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Re: Formula D League Race 1: Hockenheim

Posted: Fri Nov 30, 2012 5:59 pm
by hentzau
Has to???

Re: Formula D League Race 1: Hockenheim

Posted: Fri Nov 30, 2012 6:02 pm
by coopasonic
hentzau wrote:Has to???
Prove me wrong, please. ;)

Re: Formula D League Race 1: Hockenheim

Posted: Fri Nov 30, 2012 6:06 pm
by Isgrimnur
Movement roll is 9.

Re: Formula D League Race 1: Hockenheim

Posted: Fri Nov 30, 2012 6:14 pm
by coopasonic
Isgrimnur wrote:Movement roll is 9.
8 straight and tap the brakes for 1 damage ending right on hentzau's bumper.

Re: Formula D League Race 1: Hockenheim

Posted: Fri Nov 30, 2012 6:16 pm
by Isgrimnur
Done. Sud Kurve 1/2.

NickAragua (Blue 2): gear selection, please.

Re: Formula D League Race 1: Hockenheim

Posted: Fri Nov 30, 2012 6:55 pm
by hentzau
coopasonic wrote:
hentzau wrote:Has to???
Prove me wrong, please. ;)
4th gear, one tire and one brake...11 or 12 eliminates me, 10 leaves me with no brakes and spun out, 9 is no brakes and 1 tire but still OK, and 7-8, I'm OK and looking at 5th gear for the finish. So a 50/50 chance.

Interesting, isn't it?

Re: Formula D League Race 1: Hockenheim

Posted: Fri Nov 30, 2012 6:57 pm
by coopasonic
Well you saw what happened to the last two guys that took chances, that means the odds are in your favor. ;)

Re: Formula D League Race 1: Hockenheim

Posted: Sun Dec 02, 2012 12:48 am
by NickAragua
It seems that 4th gear is the way to go.

Re: Formula D League Race 1: Hockenheim

Posted: Sun Dec 02, 2012 2:04 pm
by Isgrimnur
Movement roll is 10.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 1:39 pm
by NickAragua
8 forward, 1 left, 1 forward, putting me right behind coop.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 2:02 pm
by coopasonic
NickAragua wrote:8 forward, 1 left, 1 forward, putting me right behind coop.
Train to the finish line is now leaving the station, all abooooard!

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 2:05 pm
by Isgrimnur
Done. Sud Kurve 1/2.

Turn 36 Collision Rolls:

hentzau (White 2): 2
coopasonic (Yellow 1): 10, 1; 2 Body WP remaining.
NickAragua (Blue 2): 17

hentzau (White 2): gear selection, please.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 2:36 pm
by hentzau
Well. Guess there's no more putting it off. Since Issie was a DNF, I'm feeling somewhat obligated to keep the car on the road and at least get us a couple of points.

OK. 3rd gear.

Dammit.

Coop and Nick, here's your chance.

And no, don't tell me what my 4th gear roll was. I don't wanna know.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 3:07 pm
by Isgrimnur
Movement roll is 8.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 3:10 pm
by hentzau
Straight ahead.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 3:13 pm
by coopasonic
It seems unfair to the other teams for me to play it safe... 4th gear!

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 3:29 pm
by Isgrimnur
hentzau wrote:Straight ahead.
Done. Sud Kurve complete.
coopasonic wrote:It seems unfair to the other teams for me to play it safe... 4th gear!
Movement roll is 9.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 3:32 pm
by coopasonic
Perfect (unless I take 2 body damage from these bastards - what are the odds of that happening twice in the same race?).

right 1, forward 8, 1 pt of tire burn

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 3:34 pm
by Isgrimnur
Done. 1 Tire WP remaining.

NickAragua (Blue 2): gear selection, please.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 3:38 pm
by NickAragua
Unfortunately, 4th gear will likely result in a flaming wreck for me, so 3rd gear it is.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 3:40 pm
by coopasonic
NickAragua wrote:Unfortunately, 4th gear will result in a flaming wreck for me, so 3rd gear it is.
You have a pretty good path for 4th around the outside then dive to the inside at the end. You have no risk of destruction.

I missed the risk with only having one point of shocks, but I consider that an acceptable risk... for you.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 3:59 pm
by hentzau
Agreed. I wouldn't hesitate to go 4th gear.

(Damn, we're a friendly bunch for a competitive game...)

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 4:10 pm
by NickAragua
You guys forget that I have soft tires on, so I can only do one space over the turn - a 12 means my tires go to -1 and my car is scrap metal, so it's not quite as clear cut.

With 3rd gear, I have a 50% chance of getting the "optimal" result (7s or 8s).
With 4th gear, I get my optimal result on an 11, 10, 9, 8, 7, but crash and burn on a 12.

Eh, you know what, let's go 4th gear. (que the 12)

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 4:11 pm
by Isgrimnur
Movement roll is 11.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 4:14 pm
by NickAragua
9 forward (driving over the debris), 2 right. Eat two tire points.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 4:17 pm
by Isgrimnur
Done. 1 Tire WP remaining.

Shock roll is 12.

Turn 37 Collision Rolls:

hentzau (White 2): 17
coopasonic (Yellow 1): 3, 8
NickAragua (Blue 2): 4

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 4:30 pm
by Isgrimnur
Gear selection is now moot. It's a drag race to the finish.

coopasonic (Yellow 1): 5th gear, roll is 11. This gets his nose just over the line for 2nd place.
NickAragua (Blue 2): 5th gear, roll is 20. He goes sailing past the line, sails through Nord Kurve, and overshoots, blowing out a tire as he exits the turn. :) But he takes 3rd place.
hentzau (White 2): 4th gear, roll is 9. He shorts the line and limps across in 4th.

Final Results
  1. bb2112 (Yellow 2) - 10 points
  2. coopasonic (Yellow 1) - 8 points
  3. NickAragua (Blue 2) - 6 points
  4. hentzau (White 2) - 5 points
  5. El Guapo (Blue 1) - 0 points; DNF
  6. Isgrimnur (White 1) - 0 points; DNF
Team Rankings
  1. Yellow - 18 points
  2. Blue - 6 points
  3. White - 5 points

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 4:40 pm
by hentzau
Limp. You did have to say "limp". Thanks.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 4:41 pm
by Isgrimnur
:) It was the word that came to mind. It's speedier than crawl.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 4:52 pm
by coopasonic
Isgrimnur wrote:Gear selection is now moot. It's a drag race to the finish.

coopasonic (Yellow 1): 5th gear, roll is 11. This gets his nose just over the line for 2nd place.
NickAragua (Blue 2): 5th gear, roll is 20. He goes sailing past the line, sails through Nord Kurve, and overshoots, blowing out a tire as he exits the turn. :) But he takes 3rd place.
hentzau (White 2): 4th gear, roll is 9. He shorts the line and limps across in 4th.
First, your RNG really likes extremes.

Second, a couple weeks ago I was thinking about giving up. This is not a game to give up on.

Third, these turns are theoretically taking place simultaneously. I've read a minor adjustment to the rules that I like where when multiple cars cross the finish line in the same turn, position is based on what percentage of the roll was required to reach the finish line. This makes more sense than giving the position to the car that was half a space ahead at the start but rolled half the speed for the final roll.

I was going to propose this before the final rolls were posted, but I got tied up at work. If people want, I am fine with applying this rule here retroactively and going forward as it is more logical than what just happened. If people don't want, good luck catching up with team yellow. ;)

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 4:56 pm
by bb2112
Thanks for running again, Isgrimnur. This was a lot of fun. I feel bad that your car fell apart on a 1 in 400 chance though. Whenever I complain about my dumb luck rolls, I will always remember you. :)

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 4:58 pm
by bb2112
And kudos to you Coop for managing to take 2nd in a photo finish.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 5:33 pm
by Isgrimnur
We can certainly make the adjustment for the next race if a majority of parties agree. It might have changed lead-in actions as well if that was a known factor.

Thanks for playing, guys. Hope everyone had fun. And yes, the 1/400 result was certainly a lowlight of my gaming career. :)

At the moment, my thoughts are to set up Race 2 of the league for January after the holidays.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 5:36 pm
by hentzau
I would agree for a beginning of the year setup for the next one.

And yeah, thanks again, Issy. Fun even if I somehow let coop beat me. :-)

Re: Formula D League Race 1: Hockenheim

Posted: Mon Dec 03, 2012 9:09 pm
by bb2112
hentzau wrote:I would agree for a beginning of the year setup for the next one.
)
+1. :D

Re: Formula D League Race 1: Hockenheim

Posted: Tue Dec 04, 2012 1:56 pm
by NickAragua
Next year sounds good. Good game, folks.

I gotta say, I'm not sure how I feel about those soft tires. On the one hand, they give you much better flexibility at lower gears to avoid undershooting, but, on the other hand, two tire points per overshoot is pretty rough.

Re: Formula D League Race 1: Hockenheim

Posted: Tue Dec 04, 2012 2:06 pm
by Isgrimnur
Yeah, the soft tires are a double-edged weapon.

Re: Formula D League Race 1: Hockenheim

Posted: Tue Dec 04, 2012 5:33 pm
by El Guapo
Next year sounds good.

Re: Formula D League Race 1: Hockenheim

Posted: Mon Jan 07, 2013 9:24 pm
by bb2112
Hmmmm...

Re: Formula D League Race 1: Hockenheim

Posted: Mon Jan 07, 2013 9:44 pm
by Isgrimnur
Thoughts are percolating.