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WW Game with Quirks - Over

Posted: Mon May 18, 2009 12:20 pm
by Remus West
Roles will depend upon the number of players. I would like a min of 11.
Starting roles.
3 wolves
1 Seer
1 Medium
Dead folks protection vote

Other possible roles to be added depending upon numbers
extra wolves - Beserker, Infectious(may be a alteration of originals wolf), etc
Medium - public post from the dead variety
Masons - # depending on players
Mentalist
??? Suggestions if needed.

Sign-ups open. Very willing to go beyond 11 players if folks are interested.

1. Austin - Wolf
2. Chaosraven - fruktsuppe
3. Theohall
4. Semaj
5. Unagi
6. Scoop20906
7. stessier - Strawman
8. Newcastle - Soup
9. Grundbegriff - Wolf
10. Mr Bubbles
11. Sean, Minister of KtSP - Wolf
12. Lassr

Re: WW Game with Quirks Sign ups.

Posted: Mon May 18, 2009 12:24 pm
by Austin
I'll play.

Re: WW Game with Quirks Sign ups.

Posted: Mon May 18, 2009 12:25 pm
by Remus West
Austin wrote:I'll play.
That should get a few more folks if only so they can fight over who gets to kill you. :lol:

Re: WW Game with Quirks Sign ups.

Posted: Mon May 18, 2009 12:38 pm
by Chaosraven
 austIN 
 

Re: WW Game with Quirks Sign ups.

Posted: Mon May 18, 2009 1:30 pm
by Semaj
Damn dirty AustINs!

Re: WW Game with Quirks Sign ups.

Posted: Mon May 18, 2009 1:34 pm
by theohall
 chaosravIN 
 
(sic)

IN

Posted: Mon May 18, 2009 1:54 pm
by Unagi
Please reserve a spot for me.

Re: WW Game with Quirks Sign ups.

Posted: Mon May 18, 2009 2:07 pm
by Scoop20906
Im in. Thanks

Re: WW Game with Quirks Sign ups.

Posted: Mon May 18, 2009 2:46 pm
by stessier
I'm number 7!


Edit to add I think we should all be invisible. Invisible wolves are far more scary. Invisible Villagers should be harder to munch. There is no downside. ;)

Re: WW Game with Quirks Sign ups.

Posted: Tue May 19, 2009 12:27 pm
by Newcastle
i'll joIN

Re: WW Game with Quirks Sign ups.

Posted: Thu May 28, 2009 10:19 am
by stessier
This one up next?

Re: WW Game with Quirks Sign ups.

Posted: Thu May 28, 2009 11:47 am
by theohall
It's at least 3 short stessier.

I'd be heavily in favor of hard deadlines if Remus would like to incorporate them. Even if it doesn't accomodate my job, hard deadlines make the games flow.

I've played in 4 games. 2 of them took awhile. 2 had hard deadlines. The first had "gradual" hard deadlines so the game took about a month. The most recent, Scoop's wino game - had hard deadlines and was done in less than a week. Granted, add an immortal round which should've been there and it would've been about 2 weeks. The non-hard deadline games, I'd have to re-read threads to see how long those went.

IMO - forum games need hard deadlines to encourage/force participation. With hard deadlines, non-participants become very obvious and gives the moderator time to a) find a replacement or b) adjust the rules based on how many are really playing.

But that's about all I have to add.

Re: WW Game with Quirks Sign ups.

Posted: Thu May 28, 2009 3:13 pm
by Grundbegriff
Let's get quirkin'!

Re: WW Game with Quirks Sign ups at least 2 left

Posted: Thu May 28, 2009 4:25 pm
by Lassr
Image

Re: WW Game with Quirks Sign ups at least 2 left

Posted: Thu May 28, 2009 5:05 pm
by stessier
Somewhere Remus said he was going away this weekend, so we have to get this show on the road! Whatever happened to Baktosh playing in these? Or Lars? Or LM??? Malchior? Trig?

Oh, and Purge...I think he said he was taking a break, but that was when he thought we all were taking a break. Maybe someone should shoot him a PM on GT?

Re: WW Game with Quirks Sign ups at least 2 left

Posted: Thu May 28, 2009 7:14 pm
by Lassr
What happened to Sean, Minister of KtSP

Re: WW Game with Quirks Sign ups at least 2 left

Posted: Thu May 28, 2009 8:25 pm
by theohall
stessier wrote:Somewhere Remus said he was going away this weekend, so we have to get this show on the road! Whatever happened to Baktosh playing in these? Or Lars? Or LM??? Malchior? Trig?

Oh, and Purge...I think he said he was taking a break, but that was when he thought we all were taking a break. Maybe someone should shoot him a PM on GT?
It's the important part of horse-racing season so Trig has been busy. No clue on the others.

Re: WW Game with Quirks Sign ups at least 2 left

Posted: Thu May 28, 2009 8:57 pm
by Remus West
Lassr wrote:What happened to Sean, Minister of KtSP
His life got very hectic. I'll shoot him a note to see if he is interested though.

Re: WW Game with Quirks Sign ups at least 2 left

Posted: Thu May 28, 2009 9:31 pm
by Mr Bubbles
Lassr wrote:What happened to Sean, Minister of KtSP
He's probably beating up some stupid people.

Re: WW Game with Quirks Sign ups at least 2 left

Posted: Fri May 29, 2009 4:52 pm
by Mr Bubbles
Oh why not. Count me IN

Re: WW Game with Quirks Sign ups at least 2 left

Posted: Fri May 29, 2009 5:54 pm
by theohall
Did you miss this one, Remus? ;)
Lassr wrote:Image

Re: WW Game with Quirks Sign ups at least 1 left

Posted: Fri May 29, 2009 6:27 pm
by Sean, Minister of KtSP
IN

Re: WW Game with Quirks Sign ups at least 1 left

Posted: Fri May 29, 2009 6:27 pm
by Mr Bubbles
Well then it appears we have enough to start on Monday.

Re: WW Game with Quirks Preparing

Posted: Fri May 29, 2009 6:32 pm
by Remus West
As I am on my way to leave town right now I will not be starting this until Sunday night or Monday (more likely Monday). Anyone else wishing to play feel free to sign up as I can easily add roles to make the numbers work. Your PM will include your role and your quirk.

Re: WW Game with Quirks Preparing

Posted: Fri May 29, 2009 6:34 pm
by Mr Bubbles
Diss Lassr. Remus doesn't like you.

Re: WW Game with Quirks Preparing

Posted: Fri May 29, 2009 8:41 pm
by Lassr
Mr Bubbles wrote:Diss Lassr. Remus doesn't like you.
and yet he let Grund play! :tjg:

Re: WW Game with Quirks Sign ups at least 2 left

Posted: Fri May 29, 2009 8:42 pm
by Lassr
theohall wrote:Did you miss this one, Remus? ;)
Lassr wrote:Image
He saw the red and probably thought it was this
Image

and kind of zoned out with all the bad memories flowing back to him...

Re: WW Game with Quirks Sign ups at least 2 left

Posted: Sat May 30, 2009 12:57 am
by theohall
Lassr wrote:
theohall wrote:Did you miss this one, Remus? ;)
Lassr wrote:Image
He saw the red and probably thought it was this
Image

and kind of zoned out with all the bad memories flowing back to him...
I was going to say I'm sure you will be Image when Remus gets back, but after that - not so sure ;)

Re: WW Game with Quirks Preparing - hope to get to PMs out tom.

Posted: Mon Jun 01, 2009 12:15 pm
by Remus West
PMs forthcoming.

Roles -
3 wolves
1 Seer
1 Medium - public post from dead variety. Dead are prohibited from sharing any information regarding quirks but are allowed to share their thoughts on the current status of the game since they will be given no spoilers.

Death reveals wolf/human.

Re: WW Game with Quirks Preparing - hope to get to PMs out tom.

Posted: Mon Jun 01, 2009 12:22 pm
by Semaj
since you added him...

 Lassr 
 
, I CHOOSE YOU!

Re: WW Game with Quirks Preparing - hope to get to PMs out tom.

Posted: Mon Jun 01, 2009 12:39 pm
by Remus West
PMs have been sent. Night descends. More flavorful write up to come in moments. Clarifying rules to come right now.
Wolves - may PM freely until killed
Seer - is told only human/wolf
Medium - once per game may hold a public seance allowing a dead player to post in the game thread. This post is open to any topic or thought that player may wish to share save the quirks as that is the only spoiler information the dead will be given.

Dead players - each night you may vote on a player that you think has displayed their quirk in the best manner. The player winning the dead's vote will be given protection that night. Any dead player not voting within a 24 hour period from the fall of night will not be given a vote that night.

Re: WW Game with Quirks - Sunday Night

Posted: Mon Jun 01, 2009 12:50 pm
by Remus West
The villagers gathered around the great oak tree sharing the banquet of food that each had contributed to. Chaosraven wore his best vest and smiled as the others enjoyed his pasta. Mr Bubbles laughingly encouraged every one to try Semaj's flat bread while helping himself to a third portion. Austin plucked lazily at the strings of a lute, intermittently sipping from a cup of lemonade brought by Newcastle. Winter was almost upon them and the villagers enjoyed what may be one of the last warm nights for some time as the sun slowly left the sky. Suddenly a great rook alit in the lower branches of the oak and gave forth a spine chilling croak. The villagers sat stunned and stared at the ill omened beast as they all knew a rook in the tree foretold death to come. For his part, the rook merely began to preen his plumage and settle in for the night. Their meals ruined by their superstitions the villagers quickly cleaned up their belongings and returned to their own homes for the night. The only sound to disturb the rest of the bird was that of bolts being thrown across the hastily closed windows and doors.

It is night.
Wolves, who will you target to kill?
Seer, who will you scan?
Dead, who has earned your favor?

Re: WW Game with Quirks - Sunday Night

Posted: Mon Jun 01, 2009 1:09 pm
by Mr Bubbles
I just wanted to take the time to wish my fellow thespians the hope for a well played game. I trust that you will all enjoy your time and let me start off this game by saying. Let the hunt begin.

Re: WW Game with Quirks Preparing - hope to get to PMs out tom.

Posted: Mon Jun 01, 2009 1:11 pm
by Semaj
Remus West wrote:PMs have been sent. Night descends. More flavorful write up to come in moments. Clarifying rules to come right now.
Wolves - may PM freely until killed
Seer - is told only human/wolf
Medium - once per game may hold a public seance allowing a dead player to post in the game thread. This post is open to any topic or thought that player may wish to share save the quirks as that is the only spoiler information the dead will be given.

Dead players - each night you may vote on a player that you think has displayed their quirk in the best manner. The player winning the dead's vote will be given protection that night. Any dead player not voting within a 24 hour period from the fall of night will not be given a vote that night.
What about the first night? No protection? You going to choose randomly? Can I rp my quirk now?

I mean it seems ot me you really haven't thought this through... We mine as well have Austin doing this, since apparently you are only in it for the write ups.

P.S. Vote for James, 2009 campaign is underway... I plan on posting a lot and dying early, be proud...

P.S.S. This is a note to the wolves implying you don't need to kill me tonight, I got a killer quirk I am dying to use.

P.S.S. My flatbread was based on your girlfriend... and since I dont know who here actually has one (Wives are off limits, someone might actually take offense), it is for everyone here with one... ;)

Re: WW Game with Quirks - Sunday Night

Posted: Mon Jun 01, 2009 1:11 pm
by Semaj
Mr Bubbles wrote:I just wanted to take the time to wish my fellow thespians the hope for a well played game. I trust that you will all enjoy your time and let me start off this game by saying. Let the hunt begin.
Clearly evil, bubbles is never nice.

Re: WW Game with Quirks - Sunday Night

Posted: Mon Jun 01, 2009 1:18 pm
by Semaj
About quirks:

Will they ever change or are we getting the same quirk the entire time?

I think they should be changed after the night and announced so people don't automatically get assumed to be evil/good for playing their quirk the previous day. Plus it adds a o so fun and random element to the days fun. Now it might be way too much work for one man to handle, which I understand, some people have jobs and lives and... bwahahahahah... ahem... ok... Some people are stuck at work and cant fire up a database to chart a online game they are playing... sometimes employers from upon this sort of stuff at work.

Me, I plan on asking people at work if they want in on the "Am I werewolf" game I am playing online, because thats what the cool kids are up to today.

Also, I have to go to work shortly, so I am pretty much doing a metric f-ton of night posting now so I feel sated while working a dead end job where my sole goal in life is to avoid getting too drunk while working... :)

Any thoughts on the quirk questions?

Re: WW Game with Quirks - Sunday Night

Posted: Mon Jun 01, 2009 1:34 pm
by Grundbegriff
I think that rook was probably just resting its wings. There's no need to be alarmed. Surely we'll all live to see the dawn! And to enjoy more delightful cuisine!

Re: WW Game with Quirks - Sunday Night

Posted: Mon Jun 01, 2009 1:34 pm
by Newcastle
can anyone shut james up? It's obious evil is going to take him down tonight w/ all his babbling.

And bubbles, why wish eveyone a good game? Wish the good guys a good game? bah!

Re: WW Game with Quirks - Sunday Night

Posted: Mon Jun 01, 2009 1:37 pm
by Grundbegriff
Semaj wrote:Will they ever change or are we getting the same quirk the entire time?

I think they should be changed after the night and announced so people don't automatically get assumed to be evil/good for playing their quirk the previous day.
Stable quirks are just right. I don't think anyone will base their alignment decisions on quirky behavior. Each will give everyone else the benefit of the doubt and base all judgments on the facts (and on reasonable hunches that take quirkiness into account). Don't worry so much!

Re: WW Game with Quirks - Sunday Night

Posted: Mon Jun 01, 2009 1:44 pm
by Semaj
Grundbegriff wrote:I think that rook was probably just resting its wings. There's no need to be alarmed. Surely we'll all live to see the dawn! And to enjoy more delightful cuisine!
omfg... I figured out your quirk already....

You happen to be wearing a pink scarf?