Page 22 of 60
Re: Lynching Liaisons - Day 1
Posted: Tue Jun 04, 2013 10:03 am
by Remus West
Lagom Lite wrote:stessier wrote:While reviewing what I wrote, I noticed I screwed up the math. Night is supposed to last a minimum of 18 hours and maximum of 36 hours. The times have been corrected below.
Sorry if there was any confusion.
That's alright. It's not like we need time to discuss, over here in our sekkrit forumz.
I'm going to spend the night "protecting" the one in the center of that poster.
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 10:06 am
by El Guapo
triggercut wrote:El Guapo wrote:pr0ner wrote:El Guapo looks mighty, mighty suspicious now.
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Because I was the only one advocating waiting until the evening, right? And better yet, I was doing so in a visible way in order to delay a lynch that remained more or less inevitable! I am a terrible wolf.
But seriously, if there were a wolf shooter (that could get to fire if Bakhtosh had a chance) then you might have an argument. Otherwise, once the lynch is inevitable it makes a lot more sense for a wolf to rush to cast the killing vote so as to get the credit.
And sweet! Nice to have the day 1 lynch actually come up wolf.
So you're saying that a wolf--recognizing the seeming inevitability of Bakhtosh being hung, decides that instead of laying low, instead comes up with a bull-puckey list of reasons to cast the killing vote so he can splash around in it like a kid in a fountain, trying to hide in plain sight?
Yeah, that's kinda what I'm seeing too, as i read the Bakhtosh to the gallows vote train as well.
Pretty much. Not to say that's the only reasonable explanation for Newcastle's voting pattern, but it is a plausible one. I do understand pr0ner's rationale incidentally: desire to lynch Bakhtosh immediately, I say let's wait, the lynch happens quick, Bakhtosh comes back wolf. But it's just one that doesn't really stand up to logical scrutiny.
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 10:54 am
by pr0ner
Logic doesn't always rule the day in these games. You should know that.
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 10:57 am
by El Guapo
pr0ner wrote:Logic doesn't always rule the day in these games. You should know that.
Heh, I've never disputed that. Much like the rest of life, logic has a role but is only going to play so big a role in people's decisions.
Re: Lynching Liaisons - Day 1
Posted: Tue Jun 04, 2013 11:07 am
by bb2112
Remus West wrote:Lagom Lite wrote:stessier wrote:While reviewing what I wrote, I noticed I screwed up the math. Night is supposed to last a minimum of 18 hours and maximum of 36 hours. The times have been corrected below.
Sorry if there was any confusion.
That's alright. It's not like we need time to discuss, over here in our sekkrit forumz.
I'm going to spend the night "protecting" the one in the center of that poster.
Just remember to use protection while you are protecting.
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 11:12 am
by El Guapo
eh, also I'd check ID - she looks like a teenager to me.
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 11:14 am
by Remus West
El Guapo wrote:eh, also I'd check ID - she looks like a teenager to me.
20
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 11:19 am
by El Guapo
"But officer, IMDB said 20!"
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 11:26 am
by Remus West
El Guapo wrote:"But officer, IMDB said 20!"
No worries. Sadly, 20 is still well below the appropriate age for me so there will be no cavity searches involved in the protection. She does have beautiful eyes though.
at least photoshopped to have that color contrast they are
Re: Lynching Liaisons - Day 1
Posted: Tue Jun 04, 2013 3:04 pm
by purge
bb2112 wrote:I explained my thoughts on why this is different. Purge doesn't shut up when he is a good special. He disappears when he is evil. If I'm wrong, then what did we lose? Although I explain my reasoning again, I really don't expect you, or anyone else really, to follow it. Do what you want, Theo.
at Page 18.
No, I don't shut up regardless. Hell, I've self-voted myself into oblivion as a wolf before, winning the game for the villagers.
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Fact is, my life is currently a shitstorm of personal issues and protecting my family comes first. I don't want to go into it in public, and I sure as hell don't want it to impact this game. Lassr put up with it last game, and Stessier deserves it even less than him.
For at least some expectations and disclosure: The issues have come to a head this past week/weekend, which is where my absence came in. I'm working on reviews and news ramp-ups leading into E3 for Gamingtrend (I fly out Sunday to LA), and with my birthday this week, one man down at work you may still get Purge-Lite (if that sounds like Splenda-sweetened vomit, I apologize). I promise I'll be more attentive to the game going forward, assuming the wolves don't decide to simplify the equation.
My silence isn't an indicator of anything other than "more important things" in my life over the last few months. Since I'm past a certain point, I expect my time to become far less precious over the next two weeks. I'll try to remain as active as I can.
Now slow down with the votes against me ... I can't TP *all* of you at once, you know.
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Re: Lynching Liaisons - Day 1
Posted: Tue Jun 04, 2013 3:23 pm
by purge
stessier wrote:After hearty dinner, bb2112 was walking back to his hut when he glanced toward the town square and gasped in surprise. After the first few breaths produced nothing but wheezes, he finally let loose with a timber rumbling "ARGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH! WOLF!"
Almost an hour of suspense ...
Stess, you're an ass. Glad I got all of that in 3 minutes of reading.
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 3:29 pm
by stessier
FWIW, that wasn't supposed to be posted in two parts. I was making dinner and the pasta timer went off right after I thought I had hit preview on the first post. I had not hit preview...I had hit Submit. It's kind of fortunate the first post was complete enough to make any sense at all. I didn't realize what had happened until I went back to it after dinner and just tried to make the best of it.
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 3:29 pm
by purge
tru1cy wrote:purge wrote:Hey all,
I just wanted to apologize for my absence - I've been having a *really* hard time in my personal life, and with E3 looming, articles and reviews to write, Clark Kent job being very busy and now limited access to a PC, I've not been on this forum since Page 15 (and spotty even before that).
I'll be out of town for most of next week (at the LA convention center helping with E3 coverage).
I'm currently here:
viewtopic.php?p=2008225#p2008225" target="_blank
(for my own reference)
and I'll be catching up from there. Since we're in night 2, I suppose there was a lynch. I've not read ahead yet so when I'm caught up I'll post an update.
Since I haven't added this to the GT E3 thread your mission if you choose to accept it is to bring back all information on Watch Dogs
I'll see what I can do. I know the team is going to be working on it - I'm just afraid that Ron is going to relegate me to Kentia Hall (Where Games Go To Die).
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 4:20 pm
by Lagom Lite
Still alive... still alive... ooo-oooh I'm still aliiiveee...
Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 6:00 pm
by Vorret
So I'm looking for a good recipe for a ribs sauce anyone got any idea? Lagom?
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Re: Lynching Liaisons - Night 2
Posted: Tue Jun 04, 2013 7:28 pm
by stessier
I'm going to bed so the update will happen in the morning. The orders are due by 7am, but the update will likely happen closer to 9am after I get to work and have a few minutes to get organized.
Re: Lynching Liaisons - Night 2
Posted: Wed Jun 05, 2013 9:05 am
by LordMortis
Is Unagi dead yet?
Re: Lynching Liaisons - Night 2
Posted: Wed Jun 05, 2013 9:10 am
by RMC
Oh no...The wolves killed Stessier!!!!!
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Dawn of Day 2
Posted: Wed Jun 05, 2013 9:33 am
by stessier
The village gathered eagerly in the town square the next morning. Hanging a wolf the previous day had everyone feeling good about themselves and looking forward to the day with promise. Slowly people began to quiet as Remus took the census and one by one people confirmed their presence.
"RMC?" "Here!"
"Purge?" "I'm here now!"
"Grundbegriff?" ... "Grundbegriff??" ... "He's over there miming something that looks like a koan, maybe," said bb2112. "But I'm not an expert in sign language, so who knows. Oh, and I'm here as well."
"Fine, fine - someone always has to be difficult. Okay, Newcastle?" ... "Newcastle??"
A murmur began to ripple through the throng - where was yesterday's hero? Slowly people started to make their way toward his cabin on the outskirts of the village. It was clear, even from a distance, that something was wrong. The heavy wooden door was pushed inward and hung at an odd angle. Once close enough to see inside, the destruction took on a reddish hue. Only a few were brave enough to actually go inside and the scene they reported left no doubt what had happened. Newcastle was dead - but not as part of a feast. Bits and pieces were scattered about while curses and warnings were written on all the surfaces in blood. This was a warning - death stalked the Night and was coming for all of them.
The village reassembled in the town square much less certain than before. Who would lead them now against this menace?
Villagers - Who will you lynch today?
Hunter - on whom will you pass your judgement?
Medium - with whom will you speak?
There are 16 villagers alive. The deadline for the lynch vote is June 20th at 9am Eastern time (please check my math).
Re: Dawn of Day 2
Posted: Wed Jun 05, 2013 9:34 am
by LordMortis
stessier wrote: "Newcastle??"
That about sums it up.
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 9:35 am
by LordMortis
Oh, and I almost forgot
bb2112
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 9:41 am
by Scoop20906
Maybe the got sick if Newcastle's haikus?
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 9:43 am
by tru1cy
I'm curious about the cabal night time musing? Sort of shocked about Newcastle as he would have been at the top of my bad guy list with his voting
Oh, I will vote for grund if he doesn't start participating actively this turn
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 9:47 am
by LordMortis
tru1cy wrote:I'm curious about the cabal night time musing? Sort of shocked about Newcastle as he would have been at the top of my bad guy list with his voting
Oh, I will vote for grund if he doesn't start participating actively this turn
I assumed he was the sorcerer and wouldn't vote for him without some sort of burden of proof. If I were seer I wouldn't have scanned him. but I also assumed he would be a tool to be used by the wolves. All in all it makes for about as helpful of a kill as I can imagine for the village, barring him being the seer, which would have made his play especially whacky yesterday as I would have never trusted that sort of claim from him.
Re: *BOOM GOES THE DYNAMITE*
Posted: Wed Jun 05, 2013 10:18 am
by redrun
stessier wrote:Day 1 Final Vote Count
Against Bakhtosh (11) - Qantaga, Unagi, Chaosraven, pr0ner, Lassr, Scoop, tru1cy, Vorret, LordMortis, Remus West, Newcastle
Against redrun (2) - RMC, Bakhtosh
Against Vorret (1) - triggercut
Against Remus (1) - redrun
Against theohall (1) - El Guapo
Against Purge (1) - bb2112
Against bb2112 (1) - theohall
No votes (3) - Purge, Grundbegriff, Lagom Lite
This is interesting (at least, from where I'm sitting). Qantaga has hit my list strongly, Unagi has hit my list strongly - yet both of these folks were the ones who pushed Bakhtosh into a vote train. I can't see the wolves deciding to kill one of their own silent on day one to buy good cred with the village. I think it possible there was one wolf in the train, but I tend to doubt that there was more than one.
By that logic:
RMC, Triggercut, Redrun, El Guapo, bb2112, Theohall - other votes.
Purge, Grundbegriff, Lagom Lite - no votes
Lagom gets an automatic pass.
Lagom's suspect list
Purge, triggercut seem to be the only overlap between Lagom's Suspect list and the folks who were not on the Bakhtosh vote.
Of course, this depends on trusting Lagom's judgement on good/evil, since he's using this to mask who his fellow cabal members are.
His good list:
RMC, Redrun, bb2112, Theohall, Grundbegriff overlap between Lassr's good guy list and no vote on Bakhtosh.
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:19 am
by Lagom Lite
Wow – that is
hilarious.
Holman was the Sorcerer!
My friends, the wolves are in a bad position. Last night the Mentalist contacted me. He’s alive and well, and by a stroke of luck included in my Good Guy list:
GOOD GUYS?
redrun
Unagi
pr0ner
Qantaga
Lassr
RMC
bb2112
tru1cy
theohall
Grundbegriff
So, both the Mentalist and my two Cabalist brothers are among the above.
BAD GUYS?
Remus West
triggercut
purge
LordMortis
Vorret
El Guapo
Scoop20906
Chaosraven
Now, we’ve discussed releasing another name from the Good guy list and into the Bad guy list, but we’re not sure which one. Which player would you like us to release?
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:24 am
by Remus West
LordMortis wrote:Oh, and I almost forgot
bb2112
Interesting. Did you forget the stance you took on that behavior yesterday?
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:25 am
by Qantaga
Lagom Lite wrote:
Holman was the Sorcerer!
That is sweet!!!
As an aside, since there's already some "Why Newcastle?" and will probably be more to come:
LordMortis wrote:stessier wrote: "Newcastle??"
That about sums it up.
tru1cy wrote:Sort of shocked about Newcastle as he would have been at the top of my bad guy list with his voting
The only surprising aspect to Newcastle's death is that he wasn't a wolf.
Now that we know Newcastle was good, we have to hope that he is an OO historian who was well aware of the ramifications of his actions yesterday.
Since Newcastle was good and since the wolves knew that last night, his death was predictible.
The last two times we've seen a ChaosraveN-1 (
Chaos in the Princess Bride game and
bb in the Pirates of the Flying Octopi game), the player who ChaosraveN-1ed was also that night's wolf kill.
The logic is along the lines of "since he didn't wait for the accused to speak, he must know more than he's letting on or must have the ability to prove himself."
In Chaos' case, he was a special (Miracle Max with an unused rez pill in his pocket). In bb's case, he was a simple villager.
I'm hoping, since Newcastle was the Mod of the Pirates game (and played in the Princess Bride game) that he was just a simple villager who was well aware of the consequences of his actions and that he was not a special who mistakenly hoped that his wild play would keep him alive (under the guise of "he'll get a lot of lynch attention").
Thankfully, the cabal will be able to tell us Newcastle's role tomorrow.
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:28 am
by Lagom Lite
Huh. You unearthed those factoids awfully quickly, Qantaga. Almost as if you had time to prepare. Almost as if you already knew who was going to get killed last night.
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:28 am
by LordMortis
Lagom Lite wrote:
Now, we’ve discussed releasing another name from the Good guy list and into the Bad guy list, but we’re not sure which one. Which player would you like us to release?
Like it. Though I'm actually not sure it's a good policy to follow up on. I'd release
Lassr
bb2112
tru1cy
theohall
Grundbegriff
But that's me. The five of them are five of the seven of the people I'd be most likely to vote for today. The two not on you list that I am most likely to vote for are purge and vorret.
And then I'm also not sure how long we should treat list as gospel for where to place our votes either as bb2112 is in my sights right now... So... (I had even forgot he was on your good guys list)
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:28 am
by Remus West
Lagom Lite wrote:Now, we’ve discussed releasing another name from the Good guy list and into the Bad guy list, but we’re not sure which one. Which player would you like us to release?
I'd like you to shut it and allow the day to develop without people falling onto the "the known want it this way" crutch.
I also don't like revealing Holman's identity as that knowledge could have been used and was not in danger of being lost to the village.
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:30 am
by Qantaga
Lagom Lite wrote:Huh. You unearthed those factoids awfully quickly, Qantaga. Almost as if you had time to prepare. Almost as if you already knew who was going to get killed last night.
Because I had been thinking about it ever since Newcastle pulled the ChaosraveN-1 yesterday.
I wasn't going to say anything about it then, of course.
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:31 am
by Newcastle
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:32 am
by LordMortis
Remus West wrote:LordMortis wrote:Oh, and I almost forgot
bb2112
Interesting. Did you forget the stance you took on that behavior yesterday?
Nope but I forgot he was on the good guy list. He really doesn't seem to belong there.
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:33 am
by Lagom Lite
Remus West wrote:Lagom Lite wrote:Now, we’ve discussed releasing another name from the Good guy list and into the Bad guy list, but we’re not sure which one. Which player would you like us to release?
I'd like you to shut it and allow the day to develop without people falling onto the "the known want it this way" crutch.
I also don't like revealing Holman's identity as that knowledge could have been used and was not in danger of being lost to the village.
How could Holman's identity have been used?
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:34 am
by Remus West
LordMortis wrote:Remus West wrote:LordMortis wrote:Oh, and I almost forgot
bb2112
Interesting. Did you forget the stance you took on that behavior yesterday?
Nope but I forgot he was on the good guy list. He really doesn't seem to belong there.
Why not?
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:40 am
by Lassr
........................................................................................................
Holman was the Sorcerer!
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Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:42 am
by Lassr
Lagom Lite wrote:Huh. You unearthed those factoids awfully quickly, Qantaga. Almost as if you had time to prepare. Almost as if you already knew who was going to get killed last night.
I was thinking the exact same damn thing. A lot of research in under an hour.
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:44 am
by Unagi
Qantaga wrote:The only surprising aspect to Newcastle's death is that he wasn't a wolf.
That is my feeling right now. I was just spared making a pretty big fool of myself, as I was poised to come down hard on Newcastle today.
I'll start the day with this:
Grundbegriff
Re: Lynching Liaisons - Day 2
Posted: Wed Jun 05, 2013 10:45 am
by Lassr
Lagom Lite wrote:Remus West wrote:Lagom Lite wrote:Now, we’ve discussed releasing another name from the Good guy list and into the Bad guy list, but we’re not sure which one. Which player would you like us to release?
I'd like you to shut it and allow the day to develop without people falling onto the "the known want it this way" crutch.
I also don't like revealing Holman's identity as that knowledge could have been used and was not in danger of being lost to the village.
How could Holman's identity have been used?
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Not like someone was going to fake the sorcerer and now we do not have to worry about him jumping on an N-1 vote.