EA Sports WRC From Dirt Rally Creators Drops Nov. 3 With 70-Plus Race Cars
Four years since its release, Dirt Rally 2.0 remains the last word in rally simulations, and Codemasters is finally back with the long-awaited sequel. Only this time, it comes with the full World Rally Championship treatment, including the teams, drivers, cars, and stages. It's called EA Sports WRC, and it's barely two months away, slated for a Nov. 3 release.
WRC will launch with 17 rally locations—an impressive number that even goes beyond the 13 of the official 2023 calendar—with the Central European Rally co-hosted by Germany, Austria, and the Czech Republic arriving in a free update after release. As for cars, it'll include not only all WRC, WRC2, and Junior WRC-class vehicles, but also 68 historic rally cars, which the studio says span six decades of the sport.
Why EA Sports WRC Is Rally’s Biggest Moment in Gaming History
EA Sports WRC, the first officially licensed FIA World Rally Championship sim from developer Codemasters, will feature 18 rallies out of the box when it launches on November 3. Five of those aren't even part of the official WRC calendar, but fictional locales were added on for good measure. It'll also boast 78 cars—10 current machines from the 2023 season as well as 68 from the sport's past.
If that's not enough for you, you can build your own, deciding engine placement and component selection, as well as interior and exterior styling. And if the ever-relentless pursuit of speed starts wearing you down, you can opt for a regularity rally instead, where the consistency of your pace, rather than the pace itself, will decide success.
If that sounds like a lot of content, particularly for the first entry in a properly licensed series based on a sport, that's because it is. The original Dirt Rally launched with three rally locations, while Dirt Rally 2.0 featured six before downloadable content. The single-player careers in both games were rather barebones, with some rather simplistic staff management elements that were a brief distraction in between driving, and the longest special stage in either title ran for 10 miles. By contrast, WRC's longest trials sniff at 20 miles. You can chalk up Codemasters' switch to Unreal Engine, from its long-running, proprietary Ego Engine, as the move that made those lengthy routes possible.
There's no getting around it: WRC is a massive game. It's certainly the largest that the team formerly responsible for the Colin McRae Rally and Dirt franchises has ever crafted, and it's made even more impressive because really, Codies didn't have to do any of it. Ship the rallies on the 2023 calendar and the cars that contested it, and your golden. Coast on the name recognition of and association with the top flight of rallying. From NBA 2K to EA's own Madden NFL, this is how it typically goes in sports games. Thankfully, the team had other ideas.
"We've got the 14 official locations from the WRC calendar—13 on disc and one via update—and then we've got these five bonus locations as well," Codemasters Senior Creative Director Ross Gowing told The Drive in an interview. "And the bonus locations were sort of things we'd started working on, and then the WRC license came in and we went, 'We should make a game with all of it in!' And then here we are some years later."