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Re: Dawn of War 2
Posted: Wed Mar 10, 2010 3:53 am
by katangputz
Edited by Bakhtosh for spam - if you have any questions, contact a staff member.
Re: Dawn of War 2
Posted: Wed Mar 10, 2010 11:04 am
by $iljanus
katangputz wrote:Dawn of War II is an easy recommendation for me to make it is one of the best PC games in recent year. The new Warhammer 40,000 is an addictive and violent effort with a campaign that achieves a true sense of progression. The game has also a great cooperative mode and a multiplayer experience that is, again, its main goal. The cover system is an excellent addition to the series, while the ability to destroy cover is even better. The RPG elements and open-ended campaign add a lot of depth to the single player game.
You don't say. I think I read this very same thing somewhere...
Re: Dawn of War 2
Posted: Wed Mar 10, 2010 11:16 am
by Lorini
Release schedule for Chaos Rising (check dates):
Australia and New Zealand (Retail & Steam)
08:00 PST, 16:00 GMT 3/10
North America and Korea (Retail & Steam)
21:00 PST 3/10, 05:00 GMT 3/11
Russia/Czech/Poland/China (Retail & Steam)
13:00 PST, 21:00 GMT 3/11
Europe (Retail & Steam)
16:00 PST 3/11, 0:00 GMT 3/12
Re: Dawn of War 2
Posted: Wed Mar 10, 2010 1:00 pm
by whispa
Patch is out now on Steam..Restart it if you had it open.
Re: Dawn of War 2
Posted: Wed Mar 10, 2010 1:17 pm
by Jow
I'm gone to school and work all day - intentionally left my PC running though just in case it came down.
Re: Dawn of War 2
Posted: Wed Mar 10, 2010 2:06 pm
by Lordnine
Has anyone been able to get the update yet? It says servers are too busy for me.
And can we get a new thread! It's an expansion and this thing is 33 pages long!
Re: Dawn of War 2
Posted: Wed Mar 10, 2010 3:18 pm
by Jow
just stopped in at home for 10 mins before school - patch is coming down, 17% complete.
Re: Dawn of War 2
Posted: Wed Jul 15, 2015 3:39 pm
by Smoove_B
You know...for a game that came out 6 years ago -- and I finished shortly after release, I am enjoying the hell out of a campaign replay. I just figured I'd play until the cards are unlocked, but I'm now about 25% though the original story. I bumped to (1) promote how awesome it still is and *2) remind people it's on sale for $5 though 7/20/15. Totally worth it. I played Chaos rising back in 2013 as part of my backlog project, but I completely forgot just how awesome the original is.
Re: Dawn of War 2
Posted: Wed Jul 15, 2015 7:54 pm
by GreenGoo
When I first played it I thought it was timeless.
It really is a fantastic piece of tactical gaming. Throw in WH40K and it's magic.
Re: Dawn of War 2
Posted: Thu Jul 16, 2015 10:22 pm
by Smoove_B
I wanted to keep playing (I'm about 40% done) but it just keeps crashing. Crashing in the menus. Crashing when paused. Crashing when fighting. It's completely random and it makes getting through missions impossible. I was 20 minutes into a great Tyranid stomp and paused the game to take the dog out. When I came back? Crashed to desktop. I did some poking around and there were suggestions to maybe tinker with the processor affinities, but in 2015 I don't have the energy to edit configuration files. I really wanted to play until the return of Thule (which I think is one of the Top 10 gaming moments for me) but with all the crashes I don't think it's possible.
Re: Dawn of War 2
Posted: Thu Jul 16, 2015 11:24 pm
by Lee
Smoove_B wrote:I wanted to keep playing (I'm about 40% done) but it just keeps crashing. Crashing in the menus. Crashing when paused. Crashing when fighting. It's completely random and it makes getting through missions impossible. I was 20 minutes into a great Tyranid stomp and paused the game to take the dog out. When I came back? Crashed to desktop. I did some poking around and there were suggestions to maybe tinker with the processor affinities, but in 2015 I don't have the energy to edit configuration files. I really wanted to play until the return of Thule (which I think is one of the Top 10 gaming moments for me) but with all the crashes I don't think it's possible.
The patch they released with the cards must have broke it. I played for a few hours a couple of weeks ago and all worked fine, literally had no problems on a Windows 8 machine. Today I am getting crashes. Also an odd experience I don't remember with my first play through years ago: one level has rain in it, but the raid is so heavy I can barely see my mouse cursor. Doesn't seem to be any options to lessen the rain or make the cursor bigger/brighter. That's disappointing.
Re: Dawn of War 2
Posted: Fri Jul 17, 2015 12:19 am
by Zenn7
Am I the only one who thought that DOW2 was a fine game, but greatly preferred DOW1?
Re: Dawn of War 2
Posted: Fri Jul 17, 2015 7:14 am
by Smoove_B
Lee wrote:The patch they released with the cards must have broke it. I played for a few hours a couple of weeks ago and all worked fine, literally had no problems on a Windows 8 machine. Today I am getting crashes. Also an odd experience I don't remember with my first play through years ago: one level has rain in it, but the raid is so heavy I can barely see my mouse cursor. Doesn't seem to be any options to lessen the rain or make the cursor bigger/brighter. That's disappointing.
I was thinking the same thing. There were (I think) two more patches that were released after the cards came out. I played for 5+ hours without a problem then these newer patches were released and it was ridiculous crashes. I also though the same thing during a mission with rain - it absolutely made the cursor disappear.
Re: Dawn of War 2
Posted: Fri Jul 17, 2015 7:18 am
by Smoove_B
Zenn7 wrote:Am I the only one who thought that DOW2 was a fine game, but greatly preferred DOW1?
I'm sure you're not the only one, but I absolutely enjoyed DoW 2 more than the first one (which reminded me more of Company of Heroes). DoW 2 changed to faster play and added the lite RPG feel with the skill unlocks and gear.
Re: Dawn of War 2
Posted: Fri Jul 17, 2015 11:36 am
by Lordnine
Smoove_B wrote:Zenn7 wrote:Am I the only one who thought that DOW2 was a fine game, but greatly preferred DOW1?
I'm sure you're not the only one, but I absolutely enjoyed DoW 2 more than the first one (which reminded me more of Company of Heroes). DoW 2 changed to faster play and added the lite RPG feel with the skill unlocks and gear.
Dawn of War 1 had more flavor, largely thanks to the unique buildings, but gameplay wise I vastly preferred DoW2.
DoW2 remains special to me because it is the only RTS I can think of that let me take a handful of units and through careful placement and strategy, keep them alive and win against a force ten times the size in multiplayer.
My proudest moment as an Eldar commander was inflicting over 80 casualties against an Ork and SM combo in multiplayer and only losing 7 units of my own.
Re: Dawn of War 2
Posted: Fri Jul 17, 2015 1:23 pm
by Lorini
So the patch that came out last night broke the game?? Jeez, I was going to play it today.
Re: Dawn of War 2
Posted: Fri Jul 17, 2015 1:40 pm
by Lee
Lorini wrote:So the patch that came out last night broke the game?? Jeez, I was going to play it today.
I am not sure if it was last nights patch or one earlier. All I do know was that in June I played it a bunch and had no issues at all. I played yesterday and was getting hiccups. It hasn't been game breaking yet, but it is frustrating.
Re: Dawn of War 2
Posted: Mon Jul 20, 2015 4:30 pm
by Lorini
I have a 75% off coupon for Dawn of War 2 and a 75% off coupon for Dawn of War. I don't know how to trade them, but if someone knows and someone wants either of them (I own both of them) please post.
Re: Dawn of War 2
Posted: Tue Jul 21, 2015 8:13 pm
by Daehawk
I have the same coupons and offer them up freely also. Im posting this in trades too.
Re: Dawn of War 2
Posted: Wed Jul 22, 2015 10:16 am
by RMC
Think we all got them. But I have two as well, so if anyone needs them message me here or on steam and I will send your way.
Re: Dawn of War 2
Posted: Wed Jul 22, 2015 11:38 am
by Lee
RMC wrote:Think we all got them. But I have two as well, so if anyone needs them message me here or on steam and I will send your way.
Yep, got it too. This has to be the push to bring attention to the game before they announce the next installment in the series.
I played some more over the weekend and it was glitch/crash free. No idea how that could be.
Re: Dawn of War 2
Posted: Mon Jul 27, 2015 9:08 am
by AWS260
Smoove_B wrote:You know...for a game that came out 6 years ago -- and I finished shortly after release, I am enjoying the hell out of a campaign replay. I just figured I'd play until the cards are unlocked, but I'm now about 25% though the original story. I bumped to (1) promote how awesome it still is and *2) remind people it's on sale for $5 though 7/20/15. Totally worth it. I played Chaos rising back in 2013 as part of my backlog project, but I completely forgot just how awesome the original is.
Thanks for mentioning this. You've prompted me to re-install the game, and I've been really enjoying it -- especially with the difficulty turned down to easy, so that I can zoom in and enjoy the animations. Dreadnaught killing a Wraithlord = so satisfying.
Re: Dawn of War 2
Posted: Mon Jul 27, 2015 10:04 am
by Smoove_B
Does this mean the crashing was addressed? I was so frustrated I had to stop. It really is a beautiful game -- it definitely holds up and I think it should be listed as a classic. And let's be honest here -- Dreadnaught killing anything = satisfying.
Re: Dawn of War 2
Posted: Mon Jul 27, 2015 11:13 am
by Lordnine
The sync kills were always great in the Dawn of War games. One you should try to initiate is the Eldar Ranger melee kill animation. For whatever reason, one of Relic’s artists spent probably a good full day’s work making it look awesome when most people will never see it.
DoW1 had some great ones too. If the Eldar Bonesinger (builder) ever engaged in melee she would pull out a giant sword almost as tall as she was and go to town on units. If I recall, it actually did more damage than the Avatar, albeit with much lower hit points.
Re: Dawn of War 2
Posted: Mon Jul 27, 2015 11:34 am
by GreenGoo
An early builder rush with Eldar was a known strategy. Their builders were insanely powerful in melee. Was probably designed as rush defense but turned into it's own rush. They had to be micro'd though because they would only attack one target and then stop (after the target was dead). You couldn't set them to attack and just let them go.
If I remember correctly, 3-4 builders could destroy most bases if caught off guard. It was an all or nothing strategy though, and those kind of suck.
Re: Dawn of War 2
Posted: Mon Jul 27, 2015 12:19 pm
by Lordnine
I believe it. My favorite tactic in that game was to research base cloaking and teleportation. Then I would teleport a Bonesinger either directly into the enemy base or slightly behind it and build a webway gate to unleash all my units. If not immediately spotted you could teleport unit construction buildings in with you.
My finest moment was one time I had started construction of an Avatar before attempting the teleport maneuver. Right before it finished, I set the Aspect Portal to teleport into the enemy base. As soon as it finished warping in, the Avatar finished construction and spawned in the center of the enemies’ base. He rage quit almost immediately.
Re: Dawn of War 2
Posted: Mon Jul 27, 2015 12:53 pm
by Zenn7
My favorite DOW1 tactic was chaos marines cloaked, get them into enemy base and summon/teleport the demons there. Or space marines deep striking enemy base after cloaked scouts got there.
Most memorable game: 2v2 - we find 1 enemy and got him out. My ally was getting hammered hard by the other guy though. I had a fully researched/built up base. Ally built an HQ in my base. We were playing destroy all HQ's to win. My ally and I kept going around capping strat points and building HQ's and mini-bases, cause he couldn't get his army really built back up and I am not a good enough player to stop the other guy - he micro-managed his army far better than I.
His only fault - built one HQ. Cloaked chaos marines, summoned their demon, teleported in the other demons, got more cloaked space marines. Eventually took his HQ out even though he'd fully destroyed my built up base. He just couldn't find our HQ's and destroy them all fast enough. If he'd built another HQ (or 2 or 3...) and capped more points, he would have beaten both of us.
And yes, Dreadnaught killing anything = one of the most satisfying things ever to watch in a video game for me personally. I also tend to really like most of the intro movies for these games (1 and 2).
Re: Dawn of War 2
Posted: Wed Nov 06, 2024 9:24 pm
by Pyperkub
Bumping so I can find the thread as I'm playing the Anniversary edition re-released (and auto-updated on Steam) in September '24