the old interface of the original Fallouts.
- Carpet_pissr
- Posts: 20793
- Joined: Thu Nov 04, 2004 5:32 pm
- Location: Columbia, SC
Re: Encased...sci-fi post apoc rpg
I hear your complaints, but this can't be walked back: "Fallout 1&2 are very good comparisons"
You perhaps unwittingly unlocked my "insta-buy" passphrase.
You perhaps unwittingly unlocked my "insta-buy" passphrase.
- Archinerd
- Posts: 6981
- Joined: Fri Aug 25, 2006 11:18 am
- Location: Shikaakwa
Re: Encased...sci-fi post apoc rpg
Despite my frustrations, I am still playing.
- Max Peck
- Posts: 14862
- Joined: Fri Aug 05, 2005 8:09 pm
- Location: Down the Rabbit-Hole
Re: Encased...sci-fi post apoc rpg
I've been reading some favorable impressions of this game recently, and just noticed that it's on sale for 80% off. That's cheap enough to offset any likely buyer's remorse. Yoink!
"What? What? What?" -- The 14th Doctor
It's not enough to be a good player... you also have to play well. -- Siegbert Tarrasch
It's not enough to be a good player... you also have to play well. -- Siegbert Tarrasch
- Daehawk
- Posts: 65684
- Joined: Sat Jan 01, 2005 1:11 am
Re: Encased...sci-fi post apoc rpg
thnx!
--------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
When in doubt, skewer it out...I don't know.
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
When in doubt, skewer it out...I don't know.
- TheMix
- Posts: 11288
- Joined: Thu Oct 14, 2004 5:19 pm
- Location: Broomfield, Colorado
Re: Encased...sci-fi post apoc rpg
It wasn't mind blowing, but I enjoyed it for what it was. I'd say it's certainly worth the sale price.
Black Lives Matter
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- Max Peck
- Posts: 14862
- Joined: Fri Aug 05, 2005 8:09 pm
- Location: Down the Rabbit-Hole
Re: Encased...sci-fi post apoc rpg
If you are in the habit of collecting the freebies from the Epic Games Store you might want to check if the game is already in your Epic library. Apparently they've given it away at least once.
"What? What? What?" -- The 14th Doctor
It's not enough to be a good player... you also have to play well. -- Siegbert Tarrasch
It's not enough to be a good player... you also have to play well. -- Siegbert Tarrasch